Commit Graph

129 Commits

Author SHA1 Message Date
Bastien Montagne
f157a543c6 /blender/editors: Removed final points in UI strings and messages.
Plus a few cuts in very long lines…
2011-09-19 12:26:20 +00:00
Bastien Montagne
18d59e2645 Minor: fixing an UI typo. 2011-09-17 09:15:30 +00:00
Joshua Leung
900928f8bf Bassam Feature Request: "Auto Clamped" handles can now be set per
handle/key

This used to be a weird per-curve setting which would happen to get
applied/work correctly if handles were set to "auto", and was a source
of constant confusion for both old and new animators. The main effect
of this handle-type/option was really to just ensure that auto-handles
stayed horizontal, instead of tilting as the keys were moved.

This commit simply changes this from a per-curve to per
keyframe/handle setting.
2011-08-04 14:13:05 +00:00
Joshua Leung
c9d6989098 Animation Goodie: Cyclic "Extrapolation" can be toggled from the "Set
Extrapolation" tool again

Added "Make Cyclic" and "Clear Cyclic" options to "Set Extrapolation"
tool (found from Channels menu) in Animation Editors. These options
simply add or remove (respectively) Cycles FModifiers from the
selected F-Curves, making them have cyclic extrapolation with a single
click, instead of having to go through the FModifiers UI (or Graph-
Editor only "Add FModifier" operator), which should make it easier to
do this apparently common chore.
2011-07-07 13:59:28 +00:00
Joerg Mueller
413bc87e4f Merge with trunk r37757. 2011-06-23 17:30:56 +00:00
Campbell Barton
2023db70a8 cmake option to build without an audio library. 2011-06-23 09:27:56 +00:00
Joshua Leung
ab2026bf42 Animation Channel Filtering Refactor - Part 3 (Visibility Flag Split)
* This (big) commit is aimed at cleaning up the filtering flags used
by the animation channel filtering code. The list of filtering flags
has been growing a bit "organically" since it's humble origins for use
in the Action Editor some 3 years (IIRC) ago now during a weekend
hackathon. Obviously, some things have ended up tacked on, while
others have been the product of other flag options. Nevertheless, it
was time for a bit of a spring clean!

* Most notably, one area where the system outgrown its original design
for the Action Editor was in terms of the "visibility" filtering flag
it was using. While in the Action Editor the concept of what channels
to include was strictly dictated by whether the channel hierarchy
showed it, in the Graph Editor this is not always the case. In other
words, there was a difference between the data the channels
represented being visible and the channels for that data being visible
in the hierarchy.

Long story short: this lead to bug report [#27076] (and many like it),
where if you selected an F-Curve, then collapsed the Group it was in,
then even after selecting another F-Curve in another Group, the
original F-Curve's properties would still be shown in the Properties
Region. The good news is that this commit fixes this issue right away!

* More good news will follow, as I start checking on the flag usage of
other tools, but I'm committing this first so that we have a stable
reference (of code similar to the old buggy stuff) on which we can
fall back to later to find bugs (should they pop up).

Anyways, back to the trenches!
2011-06-22 11:41:26 +00:00
Joshua Leung
3cad2a72b5 Animation Channel Filtering Refactor - Part 1
* Removed list-expanders for Materials, Textures, and Particles. So
instead of:
  Object
     Materials
        Material 1
             ... material 1 anim data ...
  we now have
  Object
     Material 1
         ... material 1 anim data ...
 This makes it faster+easier to get to these items. If you don't want
to see all of these, you can still use the data-block filters from the
header to hide these.

* Internal cleanup - removed "owner" and "ownertype" settings from
bAnimListElem. The purpose of these was muddled, and more of a hassle
to maintain than doing anything useful - it was only really used for
the stuff above.

* Removed need for "sa->spacedata.first" casts all over the show for
animation editor tools which needed access to editor data. This can
now be retrieved directly.
2011-06-21 01:41:39 +00:00
Joshua Leung
435229e3b3 Bugfix [#27453] Copy Paste fcurve modifers is broken
Wrong poll was getting used
2011-05-24 12:24:05 +00:00
Campbell Barton
6d3546069c fix [#26713] Video Sequencer: Audio mute after making meta strip copy/paste
was not recursively restoring sound strips on paste.

also found many duplicate functions were defining the transform mode as in int but getting as an enum, use enum for both now.
2011-04-01 08:51:12 +00:00
Campbell Barton
a73c3fe5c9 subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats. 2011-03-27 17:22:04 +00:00
Joshua Leung
16e736b7db Graph Editor: Euler Filter ported from Py to C
Ported joeedh's Euler Filter code from Python to C so that this is
more in line with the other Graph Editor tools - i.e. joeedh's version
only worked on the active bone's curves, while standard tools could
work with multiple bones/objects at the same time.

To use this new version of this operator:
1) Select all the F-Curves for all 3 of the components (XYZ) for the
euler rotations you wish to clean up. In the Graph Editor, they must
be one after the other (i.e. you can't have "RotX, RotY, something
else, RotZ")
2) Activate the operator from the Key menu in the Graph Editor


In an old test file I have floating around, this method did not appear
to be good enough to fix a very clear discontinuity in the middle of
the action, so I'll test some additional methods too
2011-03-25 03:58:21 +00:00
Joshua Leung
e3842d1ca4 Bugfix [#26505] zoom in selected keys on graph editor
Not really a "bug", but it was on my todo anyways. Based on patch
[#26508] by Campbell, with a few modifications including extending
this to the Action/DopeSheet editor too.
2011-03-17 10:02:37 +00:00
Ton Roosendaal
7006038b02 Bugfix #26317
Shift+D in graph editor was an operator calling internally an operator.
Better is to make it a Macro, then Undos and Esc work nicely.

Note for API users: the operator "graph.duplicate" will now just
copy the selection and not run transform. Nicer too :)
2011-03-04 16:02:42 +00:00
Joshua Leung
a19e917782 Bugfix [#26269] Initiating a duplication with shift D and cancelling
in dope sheet/ graph editor leads to duplicated keys

The old hack using the transform "undostring" didn't work anymore, as
this wasn't set. Instead, I've added a special mode transform mode for
this that the duplicate operators can set to get this functionality.
2011-03-02 23:39:08 +00:00
Nathan Letwory
95100afc12 doxygen: blender/editors tagged. 2011-02-27 20:29:51 +00:00
Andrea Weikert
4ed5cd6cef == UI icons ==
* Change ICON_NULL --> ICON_NONE to avoid two #defines with the same meaning.
2011-02-27 18:03:19 +00:00
Nathan Letwory
5b607701a7 doxygen: prevent GPL license block from being parsed as doxygen comment. 2011-02-23 10:52:22 +00:00
Campbell Barton
8b7482892b made most variables which are only used in a single file and not defined in header static for blenlib, blenkernel and editors. 2011-02-14 17:55:27 +00:00
Joshua Leung
501703020a "Batch-Edit" Code cleanup: Renaming ED_operator_ipo_active to
ED_operator_graphedit_active
2011-02-01 23:51:52 +00:00
Joshua Leung
76940e6f5c - Bugfix: NLA "duplicate" operator now lets strips get moved between
tracks too, instead of only sliding around on the track they were
defined on.
- Adding description fields for many (older) operators that lacked
them
2011-01-20 22:22:16 +00:00
Joshua Leung
af4bc28c44 Bugfix [#25617] HOME Key in fcurve editor doesn't center properly
* When euler-rotation F-Curves had a single keyframe only, the view
would be artifically extended to fill up to 57 (this comes from the
radians to degrees calculations) due to a combination of the bounds-
finding function enforcing a minimum separation of 1 unit between
min/max. This has now been moved to the operator-level where it gets
applied AFTER these conversions have taken effect

* F-Curves with samples only (i.e. baked F-Curves) would be ignored by
these operators. Was caused by using a poll calback that only
considered whether there were keyframes. Hopefully this is sufficient;
otherwise a hybrid poll method will be needed.
2011-01-14 05:19:04 +00:00
Campbell Barton
63018144ba remove redundant assignments & unused vars.
also minor functional changes
- OBJECT_OT_make_links_data() type property is now assigned to the operator property (so popup menu can find it)
- removing BG image now returns cancelled if no image is removed.
2011-01-12 03:41:12 +00:00
Campbell Barton
8f21a43535 split BKE_utildefines.h, now it only has blender specific defines like GS() MAKE_ID, FILE_MAXDIR, moved the generic defines to BLI_utildefines.h.
no functional changes.
2011-01-07 18:36:47 +00:00
Campbell Barton
bba20eb5ae use ED_markers_get_first_selected() where possible, simplify ed_marker_rename_exec 2011-01-06 04:35:57 +00:00
Campbell Barton
86b89af5dd use ICON_NULL define rather then 0, makes UI calls less confusing. (no functional change)
eg: uiItemR(row, &dvar_ptr, "type", 0, "", 0); -> uiItemR(row, &dvar_ptr, "type", 0, "", ICON_NULL);
2010-12-23 02:43:40 +00:00
Campbell Barton
78e7c6b329 graph editor & action keyframe paste options.
- Offset, so you can paste at the same time of the original frames, at the current frame or relative to the current frame at time of copying.
- Merge method, so the pasted keys can overwrite keys in their range or the entire curve.

Currently there is no redo panel for these space types so the only way to access these options is with F6 redo popup.
2010-12-14 15:14:16 +00:00
Joshua Leung
b49ac2430c Fix for 'handle_type' submenu in Graph Editor no longer working.
Previous commit fixing rest of handle type keymaps renamed this
operator, but that brings it out of line with rest of animation editor
operators, so reverting that fix.

Also, made Action Editor/DopeSheet use same hotkey as Graph Editor for
setting handle types now (which is same as one used in 3D-View).
2010-12-14 10:52:38 +00:00
Campbell Barton
58f31f8a5d Change set handle types back to menu now menus have key access - V+A, V+V, V+L, V+F
for Graph & Edit Curve view.

Editcurve can be Hkey for hide again.
2010-12-14 10:17:13 +00:00
Ton Roosendaal
0ea96731d9 Bugfix #25199
Graph editor: submenu for handle type had drawing error.
Seems to be the collumns-separator feature for enum properties?
No time for debugging that, a 5-item menu doesn't need 2 collumns.
2010-12-13 15:21:44 +00:00
Ton Roosendaal
41acfb1907 Bugfix #25150
Graph editor: hotkeys for handles restored; they work immediate 
and non modal now (menu was ugly and slow). Uses similar options
as 3d curve editing, but not toggling 'aligned'
HKEY: sets aligned
SHIFT+H: sets auto
ALT+H: sets free handle
VKEY: vector handle
2010-12-09 18:31:40 +00:00
Campbell Barton
9f4b5d49fc Problem with FCurve pasting reported by Rob Garlington.
- Pasting from 1 fcurve to any other fcurve now works (skip index and rna path checking).
- Pasting multiple fcurves between bones now works.
- If path checking fails, pasting matches indices so Scale XYZ can be pasted into Location XYZ for eg.
2010-12-09 11:49:38 +00:00
Joshua Leung
f713761039 Keyframing Operators: Improved Error Messages
* Keyframing operators now use the reports system for displaying all its error messages. 
- The benefit of this is that users no longer need to check the console for error messages if keyframing fails.
- Unfortunately, reports are not currently viewable in any space/view in Blender, so...

* Added a temporary operator (UI_OT_reports_to_textblock), which can be accessed in the UI from the button which appears in place of the icon when more than one report exists. This dumps the current list of reports to a textblock "Recent Reports", from which they can be viewed. 

This isn't really nice, but at least we now have a way to view these again, which makes debugging some things a pain.

* Bugfix #24606 - when trying to add keyframes to F-Curves with F-Modifiers already which alter the curve significantly enough that the keyframes will have no effect, there are now warnings which aim to alleviate any confusion.
2010-11-17 12:02:36 +00:00
Campbell Barton
e5fbd93cec editors/space_* build without unused args warnings 2010-10-16 08:03:28 +00:00
Joshua Leung
d977da3b2c Bugfix #24276: Unable to set extrapolation on a per curve basis
Selected-curves only flag was missing.
2010-10-16 03:13:40 +00:00
Campbell Barton
f81248265d tag UNUSED() for operator exec() and invoke() functions. 2010-10-15 01:36:14 +00:00
Campbell Barton
7c98860a0d rna renaming FModifier & GameObjectSettings 2010-08-19 17:10:43 +00:00
Campbell Barton
f2d77e4496 remove unused includes from editors/space_* 2010-08-08 08:14:07 +00:00
Campbell Barton
51fd10a1b5 adding image strips wasnt working, use the 'directory' component of the file selector rather then the full 'filepath' to fix this.
added flags for filename/filepath/directory args to WM_operator_properties_filesel().
2010-07-01 19:28:45 +00:00
Matt Ebb
03fa4bb999 Partial cleanup of timing system, with some guidance from Joshua:
* Fractional frames support has been changed to use a new var, scene->r.subframe. 
This is a 0.0-1.0 float representing a subframe interval, used in generating a final float 
frame number to evaluate animation system etc.
* Changed frame_to_float() and some instances of bsystem_time() into a convenience function:
float BKE_curframe(scene) which retrieves the floating point current frame, after subframe
and frame length corrections.
* Removed blur_offs and field_offs globals. These are now stored in render, used to 
generate a scene->r.subframe before render database processing.
2010-06-27 05:39:55 +00:00
Matt Ebb
bfd0810beb Notifier cleanup - replaced ND_*_EDIT and ND_*_SELECT data notifiers
with the generic action equivalents (NA_EDITED and new NA_SELECTED)
2010-06-18 04:39:32 +00:00
Campbell Barton
c2f36a4d6a naming changes
path -> filepath (for rna and operators, as agreed on with elubie)
 path -> data_path (for windowmanager context functions, this was alredy used in many places)
2010-06-14 03:52:10 +00:00
Campbell Barton
6cc6f8495f - added a flag argument to WM_operator_properties_filesel() currently only used for relative path option.
- added relative option to saving external multires data
- renamed multires external functiosn to have save / pack as suffix.
- added TODO's for file select operators that should support relative paths but dont.

- also disable openmp on linux cross compile, mingw currently isnt linking -lgomp
2010-06-09 14:04:34 +00:00
Joshua Leung
37ecf15f3f Bugfix #22204: curve modifier onto lamp energy with more than one user of lamp settings creates two modifiers
This was caused by the multi-user data appearing multiple times in the channel list. Now most editing functions filter out duplicates before doing anything to prevent these problems. 

Hopefully the additional cost of filtering the entire list an extra time won't be too much of a speed/mem hit...
2010-05-20 05:18:27 +00:00
Campbell Barton
8f1500da00 remove config.h references, was added for automake build system rev around 124-126 but isnt used by any build systems now. 2010-04-18 10:28:37 +00:00
Joshua Leung
341843bc54 Batch renaming some keyframe editing internals in preparation for more generic keyframe editing API, allowing more niceties... 2010-04-02 12:02:39 +00:00
Brecht Van Lommel
cb6d2685bd rna/py-api fix.
C functions and python used different argument order, this relied on mapping non-keyword arguments to 'REQUIRED' arguments but meant that you could not have an optional, non-keyword argument.

next commit will make order of arguments consistant (currently only changed order that rna wrapped).
(commit 27674 by Campbell from render25 branch)
2010-03-23 15:25:33 +00:00
Campbell Barton
f743b583bf more lint includes
Only source/blender/editors/ dir, should not give errors on different platforms
Only removing:  UI_*.h, ED_*.h, WM_*.h, DNA_*.h, IMB_*.h, RNA_*.h, PIL_*.h
2010-03-23 14:09:09 +00:00
Joshua Leung
618b459e8b F-Modifier Goodies (as requested by @ndy):
* Copy/Paste operators for F-Modifiers
Available in Graph and NLA Editors. Use the Copy/Paste buttons beside the 'Add Modifier' buttons.

Copy copies all the modifiers of the ACTIVE F-Curve or Strip depending on the editor.
Paste pastes modifiers from the buffer to all the selected F-Curves or Strips, adding the new modifiers to the ends of each list.

* 'Stepped Interpolation' F-Modifier
This modifier holds each interpolated value from the F-Curve for several frames without changing the timing. 

This allows to preview motions 'on-twos' for example without altering the timing, or having to go through setting heaps of keyframes. In this case, Andy wanted to use this for CG <-> StopMo.
2010-03-18 13:04:46 +00:00
Joshua Leung
b055e596cc Bugfix #21434: 'Ghost' for Rotation F-curves was not taking unit conversions into account, so the ghost curves were calculated+stored wrong 2010-03-05 11:35:15 +00:00