Commit Graph

3608 Commits

Author SHA1 Message Date
Brecht Van Lommel
28324143c4 UI: draw mono icons with button type text color, instead of area text color. 2018-09-27 18:39:50 +02:00
Sergey Sharybin
4de1e673a4 Merge branch 'master' into blender2.8 2018-09-27 14:51:33 +02:00
Campbell Barton
250a377592 Partial revert of recent toolsystem defaults
- Use ctrl for de-select since we may want to use shift for extend.
- Use cursor tool by default,
  it's agreed lasso select isn't accessible from a shortcut by default.
2018-09-27 21:19:45 +10:00
Brecht Van Lommel
2a63e062b0 Tests: add --no-window-focus to open window without focus.
This is useful to run OpenGL tests while continuing to do other tasks
without windows constantly popping up in the foreground.
2018-09-27 12:21:48 +02:00
Campbell Barton
ed83075402 Tool System: set a default tool for each mode
Also clear tools for the default startup file
so changes to defaults apply to new files.
2018-09-27 11:20:27 +10:00
Campbell Barton
c47be43674 Gizmo: add invoke_prepare callback
Allows gizmo groups to set values based on the gizmo about to be invoked.
2018-09-26 16:31:31 +10:00
Brecht Van Lommel
342e73f90f Spelling fixes in comments and descriptions (2.8 changes), patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
2018-09-24 18:48:29 +02:00
Brecht Van Lommel
253dce07d7 Merge branch 'master' into blender2.8 2018-09-24 17:42:52 +02:00
Brecht Van Lommel
0cff044d84 Spelling fixes in comments and descriptions, patch by luzpaz.
Differential Revision: https://developer.blender.org/D3719
2018-09-24 17:28:40 +02:00
Brecht Van Lommel
8dfdd248b5 Fix T56895: crash loading template with Load UI unchecked. 2018-09-24 15:48:50 +02:00
Campbell Barton
b931e7ab4f Gizmo: option to hide from selection
Allows some gizmo to be used as guides.
2018-09-24 16:40:21 +10:00
Campbell Barton
5fff3d2237 Cleanup: rename gizmo flag 2018-09-24 16:20:08 +10:00
Brecht Van Lommel
495c7463fc UI: fractional DPI scaling of splash, instead of always 1x or 2x. 2018-09-21 10:46:08 +02:00
Brecht Van Lommel
edb6f192ee UI: make new icon consistent with other places. 2018-09-19 16:19:26 +02:00
Sergey Sharybin
eab3ca7348 Cleanup: Unused variable in release build 2018-09-19 09:48:32 +02:00
Campbell Barton
bb3ec3ebaf BLI_utildefines: rename pointer conversion macros
Terms get/set don't make much sense when casting values.

Name macros so the conversion is obvious,
use common prefix for easier completion.

- GET_INT_FROM_POINTER  -> POINTER_AS_INT
- SET_INT_IN_POINTER    -> POINTER_FROM_INT
- GET_UINT_FROM_POINTER -> POINTER_AS_UINT
- SET_UINT_IN_POINTER   -> POINTER_FROM_UINT
2018-09-19 12:12:21 +10:00
Campbell Barton
f35e9f047a Merge branch 'master' into blender2.8 2018-09-19 12:14:36 +10:00
Brecht Van Lommel
b49abbec5f Splash: add first time setup and templates to splash screen.
The first time setup screen only has the interaction preset currently, some
more work is needed to be able to set e.g. the language or compute device
here as in the mockups.

The splash screen stayed the same for now, to make room for the templates
most of the links are now in the Help menu. If there are no recent files yet
the links still show.

The splash screen buttons implementation was fully moved to Python, in the
WM_MT_splash menu.
2018-09-18 19:38:20 +02:00
Brecht Van Lommel
1c815e0826 Workspaces: move 2D Animation, VFX and Video workspaces into own templates.
These can now be acessed from the File > New, Ctrl+N, or the splash screen.
Since these are application templates, users can save a separate startup.blend
for each. User preferences are shared between these templates though.

This also fixes some issues in the default startup.blend (triangulated cube..).

Differential Revision: https://developer.blender.org/D3690
2018-09-18 19:38:20 +02:00
Brecht Van Lommel
84f21c170d Application Templates: make templates more prominent in the UI.
The goal here is to make app templates usable for default templates
that we can ship with Blender. These only have a custom startup.blend
currently and so are quite limited compared to app templates that fully
customize Blender.

But still it seems like the same kind of concept where we should be
sharing the code and UI. It is useful to be able to save a startup.blend
per template, and I can imagine some scripting being useful in the future
as well.

Changes made:

* File > New and Ctrl+N now list the templates, replacing a separate
  Application Templates menu that was not as easy to discover.
* File menu now shows name of active template above Save Startup File
  and Load Factory Settings to indicate these are saved/loaded per
  template.
* The "Default" template was renamed to "General".
* Workspaces can now be added from any of the template startup.blend
  files when clicking the (+) button in the topbar.

* User preferences are now fully shared between app templates, unless
  the template includes a custom userpref.blend. I think this will be
  useful in general, not all app templates need their own keymaps for
  example.
* Previously Save User Preferences would save the current app template
  and then Blender would start using that template by default. I've
  disabled this, to me it seems it was unintentional, or at least not
  clear at all that saving user preferences also makes the current

Differential Revision: https://developer.blender.org/D3690
2018-09-18 19:38:20 +02:00
Campbell Barton
b8592b656b Gizmo: Functions to re-initialize a group type
Partially re-initializing a gizmo is often more trouble then removing
and re-adding.
2018-09-17 14:30:46 +10:00
Campbell Barton
c2fb0bacb8 Gizmo: code comments
Note about limits of new tool-init flag.
2018-09-13 13:35:26 +10:00
Campbell Barton
1f1802307f Gizmo: value2d utility to adjust operator values
This allows any operator to interactively redo without having to
manually make each operator modal.
2018-09-13 09:10:19 +10:00
Campbell Barton
8d3a39ff56 Cleanup: use float name in property range function 2018-09-13 08:17:16 +10:00
Campbell Barton
15bab56fbc Merge branch 'master' into blender2.8 2018-09-11 11:02:37 +10:00
Campbell Barton
5bb11cfde2 UI: split theme draw style into separate field
Was using UI_BLOCK_LOOP to control draw style,
this meant we couldn't use popup theme colors for cases
where it the interface has the same purpose as a popup but happens
not to use this flag.
2018-09-11 10:56:08 +10:00
Campbell Barton
f7f4c05bbf WM: add temporary field to gizmo's 2018-09-08 12:49:46 +10:00
Campbell Barton
49fa58e330 Gizmo: fix extrude handles
Only use the 2D selection function when 3D selection isn't defined.

Regression from e18a2c4ed7
2018-09-07 16:36:02 +10:00
Campbell Barton
1450a37555 CMake: add missing headers 2018-09-06 21:23:25 +10:00
Brecht Van Lommel
f1c8c25a3e UI: rename Translate/Grab to Move in UI, shortcuts stay the same. 2018-09-06 12:22:09 +02:00
Campbell Barton
31026f8c0e UI: keep showing label tooltip once it's open
This means dragging the cursor over the tools will show all labels
immediately, but only once a single label is displayed.
2018-09-06 14:22:12 +10:00
Campbell Barton
26c17b0ab1 UI: delay tool label tip display
Displaying the labels tip immediately feels too intrusive,
make this work more like regular tooltips, displaying more quickly.

Tooltips can now uses multiple passes, each pass with it's own delay
for the next pass to show.
2018-09-06 14:19:15 +10:00
Campbell Barton
6f1f7296f4 UI: show a small label next to the tool
Instead of showing the full tip immediately when hovering over a tool,
show only the (label, shortcut), without suppressing the regular tip.
2018-09-05 13:52:19 +10:00
Campbell Barton
571aead323 UI: support immediate non-overlapping tooltips
Use these for the toolbar, since they're non-overlapping the interface,
showing them quickly isn't a problem.
2018-09-04 18:05:17 +10:00
Campbell Barton
3cba77f16b Merge branch 'master' into blender2.8 2018-09-02 19:45:56 +10:00
Campbell Barton
4bb8dba340 Cleanup: move keymap helpers into own file 2018-09-02 19:37:09 +10:00
Campbell Barton
0ddf3e110e Cleanup: comment blocks 2018-09-02 18:51:31 +10:00
Campbell Barton
ae57383648 Cleanup: comment blocks 2018-09-02 18:28:27 +10:00
Campbell Barton
7c6136b35c Merge branch 'master' into blender2.8 2018-08-31 13:40:10 +10:00
Campbell Barton
18d135d05c Cleanup: rename WM_keymap_find -> WM_keymap_ensure 2018-08-31 13:36:46 +10:00
Brecht Van Lommel
0d085790d1 Python / Cleanup: rename INFO_MT to TOPBAR_MT/VIEW3D_MT to reflect actual location. 2018-08-29 16:25:50 +02:00
Campbell Barton
c489c8481f Keymap: check modal keymap item poll function
Fixes T56591: Vertex/Edge slide C-Key fails
2018-08-29 11:31:49 +10:00
Campbell Barton
9f72a450a2 Cleanup: free keymap status when not used 2018-08-22 17:09:41 +10:00
Campbell Barton
f189ad1f4b Cleanup: rename gizmo access functions
Add float in API names since we may want access to other types.
2018-08-21 17:01:14 +10:00
Brecht Van Lommel
6cd3a67e36 Workspaces: remove separate workspaces.blend config file.
This is quite confusing in the current UI, with both startup.blend and
workspaces.blend containing a list of workspaces. In practice you'd usually
want to save workspaces to both files.

The downside of having a single file may be that you then can't disable
certain workspaces by default, but we could add a setting for that.
2018-08-20 16:23:22 +02:00
Brecht Van Lommel
c9abb0fe26 Workspaces: replace bundled workspace.blend with embedded startup.blend.
We want these to have the same workspaces in both, so there is no reason
to have two files that are identical.
2018-08-20 16:23:22 +02:00
Campbell Barton
9f25b2f278 Merge branch 'master' into blender2.8 2018-08-18 19:18:55 +10:00
Campbell Barton
4c22343271 Warn when app-template isn't found 2018-08-18 14:10:07 +10:00
Campbell Barton
506d8448cc WM: app-template command line override
Without this, there was no simple way to have
launchers for different app-templates.

Also allows force-disabling the app-template stored in the preferences.
2018-08-18 14:10:07 +10:00
Brecht Van Lommel
a069d3dc8c UI: save statusbar/topbar collapsed state per screen.
This can now also be set from the Window menu in addition to dragging.
2018-08-17 20:16:19 +02:00