Commit Graph

21925 Commits

Author SHA1 Message Date
Campbell Barton
b859d355c8 bugfix [#23739] # (hash) character can't be used in image filenames
images would convert hashes to numbers on load but it didnt update properly and this is what image sequences is for.
2010-09-20 13:35:55 +00:00
Nathan Letwory
f61f7dbb55 Silence a compiler warning. 2010-09-20 13:19:37 +00:00
Nathan Letwory
05296e3065 Partly apply patch [#23746] Clarify azone->edge values.
Submitted by Shane Ambler.

The original patches made an enum for action zone edges, changed positioning for minimised icons and repositioned minimised icon for operator properties panel.

I kept the enum idea, but further improved on the naming. Some switches used in place of if/else blocks and added some comments. See patch tracker for more comments.
2010-09-20 13:13:40 +00:00
Campbell Barton
5115a7068c missing free in vertex group sorting. 2010-09-20 13:10:53 +00:00
Campbell Barton
a523ec4b8b fix for own recent commit, pixel size for lamp/object center needs to use the view matrix for perspective and ortho. 2010-09-20 11:54:54 +00:00
Campbell Barton
e7edc4563a bugfix [#23326] Enable to add keframes on Image values (texture context) 2010-09-20 09:52:29 +00:00
Janne Karhu
d24e5c05e0 Fix for [#21976] edges disappear when using loop cut on geometry with hidden parts 2010-09-20 09:40:58 +00:00
Campbell Barton
7f76c2eab1 bugfix [#20576] Curve modifier and loop cut
Quaternion interpolation was skipped which gave ugly stepping with the curve modifier (broke with my curve twist fix)
2010-09-20 09:09:00 +00:00
Campbell Barton
2c5aba0c9f bugfix [#22263] Child of constraint - only rotation 2010-09-20 06:47:34 +00:00
Campbell Barton
a036626604 bugfix [#23849] When the file is opened, Blender 2.5x crushes.
id-property arrays saved in 2.4x would crash on reloading.
2010-09-20 05:46:07 +00:00
Campbell Barton
ffd366e862 bugfix [#23813] Memory leak when importing bvh
This is not specific to BVH Importer, any operator called from python which returned cancelled would have wouldn't free its report list.
2010-09-20 04:59:20 +00:00
Campbell Barton
d88ba47eb9 bugfix [#23909] Calculating Depth
- depth was incorrect, changes since 2.4x.
- minor edit to transform manipulator, no functional change.
2010-09-20 03:28:02 +00:00
Campbell Barton
c64a9d8d41 bugfix [#23910] Removing an object in Py crashes blender 2010-09-20 03:09:24 +00:00
Campbell Barton
2ae4b2b687 bugfix [#23906] Cloud generate/degenerate crashes renderer 2010-09-20 02:53:39 +00:00
Campbell Barton
1615c9e435 python/c utility function for debugging, see http://wiki.blender.org/index.php/Dev:Doc/Debugging/PyFromC 2010-09-19 14:02:45 +00:00
Campbell Barton
6ed4656604 map old/new rna & ui back 2010-09-19 13:38:45 +00:00
Campbell Barton
db354073ba patch [#23897] ARMATURE_OT_{hide,reveal}
from Dan Eicher (dna)
2010-09-19 13:18:05 +00:00
Campbell Barton
5b92c5bc54 fix for fix, corrention by MiikaH since I cant test. 2010-09-19 12:19:58 +00:00
Campbell Barton
b26de72970 fix for some win32 setups not having size_t defined.
Reported by MiikaH on IRC.
2010-09-19 10:43:42 +00:00
Campbell Barton
aaf328dc78 remove redundant []'s for list comprehension's, py2.4+ supports this. 2010-09-19 07:07:14 +00:00
Campbell Barton
ce639f18d6 fix for object centers size flickering when the view is far from the center (1000 or more units). 2010-09-19 06:41:44 +00:00
Dalai Felinto
f4198dce70 nodetree -> node_tree (rna pointer not found) 2010-09-18 21:04:33 +00:00
Nathan Letwory
ab5b95d148 * Update BGE for change in r32001
* Fix var declaration in bpy_interface.c
* Remove forward declarations from py_capi_utils.h: they are unnecessary and break compiles (there were probably many warnings about this during compile with GCC).
2010-09-18 19:38:27 +00:00
Campbell Barton
db7a4e530e move namespace creation function into py_capi_utils.c, to be used in more general cases, not just the blender/rna api. 2010-09-18 15:30:03 +00:00
Campbell Barton
a45797fe55 bugfix [#22767] parenting object causes rotation/scale/location information to be corrupted 2010-09-18 14:47:59 +00:00
Damien Plisson
9fae26efe9 Fix for [#23753]: Enable QTKit import to run in background thread
Was crashing file browser when there was some quicktime movies in the folder
2010-09-18 12:50:45 +00:00
Nathan Letwory
90b57077cc Apply patch [#23887] Fix for [#23886] Timeline region update missing when adding/select/moving markers
Reported and patched by Torsten Rupp

When a time marker is added in the timeline window via keyboard (keycode M) or existing markers are selected/moved via
the mouse the marker resp. the selection state is not draw immediately in the timeline window region.

The patch adds notifiers where necessary to ensure updates.
2010-09-18 08:49:03 +00:00
Sergey Sharybin
e2f4395864 Fixed problems with outliner update in same cases caused by my previous commit.
This troubles were caused by "break" of ND_OBJECT case in outliner area listener,
so not all cases were handled.

Handle more data and actions in outline listener, but not refresh when it's
actually unneeded (there where problems with it without that "break" -- extra
refreshing could be made).
2010-09-18 08:37:47 +00:00
Campbell Barton
d81315e9d2 bugfix [#23706] SEGFAULT: File Load of EXR
image node was modifying the original buffer color management, now only modify a copy.
2010-09-18 07:19:32 +00:00
Campbell Barton
c853c23267 missed renaming this function call. 2010-09-18 04:24:04 +00:00
Campbell Barton
b655413689 bugfix [#23884] Crash On Delete of a Duplicated Object 2010-09-18 04:08:40 +00:00
Campbell Barton
dea59cc5eb warning fixes and minor cmake changes. 2010-09-18 03:55:56 +00:00
Campbell Barton
d5e11d409f fix for a (probably harmless) bug in makesdna where 1 byte off the end of the buffer was used in a comparison.
also fixed a memory leak.
2010-09-18 03:46:13 +00:00
Nathan Letwory
6d9e4c719a Apply patch [#23745] fix #23078 operator panel disappears.
Patch by Shane Ambler
Reported by Anthony Edlin

From the patch details:
"
In response to bug #23078 the operator panel disappears when dragged above the top of the 3dview without showing the
azone icon to restore it.

This patch properly hides the operator panel if dragged near the top of the 3dview so that the azone icon is in place
"

Thanks!
2010-09-17 23:50:10 +00:00
Nathan Letwory
a06c46d8dd Apply patch [#23846] Fix for [#23698] in File Browser system. Properly removes handler and sfile when File selector disapears.
Patch by Alexander Kuznetsov
Reported by Chidozie Oku

From patch description:
"
Handler is now released on every exit from File Selector. For example pressing ctrl-up and then changing editor type
to another also releases the handler.

When an area is changed from SPACE_FILE, ED_fileselect_exit is called for clean up. It takes function of freeing folder
list and files (before it was done in cancel or exec functions) because they must be released on every exit anyway.
op!=null means cancel or exec was not executed so a handler was not released. ED_fileselect_exit then releases the handler
without changing screens.
"

Thanks!
2010-09-17 22:12:23 +00:00
Janne Karhu
b4a4c33054 Possible fix for all the particles related SIMD SVBVH bugs.
* Velocity for particles that were born at exactly integer frames was calculated wrong when they were born.
Note: If you had a raytrace acceleration related bug, please clear the pointcache for all particles, toggle a particle setting to reset pointcache and rebake to create a valid simulation.
2010-09-17 19:02:19 +00:00
Campbell Barton
4e9c329faf patch [#23855] fix CMakeList.txt for WITH_QUICKTIME
from Filiciss Muhgue (filiciss)
2010-09-17 16:54:59 +00:00
Campbell Barton
62a8be4817 patch [#23840] [Pose]Bone.envelope(point=(0,0,0))
from Dan Eicher (dna) 

Basically just wraps distfactor_to_bone() and passes the correct head/tail depending on which bone type it's called
from.

note:
 renamed envelope() --> evaluate_envelope()
2010-09-17 16:45:42 +00:00
Campbell Barton
6717b75ecd bugfix [#23783] /../ prefix stops going up a dir
also fix for recent addition to operator check(), when the file selector is loaded with no operator.
2010-09-17 15:11:12 +00:00
Campbell Barton
84dc5a3b94 bugfix [#23864] Bevel Modifier + UV crashes under certain conditions 2010-09-17 13:52:38 +00:00
Campbell Barton
5452f335d7 New optional operator function, check(), it takes the same arguments as execute().
This runs after changing a property and allows correcting incompatible options.
 Returning True will redraw the UI.

Currently this is used for setting the write extension when saving files, so changing the image format also corrects the extension.
The same is accessible from python where its used when saving SVG/EPS/PNG files.

This fixes: [#23828] obj export problems, [#23760] Exporting OBJ and filetype ending
also fixed document submission operator.


Now the filename in the file selector is the one used for writing this means we remove the "Save Over" popup which could be overlooked too easily.
Instead display the filename field with red tint, and a note in the tooltip.
2010-09-17 09:27:31 +00:00
Campbell Barton
945ae25409 fix for some errors when saving blend files.
- when comparing with libraries, relative paths were used which could easily fail.
- testing libraries was done before adding the .blend extension.
2010-09-17 08:53:39 +00:00
Sergey Sharybin
b9a3da9080 Fix #23869: outliner not updated correctly/instantly
Added ND_OB_SELECT notifier to separate operator. Selected objects
aren't actually changing, but there is no existing ND which could be used
for outliner update.
2010-09-17 06:52:48 +00:00
Campbell Barton
e546d7666b minor changes needed for the next commit.
- BKE_add_image_extension now sets the extension rather then appending. (no more image.jpg.tga)
- py/rna functions which have no return value now raise an error if a non-None value is returned.
- added back the red-alert flag so buttons can have a red highlight if somethings wrong.
2010-09-17 05:58:06 +00:00
Brecht Van Lommel
5ae75d5dc8 Fix #23652: texture paint RMB would translate the object after sampling
color, made sample a modal operator now to solve this. It's an indirect
solution, but couldn't think of anything better, and it's useful to have
anyway.
2010-09-16 21:03:07 +00:00
Brecht Van Lommel
7d0e17922a Fix compile error after last commit in boids. 2010-09-16 20:33:46 +00:00
Janne Karhu
e7a393d2e1 Tiny addition to boids functionality: pitch value
* Controls maximum rotation around side vector (as opposed to banking, which controls rotation around forward vector)
2010-09-16 20:06:10 +00:00
Janne Karhu
43d2d0c6ea Bug fix: Boids that could only fly didn't take the ground object into account leading to problems when flying near the ground.
Reported by Mike Pan and Dalai Felinto by mail.
2010-09-16 20:00:30 +00:00
Brecht Van Lommel
39113a3582 Fix #23857: game engine world colors were not color corrected yet,
giving inconsistent results with render/UI.
2010-09-16 19:03:01 +00:00
Brecht Van Lommel
7abb3217e3 Fix #23867: GroupNode.nodetree name inconsistent with Material/Texture.node_tree,
changed to the latter, patch by Dan Eicher, thanks!
2010-09-16 19:00:15 +00:00