Erwin Coumans
952aa9804f
fixes in Bullet stuff, roll influence for raycast vehicles was broken,
...
enable the setPhysicsTicRate for BGE Python
2011-03-29 18:44:18 +00:00
Campbell Barton
973ce364a4
fix [ #26623 ] script/console windows: BACKSPACE does not work when SHIFT is held
2011-03-29 16:52:26 +00:00
Campbell Barton
f4ba9495c5
fix [ #26667 ] Can't import scripts when using blenderplayer
...
- move import override initialization to bpy_internal_import.c so the player and blender can both call.
- remove ineffectual & unused sandboxing code.
2011-03-29 16:12:25 +00:00
Erwin Coumans
c0ab420a73
apply patch for body suspend/resume
...
See also issue #26614
http://projects.blender.org/tracker/index.php?func=detail&aid=26614&group_id=9&atid=306
2011-03-29 15:46:02 +00:00
Brecht Van Lommel
e124c47713
Fix #26653 : changed DPI setting in user preferences is not saved as default.
...
Clamping on load did not match RNA property min/max.
2011-03-29 14:39:39 +00:00
Campbell Barton
b84a6c4d7e
use less verbose string formatting for units and interface.
2011-03-29 14:36:55 +00:00
Campbell Barton
3d9c666f58
fix [ #26656 ] video sequence editor rendering stops at frame 9999
2011-03-29 14:07:07 +00:00
Campbell Barton
5c79bbe2d8
fix [ #26666 ] Snapping the cursor to selected in UV Image Editor when unwrapping causes an assert.
2011-03-29 13:48:28 +00:00
Brecht Van Lommel
0297b6c8c6
Fix #26637 : another problem with recent normals change, objects with negative
...
scale did not get correct render normals.
2011-03-29 13:37:16 +00:00
Nathan Letwory
e4e78d4754
Apply [ #26044 ] Windows thumbnails and improved filetype registration
...
submitted by Tom Edwards
Fix [#25473 ] 64bit Windows installer for version 2.56 is not working
patch submitted by Caleb (Dobz)
The thumbnail patch adds a thumb handler DLL that adds .blend thumbnail support in Windows Explorer. A -r option is added to do registration in background. The patch also improves icon building and metadata for blender.exe.
Caleb fixes and cleans up our installer to an acceptable state. The patch uses the new -r option to do the .blend extension and thumbnailer registration.
Thanks to both Caleb and Tom for their efforts!
2011-03-29 13:00:03 +00:00
Janne Karhu
74e044065b
Fix for [ #26665 ] Force field absorption does not work
...
* Old bug fix led to all kinds of wrong behavior with "plane" shaped effectors, now things are working properly again.
2011-03-29 12:50:43 +00:00
Janne Karhu
7a252d9824
Fix for [ #26658 ] Permeable colliders stop particles
...
* Forgot this exception from the collisions rewrite. Don't check collisions with the same face twice.
2011-03-29 10:27:31 +00:00
Joshua Leung
dbd13d67b1
Bugfix [ #26645 ] Crash when duplicating an object with driver
...
Missing null check for "improper" driver variables.
------
Also, this commit includes some WIP NLA evaluation reshuffling which
should be harmless. I had originally intended this for a later
commit...
2011-03-29 09:37:53 +00:00
Joshua Leung
0f7f203257
Bugfix [ #26650 ] Reset to Default Theme doesn't reset Bone Color Sets
...
Bone Color Sets weren't set in the call used here. This seems to be a
newish operator that didn't exist in the past, so this error didn't
really show up in the past.
2011-03-29 09:28:46 +00:00
Joseph Eagar
436dc57440
bug fix with act fact crasher
2011-03-29 05:50:48 +00:00
Campbell Barton
9fc6256c66
add rna read-only width/height for screen areas.
2011-03-29 05:49:34 +00:00
Joseph Eagar
7d43a48993
=bmesh=
...
Multires interpolation is considerably better
now, though it still has a problem with occasionally
producing little random tangent spikes. Still, it's
far better then it was.
Also fixed a bug in dissolve faces.
2011-03-29 05:48:18 +00:00
Campbell Barton
887a61897e
use RNA_warning() rather then printf() so we get the python line number.
2011-03-29 05:10:36 +00:00
Campbell Barton
e72c278f47
2 fixes for un-initialized memory uses, when running testfile: teapot_envmap.blend
...
boxsample() expected talpha to be set beforehand, also dont set the int value as a float since its confusing.
2011-03-29 01:47:03 +00:00
Guillermo S. Romero
5f5ec9ec3c
SVN maintenance.
2011-03-28 21:30:41 +00:00
Ton Roosendaal
1c88199a71
"Error totblock" renamed into "Error: Not freed memory blocks"
2011-03-28 18:56:43 +00:00
Ton Roosendaal
b2ac8ff1e1
Maintenance:
...
Gave the report-timer (in top header) an own TIMER define, to not
confuse with timers in use for UI. Easier for debugging. :)
Also gave better malloc names to regions in 3d window.
All this for testing proper buffer drawing in Intel cards... which
is still unsolved.
2011-03-28 18:51:27 +00:00
Campbell Barton
9b9c4184c8
misc nodes & editors: floats were being implicitly promoted to doubles, adjust to use floats.
...
+ minor update to demo_mode
2011-03-28 17:08:33 +00:00
Campbell Barton
faf07c3e2b
transform: floats were being implicitly promoted to doubles, adjust to use floats.
...
also use macros RAD2DEGF & DEG2RADF.
2011-03-28 17:06:15 +00:00
Thomas Dinges
859d22467d
2.5 3D View Properties UI:
...
Show text "Nothing selected" in "Transform" panel (edit mode) rather than only the empty panel.
2011-03-28 15:01:19 +00:00
Campbell Barton
bf1e2ce41e
color gamma (such as theme colors), were not being wrapped by python as 'mathutils.Color' types
2011-03-28 13:47:39 +00:00
Ton Roosendaal
713f976918
Bugfix, irc report:
...
Entering editmode crashed, missing v3d properties storage, which got
accidentally removed.
2011-03-28 12:16:20 +00:00
Campbell Barton
ca38366732
particles & vector-font: floats were being implicitly promoted to
...
doubles, adjust to use floats.
2011-03-28 11:21:39 +00:00
Nathan Letwory
fee4cc34cc
Add missing header for *nix machines.
2011-03-28 11:04:38 +00:00
Campbell Barton
76ad75b1bb
Crouch on IRC noticed inconsistency between name COLOR_SETS & attribute bone_color_sets
2011-03-28 11:01:24 +00:00
Nathan Letwory
bd9854e7d1
Import light blender profile if it exists.
2011-03-28 09:31:44 +00:00
Janne Karhu
e5bf21898e
Fix for [ #26617 ] convert hair particles to mesh crash rev:35787
...
* Hair to mesh conversion wasn't making sure the hairs had valid keys
* Patch by Sergey Sharybin
2011-03-28 08:27:19 +00:00
Janne Karhu
72b4bf2fda
Bug fix: particles emitted from a moving emitter exploded with verlet integration
...
* Verlet integration didn't like moving emitters, so now the first step for newborn particles with verlet is actually done with euler integration.
2011-03-28 08:08:59 +00:00
Nathan Letwory
fd72840587
Add stubs for the new timer add and remove functions.
2011-03-28 05:37:25 +00:00
Campbell Barton
412eed6a27
RNA functions for adding timer (needed for demo mode, also useful for python modal operators).
...
- timer = WindowManager.event_timer_add(time_step, window=None)
- WindowManager.event_timer_remove(timer)
Still TODO, is a way for python to check the timer identity.
2011-03-28 04:55:24 +00:00
Campbell Barton
dd56ebe607
blenkernel: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-28 04:22:50 +00:00
Campbell Barton
ac1cb5ee05
- quiet new warnings with gcc 4.6
...
- use BLI math funcs for normal float/short conversion.
- correct some un-intentional float/double promotions.
2011-03-28 02:34:55 +00:00
Campbell Barton
e567feab64
uvedit: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-28 02:09:10 +00:00
Joseph Eagar
3875461a33
=bmesh=
...
Improved edge subdivide. The last tool panel
is a bit clearer, with a "quad/tri" checkbox
(that, in addition to turning on the old
singe-edge-triangluation feature also
automatically switches cornervert to Inner Vert
if it is Straight, to avoid producing ngons).
I also rewrote fractal to be more likes its name, and
removed the "smoothness" parameter (which never
worked, anyway, even in trunk). Also removed the
grid fill paramter, it wasn't all that useful.
2011-03-28 00:29:45 +00:00
Joshua Leung
89c2357892
Bugfix: One more place still using the old "keys" instead of
...
"key_blocks"
2011-03-27 23:19:32 +00:00
Tamito Kajiyama
040f0a1096
Merged changes in the trunk up to revision 35828.
...
Conflicts resolved:
source/blender/makesrna/RNA_enum_types.h
According to the changes in revision 35667, the Freestyle-related code
in release/scripts/ui/ was moved to release/scripts/startup/bl_ui/.
2011-03-27 23:11:22 +00:00
Martin Poirier
84befe2056
[ #26622 ] Blender crashes when calling transform operator
...
Add cancellation checks for time* transforms that only run in specific spaces.
Hide Transform Mode operator property (it shouldn't be modified after the operator is run), made default mode Translate, not the useless Dummy.
2011-03-27 22:15:37 +00:00
Nathan Letwory
3c67374f50
Revert r34026, which in it turn reverted r33039. Removal breaks renderers that use COLLADA as their format through render() callback.
2011-03-27 22:02:54 +00:00
Nathan Letwory
45f9dd4bd9
COLLADA lamp blender profile: add the remainder of the lamp variables to export.
2011-03-27 17:57:14 +00:00
Campbell Barton
a73c3fe5c9
subsurf, derived mesh and other misc files: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-27 17:22:04 +00:00
Campbell Barton
9c8f1e2ef4
imbuf, mathutils & readfile: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-27 17:12:59 +00:00
Campbell Barton
4237c0393a
view3d / object drawing: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-27 15:57:27 +00:00
Campbell Barton
59cdbfd884
math lib and UV project: floats were being implicitly promoted to doubles, adjust to use floats.
2011-03-27 15:54:20 +00:00
Campbell Barton
617e6a83bc
object/paint/misc-files: floats were being implicitly promoted to doubles, adjust to use floats.
...
- also UV angle stretching was using radians->deg which wasn't needed.
2011-03-27 14:59:55 +00:00
Campbell Barton
8d7c3f8a7e
interface: floats were being implicitly promoted to doubles, adjust to use floats (in most cases) otherwise cast to double.
2011-03-27 14:52:16 +00:00