Commit Graph

49420 Commits

Author SHA1 Message Date
Campbell Barton
3264ced377 move geometry python module into mathutils.geometry, since it provides utility functions using mathutils types. 2010-10-25 22:44:01 +00:00
Campbell Barton
29605fc06d Added function RNA_property_update_check() to check if an update call is needed,
Simple python benchmark shows this to be about 3x faster in the case where an update isn't needed.

This also speeds up rna function argument parsing, since each arg in a function call did 2 string lookups on the context which were never needed.
2010-10-25 21:57:45 +00:00
Campbell Barton
82fd7f21fc curve widget bounds were not properly clipped causing drawing artifacts in other views. 2010-10-25 18:12:28 +00:00
Janne Karhu
7869c7ee85 Fix for [#24383] Particles using "circle" as display, are disabled on opening file 2010-10-25 17:20:12 +00:00
Campbell Barton
e002bcd876 bugfix [#22277] Absolute Shapekeys crash (in BGE)
running a shape actuator on a softbody would crash because it assumed the deformer was a BL_MeshDeformer.
Added TODO note, since it would be nice if softbody would work with shape keys too.
2010-10-25 17:08:40 +00:00
Campbell Barton
0dde63c044 bugfix [#24377] Bad frames drawn 2010-10-25 13:37:49 +00:00
Sergey Sharybin
d327f08f9a Fix #24255: Multires object gets modified when joining it to another multires object.
Fix #22018: joining objects with different multires levels loses levesl from the higher multires object

- Synchronyze mulires subdivision level when joining objects
- Apply scale on MDISP layer when applying scale
- Re-calculate MDISP when joining scaled objects
2010-10-25 08:03:05 +00:00
Nathan Letwory
01cdd515fb Compile fix after math API change from r32694 2010-10-25 07:36:14 +00:00
Nathan Letwory
a1336fd6f1 Add missing includes to remedy implicit declaration of functions. 2010-10-25 07:28:57 +00:00
Guillermo S. Romero
b1a6ffbc37 SVN maintenance. 2010-10-25 07:19:43 +00:00
Campbell Barton
904f82b49f bugfix [#24376] Fly mode disturbs the rotation or scale of the camera object 2010-10-25 07:12:29 +00:00
Campbell Barton
3320b6fdd6 missed adding the file when moving fly mode. 2010-10-25 07:09:38 +00:00
Campbell Barton
1713f07e5e first part of bugfix [#24376] Fly mode disturbs the rotation or scale of the camera object
object_apply_mat4 was incorrectly negating the matrix values,

This worked in most cases but even when it worked would end up with negative scales too often.
now when no negative scale is used they will all stay positive and from my tests it works in all cases now.
2010-10-25 06:59:18 +00:00
Nicholas Bishop
acef2ca4c5 Closing #24367 (Incorrect behaviour for Optimal Display option) and reopening #22634 (sculpting/multires and wireframe display mode glitches)
* Reverting my earlier changes to subsurf edge drawing; seems to be causing more bugs than the minor bug it fixed.
2010-10-25 02:58:32 +00:00
Campbell Barton
2882c4b6ef move fly mode operator into its own file. 2010-10-25 02:30:16 +00:00
Tamito Kajiyama
bc1b41eca5 * Another attempt to fix the bug partly addressed in revision 31419.
* Fix for the missing function declaration of strcpy.  This caused
a linker error in the Debug build with x64 VC 2008 and CMake.
2010-10-24 16:10:45 +00:00
Tamito Kajiyama
3b2515ba0e Merged changes in the trunk up to revision 32684. 2010-10-24 13:05:09 +00:00
Nathan Letwory
a301d2c898 Remove the unsigned, since totbits is signed too. 2010-10-24 12:54:52 +00:00
Nathan Letwory
715fa82769 Make sure separation between modifier keys is communicated from GHOST upwards too (BGE at least uses this). 2010-10-24 12:45:47 +00:00
Campbell Barton
989a610fc8 rna rename: use_inherit_rotate -> use_inherit_rotation, noticed _rotate is not used like this much elsewhere in rna. 2010-10-24 08:06:19 +00:00
Damien Plisson
deb058a669 Collada : header files order dependency was making osx compile fail 2010-10-24 07:55:56 +00:00
Campbell Barton
619a8b6952 bugfix [#24357] Font folder can be specified but is not opened
- open operator was incorrectly checking if the font path was set.
- rna ID editable check was also incorrect, checking the ID name rather then the filename.
- use define FO_BUILTIN_NAME rather then "<builtin>".
2010-10-24 07:02:19 +00:00
Campbell Barton
1424a171a4 bugfix [#21097] Rotating multiple bones with non-local location behaves incorrectly.
- rotation and bone scaling with Durian feature 'Local Location' would fail to correctly translate the bone
because a different matrix is needed for translation and rotation.
2010-10-24 06:16:44 +00:00
Campbell Barton
c7ff23cc34 Added CMake macro REMOVE_STRICT_FLAGS(), this means developers can build with -Werror in their CMAKE_C_FLAGS_DEBUG (so all warnings give errors).
but external libs which we don't maintain & generated code will have -Werror removed.

This is GCC only, MSVC can be added easily.
2010-10-24 03:57:07 +00:00
Nicholas Bishop
ea5670f4b5 Fixed bug #24364, "subsurf modifier causes wire-only meshes to disappear in object mode."
* Re-added code to draw loose edge
2010-10-24 02:02:37 +00:00
Guillermo S. Romero
1de1d6537e Fully disable AUD's FFTW3 usage. 2010-10-24 00:09:23 +00:00
Tamito Kajiyama
86e433728d Added support for dashed line in the Parameter Editor mode. 2010-10-23 20:42:26 +00:00
Campbell Barton
2d9be2226a warning fixes. 2010-10-23 16:03:31 +00:00
Campbell Barton
05b297c52f CMake options to disable Decimate and Boolean Modifiers: WITH_MOD_BOOLEAN, WITH_MOD_DECIMATE, renamed WITH_FLUID to WITH_MOD_FLUID 2010-10-23 15:40:13 +00:00
Campbell Barton
6669c0ad5b fix for implicit declaration 2010-10-23 12:09:24 +00:00
Brecht Van Lommel
06385cfc9d Fix #24363: trying to separate mesh with shape keys didn't display warning
when it failed due to there being shape keys.
2010-10-23 10:41:28 +00:00
Campbell Barton
563e3c9405 rename rna property Bone.use_hinge to use_inherit_rotate because use_hinge was inverted - Enabled by default but not a hinge.
this also matches 'use_inherit_scale'
2010-10-23 10:06:40 +00:00
Campbell Barton
f4415ce84a - CMake now only uses SOURCE_GROUP with MSVC lib configuration, saves recursive header search when not using msvc.
- uv layout export wasn't setting the default filename.
2010-10-23 04:18:53 +00:00
Campbell Barton
c6976e7351 use explicit file paths for CMake rather then globing, This is recommended by cmake devs.
globbing vs explicit is discussed here.
http://www.cmake.org/pipermail/cmake/2008-December/025694.html

Practical implications are:
- developers need to keep CMakeLists.txt files up to date.
- Users wont get strange linking errors if they build after a file is added, since CMake detects CMakeLists.txt is modified and automatically reconfigure.
2010-10-23 04:05:55 +00:00
Janne Karhu
3161622f4c Fix for [#24361] Only first frame is working with glow in Render Animation using Video Editing - Effect - Glow 2010-10-22 22:31:40 +00:00
Nathan Letwory
dad9423dd6 Include BLI_storage.h where zlib.h is also included. Some systems need _LARGESOURCE64_FILE defined for zlib to not throw errors. 2010-10-22 14:04:54 +00:00
Campbell Barton
65797d285f bpy.props: replace common error checks with macros, ugly but better then duplicates. 2010-10-22 13:02:41 +00:00
Joshua Leung
d3ac70909e Bugfix #20708: segmented bones don't work well with spline IK
There was a slight discreptancy between the tail values calculated on the spline before the head was displaced for the "chain offset" option and after this operation. However, only the original version got set. 

This small difference resulted in B-Bones thinking that the endpoints of the bones were in places that they were not in, hence causing the curly patterns observed in the report.
2010-10-22 11:38:10 +00:00
Nathan Letwory
c821fc85d3 index for openmp loop needs to be signed int. 2010-10-22 10:18:58 +00:00
Nathan Letwory
6540bb1375 Add some missing const's 2010-10-22 10:17:55 +00:00
Campbell Barton
347900a3d6 [#21331] Pose snap not working in some cases
The bone option 'Local Location' (flag BONE_NO_LOCAL_LOCATION) makes the location apply differently so snap to cursor failed for pose bones.
2010-10-22 06:25:14 +00:00
Campbell Barton
8aa4f5ea14 fix for BGE define in recent math changes. 2010-10-22 06:00:12 +00:00
Campbell Barton
2fe940f8df Fix for snapping pose bones with axis-angle rotation.
- armature_mat_pose_to_bone() was missing axis-angle check.
- added loc_axisangle_size_to_mat4() for completeness.
- use 'const' prefix where possible in math rotation functions.
2010-10-22 03:56:50 +00:00
Campbell Barton
bcac1def4c eulO_to_quat wasn't functional for XZY, YXZ, ZYX rotation orders.
it also modified the input rotation value which isn't expected for these functions.
2010-10-22 03:27:01 +00:00
Campbell Barton
97784a7186 fix for warnings & detecting opensource nouveau drivers. 2010-10-22 01:06:21 +00:00
Campbell Barton
e51bb1fb0e bugfix/workaround for ../../radeon/radeon_cs_gem.c:181: cs_gem_write_reloc: Assertion `boi->space_accounted' failed. [#656100]
reported on launchpad.

calling glClear(GL_COLOR_BUFFER_BIT); was crashing blender,
since this is only used to blank the window before its drawn, disable for opensource ATI drivers.
2010-10-22 00:29:56 +00:00
Campbell Barton
8259321a5f fix warnings 2010-10-21 22:45:54 +00:00
Campbell Barton
b00f8e8de8 limit adjustment from AlexKu, subdiv smooth soft limit of 1. 2010-10-21 22:30:34 +00:00
Janne Karhu
cfcf82803a Temporary fix for sequencer bugs #22925, #21429, #21783, #24165
* This fix is really only a bandage, as the underlying issue is that sequencer preview render doesn't yet use the job system.
* The sequencer preview can start a full render of the scene, and this can collide with other preview/actual renders in many cases.
* Drawing the sequencer preview is now disabled when an other render is in progress, but the sequence preview rendering could have already been started before the other render, so this doesn't really fix anything.
* For now only OpenGL rendering can be used for the sequencer preview reliably until it's reimplemented using the job system.
* Using the job system in the future can handle the clashes between different renders properly and will give users a nice progress bar to indicate something is happening while the preview is recalculated.
2010-10-21 17:00:38 +00:00
Campbell Barton
59d1740671 bugfix [#24331] EdgeSlide not as flawless as 2.49's
ensure minimum mouse distance for sliding edge verts else it becomes unusable.
2010-10-21 13:33:51 +00:00