the path for clang_format_paths.py changed when the submodules
moved but format.cmd was never updated for that.
the work previously done by check_submodules.cmd is now done by
make_update.py so this file can be removed.
The shader libraries were not hooked up yet in cmake for windows since
when the shaderc libs landed there was no code yet that used it.
It's required now, so this change adds the missing bits.
The C4100 warning is related to unused formal parameters in functions.
Enabling it better aligns with "-Wunused-parameter" option in other
compilers.
While suppressing it with `__pragma(warning(suppress:4100))` is not the
same as using `__attribute__((__unused__))` in GCC or Clang, it is
still preferable to use it over completely hiding the warning.
This ensures consistent warning behavior across compilers and improves
code quality by addressing unused function parameters.
(Note that some warnings in Windows-specific code have already been
silenced in 7fcb262dfd)
Pull Request: https://projects.blender.org/blender/blender/pulls/105534
New (experimental) Stanford PLY importer and exporter written in C++.
Handles: vertices, faces, edges, vertex colors, normals, UVs. Both
binary and ASCII formats are supported.
Usually 10-20x faster than the existing Python based PLY
importer/exporter.
Additional notes compared to the previous Python addon:
- Importing point clouds with vertex colors now works
- Importing PLY files with non standard line endings
- Exporting multiple objects (previous exporter didn't take the vertex
indices into account)
- The importer has the option to merge vertices
- The exporter supports exporting loose edges and vertices along with
UV map data
This is squashed commit of PR #104404
Reviewed By: Hans Goudey, Aras Pranckevicius
Co-authored-by: Arjan van Diest
Co-authored-by: Lilith Houtjes
Co-authored-by: Bas Hendriks
Co-authored-by: Thomas Feijen
Co-authored-by: Yoran Huzen
msgfmt has a TBB dependency though bf_blenlib, now for a release build
The MSVC linker is smart enough to realize none of the TBB code is
actually used and discards it. In debug mode the linker is a bit more
conservative and doesn't, leaving msgfmt with a runtime dependency
on TBB. The problem here is, we only copy the runtime dlls during
the install phase, and msgfmt runs long long before that.
For this reason when we run msgfmt we should make sure any runtime
needs it could have are met in the path, there already is a handy
variable for that since oslc has similar requirements.
Pull Request #105048
During install all dlls should copy to the blender.shared
folder regardless if the dependency is on or off, creators
CmakeLists.txt already did this correctly, but for boost
the BOOST_POSTFIX and BOOST_DEBUG_POSTFIX variables were
not set causing the boost dll's not to be copied.
This change takes the setting of these variables out of the
WITH_BOOST block, but still guards it with a
WITH_WINDOWS_FIND_MODULES block so we don't break the build
for people building with that on.
During the discussion for #101413 there was consensus that we could make
OIIO a mandatory dependency. This patch does just that.
The `idiff` testing tool remains optional.
Pull Request #105111
- make_update.external_script_add_origin_if_needed
returned None or an empty string. As neither where checked simply
return None.
- git_get_remote_url had an incorrect annotation.
Apparently `git checkout -t` is only allowed to happen for new branches.
Added a code which checks whether the branch already exists and it so
uses the `git checkout <branch>`.
Pull Request #105234
If repository has multiple remotes with the same name of branch
checking out to the branch using simple `git checkout branch` exists
with an error: this is because there is ambiguity w.r.t which remote
to track.
Now the code explicitly provides remote to track, preferring to use
"origin" first (which is to be used for Blender style of workflow,
and Github style workflow when there is a fork available), and use
"upstream" if there is no origin.
Pull Request #105176
msgfmt has a TBB dependency though bf_blenlib, now for a release build
The MSVC linker is smart enough to realize none of the TBB code is
actually used and discards it. In debug mode the linker is a bit more
conservative and doesn't, leaving msgfmt with a runtime dependency
on TBB. The problem here is, we only copy the runtime dlls during
the install phase, and msgfmt runs long long before that.
For this reason when we run msgfmt we should make sure any runtime
needs it could have are met in the path, there already is a handy
variable for that since oslc has similar requirements.
Pull Request #105048
This commit implements described in the #104573.
The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).
This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.
This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale
This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.
Running `make update` will initialize the local checkout to the changed
repository configuration.
Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).
Pull Request #104755
Contributed by Yulia Kuznetcova at Apple.
NanoVDB is patched to give add address spaces required by Metal. We hope that
in the future Metal will support the generic address space.
For AMD and Intel this is currently not available since it causes a performance
regression also on scenes without volumes.
Pull Request #104837
This reverts commit 19222627c6.
Something went wrong here, seems like this commit merged the main branch
into the release branch, which should never be done.
This reverts commit 68181c2560.
I merged 3.6 into 3.5 by mistake. Basically I had a PR against main,
then changed it in the last minute to be against 3.5 via the
web-interface unaware that I shouldn't do it without updating the
patch.
Original Pull Request: #104889
Note that the node group has its sockets names
translated, while the built-in nodes don't.
So we need to use data_ for the built-in nodes names,
and the sockets of the created node groups.
Pull Request #104889
Apparently, the 65bit Intel architecture is presented differently
on Linux and Windows.
Allow both variants for the command line, so that semantically the
command line argument can be seen as a lower case platform.machine.
Possible values are x86_64 and arm64.
Allows to use make_update.py in a cross-compile environment, like
building x86_64 macOS Blender from Apple Silicon machine.
Pull Request #104863
On a user level there are no expected changes, other than being able
to update submodules and libraries from a main repository at a detached
HEAD situation (which did not work before).
On the infrastructure level of things this moves us closer to ability
to use the main make_update.py for the buildbot update-code stage, and
to remove the update-code section from the pipeline_config.yaml.
The initial idea of switching make_update to the pipeline config did
not really work, causing duplicated work done on blender side and the
buildbot side. Additionally, it is not easy to switch make_update.py
to use pipeline_config.yaml because the YAML parser is not included
into default package of Python.
There will be few more steps of updates to this script before we can
actually clean-up the pipeline_config: the changes needs to be also
applied on the buildbot side to switch it to the actual make_update.
Switching buildbot to the official make_update.py allows to much more
easily apply the submodules change as per #104573.
* BLENDER_VERSION_CYCLE set to beta
* Update pipeline_config.yaml to point to 3.5 branches and svn tags
* Update and uncomment BLENDER_VERSION in download.cmake
This better aligns with OSX/Linux warnings.
Although `__pragma(warning(suppress:4100))` is not the same as
`__attribute__((__unused__))` in gcc (which only affects the attribute
instead of the line), it still seems to be better to use it than to
hide the warning entirely.
In 161908157d we moved all warnings
coming out of the library folder to /W0 as many of them do not follow
our code-style nor can we force them to.
When i made this change, i took `/external:templates-` to mean
"and that goes for you too, templates" and it decisively does the
opposite leading to /W3 warnings coming out of openvdb
This change removes the flag as it should have never have been added
in the first place.
Use a MAKE wrapper for 'make deps' on Linux that ensures dependencies
are built one at a time. This is preferable because building many
dependencies at once made troubleshooting impractical and had the
downside that large deps such as LLVM would bottleneck on a single core.
This may be used for macOS, so far it's only tested on Linux.
This is used for most Python release builds and has been reported to
give a modest 5-10% speedup (depending on the workload).
This could be enabled on macOS too but needs to be tested.
The previous change in the .gitmodules made it so the `make update`
rejects to do its thing because it now sees changes in the submodules
and rejected to update, thinking there are unstaged changes.
Ignore the submodule changes, bringing the old behavior closer to
what it was.
Paths to vulkan libraries, paths and related components were
hardcoded in the platform cmake file. This patch separates
this by using adding CMake modules for Vulkan and ShaderC.
This change has only been applied to the macOs configuration as
that is currently our main platform for development. Other platforms
will be added during the development of the Vulkan back-end.
MoltenVK wasn't found as it was previous part of lib/vulkan.
as lib/vulkan now doesn't contain
the full sdk, we will use a moltenvk folder.
At this moment the moltenvk folder isn't filled, but will eventually be.
A noticeable (>5%) performance regression in oneAPI backend came with
a501a2dbff. Updating to latest graphics
compiler from driver 101.4032 fixes it.
I've tested it with current min-supported drivers and it runs well but
since compatibility of graphics compiler with older drivers isn't
guaranteed, I'm also bumping the min-supported driver versions.
If end-users consider latest drivers too fresh to switch to (version
isn't released as stable on Linux as of today but should be before
Blender 3.5 release), CYCLES_ONEAPI_ALL_DEVICES=1 env variable can be
used.
Intel Graphics Compiler on Linux will be updated in a later commit
so we can then close D16984.
Reviewed By: sergey, LazyDodo