Commit Graph

63478 Commits

Author SHA1 Message Date
Clément Foucault
bfaf41663a Motion Path: Don't blit MSAA buffer if there is no motion paths 2018-07-30 14:18:55 +02:00
Clément Foucault
6c6ecdd230 Armature: Fix bone always transparent when enabling MSAA 2018-07-30 14:18:55 +02:00
Clément Foucault
5a05683da1 Motion Path: Fix motion path when MSAA is enabled 2018-07-30 14:18:55 +02:00
Clément Foucault
0f97718c10 DRW: Add option to only resolve framebuffer colors without depth test 2018-07-30 14:18:55 +02:00
Clément Foucault
d65df10216 DRW: Add DRW_shgroup_is_empty and DRW_pass_is_empty 2018-07-30 14:18:55 +02:00
Brecht Van Lommel
d01319df76 Shape keys: change default interpolation for absolute shape keys to linear. 2018-07-30 13:54:32 +02:00
mano-wii
bd49a76568 Fix T56121 and maybe others: DST.gpu_context was being created in the wrong DST.gl_context.
In addition to the crash in the selection of bones, this was responsible for other problems such as wrong hair and disappearing objects.
2018-07-30 08:49:27 -03:00
Campbell Barton
914e4d1212 Fix T56152: Rotate crash w/ individual origins 2018-07-30 20:53:34 +10:00
Campbell Barton
f77f819854 Merge branch 'master' into blender2.8 2018-07-30 16:41:28 +10:00
Campbell Barton
ff6c6f18c1 Cleanup: id-property creation
D3473 by @JacquesLucke
2018-07-30 16:36:07 +10:00
Campbell Barton
dd38a71277 Merge branch 'master' into blender2.8 2018-07-30 16:26:29 +10:00
Campbell Barton
f4379f8b91 Use Ctrl Snap to seconds w/ play-head drag
D3056 by @alourenco
2018-07-30 16:16:44 +10:00
Campbell Barton
f8f4feefb8 Cleanup: trailing space 2018-07-30 15:40:09 +10:00
Campbell Barton
5f693d7442 Merge branch 'master' into blender2.8 2018-07-30 15:39:12 +10:00
Campbell Barton
9c960557a7 Cleanup: trailing space 2018-07-30 15:38:39 +10:00
Campbell Barton
66a00b64c5 Merge branch 'master' into blender2.8 2018-07-29 12:12:36 +10:00
Campbell Barton
018c9af446 Fix T56120: bad property access (from 2.8)
Thanks to @brita_ for the fix.
2018-07-29 12:09:00 +10:00
Ines Almeida
f50fa4c5d6 Fix T56120: Crash on "Install Matcap, World or Camera HDRI"
Code was trying to hide properties by name that may not exist.
Check if it was actually found and add 'files' to the filter,
since it is what WM_OT_studio_lights_install uses.
2018-07-28 22:58:33 +02:00
Brecht Van Lommel
decd924116 Fix outliner icon row with counters not correct for nested collections. 2018-07-28 17:48:06 +02:00
Clément Foucault
4875958083 Cleanup: Remove occurances of GPULamp 2018-07-27 18:12:02 +02:00
Clément Foucault
bdbc6fafc0 GPUTexture: Fix wrong texture size check 2018-07-27 17:51:26 +02:00
Clément Foucault
5c9754c3aa Eevee: Fix assert when baking lightprobes.
The GPU context was freed before all framebuffer attached to it were
deleted.

Fix T56117
2018-07-27 17:35:21 +02:00
Sergey Sharybin
af2a801731 Subsurf: Correction to origindex
Only enforce origindex to NONE for a generated geometry. For the rest
of geometry rely on CustomData_copy() to set it to the proper value.

This will ensure origindex is set correct for cases when there is an
array modifier prior to subsurf.
2018-07-27 17:21:31 +02:00
Jeroen Bakker
70966af513 Workbench: option to change background
Replaced the draw world option with a shading.background_type enum.
Where the user can select Theme, World or a Custom color.

World and theme colors do not always work in workbench. We needed to
have an option what the user could control locally (per viewport).
Especially when using linked data.

I removed the world background drawing from the draw_manager. It was never used as EEVEE and Workbench both override the logic.

Not 100% sure about the naming of Theme, World, Viewport.
In other parts of blender's codebase World is sometimes called Scene.
Will stick to the names that describes its location best.

{F3990139}

Reviewers: fclem, campbellbarton

Reviewed By: fclem

Subscribers: venomgfx

Tags: #bf_blender_2.8

Differential Revision: https://developer.blender.org/D3551
2018-07-27 15:28:15 +02:00
Brecht Van Lommel
d6ff778780 Fix crash enabling disabled collection containing curves.
Fixes T55948, T56016, T55926, T55947.

Differential Revision: https://developer.blender.org/D3564
2018-07-27 14:17:37 +02:00
Brecht Van Lommel
0d20207771 Fix GPU build error after recent commit. 2018-07-27 14:17:37 +02:00
Clément Foucault
6a05c14a8a DRW: Fix Race condition in defered compilation 2018-07-27 13:57:46 +02:00
Clément Foucault
141e94f87f Fix T55888: Eevee: crash when shadow cube size is > 512px
Note that this was only reported to happen on AMD GPU + windows.
2018-07-27 13:56:07 +02:00
Clément Foucault
bd6d0b94bc Fix T55744: Assertion failure using the Knife angle constraint option 2018-07-27 12:16:05 +02:00
Clément Foucault
c6a4b469e3 RNA: Set default for Camera properties
Change the default clipend value to match the viewport (1000.0f)
2018-07-27 12:16:05 +02:00
Campbell Barton
0093212be9 Merge branch 'master' into blender2.8 2018-07-27 17:41:58 +10:00
Campbell Barton
fe8d8aa27e Fix Vector.project crash w/ >4 length vectors 2018-07-27 17:41:20 +10:00
Campbell Barton
2032e4ec9e Merge branch 'master' into blender2.8 2018-07-27 17:09:38 +10:00
Campbell Barton
3e2dfc6db8 Fix T55991: Python ignores scene switch argument 2018-07-27 16:49:41 +10:00
Campbell Barton
98c8094e3a Correct arguments for callback 2018-07-27 16:41:18 +10:00
Campbell Barton
b8ab2a84d3 Merge branch 'master' into blender2.8 2018-07-27 11:01:01 +10:00
Campbell Barton
71564debf9 Fix T56074: Remove doubles creates holes
Own regression when moving remove-doubles to kd-tree
(seems to happen only in rare cases).
2018-07-27 10:55:30 +10:00
Pablo Vazquez
cf080657a1 UI: Tooltip tweaks for Display Mode
Keep UI -> Keep User Interface, and don't use the word UI again in the tooltip.
2018-07-27 02:13:52 +02:00
mano-wii
cb42850ef2 Fix assert in snapEditMesh. 2018-07-26 13:48:26 -03:00
Jens Verwiebe
1c41dbb079 Fix compiling after ui cleanups 2018-07-26 14:21:15 +02:00
Campbell Barton
4d83759f6a Cleanup: unused args 2018-07-26 19:52:12 +10:00
Campbell Barton
1f809f34c1 Merge branch 'master' into blender2.8 2018-07-26 18:39:57 +10:00
Campbell Barton
ab67c6e46b WM: replace UI draw callbacks w/ property poll
Custom drawing functions were used just to control property display.
Move to poll function.
2018-07-26 17:35:33 +10:00
Campbell Barton
e91bdb10e9 Merge branch 'master' into blender2.8 2018-07-26 15:51:29 +10:00
Campbell Barton
44370a307c UI: hide transform constraints when not used 2018-07-26 15:44:27 +10:00
Campbell Barton
0dd3b200b0 Cleanup: remove redundant flag
Caller can pass this flag if necessary.
2018-07-26 14:58:36 +10:00
Campbell Barton
9257357c3f Merge branch 'master' into blender2.8 2018-07-26 14:49:52 +10:00
Campbell Barton
629403fb51 WM: remove duplicate ui-list functions
Missed when moving into own file.

Caused issues on MSVC, not GCC.
2018-07-26 14:47:48 +10:00
Campbell Barton
2e12114f3b Merge branch 'master' into blender2.8 2018-07-26 14:45:14 +10:00
Campbell Barton
e6c5490323 UI: hide proportional transform options
Adds property poll function to transform.
2018-07-26 11:53:58 +10:00