Commit Graph

2 Commits

Author SHA1 Message Date
Clément Foucault
e749643793 GPU: Refactor gpu_texture_image to not use GL calls
This is also a bit of code cleanup, reorganisation.

Tried to be DRYed but avoid too much code change to (hopefully) minimize
breakage.

- GPU: remove TEXTARGET_CUBE_MAP, this is no longer used in the codebase.
- GPUTexture: Move compressed texture upload to gpu_texture.cc
- GPUTexture: Add per texture Anisotropic filtering switch
2020-07-29 15:03:02 +02:00
Clément Foucault
45d61bdc03 GPU: Move gpu_texture.c to C++
# Conflicts:
#	source/blender/gpu/GPU_texture.h
2020-07-29 15:03:02 +02:00