Campbell Barton
0ee45c9301
more optimal method of calculating the normal for the solidify modifier.
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When adding 2 unit length vectors, the length can be used to calculate the angle.
2013-05-08 14:33:02 +00:00
Sergey Sharybin
f25e7d62b3
Mask modifier for sequences
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This modifier uses a mask set in the modifier settings
and multiplies strip by it. Alpha channel will also be
multiplied by mask, which makes it easy to mask some
objects on footage and alpha-over them in sequencer.
Actually, this modifier sets alpha for byte strips
directly (since byte is always straight alpha) and
multiplies float buffer by mask (flaots are premulled)
so in both cases masked strip could be easy alpha-overed
without any artifacts.
It uses own structure with only SequenceModifierData
property in to preserve both forward and backwards
compatibilities (using new structure ensures modifier
will be ignored on load in older blenders, the same
happens for mesh modifiers actually).
Request from Pablo Vazquez.
2013-05-08 14:20:57 +00:00
Lukas Toenne
89eb80fb68
Fix for #35253 , Cannot animate X, Y, Z values in nodes with vector sub-menu. The "component menu" template used for these socket buttons opens a popup, but this ui function does not support RNA info directly. Setting the uiBut rna pointer directly solves it.
2013-05-08 14:18:09 +00:00
Campbell Barton
7bd7da7cc6
code cleanup: dissolve - use iterator macros, remove unused function.
2013-05-08 14:08:37 +00:00
Campbell Barton
7dbf6d513e
mesh dissolve vertices: option to split off corners of surrounding faces, makes the result more localized to the area around the vertex.
2013-05-08 14:01:38 +00:00
Campbell Barton
8193d83cd9
split dissolve into 3 different operators (face/edge/vert).
2013-05-08 13:48:57 +00:00
Brecht Van Lommel
4d842df17e
Fix #35219 : blender internal auto ray bias to avoid the terminator shadow
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problem was giving light flickering on a mesh with animated hair strands.
Now strands are not used to compute this auto bias excluded from this, from
tests it does not seem to be helpful for hair and only gives issues.
2013-05-08 13:23:20 +00:00
Brecht Van Lommel
a07dcd67eb
Fix #35240 : command line -t number of threads option did not work for cycles.
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Now it works for blender internal, cycles and other multithreading code in
Blender in both background and UI mode.
2013-05-08 13:23:17 +00:00
Brecht Van Lommel
3e763d7e4d
Fix #35246 : cycles has no simple way to combine bump and normal mapping. Now
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the Bump node has a Normal input, so you can chain it after a Normal Map node.
Note that normal mapping always has to be done first because it is tied to the
particular mesh surface and tangents.
2013-05-08 13:23:13 +00:00
Campbell Barton
28617bd710
fix for recent commit, WITH_GUARDEDALLOC wasn't enabled for makesrna, makesdna.
2013-05-08 13:19:55 +00:00
Sergey Sharybin
a9a0e2d98f
Fix #35093 : New Basis shape key doesn't act as Basis
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Made it so Move Shape Key ensures first key is a refkey,
so now it's possible to change basis key from the interface.
It's still needed to manually teak key's relative_key,
not sure whether there's a reliable automated way to tweak
this value when bassi key is changing.
2013-05-08 13:16:45 +00:00
Sergey Sharybin
a63be29da3
Fix #35252 : Crash with the node placed partially behind the screen
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Issue was caused by negative maximal possible text width happening
in label clipping.
Solved by clamping width to 0 if it's negative.
2013-05-08 13:16:39 +00:00
Campbell Barton
13ddfa921e
fix [ #30862 ] "Lock" and "Box" Quad View options won't stay put when toggling
2013-05-08 13:01:05 +00:00
Campbell Barton
562ed2b42e
add in asserts when rv3d->viewmatob, rv3d->persmatob are not initialized.
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This is often hard to spot since in many cases it works correctly even
when not initialized but may still fail in other situations.
2013-05-08 13:00:52 +00:00
Campbell Barton
a4634bfe67
code cleanup: ui_but_is_rna_undo --> ui_is_but_rna_undo (ui_is_but_*** is used elsewhere)
2013-05-08 13:00:33 +00:00
Campbell Barton
8ac2fee57a
minor speedup for bmesh - add CustomData_bmesh_free_block_data(), use
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when the block would be immediately allocated again.
2013-05-08 13:00:25 +00:00
Campbell Barton
8d0de0c3cf
code cleanup: remove ShapeActionActuator, they are now versioned out.
2013-05-08 13:00:14 +00:00
Campbell Barton
9514a28e4f
code cleanup: remove redundant check in writedata().
2013-05-08 13:00:06 +00:00
Campbell Barton
f554c264da
speedup for freeing bmeshes, skip calling free on every
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vert/edge/face/loop if there are no free functions for the customdata
layers.
2013-05-08 12:59:56 +00:00
Campbell Barton
c6702a3b91
use BM_face_create_ngon_verts for python api face creation
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(avoid doing it inline).
2013-05-08 12:59:46 +00:00
Campbell Barton
f74201190d
code cleanup: remove references to BLI_rand.h
2013-05-08 12:59:35 +00:00
Campbell Barton
e4aff35020
smooth falloff options for loopcut.
2013-05-08 12:58:28 +00:00
Campbell Barton
a9fb183901
rename BLI_ghashIterator_notDone() -> BLI_ghashIterator_done()
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was renamed fairly recently but other similar iterators not negated
like this, would prefer to keep it as it was
2013-05-08 12:58:11 +00:00
Campbell Barton
df664fa6d5
use bool for customdata functions.
2013-05-08 12:57:18 +00:00
Campbell Barton
4daf1958cf
de-duplicate draw_new_particle_system() particle drawing.
2013-05-08 12:57:07 +00:00
Campbell Barton
76b1e8bc09
code clenup: rename BKE_mesh_poly_calc_angles -> BKE_mesh_calc_poly_angles
2013-05-08 12:56:51 +00:00
Campbell Barton
f433f011cf
add option to only beauty fill between vertices with non-matching tags,
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useful for beauty filling the result of a bridge between 2 edge-loops.
2013-05-08 12:56:41 +00:00
Campbell Barton
df502ffd5f
knife tool: use faster method for sort_by_frac_along(), no need to call
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line_point_factor_v3().
2013-05-08 12:56:31 +00:00
Campbell Barton
a2221cad15
knife tool: use the squared distance for comparison.
2013-05-08 12:56:24 +00:00
Campbell Barton
02c1e6162c
knife tool: use 2d vectors for screen coords.
2013-05-08 12:56:17 +00:00
Campbell Barton
fdc4eea188
use smaller size for uiWidgetTrias.vec
2013-05-08 12:56:11 +00:00
Campbell Barton
7fac200080
remove unused define CLAMPTEST, move INPR to
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collision_compute_barycentric(), only place its used.
2013-05-08 12:56:02 +00:00
Campbell Barton
3b341068ba
warn of sign conversions for low level apis - ghash, heap, mempool
2013-05-08 12:55:51 +00:00
Campbell Barton
89c8de1f48
add matrix multiply for projection that outputs 2d values.
2013-05-08 12:55:36 +00:00
Campbell Barton
357655af32
use static functions for raycast functions.
2013-05-08 12:55:05 +00:00
Campbell Barton
8238cd6992
use unsigned int, for mask rasterizer.
2013-05-08 12:54:47 +00:00
Campbell Barton
5c4f96af2c
code cleanup: use 'const float[2]' where possible.
2013-05-08 12:54:33 +00:00
Campbell Barton
62db610220
use unsigned int's for smallhash, avoids using ABS when converting an
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int from a key.
2013-05-08 12:54:07 +00:00
Campbell Barton
6b1b20ef0d
code cleanup: BKE_mesh_nurbs_displist_to_mdata(), use const bool for
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'conv_polys'
2013-05-08 12:53:52 +00:00
Campbell Barton
67ec36a615
use negative dot product for clipping, rather then doing it inline.
2013-05-08 12:53:43 +00:00
Campbell Barton
3e4db4969c
code cleanup: remove unused 'dm' arg from BVHTreeFromMesh.
2013-05-08 12:53:34 +00:00
Campbell Barton
cf3d638681
remove unneeded null check in draw_viewport_name
2013-05-08 12:53:14 +00:00
Campbell Barton
34c28e3a0e
fix [ #35259 ] Crash when enabling mesh analysis intersect.
2013-05-08 12:40:23 +00:00
Brecht Van Lommel
fdcca14090
Fix #35255 : build for older OpenCollada versions failed, but don't see a good
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reason to not keep it working.
2013-05-08 10:07:58 +00:00
Brecht Van Lommel
13c0ef139f
Fix OS X 32 bit build error, and bring buildbot config in sync with default.
2013-05-07 18:32:37 +00:00
Ton Roosendaal
aa959b4e7d
Putting undefined versioning to only older than 2.67.
2013-05-07 16:35:37 +00:00
Ton Roosendaal
a0800cb8b3
And here's the epic 2.67 splash and version!
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Celebrating Freestyle :) Kudos to dfeveloper Tamito and Malaysian artist Mclelun!
2013-05-07 16:27:55 +00:00
Sergey Sharybin
5455928262
Fix #35122 : Blenderplayer crashes when loading level
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Issue was caused by ntreeUpdateTree calling for a ntree
which is not in G.main.
This lead to issues in ntreeVerifyNodes (which is called
from ntreeUpdateTree).
Made is so ntreeUpdateTree now accepts main as an argument.
Will work for the release, later we could either solve the
TODO mentioned in ntreeUpdateTree which will eliminate need
in main there or make it so context's main is used from all
over where ntreeUpdateTree is called (currently there're
still some usages of G.main).
2013-05-07 15:28:42 +00:00
Campbell Barton
c31ec62d2f
fix for glitch in text editor using ctrl+(backspace / delete),
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for now just don't jump words when theres a selection.
2013-05-07 01:00:19 +00:00
Campbell Barton
0ffde4fae3
expose bmesh volume calculation to python api (use for print toolbox addon).
2013-05-07 00:00:32 +00:00