Commit Graph

53000 Commits

Author SHA1 Message Date
Jens Ole Wund
1610b55f7e nice little thing -> have angular response on 'aero'
made backward compatible for sure
2008-01-12 01:26:40 +00:00
Ken Hughes
e8a200eb04 Python API
----------
Correct error in Mathutils.Rand documentation (pointed out on IRC by masterofbytes).
2008-01-12 00:54:42 +00:00
Campbell Barton
6b0cadd780 removed printf and added back a line removed by mistake 2008-01-11 22:54:02 +00:00
Campbell Barton
22d28f216f removed "Insert Gap" shortcut - alt/shift+mousewheel
It was too easy to Pan (Shift+MMB) but mousewheel without meaning to.
Extend - E-Key also does this in a more useful way.
2008-01-11 18:33:52 +00:00
Campbell Barton
b380e344fd bugfix for cyclic curves 2008-01-11 18:02:28 +00:00
Kent Mein
69f004f90d Reverting changes made yesterday to Makefile... (Its really messed up,
Going to do it over again from scratch)

Kent
2008-01-11 16:56:00 +00:00
Chris Want
6258c0979e The python lib name should be 'bf_python' instead of 'blender_python'
when linking.
2008-01-11 16:48:07 +00:00
Kent Mein
c562fdf095 Fixed typo from merge yesterday.
Kent
2008-01-11 14:15:59 +00:00
Brecht Van Lommel
e83b7bb46c Bugfix: with non-random particle distribution, the first particle could
still end up on a zero weight face.
2008-01-10 23:06:55 +00:00
Brecht Van Lommel
f62477fe27 - Bugfix to make dupli particles for hair respect render amount.
- Allow Random and Even distribution settings to be set after hair
  is made editable, since they also affect children.
2008-01-10 21:44:16 +00:00
Kent Mein
76cc0a4c57 Added extra include dir to get it compling again.
Kent
2008-01-10 21:35:33 +00:00
Kent Mein
6167882776 Cleaned up some things, more work to do here but its a little simpler now.
Kent
2008-01-10 19:53:57 +00:00
Kent Mein
ec4c6154fe Change vector structs from 3 to 4 so things are aligned for 64bit machines.
Kent
2008-01-10 19:22:58 +00:00
Ton Roosendaal
11ab3d7598 Add more memory clearing on file read for WindowManager. 2008-01-10 18:56:24 +00:00
Ton Roosendaal
42e2b4edde Two fixes in 2.5 branch:
- crash on start because of unitialized pointer
- Makefile had the python lib on weird location... I prefer all 
  blender/source/blender/ libs together on 1 place? The Make needs
  cleaning... it assumes publisher stuff. :)
2008-01-10 18:13:34 +00:00
Ton Roosendaal
43cf3af8c0 Blender 2.5 project: added first more complex handler + operator
- on mouse-over edge, you can drag area borders around.
- note it's a handerized system now, so it updates UI while you
  move mouse.

Feedback needed:

- read bottom part of the screen_edit.c file. It's the proposed
  method for adding tools and handlers. I think it's close, but
  might need some tweaks.
2008-01-10 17:38:17 +00:00
Nathan Letwory
7addde207d * convert the nice enums to #defines for two reasons
1)  < kaito> enums are not allowed in dna anyway
  2) linking fails for the yafray api.
2008-01-10 12:31:40 +00:00
Ton Roosendaal
cd02005fe4 Adding the colorband Hue, Saturation, Value, Color blending modes
to the Material Texture blending as well.
2008-01-10 11:26:17 +00:00
Joseph Eagar
8aee3ae449 =Wire render fix=
Fix for urgent problem found in wire render.

Hopefully it compiles and everything.
2008-01-10 05:30:55 +00:00
Joshua Leung
38a33eb7da == Auto-Keyframing Refactor (Peach Request) ==
Refactored Auto-Keyframing to make it easier to add more options. There are now three "states" for auto-keying: off, add/replace keys, replace keys.

Description of modes:
1) No auto-keying is done
2) Add new keyframes or replace existing ones if possible (old behaviour)
3) Only modify existing keys, but not insert new ones. 

Internally, I've moved the auto-keying settings out of G.flag and U.uiflag and moved them into their own variables in Userdef, and provided some macros to access those easily. As a result, old auto-keying settings are currently lost.

Also, removed the manual calls to insertkey done in pose-relax. The reason auto-keying didn't work before was because the bones didn't have the BONE_TRANSFORM flag applied. Now, these are set temporarily.


Todo(s):
* Make icons for the TimeLine header menu (currently just a text menu)
* Add version-patches for old files
* Double-check code for all places that use auto-keying (i.e. PoseLib)
2008-01-10 01:36:22 +00:00
Jens Ole Wund
5b0b214407 resolving back compatibility issues 2008-01-10 00:07:31 +00:00
Nathan Letwory
b81b6be184 * fix linking order for bf_python 2008-01-09 23:07:34 +00:00
Matt Ebb
0aa6888758 * Updated makefile for OpenNL, used in new softbody.c 2008-01-09 22:32:36 +00:00
Andrea Weikert
ce975c1027 update to cmake files
- added python library
- small fix for ignored runtime library, needed for linking debug here
Note: still some problems linking with openexr in debug
2008-01-09 18:48:04 +00:00
Brecht Van Lommel
ead7a33247 Misc Render Features
====================

- "From Dupli" option for orco and uv texture coordinates. For dupliverts,
  duplifaces and dupli particles, this uses the orco and uv at the point
  on the parent surface. Can for example be used for texturing feathers
  and leafs. Note that uv only works for duplifaces and particles emitted
  from faces, these are not defined at vertices.

- "Width Fade" option for strand render, to fade out along the width of the
  strand. Committing this so it can be tested, might be changed or removed
  even, if it doesn't give nice results.
2008-01-09 14:40:25 +00:00
Joshua Leung
8b78a5cf35 == Action Editor - Editing Goodies ==
* Peach Request - Added Ctrl-PageUp/Down to jump to next/previous keyframe (respectively), just like elsewhere in Blender.

* As a result, Action Channel rearranging has been remapped so that:
  - Ctrl-Shift-PageUp/Down is move to top/bottom
  - Shift-PageUp/Down is move up/down

* Added a hotkey ("accentgravekey", i.e. ~/`) to toggle whether all Action Channel levels are expanded or not. This affects all visible Action Channels.

* Added Ctrl-Numpad+ and Ctrl-Numpad- to expand and collapse all Action Channel levels by one level (as appropriate). This only affect selected Action Channels.
2008-01-09 12:07:38 +00:00
Daniel Genrich
43cd8a9f71 svn merge -r 13148:13177 https://svn.blender.org/svnroot/bf-blender/trunk/blender + fixed one crash on enabling deflection 2008-01-09 12:04:54 +00:00
Jens Ole Wund
048170bc6f quite a load is still hidden behind the define #ifdef _work_on_sb_solver
a glance to view is the "STU PID semi implicit euler"
most of the work to implement a semi implicit euler was done ..
now i am dealing  with the tradeoffs between 'calculation time' which is quite expensive .. inverting a 0(n*n) sparse matrix /* once agian thanks to brecht for his work on making sparse matrices LU decomposition and evaluating inverses that easy*/  putting it into and cropping works pretty nice .. argh off topic again
...
while i spent a little time on reading recent papers i found :

1. control on springs needs to be split in pushing and pulling  /* fabric pushes easy but pulls hard */
2. diagonals on 4-gons (in the current SB model) can be seen as shear .. thus need a contol to modify .. this commit wil add it
3. 2 nd order springs /*aka rigidity */ can focus on bending .. thus renaming 'em
 
i have no idea how i would provide backward compatiblity, but the spots i marked in code :)
2008-01-09 00:25:51 +00:00
Joshua Leung
489d814415 Bugfix #8021: Delete in Action Editor can remove pydrivers.py refs
Basically, Ipo-Curves are now not removed when deleting keyframes in the Action Editor, if there is still an attached IPO-Driver on that curve.
2008-01-09 00:05:26 +00:00
Joshua Leung
494ca21103 == Action Editor - Sample Keyframes Bugfix ==
Improved the behaviour of this tool. Now it works correctly in nearly all cases (x----x----o---x----x  situations don't completely work yet though).
2008-01-08 23:32:13 +00:00
Joshua Leung
974819aa03 Bugfix #8068: StretchTo constraints once again messed up
Removed the version-patches to reset the rest-lengths of StretchTo constraints when loading old files. I can't remember why I added these in the first place, but they seem to cause problems from time to time...
2008-01-08 23:11:32 +00:00
Juho Vepsalainen
2630c2c9f3 Minor changes to node rename tool
Rename was changed to work on the last selected node. Also size of a couple of
character arrays was changed to avoid buffer overflows.

Custom name shows up now just fine in group header in case it is being edited
as it did not before.
2008-01-08 19:06:46 +00:00
Nathan Letwory
8269b89c15 * fix linking order for l00nix 2008-01-08 17:32:38 +00:00
Kent Mein
d0a23e2eb4 Commented out a couple of verse functions that are in src
Kent
2008-01-08 16:17:26 +00:00
Joshua Leung
5b6f977970 == Action Editor - Sample Keys ==
Cessen Request - Added a tool which inserts keyframes on every frame between two selected keyframes. This is useful for adding overlapping motion (apparently). 

Use Alt-O to run this tool. The name of this tool is also open to suggestions ;)

Note:
There is currently a bug with this. When there are 4 consecutive keyframes, it won't add keyframes between keyframes 2 and 3.
2008-01-08 11:51:44 +00:00
Nathan Letwory
15da2232f7 * tweak linking priorities - should help for GCC users
* some lib renaming
2008-01-08 09:47:44 +00:00
Nicholas Bishop
745c3a2f5e == Multires ==
Fixed loading files with multires from 2.45. Fixes bug #8056.
2008-01-08 09:25:50 +00:00
Nathan Letwory
c344021b83 * update scons-files to build with Ton's latest commits. 2008-01-08 05:57:27 +00:00
Juho Vepsalainen
aa1c0281c6 Custom Names for Nodes
This commit makes it possible to add a custom name to a node. The feature can be
accessed either by using a menu or shortcut ctrl-r. It currently works only when
a single node is selected. Invoking the feature gives a popup menu in which a new
name can be entered. If the given name is not empty, it will be shown like
"(myCustomName) NodeName" in the node header.

This feature is particularly useful when documenting complex node setups.

I also fixed the size of blur node. It was too short before due to my previous
commit.

Thanks to David Millan Escriva for contribution!
2008-01-07 19:38:01 +00:00
Diego Borghetti
e58676f713 Add missing Makefile for libpython.a
The source/blender/Makefile don't have the "python" directory
set in the DIRS var, so it skip build the python library.
2008-01-07 19:34:38 +00:00
Chris Want
5e3cffc64a Patch to change license to GPL only, from GSR. 2008-01-07 19:13:47 +00:00
Ton Roosendaal
c4a2022fe1 Fix for makefile to enter interface dir 2008-01-07 19:06:15 +00:00
Ton Roosendaal
0729ba9646 New linking order for the 2.5 editor/wm libs 2008-01-07 18:35:06 +00:00
Brecht Van Lommel
7da95822f0 Addition to last commit, now the length of the hair is used to
scale the object. Also, the direction is now derived from the
first and last keys on the hair, instead of first and second.
2008-01-07 18:15:57 +00:00
Ton Roosendaal
1363134dee Whole lot of changes.... here a shortlist:
- removed editors/area and put this all in screen
- added first python calls (note, a new c file for scriptlinks)
- added view3d editor callbacks (no drawing yet)
- added files in editors/interface

(Cmake and Scons has to be fixed, help welcome!)

- now areas/headers are being converted on file read
- note: previously saved 2.50 files will crash!!! (.B.blend)
- area regions are being drawn, first handler for cursor added (on edge)
- window duplicate and scale works correct for screen subdiv

Todos for me:

- need to fix things in syntax (function names) a bit still
- more operators for screen
- define how Context will work... still unresolved when it gets set
- docs!

Reviews of code structure is welcome!
There are also more todos now for others, but it can wait a couple of days
2008-01-07 18:03:41 +00:00
Brecht Van Lommel
fe6c98a4d9 Particle object and group visualization now also work for hair, to
make for example feathers. Also made dupliparts work within groups.

One issue still is that in particle editmode, the duplis can interfere
with brushes and selection, though tweaking the dupli object position
can alleviate the problem.
2008-01-07 16:26:41 +00:00
Juho Vepsalainen
adc68be1a8 Blur Node to support Relative (percent) values
This commit makes it possible to use relative values when using a Blur node. There
is a new toggle in the node that can be used to enable the feature.

Thanks to David Millan Escriva for contribution!
2008-01-07 15:44:45 +00:00
Juho Vepsalainen
011e0a93dd Black and White level inputs to RGB Curves compositing node
This commit adds possibility to define black and white level of the
mapping curve of the RGB Curves node. This functionality is exactly
the same found in the Curves tool of the UV/Image Editor. It can be
used to extract wanted color ranges out of the input easily.

Thanks to Björn C. Schaefer for contribution!
2008-01-07 13:55:48 +00:00
Juho Vepsalainen
e895b7a36a Conversion of "Toggle Link" tool to "Make Link"
This commit alters the behaviour of "Toggle Link" tool found in the node
editor so that it only makes link between selected sockets. Links cannot
be deleted by using the tool again as before. Instead deleting links can
be done by using the old method (drag with lmb).

The delete functionality may require further investigation to see if it
should be improved.
2008-01-07 12:55:37 +00:00
Brecht Van Lommel
5efa093dfc Bugfix for difference between surface and particle orco. 2008-01-07 09:47:52 +00:00