Commit Graph

4993 Commits

Author SHA1 Message Date
Sebastian Parborg
357d421ac2 Fix T59864: UV editor missing options in snapping pie menu.
Differential Revision: https://developer.blender.org/D4128
2018-12-27 16:24:04 +01:00
Bastien Montagne
6d89337257 Fix/cleanup typos and such in UI messages (and some comments). 2018-12-24 15:03:49 +01:00
Bastien Montagne
1ac311cedc Fix/cleanup another bunch of UI messages issues.
Also (mostly in comments): behaviour -> behavior (we use American English).
2018-12-24 12:32:43 +01:00
Bastien Montagne
1158b9f73a Cleanup: First batch of UI messages fixes (typos, final points...).
Also contains some code typo fixes (mostly, adtaptative -> adaptive,
former is nearly innexistant in English, let's stick to simple valid
words ;) ).
2018-12-23 22:03:43 +01:00
Antonioya
f5166233db Fix T59783: Convert GP stroke to geometry menu disabled
The Convert operator works only in Object mode but it was defined in Edit menu.

Now the operator is defined in object menu and in specials menu.
2018-12-23 16:12:50 +01:00
Campbell Barton
4f6b4ceb6c Correct orientation pie menu
Missing from recent orientation update.
2018-12-21 21:30:06 +11:00
Campbell Barton
63fcbfc3a7 RNA: naming, user-preferences -> preferences 2018-12-21 12:55:02 +11:00
Campbell Barton
9dde3e42a7 3D View: add object color drawing option
Has some advantages over existing options.

- Using material links color to rendering with no way to vary colors
  if objects share a material.
- Random gives no control, objects may randomly have the same color,
  duplicating an object often changes it's color.
2018-12-21 11:45:01 +11:00
Sebastian Koenig
b2aae49cf8 Fix for camera background images options not showing when using stereoscopy.
Differential Revision: https://developer.blender.org/D4098
2018-12-20 12:49:59 +01:00
Campbell Barton
b2b53ee9db Correct error in last commit 2018-12-20 16:41:40 +11:00
Campbell Barton
c4c2c27f97 Fix context menu w/o an active object
Also remove special case when no items are selected,
since this only has one or two menu items, one being the add menu
which can be better accessed from the header or add shortcut.

If the no-selection case is to have it's own alternate menu - it should
be more complete before enabling.
2018-12-20 15:26:27 +11:00
Campbell Barton
a562bc7452 UI: correct error in recent UI cleanup 2018-12-20 13:47:48 +11:00
Campbell Barton
e71d489254 Cleanup: style 2018-12-20 13:11:04 +11:00
Campbell Barton
6b7d03ac03 Cleanup: remove intermediate menu drawing function 2018-12-20 12:02:21 +11:00
Campbell Barton
1ce9a142b6 UI: expose gizmo orientation as a single enum
Avoids awkward logic from the popover,
by faking an extra item in the enum.
2018-12-20 07:46:06 +11:00
Campbell Barton
2af0ec9457 UI: move gizmo orientation settings into popover
Instead of link toggle with enum, use a single popover that contains
both settings. The code for this isn't nice - needing 3x panels for now.

See D4075
2018-12-19 22:45:36 +11:00
Alexander Gavrilov
61c941f040 RNA: support setting default values for custom properties.
NLA requires a usable default value for all properties that
are to be animated via it, without any exceptions. This is
the real cause of T36496: using the default of 0 for a scale
related custom property obviously doesn't work.

Thus, to really fix this it is necessary to support configurable
default values for custom properties, which are very frequently
used in rigs for auxiliary settings. For common use it is enough
to support this for scalar float and integer properties.

The default can be set via the custom property configuration
popup, or a right click menu option. In addition, to help in
updating old rigs, an operator that saves current values as
defaults for all object and bone properties is added.

Reviewers: campbellbarton, brecht

Differential Revision: https://developer.blender.org/D4084
2018-12-19 14:20:35 +03:00
Campbell Barton
543a34a021 RNA: convenience method for orientation name & icon
Avoids RNA introspection at draw time
which is relatively slow (approx 5x).
2018-12-19 21:41:39 +11:00
Campbell Barton
f7dc6a63fb Gizmo: optional custom orientations for transform
This aims to resolve a conflict where some users want to keep keyboard
axis setting global, even when the orientation is set to something else.

Move/rotate/scale can optionally each have a separate orientation.

Some UI changes will be made next.
2018-12-19 20:57:51 +11:00
Campbell Barton
d760a6ed54 UI: tweak shading popover
Show backface culling option even with rendered shading since it doesn't
yet support meshes two-sided option (noted as TODO).

Also correct bad string comparison.
2018-12-19 11:27:26 +11:00
Campbell Barton
a72220ecf0 DNA: move back-face culling to shading popover
Overlay options shouldn't be used when overlays are disabled.

Move to shading popover, reported as T58070.
2018-12-19 10:55:53 +11:00
Dalai Felinto
6fc840b87c Fix T58899: Eevee - Material Index missing from panel 2018-12-18 18:39:50 -02:00
Sebastian Koenig
0d979b8e6f Fix for T59325. Constraint to Fcurve in Motion Tracking was broken
The check was wrongly ported from querying selection to setting selection.

Reviewers: sergey, brecht

Subscribers: brecht, ElDirector

Tags: #motion_tracking

Differential Revision: https://developer.blender.org/D4074
2018-12-18 17:50:49 +01:00
Brecht Van Lommel
a3e4c333b9 Transform: when snap affect is off for a transform mode, ignore snap settings entirely.
Ref D4022.
2018-12-18 12:14:38 +01:00
Campbell Barton
23383910ec Missed when renaming tool settings 2018-12-18 16:40:48 +11:00
Campbell Barton
afc4cd1e67 Cleanup: python quotes 2018-12-18 15:02:49 +11:00
Campbell Barton
7e9f76944c Fix T59461: Follow active quad asserts 2018-12-18 13:35:43 +11:00
Campbell Barton
879c966598 Transform: option to use incremental snapping
This resolves this issue where users would enable a snapping mode
besides incremental (vertex for eg), then notice strange behavior w/
rotate and scale.
While this ability can be useful, it's quite an obscure use case.

Now changing snap-modes keeps rotate and scale using incremental snap,
with the option for these modes to be affected by other snapping modes.

D4022 by @kioku w/ own minor edits.
2018-12-18 10:08:23 +11:00
William Reynish
779e252298 UI: use icons for text edit copy/paste 2018-12-18 08:41:06 +11:00
William Reynish
7312e48ae4 UI: Extend context menu to check current selection
- This extends context menus, checking the selection in some cases
  to conditionally show operators.

- When nothing is selected, add, paste .. etc are added to the menu.

- Use columns when mixed mesh modes are used (vert/edge/face).

- Move armature naming operators into sub-menu.

See D4043
2018-12-18 08:12:11 +11:00
Antonioya
08e6948da5 GP: Change order of primitive buttons
Group them in a more logic way.
2018-12-17 19:03:46 +01:00
Philipp Oeser
37d09827c6 Fix T59112: bone pinning error
Reviewers: angavrilov, brecht

Maniphest Tasks: T59112

Differential Revision: https://developer.blender.org/D4057
2018-12-17 15:13:29 +01:00
Campbell Barton
8ec7429a70 Merge branch 'master' into blender2.8 2018-12-17 17:32:42 +11:00
Campbell Barton
42b9df5907 Cleanup: use 'tool_settings' name everywhere in UI scripts 2018-12-17 17:22:50 +11:00
Campbell Barton
7fac1bfc20 Context: remove active_gpencil_brush
We don't have this for other painting modes,
no need for a special case here.
2018-12-17 17:17:43 +11:00
Campbell Barton
21c1c3c59c 3D View: empty image option to show front/back
Only back was possible.
2018-12-17 14:49:16 +11:00
Campbell Barton
d72d2d4133 DNA: clear / remove deprecated flags
- Clear deprecated flags for ID's:
  Scene, Sequence, World, Object & Mesh.
- Clear deprecated flags for Spaces: outliner, 3D view & image.
- Remove unused `Mesh.drawflag`
- Remove unused `USER_ALLWINCODECS`, `USER_MMB_PASTE`.
- Remove `V3D_SOLID_TEX` & `V3D_ZBUF_SELECT` - used in a few areas.
- Flip `Object.empty_image_visibility_flag`
  (avoids do-version on each new flag)
- Rename 'Backside' -> 'Back' in context of drawing - showing 'Back'
  makes sense.
2018-12-17 13:55:06 +11:00
Antonioya
fbed69866e GP: Add option to occlude eraser
This adds the functionality requested in T59417 adding a new button near of pressure button of the brush to enable/disable occlude effect for eraser.
2018-12-16 18:25:55 +01:00
Alexander Gavrilov
cfa46ddf6c UI: initialize Overridable Static checkbox for custom properties. 2018-12-16 17:09:32 +03:00
Campbell Barton
3e311fdcd1 Cleanup: style 2018-12-16 09:30:05 +11:00
Antonioya
351f537fa8 GP: New Curve primitive and other primitive improvements
This commit adds support for new curve tool and adds more functionalities to the existing primitives, including new handles, editing, stroke thickness curve, noise, preview of the real stroke, etc.

Thanks to @charlie for his great contribution to this improvement.
2018-12-15 17:21:47 +01:00
Antonioya
f9917a8d43 Fix T59396 Grease pencil brush crash
The problem was the brush was not initializated because some code was missing (marked as ToDo)
2018-12-15 09:54:31 +01:00
Dalai Felinto
2b7e56964a Fix UV editor missing/typo circle_select 2018-12-14 19:24:35 -02:00
Philipp Oeser
ac68f44b8a fix shader editor errors when showing world shader tree
probably an oversight in rBd40bffa17f6d

Reviewers: brecht

Differential Revision: https://developer.blender.org/D4079
2018-12-14 19:01:22 +01:00
Antonioya
780f0f646d GP: Rename CTX and OB modes
Part of T59335.
2018-12-14 16:52:12 +01:00
Clément Foucault
a1c8595b09 Edit Curve: Add Normal size in overlay popover and change default range
Change default range to 0..2 to improve the slider behavior.
2018-12-14 16:35:51 +01:00
Campbell Barton
fb685c01c3 Correct error in last commit 2018-12-14 13:23:02 +11:00
Campbell Barton
be0c8ed734 Keymap: correct keymap names
Generated names include the current context mode
which is irrelevant for generic 3D view tools.
2018-12-14 12:17:00 +11:00
Campbell Barton
9ea645862c Preferences: add option for header position
Sets the header position for newly created windows with few exceptions
(preferences is always bottom, file-selector is always top).
2018-12-14 09:54:34 +11:00
Campbell Barton
cb5d23b544 UI: show workspace cycling key bindings in menu 2018-12-14 07:56:19 +11:00