Commit Graph

6987 Commits

Author SHA1 Message Date
Dalai Felinto
2383667a2e Remove reference to WITH_LEGACY_OPENGL
We only keep this as a way to get GPU_stubs to run, in case we want to do a
throughout cleanup in the codebase and want code using legacy calls to
fail to build.
2017-05-19 14:15:49 +02:00
Dalai Felinto
60fc04fb9b Remove reference to WITH_GL_PROFILE_CORE
There is no more point of keep those around. ES20 may need special case
when/if we dabble with it again. Meanwhile no point on polluting the
code with this.

(ghost still has reference for the PROFILE, but that's reasonable)
2017-05-19 14:14:46 +02:00
Bastien Montagne
1f46da922a Merge branch 'master' into blender2.8
Conflicts:
	source/blender/blenloader/intern/versioning_270.c
	source/blender/depsgraph/intern/depsgraph_tag.cc
	source/blender/editors/mask/mask_draw.c
2017-05-19 09:36:14 +02:00
Lukas Stockner
4a04d7ae89 Fix T51553: Cycles Volume Emission turns black when strength is 0 or color is black
The problem was that Cycles implicitly uses a transparent surface shader when only
volume nodes are used, but since the black emission shader gets optimized away,
it was no longer detected and therefore no transparent surface was used.

Therefore, the shader now stores whether volume nodes were connected before
optimizing.
2017-05-19 04:59:35 +02:00
Lukas Stockner
cf1127f380 Fix T51506: Wrong shadow catcher color when using selective denoising 2017-05-19 04:04:54 +02:00
Mai Lavelle
29f4a8510c Cycles: Fix random noise pattern seen with multiscatter bsdf and split kernel
Differentials were unset if roughness was low giving undefined behavior.
2017-05-18 21:39:23 -04:00
Lukas Stockner
a21277b996 Fix T51555: Cycles tile count is incorrect when denoising is enabled
Now rendered and denoised tiles are counted and displayed separately.
2017-05-19 03:29:18 +02:00
Lukas Stockner
ffd83a34ab Fix T51502: Cycles denoising not using correctly aligned width for NLM on CUDA 2017-05-19 02:06:54 +02:00
Mike Erwin
e03e977385 OpenGL: call glProgramUniform only if version >= 4.1
Otherwise crash! Called from OpenSubdiv setup code. Might start using this in more places...
2017-05-18 18:30:24 -04:00
Mike Erwin
77f8d631b1 OpenSubdiv: insert TODO notes for OpenGL 2017-05-18 18:30:24 -04:00
Mike Erwin
2e56e1415a OpenGL: remove EXT_geometry_shader4 from OpenSubdiv
Old extension was made obsolete by GL 3.2.
Input/output layout is part of GLSL.
2017-05-18 18:30:23 -04:00
Mike Erwin
ff8673399e OpenSubdiv: remove legacy support & display queries
OSD display needs more work, since it uses some legacy OpenGL light and material functions.
2017-05-18 18:30:23 -04:00
Lukas Stockner
740cd28748 Cycles Denoising: Add more robust outlier heuristic to avoid artifacts
Extremely bright pixels in the rendered image cause the denoising algorithm
to produce extremely noticable artifacts. Therefore, a heuristic is needed
to exclude these pixels from the filtering process.

The new approach calculates the 75% percentile of the 5x5 neighborhood of
each pixel and flags the pixel if it is more than twice as bright.

During the reconstruction process, flagged pixels are skipped. Therefore,
they don't cause any problems for neighboring pixels, and the outlier pixels
themselves are replaced by a prediction of their actual value based on their
feature pass values and the neighboring pixels.

Therefore, the denoiser now also works as a smarter despeckling filter that
uses a more accurate prediction of the pixel instead of a simple average.
This can be used even if denoising isn't wanted by setting the denoising
radius to 1.
2017-05-18 21:55:56 +02:00
Lukas Stockner
b3a3459e1a Cycles Denoising: Fix wrong order of denoising feature passes 2017-05-18 21:55:56 +02:00
Lukas Stockner
9586cc4708 Cycles: Cleanup MultiGGX closure implementation
The implementation originally handled four different cases:
Regular glossy, glass, metallic fresnel glossy and diffuse.

However, only the first two are actually used currently. Therefore, this commit
removes the other two, which allows to simplify the code.

Additionally, due to the Principled BSDF, the function arguments are now
identical for glossy and glass, which allows to get rid of some ugly #ifdefs.
2017-05-18 21:55:56 +02:00
Sergey Sharybin
49bd3d3a1a Cycles: Fix crash loading single channel texture
Was  typo in recent isfinite check.
2017-05-18 15:49:03 +02:00
Pascal Schoen
32c9d2322c Fix T51408: Cycles - Principled BSDF Shader - Transparency is not working as expected
Renamed the "Transparency" input of the Principled BSDF to
"Transmission" and "Refraction Roughness" to "Transmission Roughness".
2017-05-18 13:18:19 +02:00
Sergey Sharybin
c4d122e305 Cycles: Optimize expansion of headers in the source
Use smarter check of where the file is coming from instead of
attempting to replace same source twice with different settings.

Brings down processing time from 3.6sec to 1.8sec.
2017-05-17 17:26:35 +02:00
Sergey Sharybin
9a910443c4 Fix compilation error in Cycles
Was caused by recent fix with finite checks.

Fixes T51536.
2017-05-17 17:23:32 +02:00
Sergey Sharybin
1d49205b1a Fix T51529: Black boxes on a denoising render when using a .exr image as a environmental texture
It is caused by NaN value in the input texture. Now we check for all the pixels
having proper finite values.

Should also help here in the studio,
2017-05-17 15:29:47 +02:00
Sergey Sharybin
cc2755b443 Revert "Cycles: Fix wrong shading on GPU when background has NaN pixels and MIS enabled"
This reverts commit 581c819013.

Seems we do need to do finite check early on, this is incoming.
2017-05-17 15:06:05 +02:00
Hristo Gueorguiev
40e6f65ea1 Fix T50937: baking with OpenCL and CPU have slightly different brightness
OpenCL baking with SSS and Volume are not supported.
2017-05-17 12:24:16 +02:00
Campbell Barton
8adec78ca5 Cleanup: remove GLSL version checks 2017-05-17 10:46:42 +10:00
Clément Foucault
c8bf3984ee Gawain: Fix crash in release build.
Non-initiliazed var, I thought I was clever than this. :(
2017-05-17 01:43:49 +02:00
Mai Lavelle
966a2681f9 Cycles: Fix building with native only option
Approach suggested by Lukas S.
2017-05-16 16:05:04 -04:00
Mai Lavelle
e14a2e87dc Revert "Cycles: Fix native only kernel since denoiser commit"
Fix didn't work in debug mode due to undefined references.

This reverts commit 5319571511.
2017-05-16 16:03:27 -04:00
Campbell Barton
57660aac74 Merge branch 'master' into blender2.8 2017-05-16 13:01:26 +10:00
Mike Erwin
87bbeb2837 Gawain: further cleanup to VertexBuffer_prime
Get buffer size once, use it to both allocate and track VRAM.
2017-05-15 13:08:38 -04:00
Mike Erwin
30d325c9e6 Gawain: cleanup VRAM usage metric
same functionality
2017-05-15 13:08:38 -04:00
Mike Erwin
4f7c738a38 Gawain: revert recent VRAM usage metric
Revert 7a18ee62eb and 1ff97bbfff after discussing with @fclem.

VertexBuffer_size should always report the same buffer size, but without asking/calling OpenGL.
2017-05-15 13:08:38 -04:00
Sergey Sharybin
5319571511 Cycles: Fix native only kernel since denoiser commit 2017-05-15 18:37:33 +02:00
Clément Foucault
7a18ee62eb Gawain: Fix memory manager. 2017-05-15 16:24:24 +02:00
Clément Foucault
ae9da3786a Gawain: Add assert for maximum attribute name. 2017-05-15 16:14:18 +02:00
Clément Foucault
1ff97bbfff Gawain: Better metric for VRAM usage. 2017-05-15 16:14:18 +02:00
Clément Foucault
cfbfa94e6b Gawain: Add support for multiple attrib names.
This adds the possibility to give multiple name to the same attrib.
This allow multiple binding points depending on the shader.
2017-05-15 16:14:17 +02:00
Clément Foucault
b3e62a8aa2 Gawain: add short vector conversion to 10_10_10 2017-05-15 16:14:17 +02:00
Sergey Sharybin
ef8ad66aa2 Fix T49324: True displacement crashes when shader returns NaN 2017-05-15 15:45:19 +02:00
Julian Eisel
2d22092230 Merge branch 'master' into blender2.8 2017-05-13 19:35:54 +02:00
Brecht Van Lommel
890d871bc3 Fix T51314: crash cancelling Cycles bake during scene sync and update. 2017-05-13 07:15:25 +02:00
Sergey Sharybin
8ca9fa5fd3 Fix T51153: Video duration is detected wrong after FFmpeg update
The issue was caused by stupid workaorund for libav. Now things works for
FFmpeg. There might need some tweaks needed for Libav, but that one is
not really priority for support.
2017-05-12 16:43:36 +02:00
Campbell Barton
0e0888970d Merge branch 'master' into blender2.8 2017-05-11 22:07:00 +10:00
Campbell Barton
f1242ea93b Fix bug in copying VertexFormat
Pointer-offsets need updating on copy,
seems VertexFormat's were being made static to avoid this bug?
2017-05-11 21:05:49 +10:00
Hristo Gueorguiev
90b9467861 Cycles: fix AO approximation for split kernel 2017-05-11 11:58:25 +02:00
Lukas Stockner
58a0c27546 Cycles: Fix occasional black pixels from denoising with excessive radii
Numerical inaccuracies would cause the XtWX matrix to be no longer
positive-semidefinite, which in turn caused the LSQ solver to fail.
2017-05-11 03:21:54 +02:00
Dalai Felinto
75ba1826c8 Merge remote-tracking branch 'origin/master' into blender2.8 2017-05-09 17:56:16 +02:00
Sergey Sharybin
4d38932cb4 Cycles: Use more stable version of integer square root function
Old code was working quite unreliable in combination with fast math
flag, especially when compiling with Clang. It seems we were hitting
result of the following bug submitted to Clang [1].

Basically, it was happening so that (int)sqrtf(64) was 7 when Cycles
is built with Clang but was correct 8 when built with GCC.

This commit works this around. Annoying, but don't see other way to
keep sampling pattern the same for Clang and GCC.

[1] https://bugs.llvm.org//show_bug.cgi?id=24063
2017-05-09 17:07:17 +02:00
Sergey Sharybin
e20eb2dec0 Cycles: Properly free memory used by KernelGlobals
Previous logic did not free memory used by vector classes
which were storing images, causing memory leaks.
2017-05-09 17:07:17 +02:00
Jens Verwiebe
98ab2c682d Fix denoiser tooltip 2017-05-09 14:44:59 +02:00
Bastien Montagne
86c299c6a4 Merge branch 'master' into blender2.8 2017-05-09 14:33:05 +02:00
Sergey Sharybin
06b2f10ad1 Cycles: Enable BPT for NVidia OpenCL 2017-05-09 11:44:18 +02:00