Commit Graph

16546 Commits

Author SHA1 Message Date
Brecht Van Lommel
c67db42e3e Fix #19383: crash pressing image open in texture buttons. 2009-09-18 13:13:28 +00:00
Brecht Van Lommel
26836bf44f 2.5: Python operators now have a working poll() function,
solved by wrapping all polling in WM_operator_poll and
adding a special callback for python.
2009-09-18 13:02:20 +00:00
Brecht Van Lommel
854ea35a24 2.5: Handlers are now evaluated in a different order, fixing some
issues like Shift+R (repeat last) not giving capital R in the text
editor. There is also new modal handler list at the window level,
and the API call will always add it to that one now, since modal
handlers were not used in other levels.

The order used to be:
* window modal + keymap
* area modal + keymap
* region modal + keymap

Now it is:
* window modal
* region keymap
* area keymap
* window keymap
2009-09-18 12:43:36 +00:00
Campbell Barton
ab518939b5 - jitter for painting (image and projection painting, others can be added)
- remove falloff setting now the curve is used.
- bugfix for airbrush & tablet, with no movement it would assume 1.0 pressure.
- rna, use the use_* prefix for brush options.
2009-09-18 11:25:52 +00:00
William Reynish
d56e23afc0 Changed a few mutually exclusive options in preferences to radio buttons (enums) 2009-09-18 07:44:52 +00:00
Campbell Barton
2a21669e65 curve could return values lower then zero, making a brush add and subtract the color in different parts. (cool but not useful!) 2009-09-18 04:07:41 +00:00
Matt Ebb
292e695a35 * fix for previous commit, didn't take brush strength into account 2009-09-18 03:47:17 +00:00
Campbell Barton
fd6654d4ef remove brush_sample_falloff, #if 0, unused function is_tablet_cursor 2009-09-18 03:41:37 +00:00
Matt Ebb
bf6f23ff5f * Added notifiers/redraws for brush edits in 3d view and image editor (so using radial control updates tool properties)
* Changed the non-projection paint code to use the brush falloff curve, rather than a predefined falloff. This makes non-projection painting in the 3d view, and image editor painting much more consistent with other brush usage.
2009-09-18 03:11:17 +00:00
Matt Ebb
b75d2c56c8 * Made image editor paint use predefined left/right mouse buttons rather than action/select, consistent with 3d view painting (and better for tablets!)
* Fixed a small bug in project paint tool ui
2009-09-18 02:19:27 +00:00
Janne Karhu
08e2da590f Particles cleanup, optimizations and some small new stuff.
New stuff
- Bending springs for hair dynamics.

Code cleanup & optimization
- Disabled reactor particles temporarily for cleanup, it's a clumsy system that will be replaced with something better.
- Removed child seams, something better will come here too :)
- Normal particle drawing data is now saved between redraws if the particles don't move between redraws.
	* For example rotating the 3d view is now realtime even with 1M particles.
- Many random values for particles now come from a lookup table making things much faster.
- Most accessed small point cache functions are now much faster as macros.
- Lot's of general code cleanup.
- Nothing big should have changed so if something doesn't work like it used to it's probably just a typo somewhere :)
2009-09-17 22:00:49 +00:00
Brecht Van Lommel
69e919530e Keymaps now have a poll() function, rather than adding/removing
their handlers based on notifiers, which is simpler and more
reliable.

This fixes for example editmode or uv edit keymaps not working
when creating a new 3dview or image space.
2009-09-17 21:36:02 +00:00
William Reynish
bf34328634 Forgot to delete unused code. 2009-09-17 17:44:54 +00:00
William Reynish
a133907c92 -Shuffled some user prefs around to make better use of the available space in Preferences.
-Temporarily disabled the Themes tab until we figure out how to manage themes properly.
2009-09-17 17:42:08 +00:00
Thomas Dinges
a08b16436d 2.5: Adding a crop node caused crash, wrong layout deceleration was used. 2009-09-17 17:31:50 +00:00
William Reynish
613a034b45 -Added Loop Cut to toolbar
-Adjusted some UV Editor panels slightly
-Made a few nodes clearer. The Crop node was especially confusing.
2009-09-17 16:47:04 +00:00
Thomas Dinges
91e5ac872e Wrapped some more Nodes:
* Composite: Flip, Crop, Map UV, Lens Distortion.
2009-09-17 15:06:03 +00:00
Brecht Van Lommel
fbbda4c06e Warning fixes for blenkernel and editors.
Note sure what to do with this one, and personally think
we should avoid using macros for this kind of thing:

V_GROW(edges);
source/blender/editors/mesh/loopcut.c:232: warning: value computed is not used
2009-09-17 14:46:22 +00:00
Brecht Van Lommel
09652d8c05 Fix #19371: vertex group dropdown crash, own fault in commit yesterday. 2009-09-17 14:37:08 +00:00
Brecht Van Lommel
7783c286b9 UI: fix display of shape key list to show with no items,
list template should also accept None.
2009-09-17 14:35:08 +00:00
Joshua Leung
68f4465cdc 2.5 - Animation Utility Function
Added a utility function to check which transforms for an object or bone are animated, returning these as bitflags and/or optionally retrieving the relevant F-Curves too. Beware that this method may not be working correctly yet, but it shouldn't hurt anyone in the meantime :)

Also, split RNA-path building function up into a version which only creates the path up to the given struct, with the other parts being added later.
2009-09-17 10:14:56 +00:00
Campbell Barton
1934ee422a rna function api was overwriting useful errors with keyword errors.
fix some missing checks in the python interface.
2009-09-17 00:14:47 +00:00
Remigiusz Fiedler
591a30dab0 bugfix for LineIntersectLine()
- was imperfect calculation for points marking shortest distance for non-crossing lines in 3d
2009-09-16 22:12:23 +00:00
Thomas Dinges
90d8088e53 2.5:
Test Commit, converted Filter Composite Node to use layout engine. :)
Will do other Nodes in the next few days.
2009-09-16 20:07:05 +00:00
William Reynish
f26ac206c9 *Changed image field order property to enum, making it consistent with the corresponding render option
*Tiny edit to image panel.
2009-09-16 19:58:01 +00:00
Brecht Van Lommel
b6c6610630 UI
* Removed some legacy code which is not needed anymore now.
* Move some test_*poin_but functions to logic space code,
  since that's the only place using it still.
* uiIconFromID now uses RNA info to lookup the icon, to avoid
  code duplication, and means it works for more ID types.
2009-09-16 19:36:17 +00:00
Brecht Van Lommel
f8abfce7ce Image Panels
* The image panels in the image editor and texture buttons
  should be more complete now, with working new/open,
  refreshes, and using the layout engine.
* Paint panels in image editor are now consistent with the
  ones in the 3d view toolbar.
* Curves panel also uses layout engine, and doesn't look
  squashed anymore.
2009-09-16 19:27:08 +00:00
Brecht Van Lommel
5129b08064 UI
* Node buttons can now use the layout engine. a few simple
  ones are converted. We'll keep this code in C for now,
  python wouldn't help much here.
* For node buttons not using the layout engine, manually
  computing the button height is not longer needed.
* Node inputs are still not RNA wrapped, would be good to
  have these available as well for keying, but makesrna does
  not have access to the bNodeTypes.
2009-09-16 18:59:13 +00:00
Brecht Van Lommel
3a6bf17b3e UI
* Fix problem with curve mapping / color ramps not updating
  things like previews propertly. Now it uses the RNA update
  of the pointer from the material/texture/.. so each of those
  can define their own update, but still share the RNA struct.
* Code for these templates is now in interface_templates.c
* Fix exception for "axis" property, now it always shows normal
  widget with the PROP_DIRECTION subtype.
* Remove context from uiBlockLayoutResolve, no longer needed.
2009-09-16 18:47:42 +00:00
Brecht Van Lommel
de59f34be0 UI: action editor header now also uses template for browsing action
datablocks, was last place using deprecated uiDefIDPoinButs.
2009-09-16 18:32:10 +00:00
Thomas Dinges
6b5ce9366d Fixed Resolution and Aspect Ratio Notifier for camera mode in 3D View.
NC_OBJECT, won't do it alone, added ND_DRAW.
2009-09-16 18:32:03 +00:00
Thomas Dinges
e0d36b73a1 #19317:
Some more missing notifiers for the "2 open properties windows" scenario. Scene Buttons should be fine now.
2009-09-16 18:22:53 +00:00
Brecht Van Lommel
4596f0ee5e File Browser
* Fix warning for non-existing "relative_paths" property.
* Fix problem where the image browser would keep trying to
  load images it failed opening.
2009-09-16 18:07:49 +00:00
Brecht Van Lommel
6156248051 UI: fix region edges cursor to show the right direction,
was always vertical now.
2009-09-16 18:05:28 +00:00
Brecht Van Lommel
feff78170d RNA
* PROP_NEVER_NULL is now a flag instead of a subtype.
* It works for function parameters too now, so setting
  this flag can help avoid NULL checks in the function.
* Renamed LocalLamp to PointLamp, making it consistent
  with the UI name.
* Set icons for the different lamp struct types.
2009-09-16 18:04:01 +00:00
Campbell Barton
7c5695c801 - bpy.data.sounds was a collection of ID's rather then Sounds
- last commit, missed include for rna_object_api.c & bad args to find_basis_mball
- use enum for GHOST tablet type None/Stylus/Eraser, had duplicate definition for these in C. Only tested X11, may need to cast to an int for other OS's.
2009-09-16 15:55:00 +00:00
Brecht Van Lommel
9fea9d065d 2.5: fix bug in Levels node, giving NULL pointer free warnings. 2009-09-16 14:45:10 +00:00
Campbell Barton
103e11359d - rna/python api object.create_render_mesh(...) support for getting a mesh from metaballs and curves (bevel, surface, text etc).
- povray converts curves to meshes on export, (metaballs don't need meshing).
- use 'extend' bool rather then 'seltype' enum for object_select operators for consistency.
2009-09-16 10:09:57 +00:00
Joseph Eagar
e03b8b7be7 loopcut tool. hold down ctrl-r, then leftclick. due to current limitations on operator design, there isn't any built-in edge sliding to this tool. 2009-09-16 09:55:06 +00:00
Campbell Barton
cc100eadc5 Operator cheat sheet (from the help menu)
writes all operators (including PyOperators) and their default values into a textblock.
Useful for an overview and checking consistancy.

eg. http://www.pasteall.org/7918/python

added rna functions text.clear() and text.write(str)
2009-09-16 06:02:56 +00:00
Matt Ebb
8df1bb99f9 * enable high res smoke rendering in voxeldata texture 2009-09-16 03:10:25 +00:00
Campbell Barton
51f1e82290 Object mode Selection options brought back for view3d.select
- 'center', while Ctrl is held select objects from their center location
- 'enumerate', while Alt is held, give a list of objects under the mouse
- Object selection menu now uses icons with names
- operator object.select_name(name, extend=False)
- keybindings so combinations of Ctrl/Alt/Shift can be used (like in 2.4x)
- logic text input field was using deprecated ID_SCRIPT rather then ID_TXT

details
- added comments to DNA_ID.h ID types
- removed unused ID types Sector and Life
- added uiIconFromID() to get an icon from the object.
- using name for selection is weak but currently there isnt a really good way to do this.
2009-09-16 01:15:30 +00:00
Guillermo S. Romero
0befb9b01d Sync names with real content. 2009-09-15 23:37:20 +00:00
Guillermo S. Romero
581cb64f2c Make verification of committed .mo files optional. 2009-09-15 22:34:10 +00:00
Andrea Weikert
063d806f15 2.5 filebrowser
bugfix #1: SpaceFile->files needs to be deleted on exec and cancel of the filebrowser and in init to ensure correct setting of the read function.
bugfix #2: SpaceFile->params needs to be set in file_init otherwise Python can't access params in header ui.
2009-09-15 20:47:34 +00:00
Martin Poirier
fd664970f1 Completely move freeing flag to report, operator flag is uneeded.
Also bugfix for py operators. Reports need to be kept alive when operator is registered.
2009-09-15 16:25:53 +00:00
Daniel Genrich
0a8fa9ff70 Smoke:
* This should make low res bake too if high res gets baked
2009-09-15 16:05:59 +00:00
William Reynish
e6b5a2e99e UI tweaks
*Cleaned up Transform panel in n-key area. It's now single column so that this view can be nice and slim, while you can still access everything. 
This is especially important in edit mode where you cannot change the transform values numerically from the Properties. 
Transform properties don't seem to work for Metaball edit yet, so wasn't able to test this

*Removed some lingering tools in curve transform and put them in the toolbar instead.

*Improved alignment in toolbar

*Made Image Properties use regular checkmark toggle buttons

*Added Delete as an alternative to X key, as it was in 2.4x
2009-09-15 12:45:05 +00:00
Brecht Van Lommel
499e6f0067 2.5: node group/ungroup/edit operators, patch by Michal Ziulek,
with some small changes.
2009-09-15 11:35:10 +00:00
Campbell Barton
daa968df22 - opening the file selector was freeing a NULL pointer
- some warnings in last commit.
2009-09-15 10:52:36 +00:00