Commit Graph

80583 Commits

Author SHA1 Message Date
Campbell Barton
4427a67c86 Cleanup: use macro for comparing file versions
Already done in most of the versioning code.
2020-10-10 22:43:11 +11:00
Campbell Barton
5336555c31 Cleanup: spelling 2020-10-10 22:04:51 +11:00
Campbell Barton
d9a43a107f Cleanup: remove unused Modifier stackindex struct member 2020-10-10 22:04:51 +11:00
Campbell Barton
3fe98a473c Cleanup: remove unnecessary comments 2020-10-10 22:04:51 +11:00
Campbell Barton
2abfcebb0e Cleanup: use C comments for descriptive text
Follow our code style guide by using C-comments for text descriptions.
2020-10-10 22:04:51 +11:00
Hans Goudey
7ab8d7c939 Cleanup: Declare variables where initialized 2020-10-09 16:39:39 -05:00
Hans Goudey
89491d67d9 Fix T81545: Moving nested collections changes view layer flags
The code that restored collection flags after they are rebuilt when
moving a collection didn't take into account collection children. The
flag for the active collection was properly restored, but all of its
children would take on the exclude flag of the collection the active
collection was dragged into.

This commit builds a temporary tree structure to store the flags for
the moving collection and its children. Then it reapplies these flags
after `BKE_main_collection_sync`.

Differential Revision: https://developer.blender.org/D9158
2020-10-09 16:00:12 -05:00
Hans Goudey
4173877e87 Cleanup: Declare variables where initialized
Also use LISTBASE_FOREACH macro in a few places.
2020-10-09 15:08:01 -05:00
Hans Goudey
e6d1c8272e Cleanup: Use LISTBASE_FOREACH macro 2020-10-09 13:51:13 -05:00
Ankit Meel
32d4623f44 Cleanup: alias: use const, remove unused variable.
`targetIsDirectory` slipped through the code review of
{D6679}/{rBafb1a64ccb81}.
`BLI_is_dir` exists to check for directory status of a file.

Remove some `else-after-return`s.

Use `r_` prefix for return value arguments, and move it to the end
in the list of arguments.
2020-10-09 22:46:39 +05:30
Bastien Montagne
62f5232f37 Fix T81573: Users refcount not incremented when creating a proxy.
Proxies are refcounting usages of objects, historical code was
apparently missing that.
2020-10-09 17:52:49 +02:00
Clément Foucault
2d94b0d6b0 GPU: Add more safeguard for BGL calls
This makes sure no BGL call before window drawing locks the GPUState.
2020-10-09 17:00:10 +02:00
Howard Trickey
16ca295278 Fix New Boolean bug that left some stray vertices.
The routine to find dissolvable vertices had a check to ensure
that the vertex was exactly in line with the two neighbors.
I have convinced myself that this check is unneccesary (it was
failing with only a 1e-9 difference from 0 on a cross check),
so have removed it.
2020-10-09 10:43:07 -04:00
Clément Foucault
14c53c5018 BGL: fix issues with addons using BGL at startup
This was an issue for Cycles.

This also makes the `GPU_bgl*` functions less fragile by checking for
null pointers.
2020-10-09 16:33:59 +02:00
Clément Foucault
d39043b5ae Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""
This reverts commit f23bf4cb10.
2020-10-09 16:33:59 +02:00
Ankit Meel
1f6b7387ad CMake/macOS: Remove _LIBPATH, avoid link_directories.
After tests were bundled in a single executable and cycles and libmv
created their own tests, the warnings on macOS have gone over 800.
The reason is setting `*_LIBRARIES` to names of the libraries
and later using `link_directories` to link them properly.

https://cmake.org/cmake/help/latest/command/link_directories.html

> Note This command is rarely necessary and should be avoided where
> there are other choices. Prefer to pass full absolute paths to
> libraries where possible, since this ensures the correct library
> will always be linked. The find_library() command provides the
> full path, which can generally be used directly in calls to
> target_link_libraries().

Warnings like the following popup for every target/executable,
for every library it links to.
```
ld: warning: directory not found for option
'-L/Users/me/blender-build/blender/../lib/darwin/jpeg/lib/Debug'
```

The patch completes a step towards removing `link_directories` as
mentioned in TODO at several places.
The patch uses absolute paths to link libraries and removes
all `*_LIBPATH`s except `PYTHON_LIBPATH` from
`platform_apple.cmake` file. (The corner case where it's used seems
like dead code. Python is no longer shipped with that file structure.)

Also, unused code for LLVM-3.4 has been removed.
Also, guards to avoid searching libraries in system directories have
been added.

`APPLE` platform now no longer needs `setup_libdirs`,
`cycles_link_directories`, and `link_directories`.
The number of warnings now is less than 100, most of them being
deprecation ones in dependencies.

This patch depended on {rBb746179d0add}, {rB2fdbe4d05011},
{rB402a4cadba49} and {rBd7f482f88ecb}.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8855
2020-10-09 19:41:58 +05:30
Ankit Meel
83e91485d0 GPU: Fix NOT ~ operator for eGPUSamplerState
The real maximum was `GPU_SAMPLER_ICON`, not `GPU_SAMPLER_REPEAT`, my
bad. {rBa31a87f8943aa40}

Move `GPU_SAMPLER_MAX` out of the enum since it's used as an `int`
at many places.
Also, the macro `ENUM_OPERATORS` needs a maximum, and this enumerator
cannot be used as the argument of that macro. It creates wrong values
in the `~` NOT operator.

Thanks @deadpin for catching this.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D9157
2020-10-09 17:35:23 +05:30
Jacques Lucke
701fc52cc6 Volumes: lower minimal voxel size in Mesh to Volume modifier
The 0.1 limit was too large. The issue with making it smaller is that
one can easily crash blender by making it to small. To counteract this,
the step has been reduced as well.

A voxel size/amount of 0 disables the modifier.
2020-10-09 12:55:13 +02:00
Jacques Lucke
2f339eb745 BKE: improve calculating edges
This is a follow up commit for rB309c919ee9.
Clearing hash tables is now parallelized as well. Surprisingly, most of
the time is actually spent in `free` (a couple of milliseconds per call
in my test).

Benchmark of individual functions:
reserve_hash_maps: 17%
add_polygon_edges_to_hash_maps: 49%
serialize_and_initialize_deduplicated_edges: 12%
update_edge_indices_in_poly_loops: 14%
clear_hash_tables: 5%
2020-10-09 12:37:42 +02:00
Jacques Lucke
309c919ee9 BKE: parallelize BKE_mesh_calc_edges
`BKE_mesh_calc_edges` was the main performance bottleneck in D9141.
While openvdb only needed ~115ms, calculating the edges afterwards
took ~960ms. Now with some parallelization this is reduced to ~210ms.

Parallelizing `BKE_mesh_calc_edges` is not entirely trivial, because it
has to perform deduplication and some other things that have to happen
in a certain order. Even though the multithreading improves performance
with more threads, there are diminishing returns when too many threads
are used in this function.

The speedup is mainly achieved by having multiple hash tables that are
filled in parallel. The distribution of the edges to hash tables is based on
a hash (that is different from the hash used in the actual hash tables).

I moved the function to C++, because that made it easier for me to
optimize it. Furthermore, I added `BLI_task.hh` which contains some
light tbb wrappers for parallelization.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D9151
2020-10-09 11:56:12 +02:00
Bastien Montagne
963b45f574 Fix T81468: Missing NULL check for F-curve rna_path in versionning code. 2020-10-09 09:47:40 +02:00
Yevgeny Makarov
07bd16de5b UI: Fix node label overflow on high-DPI
Ref D9099
2020-10-09 18:20:50 +11:00
Jeroen Bakker
774905f7e8 CleanUp: Introduce eMeshBatchDirtyMode enum
It used to be an int mode.
2020-10-09 07:27:18 +02:00
Jeroen Bakker
048c5580c2 Revert "CleanUp: Introduce eMeshBatchDirtyMode enum"
This reverts commit 0796807720.
2020-10-09 07:25:43 +02:00
Yevgeny Makarov
b96f1f8091 UI: use Ctrl-TrackPad to cycle values
Minor change missing from 9bfea67751

Ref D8530
2020-10-09 14:04:34 +11:00
Campbell Barton
afc090f339 Cleanup: spelling 2020-10-09 12:12:29 +11:00
Campbell Barton
05710171cb PyDoc: resolve duplicate module warnings
Remove submodule listings from the module docstring,
as this information already exists in the generator.
2020-10-09 12:11:00 +11:00
Campbell Barton
c69df6728a Cleanup: use real-module for 'bmesh.ops'
Replace module-like object with Python module,
this simplifies checks for generating API docs and is more correct.
2020-10-09 12:11:00 +11:00
Bastien Montagne
3fae33b22c Fix broken compilation after adding particles DNA defaults.
Was failing because of a mismatch between RNA and DNA defaults on
`courant_target` property, removed RNA one (DNA came from initial value
defined in BKE's particle creation code, think it's best to keep that
one).
2020-10-08 23:10:36 +02:00
Yevgeny Makarov
3d4231babf UI: Fix opacity of the popover arrow outline
Due to the old AA method, it was necessary to add transparency to the
outline of the popover arrow to match the box outline opacity. This is
no longer required after rB15dda0115c78.

See the differential for before and after screenshots.

Differential Revision: https://developer.blender.org/D9026
2020-10-08 14:25:22 -05:00
Clément Foucault
e90638b911 Fix T80974 GPU: Wide Line emulation shader does not always works
This was caused by points well behind the near clip making the
computation of the width wrong.

The fix is to clip the line to the near clip plane.
2020-10-08 21:12:29 +02:00
Ankit Meel
a31a87f894 T81340: UBSan: load of value .. not valid for GPU enum type
The underlying type of the enum cannot be fixed here due to its usage
in C code.

All the values possible in the width of the underlying type are not
valid for an enum.
Only 0 to (2*max - 1) if all enumerators are unsigned.
So the macro asks for the biggest value among the //listed// ones.
If any enumerator C is set to say `A|B`, then C would be the maximum.
(2*max-1) is used as the mask.

The warnings (for each enum modified in this commit):
GPU_vertex_buffer.h:43:1: runtime error: load of value 4294967291
which is not a valid value for type 'GPUVertBufStatus'

https://github.com/llvm/llvm-project/commit/1c2c9867

Ref T81340

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D9067
2020-10-08 23:14:25 +05:30
Germano Cavalcante
569510d704 Fix T81529: Can't move with constraint to a zero-size local axis
To fix the problem, it was necessary to create a fallback for the
zero-sized axis in local orientation.

This also affects the gizmos.
2020-10-08 13:39:41 -03:00
Germano Cavalcante
ea5f2f88b3 Cleanup: Move transform_orientations functions to separate header
Improves the organization and identification of the API.
2020-10-08 13:39:41 -03:00
Germano Cavalcante
dba0b84359 Cleanup: Simplify transform_orientation_matrix_get
This simplifies obtaining the parameters for internal functions.
(switch was complicating a little)

Also removes ureachable code.
2020-10-08 13:39:41 -03:00
Germano Cavalcante
043ddcf3ad Cleanup: Simplify use of 'Snapping Gears'
This commit removes `t->snap[0]` and `t->snap_spatial[0]`.

They were not actually being used, and could add overhead for
transformation without snap.
2020-10-08 13:39:41 -03:00
Bastien Montagne
196d6166e5 Refactor CustomData interpolation code.
- Move some security checks outside of `interp` callbacks.
  Namely, that we do get interpolation weights, and have something to
  interpolate.
  Some callbacks where not checking on those anyway, safer to move that
  up into calling code.

- Cleanup usage of sub-weights, lots of interpolation callbacks wher
  actually using those completely wrong.

- Change default behavior when no weights are given to higher-level API
  functions: prevriously, each callback was responsible to handle that
  case (and one did not even do it!), they were switching to purely
  additive behavior then.
  Instead, we now default to expected simple average of source values.

Note that the only real important change here is defaulting to actual
average of source value when no inertpolation weights are given (afaik,
this only happens in Weld modifier code).

Differential Revision: https://developer.blender.org/D9114
2020-10-08 18:19:24 +02:00
Bastien Montagne
cac0e78aff Cleanup/refactor: move init of ParticleSettings to proper place. 2020-10-08 18:19:09 +02:00
Bastien Montagne
d6f409b862 Add DNA defaults for ParticleSettings. 2020-10-08 18:19:09 +02:00
Jacques Lucke
51e43f27fa DNA: cleanup endian switching when loading file
This patch "modernizes" `DNA_struct_switch_endian` similar to
how I updated `DNA_struct_reconstruct` recently. Furthermore,
some special case handling have been moved to another place.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D9089
2020-10-08 18:17:12 +02:00
Clément Foucault
f23bf4cb10 Revert "BGL: Workaround broken bgl usage caused by GPU refactor"
This reverts commit f12b0373f3.
2020-10-08 17:58:38 +02:00
Rahul Chaudhary
479dc766b5 UI: Add icons for new sculpt trim tools
This patch adds missing icons for the new trim tools in sculpt mode.
Although these tools recently got "add geometry" modes, it's more
essential to highlight the most important feature of the tool,
trimming, than to try to portray everything they can do.

Differential Revision: https://developer.blender.org/D8963
2020-10-08 10:37:46 -05:00
Bastien Montagne
8f798afbdd Cleanup/refactor: move init of MovieClip to proper place. 2020-10-08 17:19:05 +02:00
Bastien Montagne
d3ba60b132 Add DNA defaults for MovieClip. 2020-10-08 17:19:05 +02:00
Rahul Chaudhary
0eb9027987 UI: Add icons for new face set tools
This patch adds missing icons for the new sculpt face set tools, and
updates the mask icons to be more consistent with the changes.

Currently draw face sets and draw mask icons are inconsistent and don't
relate to drawing/painting masks or face sets. This commit makes the
icons consistent and reusable for future tools like sculpt vertex
colors.

Differential Revision: https://developer.blender.org/D8875
2020-10-08 09:50:03 -05:00
Clément Foucault
f12b0373f3 BGL: Workaround broken bgl usage caused by GPU refactor
This directly adress the issues caused by rB536c2e0ec916.

Since the state tracking is done at a lower level, using the bgl
functions needs to be safegarded by the state manager.
The current workaround is to bypass `apply_state` when inside a
callback that used a `bgl` function.

Related to T80730.

This fix T81003.

Also this fix the default blend equation for callbacks.
Fixes T80169 T81289.
2020-10-08 16:36:17 +02:00
Bastien Montagne
5f364216ac Cleanup/Refactor: Shapekey: Get rid of BKE_key_copy_nolib()
Once again, no behavioral change expected here.
2020-10-08 16:25:34 +02:00
Bastien Montagne
70a8498cec Cleanup/refactor: move init of Collection to proper place. 2020-10-08 16:11:56 +02:00
Bastien Montagne
e900f6ed14 Add DNA defaults for Collection. 2020-10-08 16:11:38 +02:00
Dalai Felinto
ef0ef8bcff Hair: Remove warning about undo when Delete Edit
Deleting the particle editmode is fully supported by undo now.
No need to warn the user about that anymore.
2020-10-08 15:00:35 +02:00