Commit Graph

113 Commits

Author SHA1 Message Date
Brecht Van Lommel
ca5f1c0f00 Shaders: rename Principled BSDF Emission to Emission Color
Ref #99447
Ref #112848
2023-09-25 19:50:41 +02:00
Weizhen Huang
def9b76207 Shader: Change specular tint in Principled BSDF from float to color
For more artistic control. Tints the reflection of dielectric materials
at normal incidence.

Ref #99447

Pull Request: https://projects.blender.org/blender/blender/pulls/112192
2023-09-25 19:42:05 +02:00
Philipp Oeser
29dfb73eb7 Fix: bl_previews_render.py still using lamp.falloff_type
This was removed in 57d85b32a9.

Pull Request: https://projects.blender.org/blender/blender/pulls/112728
2023-09-22 17:17:05 +02:00
Alexander Gavrilov
be7e2d01a8 Python: support the step and precision arguments in rna_idprop_ui_create.
Support the property settings that were implemented some time ago.

As an aside, change the defaults for min and max to integers: integer
values can be implicitly cast to float, but the reverse results in an
error. Also, pointer properties don't support a default value.

Pull Request: https://projects.blender.org/blender/blender/pulls/112712
2023-09-22 12:07:26 +02:00
Campbell Barton
a5cd497543 Console: add support for displaying tab-stops
Without this it was necessary to convert pasted text into spaces
for them to display properly.

Since tabs are a valid part of a string, it's incorrect to assume
tabs can always be expanded to spaces.

Pasted text and console output now display tabs properly,
the tab still uses spaces for indenting though.
2023-09-22 13:43:12 +10:00
Jeroen Bakker
6d91d36161 GPU: Remove GPU_shader_storage_buffer_objects_support
Blender 4.0 requires OpenGL 4.3 which always support SSBO's.
Platforms that don't support enough SSBO bind points will be marked
as unsupported.

Users who start Blender on those platforms will be informed via a
dialog. This PR also updates the `--debug-gpu-force-workarounds`
to match our minimum requirements. Note that some bugs are still
there that should be solved in other PRs:

* Workbench only renders the object using a unit matrix this is because
  there is a bug in the workaround for shader_draw_parameters
* Navigating with middle mouse button is not working. Unsure what the
  cause is, but might be a missing feature check in the OpenGL backend.

Related to #112224

Pull Request: https://projects.blender.org/blender/blender/pulls/112572
2023-09-21 12:55:51 +02:00
Sybren A. Stüvel
62639080bc Anim: armature edit mode, replace 'bone layers' operator with collections
In armature edit mode, replace the 'bone layers' operator with the 'move
to bone collection' operator. This operator now works in both pose mode
and edit mode, and is available with the 'M' hotkey in either mode.
2023-09-19 11:45:40 +02:00
Campbell Barton
7eae806dda Cleanup: format, spelling 2023-09-17 09:05:40 +10:00
Bastien Montagne
e553c71aae I18n Py Module: Update settings after move to Weblate.
This is (mainly) some cleanup in names and descriptions, since we are
not using any SVN repository anymore, and layout of working new Git
repository is quite different.

Change in sync with upcoming update of the `ui_translate` add-on.

Related to https://projects.blender.org/infrastructure/blender-projects-platform/issues/65
2023-09-15 18:08:52 +02:00
Bastien Montagne
0ce02355c1 I18N module: updates for transition to weblate.
Remove `es_ES` language.
Rename `uz_UZ` to `uz_UZ@latin`
Rename `zh_CN` to `zh_HANS`
Rename `zh_TW` to `zh_HANT`

Add support for lowercase chars in `country` part of the locale code
(although in the end it is not needed, since `boost::locale` backend
does not supports lowercase 'country' part in locales identifiers
currently) .

Related to https://projects.blender.org/infrastructure/blender-projects-platform/issues/65
2023-09-15 18:08:52 +02:00
Campbell Barton
4790c6ac61 addon_utils: don't print a traceback when the add-on isn't found
This was already done for ImportError but missed, ModuleNotFoundError.
2023-09-15 17:23:08 +10:00
Campbell Barton
8d62b7c01c Fix fast-path addon_utils._initialize_once not being used on startup
Changes to initialization from [0] accidentally reverted renaming
_initialize to _initialize_once.

[0] 6de294a191
2023-09-15 17:00:46 +10:00
Campbell Barton
7516a9c0b6 Fix Python console command execution without a __main__ module
Account for sys.modules not to have a __main__ module, various other
minor improvements too.

- Use a context manager to temporarily override the __main__ module.
- Use a context manager to override the stdin when auto-completing.
- Remove `_BPY_MAIN_OWN` constant as the __main__ module is needed.
2023-09-15 12:23:40 +10:00
Damien Picard
f64858896c I18n: fix the name of the Czech language
Like other languages, the way the Czech language was called in Czech
was incorrect: "Český is adjective, Čeština is noun".

Ref #105461

Pull Request: https://projects.blender.org/blender/blender/pulls/112130
2023-09-08 14:44:21 +02:00
nutti
e55599c120 Python API: Fix docstring about bpy.utils.load_scripts
Document layout of `bpy.utils.load_scripts` is collapsed due to the invalid format of docstring.
This PR fix it.

Pull Request: https://projects.blender.org/blender/blender/pulls/112127
2023-09-08 14:16:01 +02:00
Campbell Barton
9e41eccc6e Cleanup: spelling in comments 2023-09-08 17:12:29 +10:00
Campbell Barton
7df693b70d Fix crash loading Blender when the key-configuration fails to load
An error in the key-map could cause the default keymap to be removed
leaving Blender without a default keymap.

Prevent the crash, even though Blender wont be usable in this state.
2023-09-06 14:23:05 +10:00
Campbell Barton
a191e113c4 Cleanup: remove redundant preset lookup loading the default key-config 2023-09-06 14:23:02 +10:00
Campbell Barton
6de294a191 PyAPI: postpone loading add-ons until after key-maps have been defined
Loading add-ons after key-maps resolves a problem where add-ons would
setup shortcuts before Blender had created the key-maps.
Making add-ons have to declare the key-maps using region & window types
matching Blender's internal values.

This PR a pitfall pointed out in #110030.

Ref !110092
2023-09-05 11:35:14 +10:00
Campbell Barton
0c26c84704 Cleanup: spelling in comments 2023-09-05 11:04:27 +10:00
Campbell Barton
e8c812a307 Cleanup: spelling in comments, update dictionary 2023-09-03 21:35:07 +10:00
Campbell Barton
88a875ec3a Fix #111702: Crash accessing KeyMapItem.properties on script reload 2023-08-31 12:04:30 +10:00
Lukas Tönne
e071288ab2 Nodes: Panels integration with blend files and UI
Part 3/3 of #109135, #110272

Switch to new node group interfaces and deprecate old DNA and API.
This completes support for panels in node drawing and in node group
interface declarations in particular.

The new node group interface DNA and RNA code has been added in parts
1 and 2 (#110885, #110952) but has not be enabled yet. This commit
completes the integration by
* enabling the new RNA API
* using the new API in UI
* read/write new interfaces from blend files
* add versioning for backward compatibility
* add forward-compatible writing code to reconstruct old interfaces

All places accessing node group interface declarations should now be
using the new API. A runtime cache has been added that allows simple
linear access to socket inputs and outputs even when a panel hierarchy
is used.

Old DNA has been deprecated and should only be accessed for versioning
(inputs/outputs renamed to inputs_legacy/outputs_legacy to catch
errors). Versioning code ensures both backward and forward
compatibility of existing files.

The API for old interfaces is removed. The new API is very similar but
is defined on the `ntree.interface` instead of the `ntree` directly.
Breaking change notifications and detailed instructions for migrating
will be added.

A python test has been added for the node group API functions. This
includes new functionality such as creating panels and moving items
between different levels.

This patch does not yet contain panel representations in the modifier
UI. This has been tested in a separate branch and will be added with a
later PR (#108565).

Pull Request: https://projects.blender.org/blender/blender/pulls/111348
2023-08-30 12:37:21 +02:00
Campbell Barton
e1b72e569d Fix #111649: 3rd party Python modules can cause Python error on exit
Disabling all add-ons on exit could raise exceptions when `sys.modules`
contained modules that ran logic in their `__getattr__` function.

Resolve by accessing the modules name-space directly,
bypassing the `__getattr__` function.
2023-08-30 16:16:24 +10:00
Campbell Barton
7abf5fc093 Cleanup: format, single quote enums 2023-08-29 15:09:05 +10:00
Bastien Montagne
5ba692898e I18N/UI messages fixes. 2023-08-28 18:02:31 +02:00
Campbell Barton
6a169cfe73 Cleanup: use rna_idprop_quote_path utility function in rna_prop_ui 2023-08-22 13:34:25 +10:00
Bastien Montagne
b3c7f3c8a9 UI: Add initial UI support for ID pointers custom properties.
Customprops to IDs are supported since years through code, but were
never exposed directly in the UI of customporperties.

This commit mainly:
* Adds a new `DATA_BLOCK` type to UI customprops types.
* Exposes the existing `id_type` settings to python API.

Pull Request: https://projects.blender.org/blender/blender/pulls/110458
2023-08-21 14:14:26 +02:00
Campbell Barton
e955c94ed3 License Headers: Set copyright to "Blender Authors", add AUTHORS
Listing the "Blender Foundation" as copyright holder implied the Blender
Foundation holds copyright to files which may include work from many
developers.

While keeping copyright on headers makes sense for isolated libraries,
Blender's own code may be refactored or moved between files in a way
that makes the per file copyright holders less meaningful.

Copyright references to the "Blender Foundation" have been replaced with
"Blender Authors", with the exception of `./extern/` since these this
contains libraries which are more isolated, any changed to license
headers there can be handled on a case-by-case basis.

Some directories in `./intern/` have also been excluded:

- `./intern/cycles/` it's own `AUTHORS` file is planned.
- `./intern/opensubdiv/`.

An "AUTHORS" file has been added, using the chromium projects authors
file as a template.

Design task: #110784

Ref !110783.
2023-08-16 00:20:26 +10:00
Campbell Barton
931467cbd5 Fix type checking error in recent fix for #110464
Correct type check from dce2368b8c.
2023-08-12 18:41:23 +10:00
Philipp Oeser
dce2368b8c Fix #110464: rna_idprop_ui_create() fails to create new string property
The `BPy_IDPropertyUIManager` takes different keywords for different
data types in its `update` methods.
Booleans and Strings only handle defaults and description while Floats
and Ints can handle additional stuff like min/max.
(see `idprop_ui_data_update_string` vs. e.g.
`idprop_ui_data_update_float`)

There was a different code path in `rna_idprop_ui_create` for bools
already (only passing a subset to `update`), now use this for string as
well since it matches.

Bug introduced in 8b9a3b94fc.

Probably good for LTS.

Pull Request: https://projects.blender.org/blender/blender/pulls/110935
2023-08-10 16:54:35 +02:00
Campbell Barton
c61aa42f7d PyAPI: make addon_utils.paths_with_extension_repos an internal function
This is only needed for internal use at the moment, rename to make it
clear it's only for internal use.

Also remove unnecessary variable assignments.
2023-08-09 20:36:31 +10:00
Campbell Barton
49f342d742 Cleanup: rename addon_utils._initiazlize to _initiazlize_once
Make it clear this is only intended to be called once.
2023-08-09 20:29:33 +10:00
Campbell Barton
31cb31d736 PyAPI: add-on name-spacing for extension repositories
Support name-spaced add-ons, exposed via user configurable extension
repositories.

Directories for add-ons can be added at run-time and are name-spaced to
avoid name-collisions with Python modules or add-ons from other
repositories.

This is exposed as an experimental feature "Extension Repositories".

Details:

- A `bUserExtensionRepo` type which represents a repository which is
  listed in the add-ons repository.

- `JunctionModuleHandle` class to manage a package with sub-modules
  which can point to arbitrary locations.

- `bpy.app.handlers._extension_repos_update_{pre/post}` internal
  callbacks run before/after changes to extension repositories,
  callbacks are used to sync the changes to the Python package that
  exposes these to add-ons.

- The size of an add-on name has been increased so a user-defined package
  prefix can be included without enforcing shorter add-on names.

- Functionality relating to package management has been left out of this
  change and will be developed separately.

Further work:

- While a repository can be renamed, enabled add-ons aren't renamed.
  Eventually we might want to support this although we could also
  disallow renaming repositories with add-ons enabled as the name isn't
  all that significant.

- Removing a repository should remove all the add-ons located in this
  repository.

- Sub-module names are currently restricted to `[A-Za-z]+[A-Za-z0-9_]*`
  we might want to relax this to allow unicode characters (we might
  still want to disallow `-` or any characters that would prevent
  attribute access in code).

Ref !110869.

Reviewed By: brecht
2023-08-09 20:24:24 +10:00
Michael Kowalski
ecb3262bf0 USD export: prototype invoking Python chasers
This commit allows invoking user-defined Python 'hook' functions to extend
the USD export functionality.

Added support for registering subclasses of a new bpy.types.USDHook
type which may implement the hooks as member functions.  Supported
hook functions are on_export() and on_material_export().  Also added
definitions and Python registration for USDSceneExportContext and
USDMaterialExportContext structs that encapsulate arguments
to these functions.

Pull Request: https://projects.blender.org/blender/blender/pulls/108823
2023-08-07 23:02:47 +02:00
Campbell Barton
58e4a7ae2b Cleanup: minor changes for add-on & module listing
Use list-comprehension for addon_utils.paths and other minor changes.
2023-08-07 10:46:45 +10:00
Bogdan Nagirniak
04bb5f9995 Render: support USD Hydra render delegates
Hydra is a rendering architecture part of USD, designed to abstract the
host application from the renderer. A renderer implementing a Hydra
render delegate can run in any host application supporting Hydra, which
now includes Blender.

For external renderers this means less code to be written, and improved
performance due to a using a C++ API instead of a Python API.

Add-ons need to subclass bpy.types.HydraRenderEngine. See the example in
the Python API docs for details.

An add-on for Hydra Storm will be included as well. This is USD's
rasterizing renderer, used in other applications like usdview. For users
it can provide a preview of USD file export, and for developers it
serves a reference.

There are still limitations and missing features, especially around
materials. The remaining to do items are tracked in #110765.

This feature was contributed by AMD.

Ref #110765

Co-authored-by: Georgiy Markelov <georgiy.m.markelov@gmail.com>
Co-authored-by: Vasyl-Pidhirskyi <vpidhirskyi@gmail.com>
Co-authored-by: Brian Savery <brian.savery@gmail.com>
Co-authored-by: Brecht Van Lommel <brecht@blender.org>

Pull Request: https://projects.blender.org/blender/blender/pulls/104712
2023-08-04 17:01:09 +02:00
Julian Eisel
98142f5e35 UI: Asset Shelf Support (Experimental Feature)
No user visible changes expected, except of new experimental feature
option.

------------------------------------------------------------------------------

This introduces asset shelves as a new standard UI element for accessing
assets. Based on the current context (like the active mode and/or tool), they
can provide assets for specific workflows/tasks. As such they are more limited
in functionality than the asset browser, but a lot more efficient for certain
tasks.

The asset shelf is developed as part of the brush assets project (see #101895),
but is also meant to replace the current pose library UI.

Support for asset shelves can quite easily be added to different editor types,
the following commit will add support for the 3D View. If an editor type
supports asset shelves, add-ons can chose to register an asset shelf type for
an editor with just a few lines of Python.

It should be possible to entirely remove `UILayout.asset_view_template()` once
asset shelves are non-experimental.

Some changes are to be expected still, see #107881.

Task: #102879
Brush asset workflow blog post: https://code.blender.org/2022/12/brush-assets-workflow/
Initial technical documentation: https://developer.blender.org/docs/asset_system/user_interface/asset_shelf/

Pull Request: #104831
2023-08-03 16:54:39 +02:00
Campbell Barton
52acf6a6ec Cleanup: correct file names in comments after C -> C++ renaming
Use back-tick quotes to differentiate these from plain text.
2023-07-31 13:02:30 +10:00
Campbell Barton
53e6803977 Cleanup: check for "BaseException" instead of "Exception"
Prefer the more generic exception type as it's possible exceptions
derive from this and not "Exception".

Also use the name 'ex' for exceptions instead of 'e'.
2023-07-30 16:14:13 +10:00
Campbell Barton
9f5be2a861 Cleanup: quiet pylint warnings using BaseException 2023-07-30 16:14:11 +10:00
Campbell Barton
52109ff7f0 Refactor: out addon_utils fake_module(..) into a top-level function
Even though it's private, it's useful to be able to access this for
prototyping support for scanning addons in other other locations.
2023-07-29 22:20:40 +10:00
Campbell Barton
6ff81c6505 PyAPI: internal changes needed to support sub-modules as add-ons
Apply minor changes needed for an add-on to be a sub-module.
2023-07-29 22:15:11 +10:00
Damien Picard
39a94e370c I18n: restore unit messages after c++ migration broke extraction
The units defined in blenkernel/intern/unit.c were extracted using a
regex which contained `NULL`. Commit 129f78eee7 converted this file to
c++, and these `NULL` were replaced with `nullptr`, breaking the
regex.

This commit changes the regex to `nullptr` as well to restore the
translations.

Pull Request: https://projects.blender.org/blender/blender/pulls/110420
2023-07-24 17:01:41 +02:00
Dalai Felinto
b853f21562 Docs: Update RNA to user manual url map 2023-07-21 15:01:05 +02:00
Bastien Montagne
27616ddad3 I18N: Utils module: remove unrelated logic from utils generating languages menu file.
Writing this file in specific places is not the responsibility of that
utils module code. this is for caller's logic to handle (in this case,
mainly the update UI translations add-on).
2023-07-20 11:31:33 +02:00
nutti
308da08221 Docs: Fix layout of bpy.types.Object Python API documents
Fix the layout of Python API documents of bpy.types.Object.
2023-07-18 23:32:00 +10:00
Jeroen Bakker
d1884e01c8 Cleanup: make format 2023-07-10 15:52:10 +02:00
Bastien Montagne
739146bf33 UI Translations and messages fixes. 2023-07-10 14:34:41 +02:00
Germano Cavalcante
1a44120d71 Error importing keymaps prior to version 4.0.3
Caused by 3010f1233b.

The keymap format was incorrect because `extend` was being used instead
of `append`.
2023-07-04 20:19:48 -03:00