Commit Graph

92450 Commits

Author SHA1 Message Date
Clément Foucault
ca780f4406 GL: Fix gl error during debug name setup for shader storage buffers 2022-05-18 23:01:08 +02:00
Clément Foucault
4fa743af85 GPUSource: Add error message on source not found
Without this, we could have crashes during static compilation of shaders
without knowing where it would come from.
2022-05-18 23:01:08 +02:00
Clément Foucault
683570c7fe DRW: Wrappers: Use runtime length of the buffer instead of the initial len
This could have produce errors especially in the iterators.
2022-05-18 23:01:08 +02:00
Clément Foucault
80811c5638 DRW: Replace StorageFlexibleBuffer with explicit get_or_resize()
This is to avoid hiding resize inside the `[]` operator.
2022-05-18 23:01:08 +02:00
Clément Foucault
790598fa60 Cleanup: BLI_math_base.h: Document power_of_2_max|min() 2022-05-18 23:01:08 +02:00
Clément Foucault
fe4ae77ded BLI: float4x4: Add == and != operators 2022-05-18 23:01:08 +02:00
Clément Foucault
c4c6ea7ea9 BLI: float4x4: Add << operator
Use nice formating to have lining up rows.
2022-05-18 23:01:07 +02:00
Clément Foucault
c34e3f0f19 DRW: Fix DRW_shgroup_buffer_texture naming
We do not need `_ex` suffix.
2022-05-18 23:01:07 +02:00
Richard Antalik
28316e0810 Cleanup: Move strip handle manipulation to time section 2022-05-18 21:43:14 +02:00
Richard Antalik
8ca9ce0986 VSE: Remove still frame offsets
To clarify term still frame: This is portion of strip that displays
static image. This area can exist before or after strip movie content.

Still frames were implemented as strip property, but this was never
displayed in panel. Only way to set still frames was to drag strip
handle with mouse or using python API. This would set either
`seq->*still` or `seq->*ofs` where * stands for `start` or `end`.

When strip had offset, it can't have still frames and vice versa, but
this had to be enforced in RNA functions and everywhere in code where
these fields are set directly. Strip can not have negative offset or
negative number of still frames.

This is not very practical approach and still frames can be simply
implemented as applying negative offset. Merging these offsets would
simplify offset calculations for example in D14962 and could make it
easier to also deprecate usage `seq->*disp` and necessity to call
update functions to recalculate strip boundaries.

For users only functional change is ability to set negative strip offset
using property in side panel.

Reviewed By: sergey

Differential Revision: https://developer.blender.org/D14976
2022-05-18 21:26:47 +02:00
Bastien Montagne
47dbdf8dd5 Merge branch 'blender-v3.2-release' 2022-05-18 17:21:37 +02:00
Bastien Montagne
14a893f20e Fix T98225: file saved with an object in sculptmode that is disabled in viewports crashes on reload
Issue revealed by rB90e12e823ff0. Hidden objects may not be fully
evaluated by the despgraph, do not attempt to restore edit/sculpt/etc.
modes for those.

Should also be backported to 2.93 LTS release.
2022-05-18 17:19:15 +02:00
Sergey Sharybin
b712dbe5de Merge branch 'blender-v3.2-release' 2022-05-18 17:03:19 +02:00
Sergey Sharybin
c56103356f Fix incorrect track search area election color
It was following the pattern area selection color instead of its own.
2022-05-18 17:03:10 +02:00
Jacques Lucke
2e70af5cd5 Fix T97761: incorrect mixing of integers
Sometimes integers are mixed using float weights. In those cases
the mixed result has to be converted from into float again.
Previously, this was done using a simple cast, which was unexpected
because e.g. 14.999 would be cast to 14 instead of 15.
Now, the values are rounded properly.

This can affect existing files unfortunately without a good option
for versioning. Gladly, very few files seem to depend on the details
of the old behavior.

Differential Revision: https://developer.blender.org/D14892
2022-05-18 17:00:38 +02:00
Brecht Van Lommel
342e12d6d9 Subdiv: support interpolating orco coordinates in subdivision surfaces
This makes changes to the opensubdiv module to support additional vertex data
besides the vertex position, that is smootly interpolated the same way. This is
different than varying data which is interpolated linearly.

Fixes T96596: wrong generated texture coordinates with GPU subdivision. In that
bug lazy subdivision would not interpolate orcos.

Later on, this implementation can also be used to remove the modifier stack
mechanism where modifiers are evaluated a second time for orcos, which is messy
and inefficient. But that's a more risky change, this is just the part to fix
the bug in 3.2.

Differential Revision: https://developer.blender.org/D14973
2022-05-18 16:45:38 +02:00
Jacques Lucke
f517b3a295 Fix T98157: improve animation fps with better check in depsgraph
Previously, the depsgraph assumed that every node tree might contain
a reference to a video. This resulted noticeable overhead when there
was no video.

Checking whether a node tree contained a video was relatively expensive
to do in the depsgraph. It is cheaper now due to the structure of the new
node tree updater.

This also adds an additional run-time field to `bNodeTree` (there are
quite a few already). We should move those to a separate run-time
struct, but not as part of a bug fix.

Differential Revision: https://developer.blender.org/D14957
2022-05-18 16:42:49 +02:00
Campbell Barton
708547ab06 Merge branch 'blender-v3.2-release' 2022-05-18 21:48:34 +10:00
Campbell Barton
136a06285f Fix T88792: WindowManager.clipboard missing in Python API docs
Support RNA types using the Py/C-API PyGetSetDef defined properties.
Currently `WindowManager.clipboard` is the only instance of this.
2022-05-18 21:43:38 +10:00
Campbell Barton
8fb2a61966 Cleanup: use "filepath" instead of "filename" for full paths, fileops.c
Handle separately as fileops.c had to be tested on multiple platforms.
2022-05-18 20:26:52 +10:00
Campbell Barton
f937c186de Fix build error on WIN32 from _bpy.context_members
As of [0] which references context arrays from the Python API,
C++ name mangling caused 'node_context_dir' not to be found for WIN32.

[0]: c8edc458d1
2022-05-18 19:40:23 +10:00
Bastien Montagne
3cd3a4abe3 Merge branch 'blender-v3.2-release' 2022-05-18 10:43:17 +02:00
Bastien Montagne
1fcdb1ea28 Fix (unreported) crash in some rare case when making liboverride.
If making liboverride of an empty collection, this (root of override
hierarchy) collection would get untagged in code when checking for
collections that do not need to be overridden, leading to not overriding
this root collection, and later in code to using NULL pointer.
2022-05-18 10:41:01 +02:00
Campbell Barton
c9ae9e1483 Cleanup: suppress dangling-pointer warning for GCC 12.1+ 2022-05-18 18:06:56 +10:00
Campbell Barton
df8a9648e2 Cleanup: remove redundant sequencer name checks
The `seq->name + 2` check dates back to 2009 [0] but does nothing.

[0]: 6e0c1cd4e5
2022-05-18 17:53:45 +10:00
Campbell Barton
c536791f36 Cleanup: remove unused variables, redundant assignments 2022-05-18 17:53:45 +10:00
Bastien Montagne
ba2c6c90fa Merge branch 'blender-v3.2-release' 2022-05-18 09:52:53 +02:00
Bastien Montagne
a820ba0d36 Fix T98216: OpenEXR: No difference in file size between ZIP, DWAA, DWAB.
Check in code would not expect major version of OpenEXR > 2.

Investigated by Jesse Yurkovich (@deadpin), thanks!
2022-05-18 09:51:11 +02:00
Bastien Montagne
418184d1c1 Cleanup: 'space between backslash and return' warning. 2022-05-18 09:41:20 +02:00
YimingWu
6f00b1500c LineArt: Use array instead of lists for edges pending occusion query
It turns out there's no practical use for separating different edge types
before final occlusion stage, also using an array should be faster overall.
So changed those lists into one pending array, it also made the
iteration and occlusion task scheduling simpler.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D14951
2022-05-18 15:34:35 +08:00
YimingWu
9f8254fd34 LineArt: Remove LineartEdge::obindex.
After changing the duplicated edge removal method in D14903,
these two obindex variables are no longer needed.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D14949
2022-05-18 15:34:35 +08:00
YimingWu
369f652c80 LineArt: Use safe lineart_discard_duplicated_edges
The old method doesn't check e for array boundary.
The new method ensures it only access valid elements.

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D14903
2022-05-18 15:34:35 +08:00
YimingWu
2719869a2a LineArt: Prioritize connecting chains from the same contour loop
This change allows the chaining function to select edges
from the same contour loop first, thus reduced rouge chain
connections (connected different objects instead of chaining
inside the same object first) and improved chaining quality.

This patch also included the default value change for chain
split threshold (Now don't split by default to make initial
result as smooth as possible)

Reviewed By: Sebastian Parborg (zeddb)

Differential Revision: https://developer.blender.org/D14950
2022-05-18 15:34:34 +08:00
Campbell Barton
c8edc458d1 PyDoc: support building full API docs on macOS & WIN32
Accessing context members depended on `ctypes` to access symbols
which were hidden for macOS & WIN32.

Add an API call that doesn't require the symbols to be exported.

This allows most symbols to be hidden on Linux, see D14971.
2022-05-18 17:06:03 +10:00
Campbell Barton
88fbe94d70 Merge branch 'blender-v3.2-release' 2022-05-18 15:34:39 +10:00
Campbell Barton
77f2cb1686 Fix T98192: Crash when apply transforms after deleting an object 2022-05-18 15:33:44 +10:00
Campbell Barton
5d1cab0c2f Merge branch 'blender-v3.2-release' 2022-05-18 14:42:55 +10:00
Campbell Barton
d7053ba030 Fix T98191: Alt-LMB for node detach fails with RMB select
Regression caused by [0] which changed node selection to use
PRESS for selection and CLICK_DRAG to transform the selection.

This conflicted with Alt-LMB which would select the node then
pass-though to node.background_sample, preventing the drag event
from being activated.

Resolve by only activating background-sample when the cursor
isn't over a node or socket.

[0]: 4c3e91e5f5
2022-05-18 14:39:48 +10:00
Campbell Barton
0af772ef8a Merge branch 'blender-v3.2-release' 2022-05-18 12:19:02 +10:00
Campbell Barton
ffbeb34f5f Cleanup: format 2022-05-18 12:17:42 +10:00
Chris Blackbourn
c38187393a Fix T98214: UV selection crash with wire edges
Regression in ffaaa0bcbf
which removed the NULL pointer check.
2022-05-18 12:15:56 +10:00
Campbell Barton
ebb492a389 Python: log the status of '--python-use-system-env' on initialization
Report when the PYTHONPATH is expected to be used to help debug Python
initialization issues (see T98131).
2022-05-18 11:37:53 +10:00
Richard Antalik
df26f4f63a Merge branch 'blender-v3.2-release' 2022-05-17 21:23:55 +02:00
Richard Antalik
35e73aa347 Fix T98021: Crash when using scene strip as sequencer input
Issue was caused by treating such strip as meta and using
`seq->channels` directly, which is not valid for scene strips.

Pointer to channels is now provided by function
`SEQ_get_seqbase_from_sequence`.
2022-05-17 21:22:21 +02:00
Bastien Montagne
b3b5d4cabb Merge branch 'blender-v3.2-release' 2022-05-17 17:34:51 +02:00
Bastien Montagne
83349294b1 Fix T98201: Corrution of filepaths in some case during 'make relative' process.
We need to ensure `Main.filepath` is consistent with the current path
where we are saving the .blend file, otherwise some path processing code
can produce invalid results (happens with e.g. the code syncing the two
path storages in Library IDs).
2022-05-17 17:32:23 +02:00
Brecht Van Lommel
0609b4bb49 Fix T98052: Eevee / Workbench background render crash with GPU subdivision
The problem is that depsgraph evaluation happens before the OpenGL context
is initialized, and so modifier evaluation happens without GPU subdivision.
Later the BKE_subsurf_modifier_can_do_gpu_subdiv test in the draw code gives
a different result.

This just checks if the mesh has information for GPU subdivision in the draw
code, and if so uses it. This is only set if the test for supported GPU
subdivision passes in the modifier evaluation.

Additionally it may be good to perform OpenGL context initialization earlier
so background render can take advantage of GPU subdivision, but this is more
complicated.

Differential Revision: https://developer.blender.org/D14969
2022-05-17 16:14:15 +02:00
Bastien Montagne
8c9805fc62 Revert "Outliner: Remove the 'Remap data-block usages' operation."
This reverts commit 30534deced.

After discussion and feedback from users, it's better to keep this tool
available until there is time to properly re-think the whole Outliner's
contextual menu.
2022-05-17 16:09:28 +02:00
Bastien Montagne
939c2387a1 Cleanup: blendloader: add logger to writefile.c, remove some asserts.
Properly use CLOG to report info or errors in `writefile.c`, instead of
printf's.

And remove some assert when logging error reports and the issue is not
critical.
2022-05-17 16:06:54 +02:00
Bastien Montagne
b759a3eac0 Cleanup: Remove asserts when logging error messages.
If we produce CLOG_ERROR messages and the error is not actually
critical, there is no point in asserting too.

Mainly related to ID user counts, and a few other ID management areas.
2022-05-17 16:06:54 +02:00