Commit Graph

55640 Commits

Author SHA1 Message Date
Campbell Barton
cbd4a79c6d Undo: refactor memfile writing
- Move static undo variable into 'WriteData',
  'memfile_chunk_add' used arguments in a confusing way,
  sometimes to set/clear static var.

- Replace checks for 'wd->current' with 'wd->use_memfile'
  move memfile vars into 'wd->mem' struct.
2018-04-14 13:03:41 +02:00
Campbell Barton
2e9b92b5cc Fix T54568: Undo memory de-duplication failed
Error in 651b8fb14e caused de-duplication to fail.
2018-04-14 12:30:14 +02:00
Joshua Leung
a494df8e38 Fix: Follow up to 16b795cb95
It's not just the Graph Editor that needed this - the NLA also uses similar code
and thus suffers from a similar problem.

(My first commit from the Blender Institute v2.0 - Just testing that everything works)
2018-04-12 15:50:26 +02:00
Jeroen Bakker
d213474070 Moved vectorblur code from render to compositor
In preparation of the removal of blender internal render we
moved the vectorblur code that was placed in the render package
(legacy) to the compositor. The compositor is only using this
code even the blender internal renderer did not use the code at
all.
2018-04-12 10:27:38 +02:00
Sybren A. Stüvel
8aa6e4d50b Changed assertion of '..' in file browser entries
The previous assert assumed '..' is always there, which isn't necessarily
true (for example when in the root of an Asset Engine repository).

The new code asserts that if '..' is present it should be the first entry
(rather than forcing the first entry to be '..').
2018-04-11 15:06:42 +02:00
Philipp Oeser
5a3c146652 fix T54549: Vector Transform node in wrong nodeclass
the Vector Transform node was added to the "Vector" category in
nodeitems_builtins.py
but was using the "NODE_CLASS_CONVERTOR" internally (thus using e.g. the
'wrong' theme color)

thanx @dingto for review

Differential Revision: https://developer.blender.org/D3138
2018-04-11 14:14:31 +02:00
Campbell Barton
c963488b5e Pose Mode: pass object to mode enter/exit
Also add lower level mode exit function
2018-04-11 09:21:01 +02:00
Campbell Barton
32339a56f1 Cleanup: minor changes to pose-mode switching API
Prepare for multi-object pose mode
2018-04-11 08:53:59 +02:00
Campbell Barton
f55adabb3e Cleanup: remove unused flag 2018-04-10 20:13:31 +02:00
Campbell Barton
549d4a55ab Fix transform nearest axis check
Was mixing up global/local coords
2018-04-10 16:14:29 +02:00
Sergey Sharybin
5c3857b305 Depsgraph: Build relations for objects linked via pchan constraints
This is similar to previous fix for missing ID nodes, just the original
fix missed this part of change because it looked like it is already
happening.
2018-04-10 11:57:20 +02:00
Bastien Montagne
814f143acf Fix T54423: Messages from RNA_property_editable_info() were not translatable. 2018-04-10 10:24:02 +02:00
Sergey Sharybin
bd76c88754 Depsgraph: Flush debug prints
Makes it more reliable to see what was updating last when
crash happens.
2018-04-10 09:54:27 +02:00
Mai Lavelle
16b795cb95 Fix crash in graph editor id remapping
Dopsheet pointer isn't set...?
2018-04-09 21:40:52 -04:00
Julian Eisel
77e9193c23 Fix invalid context when refreshing popups
Patch D2759 by @raa, with minor edits by me.
2018-04-09 19:31:39 +02:00
Julian Eisel
7213553c84 UI: Clamp scrollbar offset to lower view boundaries
Fixes the "emtpy scrolling" glitch by clamping the scroller offset to
the boundary of the view when it's smaller than the previous.

Fixes T45197. Patch by @januz.

Differential Revision: D1580
2018-04-09 18:55:50 +02:00
Alexander Gavrilov
26a283deae Use the newer version of the bullet 6dof spring constraint for rigidbody.
The new constraint is slower and not backward compatible, but should
be better, especially in the damping side. The new constraint also
has a different valid range of the damping coefficient, and a limit
implementation that bounces instead of making the object stationary.

Reviewers: sergof

Differential Revision: https://developer.blender.org/D3125
2018-04-09 19:14:35 +03:00
Sybren A. Stüvel
7e39d151d8 Added support for the WEBM/VP9 video codec
WEBM is the codec name, and VP9 is the encoder (the older encoder "VP8"
is less efficient than VP9).

WEBM/VP9 and h.264 both have options to control the file size versus
compression time (e.g. fast but big, or slow and small, for the same
output quality). Since WEBM/VP9 only has three choices, I've chosen to
map those to 3 of the 9 possible choices of h.264:

- BEST → SLOWER
- GOOD → MEDIUM
- REALTIME → SUPERFAST

The VERYSLOW and ULTRAFAST options give very little extra benefit.

Reviewed by: @Severin
2018-04-09 15:27:11 +02:00
Sybren A. Stüvel
39116a4340 Remove commented-out code 2018-04-09 15:26:12 +02:00
Campbell Barton
2872965652 Cleanup: avoid recalculating global center 2018-04-09 12:40:10 +02:00
Sybren A. Stüvel
d6a1a0ebb8 Alphabetically ordered audio and video codecs 2018-04-08 17:52:30 +02:00
Sybren A. Stüvel
245e01c30a Encoding panel clarifications
The encoding panel mentions "None" in a few places, which is confusing.
- "Codec: None" now reads "No Video"
- "Audio Codec: None" now reads "No Audio"
- "Output Quality: None; ..." now reads "Constant Bitrate"

When selecting "No Video" the remaining video encoding options are
hidden, making it even more explicit that there will not be video in the
output file.

The label "Codec" now reads "Video Codec" for symmetry with "Audio
Codec".
2018-04-08 13:46:29 +02:00
Gaia Clary
d2e1a14a57 Fix Collada: nullptr is a c++11 keyword. Changed to NULL 2018-04-06 13:06:46 +02:00
Gaia Clary
fe73c12990 Fix Collada: Import of animations for objects with multiple materials
When importing multiple materials for one object,
the imported material animation curves have all been
assigned to the first material in the object.

This fix also improves the console logging whenever the importer
finds a consistency problem with the imported animation data.
2018-04-06 12:42:38 +02:00
Campbell Barton
4de70da73a Cleanup: style, doxy headers 2018-04-06 10:47:39 +02:00
Julian Eisel
72e5082b67 UI: Add accelerator keys to quit confirmation popup 2018-04-05 19:15:37 +02:00
Campbell Barton
58ba5a65bc Cleanup: use string macros to avoid duplicate args 2018-04-05 18:39:23 +02:00
Campbell Barton
3a864f5ee4 BLI_string_utf8: macros that de-duplicate sizeof arg 2018-04-05 18:37:54 +02:00
Sergey Sharybin
9b8a92b874 Depsgraph: Pull indirect dependencies via pchan constraints
Was missing ID looper for pchan constraint.
2018-04-05 18:03:36 +02:00
Sybren A. Stüvel
ea0e2f9bd3 Load metadata from video files and expose via RNA
The MovieSequence and MovieClip classes now have a metadata() function
that exposes the `IDProperty *` holding the video metadata.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
Sybren A. Stüvel
6c3110a661 Write the scene render frame range to image/video files
This is useful to create a mapping from the frame range in the video to
frame index in the blend file.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:24 +02:00
Sybren A. Stüvel
6374d390d3 Write StampData metadata to video files
This is currently only supported by FFmpeg (so not frameserver, AVI RAW,
or AVI JPEG), and only seems to work when using Matroska or Ogg Theora
containers.

Only metadata that doesn't change from frame to frame is written to
video files. This distinction is visible in the UI by looking at the
stamp checkbox tooltips (they either mention "image" or "image/video").

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
Sybren A. Stüvel
b0a767b85b IMB_metadata improvements
- Metadata handling is now separate from `ImBuf *`, allowing it to be
  used with a generic `IDProperty *`.
- Merged `IMB_metadata_add_field()` and `IMB_metadata_change_field()`
  into a more robust `IMB_metadata_set_field()`. This new function
  doesn't return any status (it now always succeeds, and the previously
  existing return value was never checked anyway).
- Removed `IMB_metadata_del_field()` as it was never actually used
  anywhere.
- Use `IMB_metadata_ensure()` instead of having
  `IMB_metadata_set_field()` create the containing `IDProperty` for
  you.
- Deduplicated function declarations, moved `intern/IMB_metadata.h` out
  of `intern/`. Note that this does mean that we have some extra
  `#include "IMB_metadata.h"` lines now, as the metadata functions are
  no longer declared in `IMB_imbuf.h`.
- Deduplicated function declarations, all metadata-related declarations
  are now in imbuf/IMB_metadata.h.

Part of: https://developer.blender.org/D2273

Reviewed by: @campbellbarton
2018-04-05 16:50:23 +02:00
Campbell Barton
f0f6c96a92 BLI_string: macros that de-duplicate sizeof arg 2018-04-05 16:44:48 +02:00
Campbell Barton
ad1ea9a427 Undo: split text undo steps out of the data-block
This moves undo storage into a separate struct which is passed
in from the undo system.
2018-04-05 15:22:33 +02:00
Campbell Barton
79c3c56894 Undo System: return undo step from undo push init
Also improve logging
2018-04-05 14:11:51 +02:00
Campbell Barton
1761095abc Logging: use -1 log level to log all levels 2018-04-05 13:55:04 +02:00
Campbell Barton
cd474b913b ED_undo: use logging 2018-04-05 13:41:52 +02:00
Campbell Barton
47b6e23271 Fix crash w/ empty text undo operations 2018-04-05 10:01:12 +02:00
Bastien Montagne
d59c2d12b1 Fix modifier freeing code re. ID refcounting.
Free code should not handle ID refcounting at all. This has to be done
at higher level, since in some case we want to free (temp) data that
actually did not refcount at all its IDs.

This change seems to be working OK, but as usual in that area, only
lots of testing in real-case situation will say whether there are some
hidden bugs or not.
2018-04-04 14:58:52 +02:00
Sergey Sharybin
0c7ec58966 Depsgraph: Make sure textures used by modifiers are in the graph 2018-04-04 12:56:04 +02:00
Bastien Montagne
677d699645 Tweak ID->tag reset on file load (no visible change expected!).
Issue was, *some* IDs (like infamous nodetrees from materials etc.)
would not go through the 'main' read_libblock() func, so their tags were
never reset.

So now, we ensure direct_link_id() always clear the tags, and move
setting them in read_libblock() after the call to direct_link_id().

Needed for depsgraph, but general healthier fix actually.
2018-04-04 11:59:16 +02:00
Sergey Sharybin
c128738926 Depsgraph: Ensure root pchan is always found 2018-04-04 11:49:01 +02:00
Sergey Sharybin
909efe6be5 Depsgraph: Assert that pchan index is always valid 2018-04-04 10:35:32 +02:00
Sergey Sharybin
f913e69093 Depsgraph: Add missing expansion od custom bone shapes
This was fixed in 2.8 branch but not in master.
2018-04-04 10:15:45 +02:00
Sergey Sharybin
4674e02562 Depsgraph: Only bind ID-data and indices to depsgraph callbacks
This is a part of copy-on-write sanitization, to avoid all the checks
which were attempting to keep sub-data pointers intact.

Point is: ID pointers never change for CoW datablocks, but nested
data pointers might change when updating existing copy.

Solution: Only bind ID data pointers and index of sub-data.
This will make CoW datablock 7update function was easier in 2.8.

In master we were only using pose channel pointers in callbacks,
this is exactly what this commit addresses. A linear lookup array
is created on pose evaluation init and is thrown away afterwards.

One thing we might consider doing is to keep indexed array of
poses, similar to chanhash.

Reviewers: campbellbarton

Reviewed By: campbellbarton

Subscribers: dfelinto

Differential Revision: https://developer.blender.org/D3124
2018-04-04 09:48:41 +02:00
Campbell Barton
ab695c3297 Undo: make id-map use binary search to keep sorted 2018-04-03 18:07:51 +02:00
Campbell Barton
1f0f234b07 Fix own error w/ undo ID lookup
Was testing with small number of items, so this went unnoticed.
2018-04-03 17:58:37 +02:00
Campbell Barton
b2c9fdfe87 Cleanup: rename BMesh count_ex -> count_at_most 2018-04-03 17:06:36 +02:00
Campbell Barton
bfdb88f3f4 Cleanup: rename list count_ex -> count_at_most 2018-04-03 17:05:21 +02:00