Commit Graph

71 Commits

Author SHA1 Message Date
Sietse Brouwer
64887c80a2 GPv3: Convert selection domain on curves when selection mode changes
When the selection mode in the Grease Pencil tool settings changes,
the selection domain of all curves in the active Grease Pencil object
has to change.
This PR handles that conversion. Point selections are converted to
curve selection and vice versa.

Note: this PR only takes care of selection modes 'Point' and 'Stroke'.
'Segment' mode is handled in a separate PR (#109221).

Pull Request: https://projects.blender.org/blender/blender/pulls/109964
2023-07-12 10:22:46 +02:00
Germano Cavalcante
c0d230e0b8 Revert "Transform: Allow navigation by default"
This reverts commit d53862351d.

After conducting tests with artists at the studio, it was observed that
altering the Transform Modal Maps caused significant disruption due to
the heavy reliance on the "Proportional Editing" and "Automatic
Constraint" features.

Considering this, it is now deemed more beneficial to provide users
with the choice of adapting their muscle memory to the new changes.

Pull Request: https://projects.blender.org/blender/blender/pulls/109660
2023-07-04 14:53:39 +02:00
Jeroen Bakker
8f00659fb7 Cleanup: make format 2023-07-04 07:51:11 +02:00
Falk David
3d99d05f00 GPv3: Add separate paint mode
This patch adds a separate paint mode for Grease Pencil 3.0.

Pull Request: https://projects.blender.org/blender/blender/pulls/109453
2023-07-03 16:34:30 +02:00
Jeroen Bakker
590f3582c9 Eevee-next: Lookdev HDRI Switcher
This PR adds support to override the world with the HDRI of the
viewport.

Blurring of the background and camera based rotation isn't supported.
Switching the HDRI would still use the world diffuse light as that is
baked into the irradiance cache.

These issues have been added to #109646

![image](/attachments/2613adff-064a-4f81-8bdd-f687ab8ffcfb)

Pull Request: https://projects.blender.org/blender/blender/pulls/109548
2023-07-03 15:34:11 +02:00
Germano Cavalcante
0b13c9c5a6 Fix #109490: Face and Extrude menu missing
Caused by a python error introduced by d53862351d

Some operators don't have `release_confirm` attribute.
2023-06-29 11:17:22 -03:00
Hans Goudey
e4cc91a611 Geometry Nodes: Node group operators initial phase
This PR adds a new operator to run a node group on object geometry.
Only curves sculpt mode is supported for now, to simplify the design.

A new geometry node editor context to edit operator groups is also
added. This allows changing any node group, rather than only node
groups that are part of the active modifier context.

3D viewport menus are added with any geometry node group
asset in a catalog that contains the `Operator` tag. Currently Blender
must be restarted to refresh the list of available operators.

This is only the first phase of the node group operator feature.
Many more features will be added in next steps.

See #101778

Pull Request: https://projects.blender.org/blender/blender/pulls/108947
2023-06-29 13:57:54 +02:00
Germano Cavalcante
3c70e12cf3 Partially Revert "Transform: Allow navigation by default"
This partially reverts commit d53862351d.

Some changes there were not intended.
2023-06-28 16:15:37 -03:00
Hans Goudey
f89b32382a Point Cloud: Add initial edit mode support
Similar to 5f16e24cc9, this adds support for edit mode
to the point cloud object type, which is currently hidden behind an
experimental option. No interaction is possible yet, for now this
can be used as a testing for a node-group-operator-only mode.
2023-06-28 12:52:55 -04:00
Germano Cavalcante
d53862351d Transform: Allow navigation by default
As suggested in #108669, the "Navigate during Transform" option has
been removed and this feature works by default.

Now if you press `G`, `R` or `S` to move, rotate or scale an object you
can also navigate in the viewport.

Note that this update modifies the default keymap.
Now pressing `Alt` is required for the following modals:
- `PROPORTIONAL_SIZE_UP`,
- `PROPORTIONAL_SIZE_DOWN`,
- `PROPORTIONAL_SIZE`,
- `AUTOIK_CHAIN_LEN_UP`,
- `AUTOIK_CHAIN_LEN_DOWN`,
- `AUTOCONSTRAIN`,
- `AUTOCONSTRAINPLANE`.

Pull Request: https://projects.blender.org/blender/blender/pulls/109388
2023-06-27 20:29:05 +02:00
Damien Picard
44d012ce1d I18n: disambiguate a few messages
- "Front"/"Back": 'put something at the front/back' or 'the front/back
  face of something'. (e. g. the Empty Image options, Depth and Side
  option, both use the same strings as enum, which should be avoided
  in some languages).
- "Flip": invert, as in normals, or mirror, as in an image.
- "Path": a path to a resource, in general a file but sometimes a
  datablock, as opposed to a trajectory in space.
- "Join": disambiguate for the Grease Pencil operator, which may use a
  different word as that for meshes.
- "Wave": an ondulating motion, as opposed to a fluid dynamics motion.
- "Step": can mean the distance between two things, or a number of
  times to do something. In this case it is better to use the plural.
- "Edge": generally the edges of a mesh, but can also mean edge
  detection. Additionally, it was used for the option to enable
  Freestyle. This was changed to "Use Freestyle".
- "Boundary": the limit of a grease pencil drawing for filling
  purposes, as opposed to the external limit of a (non-manifold) mesh.
- "Rotations": can be translated to something like "Turns", in the
  context of a spiral.

Pull Request: https://projects.blender.org/blender/blender/pulls/108213
2023-06-26 15:07:06 +02:00
lolloz98
fdc0402a50 GPv3: Select Alternate
Adds a "Select Alternate" operator for the new Grease Pencil data type.
This replaces the previous `gpencil.select_alternate`.

Resolves #109204.

Pull Request: https://projects.blender.org/blender/blender/pulls/109240
2023-06-23 11:34:00 +02:00
Campbell Barton
02b8bde4b3 Cleanup: use the term "props" for operator properties
Differentiate operators from their properties.
2023-06-22 12:35:49 +10:00
Falk David
2264a32f54 Fix: Missing select menu for GPv3
This change was mistakenly not included in bb041b3f.
2023-06-21 17:28:39 +02:00
Falk David
bb041b3f48 Fix #109207: Can't select in gpencil edit mode
This was due to a wrong mapping of tools in the toolbar.

The fix makes sure that the correct selection tools are used for the
old grease pencil objects.
In order to accomplish this properly, the new grease pencil objects
use their own edit mode context.
This way the two objects are cleanly seperated.
2023-06-21 16:49:18 +02:00
casey bianco-davis
fff98eb59f Fix: Grease pencil conversion to new type not in menu
When legacy grease pencil objects were selected the conversion operator was not visible.

Pull Request: https://projects.blender.org/blender/blender/pulls/109094
2023-06-20 11:02:17 +02:00
Falk David
19f5590658 Fix GPv3 selection operators always showing 2023-06-19 16:32:29 +02:00
Sietse Brouwer
3432fc0b87 GPv3: Domain support for selection operators
This patch adds support for two of the three selection domains in the Edit Mode tool settings: point and stroke.

Affected selection operators: select all, lasso select, select pick, box select.

Pull Request: https://projects.blender.org/blender/blender/pulls/108970
2023-06-19 16:12:11 +02:00
lolloz98
fb81740adc GPv3: Select random operator
Adds a "Select random" operator for the new Grease Pencil data type.

Resolves: #108933

Pull Request: https://projects.blender.org/blender/blender/pulls/109009
2023-06-19 12:14:52 +02:00
Sun Kim
e9de2f9fb7 Fix: Sculpt: Remove face map option from face set initialization
The face map option was removed from 46cf093270. This can be
replaced by an option to create face sets from an integer attribute.

Pull Request: https://projects.blender.org/blender/blender/pulls/109068
2023-06-17 16:29:31 +02:00
Campbell Barton
65f99397ec License headers: use SPDX-FileCopyrightText in all sources 2023-06-15 13:35:34 +10:00
Chao Li
e165dae3b8 GPv3: Select ends operator
Adds a "Select Ends" operator for the new Grease Pencil data type.
This replaces the previous `gpencil.select_first` and `gpencil.select_last`.

Resolves #108802.

Pull Request: https://projects.blender.org/blender/blender/pulls/108864
2023-06-13 13:02:49 +02:00
Chao Li
126bff3099 GPv3: "Select Linked" operator
This adds `GREASE_PENCIL_OT_select_linked` operator for the new grease pencil data.

Resolves #108750.

Pull Request: https://projects.blender.org/blender/blender/pulls/108829
2023-06-11 17:35:49 +02:00
Casey Bianco-Davis
825d2d301b GPv3: "Select More" and "Select Less" operators
Adds `GREASE_PENCIL_OT_select_more` and `GREASE_PENCIL_OT_select_less` operators for the new grease pencil system.

Resolves #108752.

Pull Request: https://projects.blender.org/blender/blender/pulls/108847
2023-06-11 16:09:11 +02:00
Falk David
26bad3b187 Curves: Add separate start and end amounts to Select Ends operator
This commit renames the `curve.select_end` operator to `curves.select_ends` and replaces the properties with a `amount_start` and `amount_end` property.

Pull Request: https://projects.blender.org/blender/blender/pulls/108799
2023-06-09 16:12:27 +02:00
Jeroen Bakker
52b6a37845 Cleanup formatting. 2023-06-08 08:07:13 +02:00
Philipp Oeser
9ef62fb13a Fix: missing grease pencil select menu
3aaacd6e30 renamed the greasepencil select
menu (but didnt do in places where it is actually called).

Pull Request: https://projects.blender.org/blender/blender/pulls/108690
2023-06-07 10:34:51 +02:00
Germano Cavalcante
8e059b569b UI: move 'Face Nearest' snap option to another section
The snap mode called "Face Nearest" (and the "Increment" but that's for
another time) doesn't behave like the other snap modes.

Unlike the other snap modes, "Face Nearest" does not act on a Snap
Base (or Snap Source).

It always acts on the origin of individually transformed elements, (such
as each vertex individually).

It works just like the "Project Individual Elements" option.

So this commit makes the following changes:
- `Snap With` was moved to the beginning of the popover
- `Align Rotation to Target` and `Backface Culling` have been moved closer to the snap targets
- `Snap With`, `Target Selection` and `Align Rotation to Target` are no longer hidden by varying the mode and options
- `Project Individual Elements` has been replaced with the `Face Project` option
- `Face Nearest` has been moved to stick together with the `Face Project` option

Co-authored-by: Germano Cavalcante <germano.costa@ig.com.br>
Pull Request: https://projects.blender.org/blender/blender/pulls/108555
2023-06-06 19:35:57 +02:00
Falk David
b29ba95cae GPv3: Add "(De)select All" operator and keymap
This adds the `GREASE_PENCIL_OT_select_all` operator as well as a new keymap for edit mode for the new grease pencil objects.

Pull Request: https://projects.blender.org/blender/blender/pulls/108628
2023-06-06 14:45:54 +02:00
Germano Cavalcante
260125aed0 Transform: Allow navigation for operator when called from macro or menu
Extrude and duplicate operators now support navigation
(if enabled in preferences).
2023-06-05 16:49:44 -03:00
Germano Cavalcante
17d12522be Cleanup: Simplify Extrude menu code
This commit simplifies the "Extrude" menu layout code.

This should make future modifications and maintenance easier.

Refs:
33b1cbf06d
46b0e90cf6
db4a205fa0
2023-06-05 16:49:44 -03:00
Germano Cavalcante
05b8cfec5e Transform: Allow navigation with "release_confirm"
This limitation was added to avoid conflicts with tools.

But since we now have the "allow_navigation" option on transform
operators, there is no real benefit to having this limitation.
2023-06-05 16:49:44 -03:00
YimingWu
95f1d8289c GPv3: "Add Suzanne" option in Add operator
This patch moves the "Add Suzanne" option to the new data structure.

Pull Request: https://projects.blender.org/blender/blender/pulls/108503
2023-06-01 16:39:47 +02:00
Falk David
b14cdb440a GPv3: Add operator to create new grease pencil object
This adds the operator `OBJECT_OT_grease_pencil_add` to create a new grease pencil object.

Currently it supports the `EMPTY` and `STROKE` type.
This also replaces the add menu for the legacy grease pencil type in the Shift+A menu when the experimental option is enabled.

Pull Request: https://projects.blender.org/blender/blender/pulls/108462
2023-05-31 18:00:26 +02:00
Falk David
3aaacd6e30 GPencil 3.0: Initial commit
Adds the initial stage for the grease pencil 3.0 project.

This patch includes:
* New ID and new object type.
* New DNA structures.
* New drawing engine for grease pencil (gpencil-next).
* Tests for the new grease pencil data-type.
* A few operators for conversion, switching modes and (simple) drawing.

Exposed to the user:
* An experimental option to switch to the new grease pencil.
   * This will switch the grease pencil render engine to gpencil-next which can only render the new object type.
     Current grease pencil objects will no longer render.
   * Changing this option currently requires a restart of blender (for the keymap to update).
* A conversion setting in the `Object` > `Convert To` operator.
* A drawing operator in `Draw Mode`.

Pull Request: https://projects.blender.org/blender/blender/pulls/106848
2023-05-30 11:14:16 +02:00
Brecht Van Lommel
1d7832a6a4 Fix Make Links showing light link operators for engines other than Cycles 2023-05-25 13:49:38 +02:00
Sergey Sharybin
ba3f26fac5 Cycles: light and shadow linking
With light linking, lights can be set to affect only specific objects in the
scene. Shadow linking additionally gives control over which objects acts a
shadow blockers for a light.

Usage:
https://wiki.blender.org/wiki/Reference/Release_Notes/4.0/Cycles

Implementation:
https://wiki.blender.org/wiki/Source/Render/Cycles/LightLinking

Ref #104972
Co-authored-by: Brecht Van Lommel <brecht@blender.org>
2023-05-24 14:11:47 +02:00
Germano Cavalcante
33c13ae6e3 Transform: support navigation while transforming in 3D view
Implements a new option in keymap settings:
- "Navigate during Transform"

Note that with the option enabled, the keymap changes as follows:

|Modal Map (Blender):| Conflict: | Current: | New:
|---|---|---|---
| Increase Proportional Influence | VIEW3D_OT_zoom | Wheel Down | Alt Wheel Down
| Decrease Proportional Influence | VIEW3D_OT_zoom | Wheel Up | Alt Wheel Up
| Adjust Proportional Influence | VIEW3D_OT_rotate | Mouse/Trackpad Pan | Alt Mouse/Trackpad Pan
| Increase Max AutoIK Chain Length | VIEW3D_OT_zoom | Wheel Down | Alt Wheel Down
| Decrease Max AutoIK Chain Length | VIEW3D_OT_zoom | Wheel Up | Alt Wheel Up
| Automatic Constraint | VIEW3D_OT_rotate | Middle Mouse | Alt Middle Mouse
| Automatic Constraint Plane | VIEW3D_OT_move | Shift Middle Mouse | Shift Alt Middle Mouse

Design Task: #106008
Pull Request: https://projects.blender.org/blender/blender/pulls/105764
2023-05-19 23:45:27 +02:00
Campbell Barton
a85ad2d0eb Cleanup: remove f-string use, single quote enums 2023-05-15 20:58:00 +10:00
Damien Picard
31d71f39ad UI: fix or improve many messages
- The official spelling of FFMPEG is FFmpeg (upper, then lower case).
- The normal vector copy and paste operators shoud be singular because
  they can only be used on a single element.
- The "Parent File" file browser operator goes up one level in the
  file hierarchy. It should be called "Parent Directory", like the
  current description "Go to the parent directory".
- "Mass Vertex Group" used to define the mass, but was reused at some
  point and now actually defines cloth pinning so it should be called
  "Pin Vertex Group", as in the UI.
- The Transformation constraint's Map To Type suffered from a
  typo (probably of -> on).
- "Fall-off" is more commonly spelled "Falloff".
- "Effected" should really be "Affected" in this case.
- Rephrase the descriptions for the curve painting tools drawing
  plane, which did not seem to match what the settings do. Namely,
  they allow selecting in which plane to draw curves using the Curve
  Draw tool.

Reported by @Joan-Pujolar in #43295:
- Force exporting animation on every objects [objects singular]
- Color of the interface widgets text insertion cursor (caret) [delete
  interface widgets]
- Index of active aov [AOV in uppercase everywhere else]
- Does this tool use an painting canvas [an]
- This script was written Blender version %d.%d.%d ["for" missing
  before "Blender"]
- [fcurve -> F-curve]
- unknown error stating file [statting]
- Offset into each stroke before the beginning of  the dashed segment
  generation [Two spaces between of and the]
- Find the nearest element in the a group. [either "the" or "a"]

Pull Request: https://projects.blender.org/blender/blender/pulls/107699
2023-05-07 15:27:28 +02:00
Joseph Eagar
f15889a9f9 Sculpt: Split face set visibility invert into its own operator
Visibility invert should not use OPTYPE_DEPENDS_ON_CURSOR.
2023-05-04 17:49:40 -07:00
Germano Cavalcante
6b5b777ca3 UI: add Proportional Size to Proportional Edit popover
Rather than forcing the user to initiate a transform operation to edit the `Proportional Size`, allow editing of the `Proportional Size` through the UI.

The affected headers are:
- View 3D
- Dop Sheet
- Image Editor
- Graph Editor
- Mask Editor

Pull Request: https://projects.blender.org/blender/blender/pulls/107507
2023-05-04 16:39:22 +02:00
Campbell Barton
0fa68d1a01 Cleanup: format 2023-04-20 18:28:50 +10:00
Sietse Brouwer
397a14deff GPencil: Several Weight Paint additions
This patch adds several tools and options to the weight paint mode of Grease Pencil.

* Blur tool: smooths out vertex weights, by calculating a gaussian blur of adjacent vertices.
* Average tool: painting the average weight from all weights under the brush.
* Smear tool: smudges weights by grabbing the weights under the brush and 'dragging' them.

* With the + and - icons in the toolbar, the user can easily switch between adding and subtracting weight while drawing weights.
* With shortcut `D` you can toggle between these two.

* The auto-normalize options ensures that all bone-deforming vertex groups add up to 1.0 while weight painting.
* With `Ctrl-F` a radial control for weight is invoked (in addition to the radial controls for brush size and strength).
* With `Ctrl-RMB` the user can sample the weight. This sets the brush Weight from the weight under the cursor.

* When painting weights in vertex groups for bones, the user can quickly switch to another vertex group by clicking on a bone with `Ctrl-LMB`.
For this to work, follow these steps:
* Select the armature and switch to Pose Mode.
* Select your Grease Pencil object and switch immediately to Weight Paint Mode.
* Select a bone in the armature with `Ctrl-LMB`. The corresponding vertex group is automatically activated.

Pull Request: https://projects.blender.org/blender/blender/pulls/106663
2023-04-20 07:55:24 +02:00
Damien Picard
6d2351d26b Text object: operators to move cursor to the top or bottom
This adds new movement types TEXT_BEGIN and TEXT_END to allow
FONT_OT_move and FONT_OT_move_select operators move the text
cursor (caret) to the top and bottom of the text.

Pull Request: https://projects.blender.org/blender/blender/pulls/106196
2023-04-19 02:18:19 +02:00
Patrick Foley
c08a9ec19f Sculpt: updated Mask and Face Set menu operators
Changed the menu operators:

    Expand Mask by Topology (hotkey Shift A)
    Expand Mask by Normals (hotkey Shift Alt A)
    Expand Face Set by Topology (hotkey Shift W)
    Expand Active Face Set (hotkey Shift Alt W)

so that their hotkeys would appear in their menu entries.

Resolves #104023

Co-authored-by: DisquietingFridge <30654622+DisquietingFridge@users.noreply.github.com>
Pull Request: #104568

Rebased for main instead of sculpt-dev
2023-04-16 15:04:58 -07:00
Campbell Barton
14905cd1d5 Cleanup: quiet pylint's inconsistent-return-statements warning
No functional changes as the return value either relied on None
evaluating to False or wasn't used.
2023-04-13 13:14:06 +10:00
Campbell Barton
6482f9fffe Cleanup: quiet various pylint warnings 2023-04-13 13:14:05 +10:00
Campbell Barton
84e72e8170 Cleanup: remove duplicate assignments, assign 'layout' early in draw(..)
Also remove unused assignments.
2023-04-13 13:14:03 +10:00
Campbell Barton
ab64bd264a Cleanup: consistent naming for tool_settings & operator properties
Use names:
- `tool_settings` instead of `ts`.

- `props` instead of `op` / `prop` / `op_props`
  As Python may reference operators, don't confuse the operator
  properties with an instance of the operator.

In both cases these names were already used for most scripts.
2023-04-13 13:14:01 +10:00