Commit Graph

5740 Commits

Author SHA1 Message Date
Brecht Van Lommel
b56ffd2cdb Cycles: svn merge -r39669:39870 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-09-02 12:33:29 +00:00
Campbell Barton
dc7f56455c fix for error in recent commit, when audaspace is enabled 2011-09-02 04:34:58 +00:00
Campbell Barton
1f7b41775b minor warning fixes, also correct some float -> double promotions in shadeoutput.c 2011-09-02 03:32:57 +00:00
Campbell Barton
473292dcd7 fix for building without audaspace, since pepper merge 2011-09-01 09:46:07 +00:00
Campbell Barton
00143a3d55 spaces -> tabs (configure you're editors right!) 2011-09-01 01:48:50 +00:00
Campbell Barton
471c005137 typo fix: end of lines ;; --> ; 2011-08-31 01:07:55 +00:00
Joerg Mueller
947d4a654b Fix for [#25062] Sound Actuator - Positional Audio.
Now all sounds that are not mono but have 3D checked automatically get reduced to mono during BGE conversion time.
Also removed the now unneeded function sound_get_channels and added a missing header file to audaspace's CMakeLists.txt.
2011-08-30 10:09:10 +00:00
Brecht Van Lommel
b3704f45c4 Fixes for snprintf usage:
* replace by BLI_snprintf in various places, note _snprintf on windows
  does not properly null terminate the string.
* fix overflow in sequencer proxy code due to buffer being smaller than
  specified size.
* fix some usage of snprintf as strcpy, this is will go wrong if the
  string contains % characters.
* remove BLI_dynstr_printf function in gpu module, use BLI_dynstr_appendf
2011-08-30 10:07:50 +00:00
Joerg Mueller
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
Joerg Mueller
5b5e600db6 Last bunch of minor fixes before merge.
* Use NULL in AUD_Reference.h
* Use SETLOOPER in sound.c
* Move flags to the end of Speaker struct.
2011-08-30 07:57:55 +00:00
Sergey Sharybin
88a538048b Fix #28347: VBO's highlights wrong faces when Mirror modifier is in use
Added callback to drawMappedFaces which checks if two faces have got equal draw options.

After discussion with Brecht we found it's nicest solution for now:
- Disabling VBOs in edit mode for this case wouldn't be nicer for this case -
  some additional flag stored in DM should be added in this case.
- Adding new callback in DM isn't nicer that this solution.
- Handling face selection in drawobject would lead to duplicated code
  which is also not nice.

Hopefully, this callback could handle all cases in the future.

Also, Brecht mentioned current VBO implementation isn't perfect, so maybe
when we'll redesign this area dealing with edit mode wouldn't be so tricky.
2011-08-29 16:07:44 +00:00
Joerg Mueller
5bac37f6d4 * Reverting Titlecard commit r37537
* Reverting update recent files commit r37155
* Turning reference counts into unsigned ints
* Minor things
2011-08-29 15:01:55 +00:00
Peter Schlaile
c07bd1439a == Sequencer ==
This patch adds:

* support for proxy building again (missing feature from Blender 2.49)
  additionally to the way, Blender 2.49 worked, you can select several
  strips at once and make Blender build proxies in the background (using
  the job system)
  Also a new thing: movie proxies are now build into AVI files, and
  the proxy system is moved into ImBuf-library, so that other parts
  of blender can also benefit from it.
  
* Timecode support: to fix seeking issues with files, that have
  a) varying frame rates
  b) very large GOP lengths
  c) are broken inbetween
  d) use different time code tracks
  
  the proxy builder can now also build timecode indices, which are
  used (optionally) for seeking.
  
  For the first time, it is possible, to do frame exact seeking on
  all file types.
  
* Support for different video-streams in one video file (can be
  selected in sequencer, other parts of blender can also use it,
  but UI has to be added accordingly)

* IMPORTANT: this patch *requires* ffmpeg 0.7 or newer, since
  older versions don't support the pkt_pts field, that is essential
  for building timecode indices.
  
  Windows and Mac libs are already updated, Linux-users have to build
  their own ffmpeg verions until distros keep up.
2011-08-28 14:46:03 +00:00
Joerg Mueller
b4b046995b * Removing mocap GSoC (is an addon already).
* Fixing ffmpeg-0.8 errors.
* Fixing Ketsji paths.
* Removing DoSound from BGE.
* Fixing audio scene update to use only current scene objects.
2011-08-28 14:21:44 +00:00
Brecht Van Lommel
bae896691a Cycles:
* Add alpha pass output, to use set Transparent option in Film panel.
* Add Holdout closure (OSL terminology), this is like the Sky option in the
  internal renderer, objects with this closure show the background / zero
  alpha.
* Add option to use Gaussian instead of Box pixel filter in the UI.
* Remove camera response curves for now, they don't really belong here in
  the pipeline, should be moved to compositor.

* Output full float values for rendering now, previously was only byte precision.
* Add a patch from Thomas to get a preview passes option, but still disabled
  because it isn't quite working right yet.
* CUDA: don't compile shader graph evaluation inline.
* Convert tabs to spaces in python files.
2011-08-28 13:55:59 +00:00
Joshua Leung
8e12b7b054 Assorted comment clarification in response to code review notes 2011-08-28 11:39:18 +00:00
Campbell Barton
fa2ba5fbf5 - use static vars and functions where possible.
- use NULL rather than 0 when used as pointers.
2011-08-28 05:06:30 +00:00
Campbell Barton
cd0e92c5b7 fix for building with msvc, ssize_t is more correct but in this case its not going to give issues. 2011-08-27 07:06:44 +00:00
Campbell Barton
c96f28a718 - use %u rather tham %d for unsigned ints in string formatting funcs.
- replace (strlen(str) == 0) with str[0]=='\0'
2011-08-27 03:25:02 +00:00
Campbell Barton
6926060185 - fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values.
- some functions incorrectly took a float[3] argument when the 4th value was set.
- remove a few redundant lines of code.
2011-08-27 03:20:32 +00:00
Campbell Barton
70c955c484 remove deprecated & unused sequencer transform vars 2011-08-27 02:59:43 +00:00
Campbell Barton
95c5611570 subtraction on unsigned values didnt work as intended for copying ID's. 2011-08-27 02:45:35 +00:00
Brecht Van Lommel
29bdf37f9d Cycles: svn merge -r39457:39669 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-24 09:44:08 +00:00
Campbell Barton
6fd68b8d76 fix [#28336] Particles: setting to zero the count of all elements of a group crashes Blender 2011-08-23 12:09:20 +00:00
Campbell Barton
ba4fd78fac fix [#28344] for this file, the multires smiley has 2 materials, but only 1 loads 2011-08-23 11:46:16 +00:00
Joerg Mueller
ff8daca1f1 Bugfix: Removing a sound from a speaker resulted in a crash. 2011-08-23 11:44:24 +00:00
Joerg Mueller
f0d5abfcb2 Merging trunk up to r39637. 2011-08-22 20:31:46 +00:00
Joshua Leung
ee40894c05 Bugfix [#28217] Moving multiple selected action strips causes strips
to scale towards zero

This is an attempted bugfix for a bug which seems to be very fickle to
reproduce (it only happens sporadically after quickly jerking the
strips around in a certain way). So far when testing, I haven't had
any more problems after applying this fix, though it may just be
unreliable testing.
2011-08-22 11:51:23 +00:00
Joshua Leung
06ae5e4825 Reshuffling DopeSheet filter icons so that they appear more obviously
related to each other
2011-08-22 02:14:39 +00:00
Campbell Barton
3a81f23e09 warning cleanup for -Wdouble-promotion 2011-08-19 16:21:29 +00:00
Janne Karhu
591b087204 Fix for [#28216] particles objects rotation still wrong with r39287
* The emitter object's inverse matrix wasn't in global coordinates during rendering, so the surface normals of the hair emission locations were transformed with the wrong matrix.
2011-08-18 02:12:23 +00:00
Brecht Van Lommel
c7fce6be2e Cycles: svn merge -r39132:39457 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-16 18:59:45 +00:00
Joerg Mueller
23807d1fb4 Merging trunk up to r39447. 2011-08-16 14:11:58 +00:00
Sergey Sharybin
c7f9e9a80f Fix #28273: Crash playing with Follow path+Bevel+Material
Crash was caused by old refactor of displists.
Added additional check to makeDispListCurveTypes.
2011-08-16 10:31:28 +00:00
Joshua Leung
a67562e73c Bugfix [#28267] keyframed values for shapekeys of copied objects are
linked

Shapekey actions weren't getting copied when their owner data was.

This was due to the IMO totally convoluted way in which the duplicate
action flags have been set up:
- the function to copy animdata takes a param to specify whether
actions are copied or not, but this is never touched (i.e. this always
just gets FALSE passed in)
- instead, we jump around in hoops later figuring out whether the
userpref wants copying to occur, then fixing up the links

IIRC, part of this may be due to a desire/need to not duplicate
actions when dealing with NodeTree copies for multi-threaded
rendering, but at the expense of complicating everything else.
2011-08-16 01:02:26 +00:00
Joerg Mueller
a458de88b6 3D Audio GSoC:
High quality resampling on mixdown, linear for playback.

* Lots of improvements and fixes for the JOS resampler, now it works fine!
* High quality filter coefficients for the JOS resampler (sorry for the 5 MB source file).
* Fix for GE orientation bug. Note: moto uses x,y,z,w quaternion storage, while rest of blender uses w,x,y,z.
* Minor changes/fixes.
2011-08-15 21:50:09 +00:00
Brecht Van Lommel
ae884d2e54 Code cleanup: add UNUSED_FUNCTION macro to avoid warning messages about unused
functions.
2011-08-15 16:18:04 +00:00
Brecht Van Lommel
f53143dc83 Fix #27718: driving modifier properties was missing updates, fixed depsgraph. 2011-08-15 14:05:04 +00:00
Brecht Van Lommel
b62951c0d5 Fix #28162: texture properties didn't show correct texture datablock chooser
in a particular setup with two nested material nodes. Material active texture
was looking also recursively into material node, but this was already done
outside of this function.
2011-08-15 13:17:39 +00:00
Campbell Barton
02b24e655b fix for bug where changing movie filepaths would reset the strip length.
also fixed possible & unlikely buffer overflow.
2011-08-14 14:43:11 +00:00
Campbell Barton
540f0c64b5 add in asserts for when array/non array RNA funcions are used incorrectly, would have made previous fix a lot easier to find.
also remove unused argument from RNA_property_array_check.
2011-08-14 10:28:18 +00:00
Thomas Dinges
7866b63292 2.6 Release Cycle begin:
*BLENDER_VERSION_CYCLE set to alpha

Idea is to set it to alpha for the first 3 weeks (B-Con1)
Beta for B-Con 2 and 3 
RC for B-Con 4
Release for B-Con 5
2011-08-13 13:45:03 +00:00
Brecht Van Lommel
84d917dc6c Cycles: clean up some unnecessary changes compared to trunk. 2011-08-12 18:29:21 +00:00
Brecht Van Lommel
a7de5fc191 Code cleanup: small glsl mesh drawing code changes, getting rid of an ugly macro. 2011-08-12 18:17:28 +00:00
Brecht Van Lommel
c265a686d8 Modifiers: add callback to loop over each texture assigned to a modifier. 2011-08-12 18:11:22 +00:00
Joshua Leung
db72192c22 Bye bye vile relics of extinct version control systems,
Causing a flurry of refresh file prompts post-commit,
Confusing local diffs and causing merge conflicts,
Stating the obvious; redundant and useless...

We shall not miss thou, blasted expand $keywords$
2011-08-12 07:20:49 +00:00
Brecht Van Lommel
b4343da77f Cycles: fix missing update when removing or hiding objects. 2011-08-11 16:48:13 +00:00
Joerg Mueller
fee7337249 3D Audio GSoC:
Adding a mono flag to mixdown non-mono sounds for 3D audio.

* Added mono sound loading.
* Bugfix: AUD_COMPARE_SPECS usage was wrong.
* Bugfix: JOS resampler = instead of ==.
* Bugfix: Change of a sound should apply settings in AUD_SequencerHandle.
* Bugfix: Memory leak when canceling open sound operator.
2011-08-11 11:41:24 +00:00
Campbell Barton
2c2fa877be svn merge -r39286:39298 https://svn.blender.org/svnroot/bf-blender/trunk/blender, ensure some edits in trunk dont get merged back into pepper 2011-08-11 09:28:07 +00:00
Campbell Barton
99caa9470e fix [#28213] Imperial unit for 0.001 inches inconsistently displayed as mils and thous 2011-08-11 08:24:56 +00:00