- Replace set of booleans with menu, so now you'll simply be unable to choose
unsupported refine combination
- Some internal code cleanup and minor refactor
- Add support for refining the camera's intrinsic parameters
during a solve. Currently, refining supports only the following
combinations of intrinsic parameters:
f
f, cx, cy
f, cx, cy, k1, k2
f, k1
f, k1, k2
This is not the same as autocalibration, since the user must
still make a reasonable initial guess about the focal length and
other parameters, whereas true autocalibration would eliminate
the need for the user specify intrinsic parameters at all.
However, the solver works well with only rough guesses for the
focal length, so perhaps full autocalibation is not that
important.
Adding support for the last two combinations, (f, k1) and (f,
k1, k2) required changes to the library libmv depends on for
bundle adjustment, SSBA. These changes should get ported
upstream not just to libmv but to SSBA as well.
- Improved the region of convergence for bundle adjustment by
increasing the number of Levenberg-Marquardt iterations from 50
to 500. This way, the solver is able to crawl out of the bad
local minima it gets stuck in when changing from, for example,
bundling k1 and k2 to just k1 and resetting k2 to 0.
- Add several new region tracker implementations. A region tracker
is a libmv concept, which refers to tracking a template image
pattern through frames. The impact to end users is that tracking
should "just work better". I am reserving a more detailed
writeup, and maybe a paper, for later.
- Other libmv tweaks, such as detecting that a tracker is headed
outside of the image bounds.
This includes several changes made directly to the libmv extern
code rather expecting to get those changes through normal libmv
channels, because I, the libmv BDFL, decided it was faster to work
on libmv directly in Blender, then later reverse-port the libmv
changes from Blender back into libmv trunk. The interesting part
is that I added a full Levenberg-Marquardt loop to the region
tracking code, which should lead to a more stable solutions. I
also added a hacky implementation of "Efficient Second-Order
Minimization" for tracking, which works nicely. A more detailed
quantitative evaluation will follow.
- Remove the overly-conservative use of libmv's re-track tracker. The re-track
tracker would take a normal tracker such as TRKLT or KLT or pyramid KLT, and
track from frame 1 to 2, then back from the position found in 2 back to 1.
Then, when the reverse-track doesn't match the original track with high
precision, the track is considered "failed". This is a good approach for
fully automatic reconstruction, but is too conservative for supervised
tracking.
The retrack-tracker will return when fully automatic tracking is added.
- Always solve for (dx, dy) in the TRKLT loop even if the linear system is
ill-conditioned. The client (Blender in this case) can still use the solved
position, even though it is less reliable.
- Expose the pyramid level setting to the tracking UI when in KLT tracking
mode. While it was tempting to hide this detail from the user, in reality it
does more harm than good, since the way tracking fails depends on the pyramid
level. For now, exposing the pyramid details is a good compromise.
- Move the settings for the tracking algorithm, including search window,
tracking algorithm, pyramid levels, etc, into the track object instead of a
global movie clip object.
===========================
DeBalie commit (main changes only):
- Code cleanup
- Selectable tracking graph curves and curve knots
- Graph curve and curve knots can be deleted now
- Fixed wrong write when linking libraries
(error is caused by hardcoded cound of linkable ID blocks)
- Fixed for KLT tracker when using keyframe adjustment
===========================
Initial implementation of graph view for movie tracking data.
Used the same UI-side approach as preview region for sequencer:
create region for graph-related information inside clip editor.
It's easier and nicer than trying to hack graph editor which is
currently designed to work with AnimData only. Trying to make it
more abstract to deal with any kind of data doesn't seem be real
benefit for now.
Currently supported displaying per-frame average error and
selected tracks' movement speed (pixels per frame).
Additional changes:
- Collect per-frame average error after solving.
- Split space clip drawing code into different files.
- Added per-frame average solving error.
===========================
Some improvements for feature detectors:
- Sort features by score when filtering features by
distance using FAST library.
- Added option to place markers only in areas outlined
by grease pencil.
===========================
Added option to choose which method to use for feature detector: FAST or Moravec
Moravec was supposed to be more "stable", but it collected worse feedback.
before returning back to FAST detector added option to easier toggle between
different detector to compare it's result and find out if we can leave only FAST.
===========================
Support for (un)distortion of images with overscan. Needed for
easier keeping this up-to-date until proper overscan support is
implemented in renderer. Not exposed into UI yet at all.
===========================
Fixed threading issues used to happen when compositor tree
and rendering happened in the same time. Problem was caused
by cached camera intrinsics stored in MovieTracking structure
and access to which wasn't thread-safe.
Now each movie distoriton mode stores it's own camera intrinsics
in it's storage which makes compositor (un)distoriton be totally
thread-safe and this also makes compositor tree faster when
(un)distortion happens on images with different resolution.
- Upgrade Recast library to latest portable version
- Implement recast_qsort based on FreeBSD qsort.c to have
portable thread safe quick sort for use in conversion routine.
- Better default value for the Build Navigation Mesh operator
===========================
- Merge Movie Distort and Movie Undistort nodes into one node
called Movie Distortion where action (distort/undistort is specified).
- Implemented more proper distortion/undistortion for scaled images.
NOTE: Please, delete distortion nodes with current blender first
before opening files with blender versions from this commit/
===========================
Lookup grids used for image distortion/undistortion are now
caching and re-building if distortion settings are changing.
This speedups compositor node for cases distortion model isn't
changing, but first run and runs after changing distortion
coefficients is still slow.
===========================
- If render size is set to "Full Render" and undistorted render
is enabled, do on-fly undistortion so distortion coefficients
can be visually verifed before baking.
- Made slight change in libmv-side to survive with large distortion
coefficients. Hope this change is fine.
- Some declarations after statement left.
- Do not use static inline functions in MOD_navmesh. It produces errors
with msvc and not sure it's actually helps -- optimizer should
make it inlined itself.
===========================
- Do not disable track when tracking frame-by-frame and tracking
threshold became bad.
- Show anchored image in track preview widget.
- Do not show search area for non-selected and disabled markers.
- Keep anchor constant position when sliding offset parameters in panel.
- Re-enabled occasionally disabled openmp for tracking.
- Renamed clearing operator so now buttons are more clear.
- Updated eigen to the very recent version.
NOTE: I had to enable static aligning again due to it gave crashes
when tracking on my new laptop. I'm not sure it'll work fine
on another systems.
and it's callback.
Also do not use char constants like 'NAVM' which is casting to int.
And added defautl section to switch in KX_NavMeshObject::DrawNavMesh.
- rearrange structs to work for 64bit
- define all vars before goto's
- ifdefs for qsort_r/qsort_s
- dont cast pointers to int only for NULL checks
- dont printf STR_String directly, get the char pointer from it
also minor change to gpu py module, no need to pass empty tuple to PyObject_CallObject, can just be NULL
Change OURPLATFORM from "linux<major_version>" to simple "linux".
Since new policy for linux kernel versions that major version in
platform doesn't make much sense for building rules so the same
rules could be used for both of linux2 and linux3 now/
Tested on both of linux2 and linux3 systems.