Ref: https://projects.blender.org/blender/blender/issues/145573.
Added to Essentials(pre-bundled with Blender):
- Camera & Lens Effects/
- Vignette
- Film Grain
- Sensor Noise
- Chromatic Aberration
- Creative/
- Tune Image
- Sepia
- Split Toning
- Unsharp Mask
- Utilities
- Retime
See PR description for demo videos.
Thanks to @Sergey for the RGB <-> CMYK workflow and
@SimonThommes for the help with the vignette masking!
Co-authored-by: Habib Gahbiche <habib@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/146038
This adds several new node-group assets bundled with Blender for Geometry Nodes. Those include high-level nodes to be used as modifiers, as well as medium and low-level nodes to be used in the node editor.
Co-authored-by: Hans Goudey <hans@blender.org>
Co-authored-by: Simon Thommes <simon@blender.org>
Pull Request: https://projects.blender.org/blender/blender/pulls/145645
Added a couple new Texture Paint mode brushes related to #146384:
- Paint Pixel Art
- Erase Pixel Art
(NOTE: Just like I wrote in the brush description, they are only
working in the image editor for now. In the 3D Viewport they can be
used but do not lead the the same result yet.)
To keep the related brushes close together I organized the brushes
into catalogs, similar to grease pencil.
Pull Request: https://projects.blender.org/blender/blender/pulls/146717
This change moves the tests data files and publish folder of assets
repository to the main blender.git repository as LFS files.
The goal of this change is to eliminate toil of modifying tests,
cherry-picking changes to LFS branches, adding tests as part of a
PR which brings new features or fixes.
More detailed explanation and conversation can be found in the
design task.
Ref #137215
Pull Request: https://projects.blender.org/blender/blender/pulls/137219