Commit Graph

7236 Commits

Author SHA1 Message Date
Campbell Barton
9773f87891 bmesh docs:
- add examples for custom-data access
- group BMesh types logically in docs
- added missing docstrings

needed to add grouping functionality to sphinx for this.
2012-03-21 05:33:37 +00:00
Campbell Barton
303cecf139 spelling cleanup: tesselate -> tessellate (last of these found) 2012-03-20 22:56:26 +00:00
Campbell Barton
11500a3590 patch from Richard Shaw, exclude ffmpeg files when its disabled.
also fix for incorrect text in mesh specials menu - Select Inverse was called (De)Select All.
2012-03-20 22:00:21 +00:00
Daniel Genrich
d74ab9d598 Smoke bugfix: Collision objects were completely broken in some cases since no tessfaces were generated. (Thanks to Campbell for giving me the solution) 2012-03-20 20:32:17 +00:00
Lukas Toenne
8486a2187f Partial fix for #30606. In node tree updates also update the sock->link pointers when only the NTREE_UPDATE_NODES flag is set, this happens when duplicating a node, which can lead to wrong pointers on the duplicated but unlinked node. 2012-03-20 16:59:00 +00:00
Sergey Sharybin
6628318fdb Port mball_to_mesh to use polys. 2012-03-20 14:23:22 +00:00
Sergey Sharybin
12be17bfa4 Fix #30590: Crash in multires when undoing extrude [File incl.]
Missed initialization of hidden array when copying mdisps data from
one face to another.
2012-03-20 11:51:04 +00:00
Campbell Barton
9dd0c4c232 rename define BM_INLINE -> BLI_INLINE to avoid confusion with bmesh defines. 2012-03-20 08:42:26 +00:00
Nicholas Bishop
a0ea68a584 Fix uninitialized variable in multires apply base.
Reported on BlenderArtists by Guffy, was causing ugly spikes in lower
levels.
2012-03-20 08:23:53 +00:00
Campbell Barton
65a71a1bbf fix [#30583] very old blend files are loading post-bmesh with no face/uv information, just wires
versioning code called a customdata update function which ended up clearing tessfaces - before converting polygons to tessfaces.
Added check so tessfaces aren't cleared when there are no polygons.
2012-03-20 05:04:51 +00:00
Campbell Barton
be116242d4 style cleanup 2012-03-20 04:27:14 +00:00
Daniel Genrich
3427749090 Make collision function more general so it can be used by other modifiers, too. [This is preparation work for animated smoke collision] 2012-03-20 04:15:41 +00:00
Campbell Barton
46f157c340 style cleanup 2012-03-20 04:09:43 +00:00
Campbell Barton
bfcd1afe9c compile fix: linux BLI_gzopen declare was conflicting. 2012-03-20 03:48:32 +00:00
Alexander Kuznetsov
f11a6d3a84 Adds support for utf paths on Windows.
Not all file formats/calls are supported yet. It will be expended.

Please from now on use BLI_fopen, BLI_* for file manipulations.
For non-windows systems BLI_fopen just calls fopen.
For Windows, the utf-8 string is translated to utf-16 string in order to call UTF version of the function.
2012-03-20 02:17:37 +00:00
Campbell Barton
deea1f38b1 real fix for booleans and face shading this time.
CDDM_tessfaces_to_faces wasbt updating the polyindex (missed incrementing the polyindex pointer).

also added an assert so non release builds will complain when CDDM_calc_edges_tessface() needs to run before CDDM_tessfaces_to_faces().
2012-03-20 01:33:24 +00:00
Janne Karhu
fcd5550a42 Some advanced particle rotation modes and reorganization of the rotation panel:
- More angular velocity modes to support creative effects.
- Renamed "Initial Rotation" to "Initial Orientation" to better reflect the functionality
- Renamed "Spin" angular velocity mode to "Velocity".
- Organized the rotation panel a bit better.
- Also some better names and tooltips for the different rotation values.
2012-03-20 01:00:28 +00:00
Campbell Barton
1362523ce6 CDDM_calc_edges_tessface was being called twice for boolean and explide modifiers, now leave it up to the caller to run. 2012-03-20 00:59:51 +00:00
Nicholas Bishop
9beef61199 Fix format string warnings (gcc) by using string literals.
gcc 4.6 was giving warnings like this:
"warning: format not a string literal and no format arguments [-Wformat-security]"
2012-03-19 21:38:35 +00:00
Brecht Van Lommel
f18dab65ad Fix #30531: mirror modifier with vertex groups did not add both the left and
right groups to merged vertices, only one. This made the result asymmetric,
now merged vertices will be part of both groups with half weight.
2012-03-19 21:09:16 +00:00
Sergey Sharybin
82979d5ab5 Fix #30590: Crash in multires when undoing extrude [File incl.]
- Crash was caused by recursively copying directory into itself, fixed
  by switching from opendir() to scandir().
- Also do not try to unpack images which doesn't have name.
2012-03-19 20:47:17 +00:00
Nicholas Bishop
fe4ba0a462 Remove debug print in create_vert_poly_map 2012-03-19 20:28:22 +00:00
Brecht Van Lommel
d7b072f450 Fix #30456: transforming object with a hair particle system, on a frame after
the cache end frame would reset to the previous state on confirm. Was an issue
with object animation being evaluated unnecessarily, now make check more
precise.
2012-03-19 18:14:24 +00:00
Brecht Van Lommel
8e0493b290 Fix #30449: sampled motion blur not working with softbody. 2012-03-19 17:22:01 +00:00
Nicholas Bishop
e508c2d9e1 Add a multires function to delete MDisps.
The code was duplicated in various places, replaced with calls to
a new function, multires_customdata_delete().
2012-03-19 05:13:41 +00:00
Bastien Montagne
53b7078343 Fix [#30234] Various problems with CD layers and tesselation, related to modifiers stack.
Should also fix [#30266], [#29451], and partly [#30316].

Here are the changes made by this commit:
* It adds a "dirty" flag to DerivedMesh struct (for now, only DM_DIRTY_TESS_CDLAYERS, but more might be added as needed).
* It adds a new func, DM_update_tessface_data, which assumes tessfaces themselves are valid, but updates tessellated customdata from their poly/loop counter parts.
* At end of modstack, when valid tessellated faces are present in finaldm , but the cdlayers dirty flag is set, call that function (instead of recomputing the whole tessellation).
* Edits to the codes concerned (UVProject, DynamicPaint, and Subsurf modifiers).
* Also add to subsurf dm generation code the creation of a CD_POLYINDEX layer (mandatory for DM_update_tessface_data to work well, and imho all tessellated dm should have one).

Note: some pieces of old code are just #if 0’ed, will clean them later.
2012-03-18 22:06:57 +00:00
Janne Karhu
709ca0ece9 "Fix" for [#30098] Particle rotation wrong / explode modifier
- The main problem was that in order to be accurate all particle
  rotations have to be calculated incrementally so the only working
  solution is to store rotations to the point cache (previously
  this was only done for dynamic rotations). This can nearly double
  the point cache size so it's not ideal to have this as a default
  as in many cases you don't care about particle rotations.
- Particle rotation panel now has a new "enable" checkbox that
  enables rotation calculations and the storing of rotations to
  point cache.
- Old files will have rotations enabled via do_versions so that in
  the worst case old files will only get bigger point caches, but no
  sudden loss of particle rotations.
2012-03-18 21:33:00 +00:00
Peter Schlaile
90bc26631c == Sequencer ==
Small fix for the last fix. Mixed up x and y scale... oh dear.
2012-03-18 19:32:26 +00:00
Thomas Dinges
24ea793c27 Release cycle
* BCon3: Beta. Ongoing module work, bug fixes and polishing features.
2012-03-18 16:01:11 +00:00
Peter Schlaile
450685b156 == Sequencer ==
Fix for:
[#29758] Sequencer `Image Offset` error with render percentage

also:
* make preprocess parameters completely independent from render resolution
  (they are always relative to *final* resolution now)
* fix yesterdays fix for proxy resolution rendering (the case of unbuild
  proxies wasn't handled correctly)
2012-03-18 11:13:28 +00:00
Campbell Barton
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
Campbell Barton
e56f714000 ngons draw with uniform normals in object mode now, I had this code disabled for speed (it was being called when it didnt need to), but for CDDM meshes without face normal layers this should still be called. 2012-03-18 06:49:32 +00:00
Campbell Barton
3633858fdb code cleanup:
* replace 2D vector copy with copy_v2_v2().
* use puts rather then printf for single strings.
* style cleanup for drawobject.c indentation.
2012-03-18 06:01:33 +00:00
Campbell Barton
b786d0d47c better not to use rgb_float_to_uchar() from last commit (comment as to why) 2012-03-17 23:37:14 +00:00
Campbell Barton
b0c0626cb0 fix for weightpaint color with recent loopcolor abgr --> rgba conversion. 2012-03-17 23:26:25 +00:00
Campbell Barton
91580c0929 swap BMLoopCol r/b color, requires subversion bump.
old mesh MCol 'r' was blue, 'b' was red, but theres no reason to keep this for bmesh with MLoopCol.

Loading old files works, saving legacy format works too.

What wont work is loading a file after this revision and loading it in an older revision since the bmesh merge.
(it wont crash but the blue and red will be swapped on vertex color layers).
2012-03-17 20:39:28 +00:00
Peter Schlaile
8bf1615ce3 == Sequencer ==
Bugfix: [#28159] sequencer strip crop values on proxy not scene render size

Also: IMB saturation change moved into imbuf-module.
2012-03-17 19:31:28 +00:00
Bastien Montagne
7bc693d107 Big step forward nodes UI translation:
*Add menu is now translated.
*Nodes' title is now translated.
*Nodes' sockets' labels are now translated.

However, about the last point, and unless I’m mistaking, we’ll have to add the "i18n tag" N_() to all sockets' names, in the input/ouput templates declaration, in all nodes' files, as those sockets are collections created at runtime, I think po-generating script has no way to access that from bpy.types... Quite a piece of (borring) work. :/
2012-03-17 14:42:44 +00:00
Bastien Montagne
1f6ae5e4fb Minor UI messages fixes, and enabling i18n for all modifier_setError() error messages. 2012-03-17 14:27:46 +00:00
Bastien Montagne
788b47b788 Fix for yesterday i18n own commit (r44924): we now need to define WITH_INTERNATIONAL everywhere TIP_/IFACE_ macros are used (else, we get non-international, dummy NOP macros instead!).
Also fixed in main CMakeList file, when no addon dir found, we want to disable WITH_PYTHON (I guess, certainly not WITH_INTERNATIONAL ;) ).
2012-03-17 12:07:58 +00:00
Bastien Montagne
1fc345cd32 Make grumpy gcc happy again! :p 2012-03-17 10:23:44 +00:00
Nicholas Bishop
3d87c23f4f Reduce poly map memory usage (used by sculpt smooth brush.)
Changed the create_vert_poly_map function to return a more compact
structure. Memory saved will vary depending on the mesh, but typically
it should be about one third of the old size.
2012-03-17 04:41:36 +00:00
Sergey Sharybin
d110ae7791 Allow merging two tracks in cases when they've got overlapping tracked/keyframed
frame ranges using average position of both tracks as position/
2012-03-16 14:06:43 +00:00
Sergey Sharybin
d6339e94fe Fix #30561 Modifiers with use_apply_on_spline = True do not work on curve with shapekeys 2012-03-16 11:46:08 +00:00
Campbell Barton
eab24df950 bmesh: being back bevel modifier from 2.62 stable.
this is no big improvement but at least its not a regression.

using the new operator for the bevel modifier can be enabled again be uncommenting a define.
2012-03-15 23:56:46 +00:00
Bastien Montagne
c9d0de49b9 mesh_validate code for bmesh (i.e. polys/loops).
Everything seems to work well (many tests making random changes over various meshes went good), but the code is a bit complex and hard to follow, due to the various possibilities of invalid poly/loop combinations… Code also makes more operations than previous tri/quad faces version (hence is a bit slower), but I don’t think we can do otherwise, it’s just the price for bmesh flexibility. ;)

Note: added the py script I used to make the tests, under source/tests/...
2012-03-15 20:10:07 +00:00
Nicholas Bishop
7081abf51f Remove unused parameter from multires_dm_create_from_derived. 2012-03-15 04:08:57 +00:00
Sergey Sharybin
930f43bd96 Fix crash on edge extrude from textured view
Issue was caused by MFACE layer adding for even DM without tessellated faces
which lead to adding new layer but with NULL data. This causes issues when layer
with faces (after extrude) was attempting to add because currently CD only checks
if layer type exists but does not check for size of the layer.

Solved by not adding MFACE layer if there's no tessellated faces.
2012-03-14 14:09:56 +00:00
Jens Verwiebe
639cf31f8a Avoid a sigsev after 44830 when reports is empty, clang compile work 2012-03-14 12:03:49 +00:00
Nicholas Bishop
b37a355c8e Copy hidden flag to vertices when applying multires modifier. 2012-03-14 06:32:13 +00:00