Commit Graph

186 Commits

Author SHA1 Message Date
Campbell Barton
4f19c1a995 spelling cleanup 2012-03-18 07:38:51 +00:00
Campbell Barton
4f7bdc59d3 style cleanup: spelling.
also remove large, duplicate comments from sunsky.h
2012-03-09 00:41:09 +00:00
Campbell Barton
95670e03a0 style cleanup / comment formatting for bli/bke/bmesh 2012-03-03 20:19:11 +00:00
Campbell Barton
47c373c7a9 style cleanup (mostly whitespace) 2012-02-27 10:35:39 +00:00
Campbell Barton
a7b0a11811 svn merge ^/trunk/blender -r43278:43294 2012-01-11 15:04:54 +00:00
Campbell Barton
535d27eb49 minor cleanup for string use - no functional changes
- use more logical names for strings, noticed too many strings called `str` when reviewing name patch.
- pass __func__ macro to uiBeginBlock(), quite a few names were wrong (copy/paste error).
2012-01-11 09:33:44 +00:00
Sergey Sharybin
51bada696f Longer names support for all ID and other object names
This commit extends limit of ID and objects to 64 (it means 63 meaning
characters and 1 for zero-terminator). CustomData layers names are also
extended.
Changed DNA structures and all places where length constants were hardcoded.

All names which are "generating" from ID block should be limited by MAX_ID_NAME-2,
all non-id names now has got own define called MAX_NAME which should be used all
over for non-id names to make further name migration stuff easier.

All name fields in DNA now have comment with constant which corresponds to
hardcoded numeric value which should make it easier to further update this
limits or even switch to non-hardcoded values in DNA.

Special thanks to Campbell who helped figuring out some issues and helped a lot
in finding all cases where hardcoded valued were still used in code.

Both of forwards and backwards compatibility is stored with blender versions newer
than January 5, 2011. Older versions had issue with placing null-terminator to
DNA strings on file load which will lead to some unpredictable behavior or even
crashes.
2012-01-11 08:51:06 +00:00
Campbell Barton
22a1ad61f9 svn merge ^/trunk/blender -r42372:42416 2011-12-04 18:39:19 +00:00
Campbell Barton
f4eb0f507f #if 0 use of Object.nlastrips, there is no way to add or remove these from blender so better not run. 2011-12-04 17:24:34 +00:00
Campbell Barton
9e5b28cd42 svn merge ^/trunk/blender -r42261:42290 2011-11-30 09:31:11 +00:00
Campbell Barton
9b2df014d2 fix [#29459] Crash making a linked object group local
was an error with make-local refactor & path updating.
2011-11-30 00:32:13 +00:00
Campbell Barton
e59ab6486f svn merge -r41751:41779 ^/trunk/blender 2011-11-15 02:05:32 +00:00
Campbell Barton
e84c0980a3 correct indentation and some whitespace edits (no functional changes) 2011-11-11 13:09:14 +00:00
Campbell Barton
cb890a49fb svn merge ^/trunk/blender -r41602:41638 . 2011-11-08 02:57:28 +00:00
Sergey Sharybin
27d42c63d9 Camera tracking integration
===========================

Commiting camera tracking integration gsoc project into trunk.

This commit includes:

- Bundled version of libmv library (with some changes against official repo,
  re-sync with libmv repo a bit later)
- New datatype ID called MovieClip which is optimized to work with movie
  clips (both of movie files and image sequences) and doing camera/motion
  tracking operations.
- New editor called Clip Editor which is currently used for motion/tracking
  stuff only, but which can be easily extended to work with masks too.

  This editor supports:
  * Loading movie files/image sequences
  * Build proxies with different size for loaded movie clip, also supports
    building undistorted proxies to increase speed of playback in
    undistorted mode.
  * Manual lens distortion mode calibration using grid and grease pencil
  * Supervised 2D tracking using two different algorithms KLT and SAD.
  * Basic algorithm for feature detection
  * Camera motion solving. scene orientation

- New constraints to "link" scene objects with solved motions from clip:

  * Follow Track (make object follow 2D motion of track with given name
    or parent object to reconstructed 3D position of track)
  * Camera Solver to make camera moving in the same way as reconstructed camera

This commit NOT includes changes from tomato branch:

- New nodes (they'll be commited as separated patch)
- Automatic image offset guessing for image input node and image editor
  (need to do more tests and gather more feedback)
- Code cleanup in libmv-capi. It's not so critical cleanup, just increasing
  readability and understanadability of code. Better to make this chaneg when
  Keir will finish his current patch.

More details about this project can be found on this page:
    http://wiki.blender.org/index.php/User:Nazg-gul/GSoC-2011

Further development of small features would be done in trunk, bigger/experimental
features would first be implemented in tomato branch.
2011-11-07 12:55:18 +00:00
Campbell Barton
7508540c53 svn merge -r41575:41602 ^/trunk/blender 2011-11-07 07:01:24 +00:00
Campbell Barton
bb8fe0bf4a minor edits
- remove unneeded type check from convert grease pencil operator.
- correct some error prints & use __func__.
- make copy_libblock take an ID* argument rather than void*.
2011-11-07 04:36:37 +00:00
Campbell Barton
e936c78251 svn merge ^/trunk/blender -r41503:41575 2011-11-06 10:38:44 +00:00
Brecht Van Lommel
647447db58 Code refactoring: split lamp functions from object.c into new lamp.c. 2011-11-05 13:11:49 +00:00
Brecht Van Lommel
9884129117 Code refactoring: split camera functions from object.c into new camera.c. 2011-11-05 13:00:39 +00:00
Campbell Barton
9aa901cccc svn merge -r41422:41431 ^/trunk/blender 2011-11-01 09:05:38 +00:00
Campbell Barton
e3f03d72b6 added path traversal flag - BPATH_TRAVERSE_SKIP_MULTIFILE,
so path manipulation functions dont run multiple times on the same path in the case of sequence strips where the one directory is used as the base for many images.
2011-11-01 06:26:55 +00:00
Campbell Barton
ff837cbe9b svn merge -r41310:41329 ^/trunk/blender 2011-10-28 05:17:09 +00:00
Campbell Barton
4b635d1631 use generic path remapping when making all library data local, previously only image paths were getting corrected, now all paths will (scene image seq strips, pointcache etc) 2011-10-28 04:44:59 +00:00
Campbell Barton
75e570b2b7 svn merge -r41287:41310 ^/trunk/blender note, mirror modifier had slow, per vertex name flipping, replaced with flip_map from trunk 2011-10-27 09:42:03 +00:00
Campbell Barton
f7d5cea669 use path remapping for all make local functions, patch from Alex Fraser with changes. 2011-10-27 05:34:39 +00:00
Campbell Barton
cd852ce1a1 - remove bpath iterator and replace all uses with visitor.
- added flag to optionally receive all paths as absolute.
2011-10-27 01:25:07 +00:00
Campbell Barton
5afc38b74c Support more kinds of paths for path re-writing / traversing, patch from Alex Fraser with additions.
this now supports as many types as bpath iterator which its intended to replace.
2011-10-26 22:46:06 +00:00
Campbell Barton
a267f9ba4e edits ontop of Alex's patch from r41292.
pass main rather than use G.main when naming from -> to relative paths.
2011-10-26 21:22:35 +00:00
Alex Fraser
f09d36d6bc Fix [#28772] Filepaths are not remmaped after making a library item local
Added a visitor function to simplify processing of file paths that are attached to IDs. This is used for images, and could be used for other ID types in future.
Code reviewed by ideasman_42.
2011-10-26 10:49:21 +00:00
Campbell Barton
da8a7928c9 svn merge ^/trunk/blender -r41230:41266 2011-10-24 23:06:27 +00:00
Campbell Barton
15e6d6cd75 svn merge ^/trunk/blender -r41226:41227 . 2011-10-24 12:43:08 +00:00
Campbell Barton
809131bc80 added function BKE_library_filepath_set which sync's the libraries absolute path when setting to a relative value, before this you could never be sure if a libraries absolute path was valid or not because the user might have changed the relative library path in the outliner, now setting from the outliner and py/rna syncs the absolute path. 2011-10-24 04:52:43 +00:00
Campbell Barton
4a04f72069 remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
Campbell Barton
aa6d7ebd14 svn merge ^/trunk/blender -r40720:40872 2011-10-09 07:31:15 +00:00
Campbell Barton
8714fb7019 replace sprintf with strcpy where no formatting is done and return value isn't used. 2011-10-09 06:03:38 +00:00
Campbell Barton
9bc92b2146 svn merge -r39781:39792 https://svn.blender.org/svnroot/bf-blender/trunk/blender, merge pepper, manually merged source/blender/editors/transform/transform_generics.c 2011-09-01 00:35:30 +00:00
Joerg Mueller
43ab8e8624 * Merge trunk up to r39790.
* Subversion bump (also for init_userdef_do_versions).
* Minor fix for compilation without ffmpeg.
2011-08-30 08:22:03 +00:00
Campbell Barton
5065d4c744 svn merge -r39664:39762 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-08-29 00:46:56 +00:00
Campbell Barton
cd0e92c5b7 fix for building with msvc, ssize_t is more correct but in this case its not going to give issues. 2011-08-27 07:06:44 +00:00
Campbell Barton
95c5611570 subtraction on unsigned values didnt work as intended for copying ID's. 2011-08-27 02:45:35 +00:00
Joerg Mueller
13249b925e 3D Audio GSoC:
Speaker objects fully functional!

Minor changes:
* Fixed three memory bugs found via valgrind.
* Fixed bug with jack transport crashing after file loading.
* Sound NLA Strips now start at CFRA instead of 0.
2011-08-09 08:38:14 +00:00
Joerg Mueller
c284725a1a 3D Audio GSoC:
* versioning stuff for btheme->tv3d.speaker
* separating object.c speaker functions in own source file

Thanks Brecht for the suggestions.
2011-08-04 07:12:03 +00:00
Joerg Mueller
3e85ec432e 3D Audio GSoC:
Adds new speaker object type.

Notes:
* Needs some nice icons
* Quickily review by Joshua Leung (5 mins)
* Properties UI updated (with help of Thomans Dinges)
* Speakers have their own theme color
* No real audio functionality yet.
* Minor bug regarding lamps/lattices fixed in interface_templates.c

I personality tested:
* Creation, Deletion, Duplication
* Saving, Loading
* Library linking (incl. make local)
* Tracking
* Dope Sheet, Outliner
* Animation
* Drawing (incl. Theme)
2011-08-01 11:44:20 +00:00
Joshua Leung
2f10ded896 Compiler warning fixes 2011-06-29 05:07:12 +00:00
Joshua Leung
2f60a5030f Actions can now be made single-user from the Outliner
* Use the same method as from unlinking actions to do this.
* Split off the make single-user code used for the ID-browser into a
function in blenkernel which can be used elsewhere. Getting materials
to also work using this method proved to be a bit too tricky (due to
the whole messy ob vs obdata situation), so I haven't done that.
2011-06-29 04:34:20 +00:00
Joseph Eagar
6ef77cf95a =bmesh= merge from trunk at r36529 2011-05-08 23:43:18 +00:00
Campbell Barton
1093f69e50 Style Cleanup
- duplicate cases in if/else
- calc inside sizeof(...)
- redundant NULL checks.
- assignment to self.
- fix error getting text prefix for screen ID button.
2011-05-01 10:14:09 +00:00
Campbell Barton
5b920bc2ff Some strings to store ID names were too small, could cause stack corruption.
corrected these and replaced 'sizeof(((ID *)NULL)->name)-2' with 'MAX_ID_NAME-2'.
2011-04-19 06:59:49 +00:00
Joseph Eagar
c98148a963 =bmesh= merge from trunk at r36153 2011-04-15 01:19:13 +00:00