Commit Graph

63004 Commits

Author SHA1 Message Date
Campbell Barton
7a0750016e Merge branch 'master' into blender2.8 2018-07-03 07:23:15 +02:00
Campbell Barton
eb7286bfd2 Python: Print file:line when editing UI source 2018-07-03 07:22:26 +02:00
Campbell Barton
105192e5a2 Cleanup: pep8 2018-07-03 07:13:27 +02:00
Campbell Barton
00fc1d70a7 Merge branch 'master' into blender2.8 2018-07-03 06:58:34 +02:00
Campbell Barton
8c15d612a5 Cleanup: pep8 2018-07-03 06:55:02 +02:00
Campbell Barton
e856eb7e8b UI: don't change the theme area when setting theme 2018-07-03 05:57:27 +02:00
Julian Eisel
be5482ba2f UI: Dim color of shortcut label in menus and toolbar
The shortcut labels now use the "Item" theme color. Its contrast for hovered
items is a bit low, but not too bad.

Note that this also changes the color of the little toolbar triangle to be grey
(the same color we use for the keymap label). IMHO that looks better though.
This doesn't update any themes other than the default one.

Part of T54711.
2018-07-03 00:54:46 +02:00
Brecht Van Lommel
5b5e23cec3 Splash: add "Alpha" text and link to the development fund. 2018-07-02 20:08:43 +02:00
Macelaru Tiberiu
2203b041e1 Sculpting: add Manual detail mode for dynamic topology.
In this mode mesh detail does not change on each stroke, but only when
using flood fill.

Differential Revision: https://developer.blender.org/D3515
2018-07-02 20:08:42 +02:00
Clément Foucault
31c9bd35bc Workbench: Fix use of uninitialized memory. 2018-07-02 19:21:01 +02:00
Clément Foucault
dc87648970 UI: Fix Properties with consecutive icons enabled in dropdown menus
It was using ICON_UNLOCKED when the property was true.

This affected the use_lock_interface properties now displayed in the Render
menu.
2018-07-02 19:14:06 +02:00
Campbell Barton
e35f9f0408 Merge branch 'master' into blender2.8 2018-07-02 18:55:24 +02:00
Campbell Barton
dbe1b07e05 Cleanup: right shift 2018-07-02 18:45:26 +02:00
Campbell Barton
9f80429ab6 Cleanup: use _f, _i suffix for GPU state API 2018-07-02 18:27:05 +02:00
Campbell Barton
c2814f5b28 Merge branch 'master' into blender2.8 2018-07-02 18:18:16 +02:00
Campbell Barton
73c577d46a Painting: fix uninitialized variable use 2018-07-02 18:16:37 +02:00
William Reynish
ac8b641b77 Outliner: remove view menu, move more into RMB context menu and filter popover. 2018-07-02 17:40:20 +02:00
Brecht Van Lommel
ae6872e26f UI: update status bar mouse icons, draw in text color. 2018-07-02 17:40:20 +02:00
Brecht Van Lommel
5d77216ef7 Cleanup: remove unused icon code after OpenGL upgrade. 2018-07-02 17:40:20 +02:00
Campbell Barton
861cf1d131 Fix modal keymap breaking exporter
We could support quotes in keymap names, for now don't write them.
2018-07-02 17:37:15 +02:00
Campbell Barton
94bc1a40b4 Fix sculpt key bindings 2018-07-02 17:33:34 +02:00
Julian Eisel
bea364fe2a Fix: Global area edges couldn't call right click menu to join/split
Operators ignored edges along the screen-layout bounds. They should've ignored
those along window bounds instead.

Although the global areas can not be joined/split, the adjacent areas can. So
the menu should still be shown.
Had to change the return value of area joining operator, so that an error report
can show up when trying to join over a global area edge. Think this is fine to
do, but you never know with such stuff.

Preferably we'd gray out the "Join Area" item in the menu when clicking on the
edge of a global area. Unfotunately the operator uses coordinates passed as
operator properties to find the right edge/areas, which we cannot access from
the poll callback.
2018-07-02 16:56:54 +02:00
Campbell Barton
ecc0945117 UI: show favourites from properties-space in the 3D view
This allows settings to be toggled in the 3D view.
2018-07-02 15:57:12 +02:00
Campbell Barton
4d05dd880a Keymap: reinstate Ctrl-L key
Linking based on selection may be done often, so adding back.
2018-07-02 15:27:19 +02:00
Campbell Barton
8e0cfcfc90 Keymap: add back macos preferences shortcut
Would like to avoid OS-keys, but apparently this is expected on OSX.
2018-07-02 15:15:27 +02:00
Brecht Van Lommel
34678388f3 Outliner: add outliner wide RMB context menu.
All right click menus in the outliner now include OUTLINER_MT_context.
2018-07-02 14:52:22 +02:00
Brecht Van Lommel
20046defd7 UI: update mouse icons in status bar. 2018-07-02 13:46:09 +02:00
Campbell Barton
2e15ee0dcf Keymap: add back X-Key for delete
This is needed as part of modeling work-flow, so keep it accessible.
2018-07-02 13:00:43 +02:00
Campbell Barton
3b0148d2aa Keymap: use Page Up/Down for workspace switching
These are common keys for changing tabs,
leaving tab free to be used for tools/mode switching.
2018-07-02 12:49:45 +02:00
Campbell Barton
ec22327a5f Merge branch 'master' into blender2.8 2018-07-02 12:43:36 +02:00
Campbell Barton
c6416ae653 Screen: support splitting from floating menu 2018-07-02 12:40:17 +02:00
Campbell Barton
b076b3853c Merge branch 'master' into blender2.8 2018-07-02 12:03:56 +02:00
Campbell Barton
b88e51dd55 Cleanup: use bool for poll functions 2018-07-02 11:51:31 +02:00
Clément Foucault
ad5a20efce Commit D3494 : Compiled shader lookup fix
Authored by Pavel Rudko (PavelRudko) on Thu, Jun 21, 10:41 AM.

Original description:

I've encounterd into a problem with blender 2.8.
See the example screenshot (scene, shader setup). For some materials it's not enough to calculate hash based on fragment code and defines. In some cases attribute names may change. And if we change uv set name, for example, vertex shader is not recompiled, and another attribute name inside it is used.
2018-07-02 11:05:48 +02:00
Campbell Barton
bf7c815169 Fix T55675: Crash internal animation player 2018-07-01 21:07:18 +02:00
Campbell Barton
37994e0af2 Merge branch 'master' into blender2.8 2018-07-01 20:15:21 +02:00
Campbell Barton
26c5a1c301 Cleanup: right shift in interface code 2018-07-01 20:12:07 +02:00
Campbell Barton
192e5d65a7 Keymap: add generally useful popups to F-Keys 1..4
This allows key bindings: link/append and user-preferences
to be accessed via keys - without having to assign keys to each action.

- F1: Context sensitive help.
- F2: File Context Menu.
- F3: Search.
- F4: Window Context Menu.

Other keys F5..10, remain free,
ideally they can be kept for user actions.
2018-07-01 17:51:31 +02:00
Brecht Van Lommel
71e65daf5c Fix T55687: compile error when not using c++11. 2018-07-01 16:48:19 +02:00
Campbell Barton
36a9436d80 Merge branch 'master' into blender2.8 2018-07-01 16:22:06 +02:00
Campbell Barton
ddee0931b8 RNA: use bool for boolean RNA types
We were using int's for bool arguments in BKE,
just to avoid having wrapper functions.
2018-07-01 15:57:59 +02:00
Campbell Barton
3ec6f2172d Cleanup: reduce variable scope 2018-07-01 10:32:47 +02:00
Campbell Barton
fadad17c58 Cleanup: avoid calloc when immediately overwritten 2018-07-01 10:26:37 +02:00
Campbell Barton
bc95c7a3ea Cleanup: remove num argument prefix 2018-07-01 09:23:51 +02:00
Campbell Barton
1c0aa4e396 Cleanup: RNA naming 2018-07-01 09:13:04 +02:00
Campbell Barton
b4998548ab Cleanup: use '_len' suffix for line stipple 2018-07-01 08:42:16 +02:00
Campbell Barton
ab6e23ffbb 3D View: use 3px dashed relationship line
Seems this was accidentally doubled from 2.7x?
2018-07-01 08:36:22 +02:00
Campbell Barton
0d31ab362e Revert "Experimental Tweak: Only show relationship lines between objects when either the parent/child object is selected"
This reverts commit 9129319647.

This meant users needed to select everything to see relationship lines,
this isn't always easy since objects can have limit-selection set.

This could be made into an enum option if it's important.
2018-07-01 08:28:12 +02:00
Campbell Barton
6a13b6324b UI: support check-boxes in quick menu
Could support other RNA types,
however menus don't work well in this case.
2018-06-30 21:08:48 +02:00
Campbell Barton
7d48a342d6 Merge branch 'master' into blender2.8 2018-06-30 18:06:20 +02:00