Commit Graph

5525 Commits

Author SHA1 Message Date
Sergey Sharybin
c3ecfdf40b Cleanup: Compilation warnings
Mainly -Wset-but-unused-variable.
Makes default compilation on macOS way less noisy.

Differential Revision: https://developer.blender.org/D14357
2022-03-18 12:07:08 +01:00
Jacques Lucke
2252bc6a55 BLI: move CPPType to blenlib
For more detail about `CPPType`, see `BLI_cpp_type.hh` and D14367.

Differential Revision: https://developer.blender.org/D14367
2022-03-18 10:57:45 +01:00
Jacques Lucke
d0968a9c52 BLI: add probabilistic rounding utility 2022-03-17 12:48:41 +01:00
Campbell Barton
ea0c86e961 Cleanup: spelling in comments
Use <pre>..</pre> for pseudo-code.
2022-03-17 10:08:41 +11:00
Campbell Barton
be7855591e Cleanup: rename cnt to count
Follow naming from T85728.
2022-03-16 11:58:22 +11:00
Hallam Roberts
3da84d8b08 Cleanup: use M_PI_2 and M_PI_4 where possible
The constant M_PI_4 is added to GLSL to ensure it works there too.

Differential Revision: https://developer.blender.org/D14288
2022-03-11 18:27:58 +01:00
Brecht Van Lommel
62a0984d72 Cleanup: fix source typos homogenous->homogeneous
Contributed by luzpaz.

Differential Revision: https://developer.blender.org/D14306
2022-03-11 18:27:58 +01:00
Campbell Barton
f6564df351 Cleanup: remove duplicate compiler attribute 2022-03-11 15:29:11 +11:00
Campbell Barton
2146256563 Cleanup: use ELEM macro 2022-03-09 10:13:43 +11:00
Campbell Barton
06d9c2c223 Cleanup: spelling in comments 2022-03-08 14:32:34 +11:00
Hans Goudey
d793d18413 BLI: Add functions to IndexRange to mirror Span
Adds functions for special cases of slicing and an `is_empty` method.
2022-03-03 11:14:44 -05:00
Hans Goudey
2600806c2e Fix: BLI math clamp doesn't work
Return type was wrong, output of std::clamp wasn't used.
2022-03-02 17:09:17 -05:00
Nikhil Shringarpurey
721b705499 UI: Comments Misspellings of Vertex/Vertices
Correct misspellings in code comments of "vertex" and "vertices".

See D13932 for more details.

Differential Revision: https://developer.blender.org/D13932

Reviewed by Harley Acheson
2022-03-02 10:05:15 -08:00
Jacques Lucke
9789a6c6d9 Search: take word order into account in string search
Differential Revision: https://developer.blender.org/D14223
2022-03-02 17:25:39 +01:00
Jacques Lucke
ac45540a34 Curves: add brush to add curves on surface
This adds a prototype for the first brush that can add new curves by
painting on a surface. Note that this can only be used when the curves
object has a surface object set in the properties panel.

The brush can take minimum distance into account. This allows
distributing curves with a somewhat consistent density.

Differential Revision: https://developer.blender.org/D14207
2022-03-02 17:15:44 +01:00
Jacques Lucke
c23ec04b4e BLI: add scoped-defer utility to add RAII-like behavior to C types
This utility is useful when using C types that own some resource in
a C++ file. It mainly helps in functions that have multiple return
statements, but also simplifies code by moving construction and
destruction closer together.

Differential Revision: https://developer.blender.org/D14215
2022-03-02 12:51:21 +01:00
Hans Goudey
f4d80ecdfd Cleanup: Typo in comment 2022-02-24 12:01:22 -05:00
Jacques Lucke
9be720d85e BLI: support accessing nth last element in Array/Span/Vector
This often helps to make the intend of code more clear compared
to computing the index manually in the caller.
2022-02-24 14:50:13 +01:00
Ray Molenkamp
6ca85a8cf1 Fix: Build issue on windows
tbb/enumerable_thread_specific.h drags in windows.h
which will define min/max macro's unless you politely
ask it not to.

it's bit of an eyesore, but it is what it is
2022-02-23 12:27:02 -07:00
Hans Goudey
7518adc5bb Fix: Attempt to fix build error on windows
`index_mask.cc` ends up including this header, but not much else,
the `<algorithm>` include is necessary on Windows for `std::max`.
2022-02-23 13:02:06 -05:00
Jacques Lucke
226f0c4fef Curves: initial brush implementations for curves sculpt mode
The main goal here is to add the boilerplate code to make it possible
to add the actual sculpt tools more easily. Both brush implementations
added by this patch are meant to be prototypes which will be removed
or refined in the coming weeks.

Ref T95773.

Differential Revision: https://developer.blender.org/D14180
2022-02-23 16:56:27 +01:00
Jacques Lucke
3429444905 BLI: add index mask utilities
Sometimes it is useful to get the index ranges that are in an index mask.
That is because some algorithms can process index ranges more efficiently
than generic index masks.

Extracting ranges from an index mask is relatively efficient, because it is
cheap to check if a span of indices contains a contiguous range.
2022-02-23 11:14:07 +01:00
Campbell Barton
7393cc1db7 Cleanup: Remove repeated word in comments 2022-02-23 18:24:37 +11:00
Campbell Barton
4c423ccbd6 CMake: include missing files
Also use SRC_ prefix for source variables so cmake_consistency_check.py
detects these files as being known to CMake.
2022-02-23 12:31:46 +11:00
Campbell Barton
b13bf8556b Cleanup: clang-format 2022-02-22 10:08:38 +11:00
Campbell Barton
1884f6e729 BLI_array: add BLI_array_trim utility to re-allocate the current size
Use this in BKE_view_layer_array_* functions.
2022-02-21 12:01:32 +11:00
Sybren A. Stüvel
48b17da1d9 Merge remote-tracking branch 'origin/blender-v3.1-release' 2022-02-18 16:36:45 +01:00
Sybren A. Stüvel
1b47d07d76 Fix T95724: boundary error in BLI_str_unescape_ex
Fix boundary error in `BLI_str_unescape_ex`. The `dst_maxncpy` parameter
indicates the maximum buffer size, not the maximum number of characters.

As these are strings, the loop has to stop one byte early to allow space
for the trailing zero byte.

Thanks @mano-wii for the patch!
2022-02-18 16:34:00 +01:00
Hans Goudey
48432c1c92 Fix: Debug build error with vector type division
The idea is to keep `is_any_zero` in the `blender::math` namespace,
so instead of trying to be clever, just move it there and expand the
function where it was used in the class.
2022-02-17 12:36:41 -06:00
Campbell Barton
bdde8c7207 License headers: use SPDX identifiers 2022-02-17 16:47:37 +11:00
Hans Goudey
5b73017ddb BLI: Generalize short algorithm for finding bounds
Finding the greatest and/or smallest element in an array is a common
need. This commit refactors the point cloud bounds code added in
6d7dbdbb44 to a more general header in blenlib.
This will allow reusing the algorithm for curves without duplicating it.

Differential Revision: https://developer.blender.org/D14053
2022-02-16 10:53:58 -06:00
Hans Goudey
399168f3c1 BLI: Implement templated math functions for basic types
This is meant to complement the `blender::math` functions recently
added by D13791. It's sometimes desired to template an operation to work
on vector types, but also basic types like `float` and `int`. This patch
adds that ability with a new `BLI_math_base.hh` header.

The existing vector math header is changed to use the `vec_base` type
more explicitly, to allow the compiler's generic function overload resolution
to determine which implementation of each math function to use.
This is a relatively large change, but it also makes the file significantly
easier to understand by reducing the use of macros.

Differential Revision: https://developer.blender.org/D14113
2022-02-16 10:28:26 -06:00
Clément Foucault
a6267f1167 BLI: Fix compilation error caused by rBa9f023e22638
Explicitly referencing the typename fixes the issue.
2022-02-16 14:40:14 +01:00
Campbell Barton
81223ae164 Cleanup: spelling in comments 2022-02-16 13:04:20 +11:00
Hans Goudey
cbdd578640 Fix: Build error in debug build
Error in a9f023e226
2022-02-15 13:57:17 -06:00
Hans Goudey
a9f023e226 BLI: Change dependencies in vector math files
This patch reverses the dependency between `BLI_math_vec_types.hh` and
`BLI_math_vector.hh`. Now the higher level `blender::math` functions
depend on the header that defines the types they work with, rather than
the other way around.

The initial goal was to allow defining an `enable_if` in the types header
and using it in the math header. But I also think this operations to types
dependency is more natural anyway.

This required changing the includes some files used from the type
header to the math implementation header. I took that change a bit
further removing the C vector math header from the C++ header;
I think that helps to make the transition between the two systems
clearer.

Differential Revision: https://developer.blender.org/D14112
2022-02-15 10:27:03 -06:00
Hans Goudey
ad1f8a50b0 Cleanup: Use C++ math functions
Use functions from the `math` and `std` namespaces instead
of from `BLI_math_vector.h`.
2022-02-14 15:48:46 -06:00
Campbell Barton
fe55789b6f File headers: manually convert files to use SPDX headers
Also add BSD-2-Clause to SPDX license list.
2022-02-11 15:15:49 +11:00
Campbell Barton
281ba8a063 File headers: add missing copyright, add MIT to SPDX licenses 2022-02-11 14:56:03 +11:00
Campbell Barton
9802d50c6b File headers: use SPDX for Zlib license 2022-02-11 14:23:55 +11:00
Campbell Barton
c434782e3a File headers: SPDX License migration
Use a shorter/simpler license convention, stops the header taking so
much space.

Follow the SPDX license specification: https://spdx.org/licenses

- C/C++/objc/objc++
- Python
- Shell Scripts
- CMake, GNUmakefile

While most of the source tree has been included

- `./extern/` was left out.
- `./intern/cycles` & `./intern/atomic` are also excluded because they
  use different header conventions.

doc/license/SPDX-license-identifiers.txt has been added to list SPDX all
used identifiers.

See P2788 for the script that automated these edits.

Reviewed By: brecht, mont29, sergey

Ref D14069
2022-02-11 09:14:36 +11:00
Campbell Barton
1a705fa139 Cleanup: clang-format 2022-02-11 09:14:35 +11:00
Falk David
e2befa425a GPencil: Update-on-write using update cache
This implements the update cache described in T95401.

The cache is currently only used for drawing strokes and
sculpting (using the push brush).
**Note: Making use of the cache throughout grease pencil will
have to be done incrementally in other patches. **

The update cache stores what elements have changed in the
original data-block since the last time the eval object
was updated. Additionally, the update cache can store multiple
updates to the data and minimizes the number of elements
that need to be copied.

Elements can be tagged using `BKE_gpencil_tag_full_update` and
`BKE_gpencil_tag_light_update`. A full update means that the element
itself will be copied but also all of the content inside. E.g. when a
layer is tagged for a full update, the layer, all the frames inside the
layer and all the strokes inside the frames will be copied.
A light update means that only the properties of the element are copied
without any of the content. E.g. if a layer is tagged with a light
update, it will copy the layer name, opacity, transform, etc.

When the update cache is in use (e.g. elements have been tagged) then
the depsgraph will not trigger a copy-on-write, but an update-on-write.
This means that the update cache will be used to determine what elements
have changed and then only those elements will be copied over to the
eval object.

If the update cache is empty or the data block was tagged with a full
update, we always fall back to a copy-on-write.

Currently, the update cache is only used by the active depsgraph. This
is because we need to free the update cache after an update-on-write so
it's reset and we need to make sure it is not freed or read by other
depsgraphs.

Co-authored-by: @yann-lty
This patch was contributed by The SPA Studios.

Reviewed By: sergey, antoniov, #dependency_graph, pepeland, mendio

Maniphest Tasks: T95401

Differential Revision: https://developer.blender.org/D13984
2022-02-10 11:35:56 +01:00
Campbell Barton
fe80ff446f Cleanup: copyright in headers, spelling in comments
- Order year consistently.
- Minor consistency (case, double-spacing).
- Correct typos.
2022-02-10 10:25:06 +11:00
Campbell Barton
7b0174ef81 Cleanup: remove overly detailed contact info, correct md5 copyright
Also remove copyright text with no assignment.
2022-02-10 09:05:40 +11:00
Campbell Barton
312d6925c4 Cleanup: make file headers more consistent
Also some descriptive text into doc-strings.
2022-02-09 23:47:34 +11:00
Jacques Lucke
7c10e364b2 BLI: wrap parallel_invoke from tbb 2022-02-09 13:08:04 +01:00
Campbell Barton
81da638c44 Cleanup: move file descriptions into doxygen file section
Continuation of 19100aa57d.
2022-02-09 18:33:29 +11:00
Campbell Barton
68a21697be Cleanup: remove "The Original Code is: ..." from code comments
This is almost always meaningless as most code has changed
since the comment was added. Besides this, version control can be used
to check if/when a file was modified.

Some cases of this were kept when they contain details
about the original copyright holder.
2022-02-09 16:04:31 +11:00
Campbell Barton
3267c91b4d Fix T91253: Slow pose bone selection with many bones
Viewport cull bones during selection to avoid depth-picking
reading the depth buffer for bones that aren't in the viewport.

Files with thousands of bones could hang blender for seconds while
selecting. The issue could still happen with overlapping bones or when
zoomed out so all bones are under the cursor, however in practice this
rarely happens.

Now files with many bones select quickly.

Related changes include:

- Split `BKE_pchan_minmax` out of `BKE_pose_minmax`.
- Add `mat3_to_size_max_axis` to return the length of the largest
  axis (used for scaling the radius).

Reviewed By: sybren

Maniphest Tasks: T91253

Ref D13990
2022-02-08 22:16:51 +11:00