Campbell Barton
915235c87a
Cleanup: unused headers
2014-11-28 22:16:14 +01:00
Bastien Montagne
c37e8ecc50
Cleanup: int/short to bool in BKE_cdderivedmesh.h functions (and TRUE/FALSE to true/false in code using them).
2014-01-23 14:52:46 +01:00
Campbell Barton
158b4e61a0
Mesh Modifiers: refactor copying using a generic function
2013-12-22 04:37:26 +11:00
Campbell Barton
3264461598
move bmesh array lookup data and utility functions from editmesh into bmesh,
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since enough bmesh operations can also take advantage of direct index lookups on verts/edges/faces.
developers note:
- EDBM_index_arrays_init/ensure/free -> BM_mesh_elem_table_ensure/init/free
- EDBM_vert/edge/face_at_index -> BM_vert/edge/face_at_index
- EDBM_uv_element_map_create/free -> BM_uv_element_map_create/free
- ED_uv_element_get -> BM_uv_element_get
2013-10-28 02:05:33 +00:00
Campbell Barton
0994e7f96f
move timeit macros into their own include, since they are only used for testing and unrelated to PIL_time.h typical use.
2013-09-03 21:22:43 +00:00
Campbell Barton
6cba2b8d73
move bmesh tools into their own include,
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changes to tool args would rebuild far too many files and these are mainly by modifiers outside of bmesh.
2013-08-23 04:22:07 +00:00
Campbell Barton
34aa68f299
fix for using uninitialized boolean vars for mask select more/less
2013-08-06 03:45:11 +00:00
Campbell Barton
790e9d9fa0
fix [ #35311 ] Planar Decimate / Limited Dissolve fails to merge some adjacent faces
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optionally limit by face flipping, also added support to delimit by material and edge crease.
2013-06-03 05:07:16 +00:00
Campbell Barton
dfad9b0c09
fix [ #35555 ] Collada: export destroys mesh in some cases
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add arguments to calculate normals when converting to bmesh:
BM_mesh_bm_from_me, DM_to_bmesh
This gives some speedup to undo (which didnt need to re-calculate vertex normals), and array modifier which doesnt need to calculate face normals at all
2013-06-02 23:20:49 +00:00
Campbell Barton
ec30e3f00e
corrections to modifiers from recent normal handling changes
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- solidify didn't define a dependsOnNormals callback (which it should have)
- build wasn't passing on dirty normals.
- decimate wasnt setting dirty normals.
2013-06-02 04:09:29 +00:00
Campbell Barton
8ca977b16e
change limited dissolve angle limit default from 15 -> 5 deg. since 15deg is quite high for 2 surfaces to be considered co-planar
2013-01-03 08:09:57 +00:00
Campbell Barton
3d69dbd44a
use openmp to thread some common bmesh operations
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- BM_mesh_elem_toolflags_ensure / bmo_flag_layer_alloc / bmo_flag_layer_free / bmo_flag_layer_clear
- BM_mesh_select_flush
- EDBM_index_arrays_init
notes:
- mostly use openmp `sections` to split operations on vert/edge/face since this is a fairly minor change.
- split tool flag pool in 3, this means we can allocate exact sizes needed and iterate on them in threads without alloc'ing.
2012-12-12 05:04:01 +00:00
Campbell Barton
e35b235925
fix [ #33320 ] Decimate modifer in collapse is inconsistent when limiting to a vertex group
2012-11-28 02:49:06 +00:00
Campbell Barton
a9af563526
bmesh: lazy initialize bmesh tool flag pool, has the advantage that modifiers that dont use bmesh operators can skip allocating it.
2012-11-18 12:14:22 +00:00
Bastien Montagne
ec67334e25
A few more BMesh errors messages translated, and "automated" translation for modifers too!
2012-10-27 11:12:09 +00:00
Campbell Barton
2de2acc681
add CDDM_from_bmesh(), avoids using BMEditMesh in modifiers.
2012-10-24 07:24:11 +00:00
Campbell Barton
dd36983520
enable decimate modifier for curves.
2012-10-24 05:44:27 +00:00
Campbell Barton
fec81d9b56
use min_ max_ functions in more places.
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also fix minor error in MOD decimate when the modifier did nothing the reported face count would be wrong.
2012-10-23 16:21:55 +00:00
Campbell Barton
9c58865d20
code cleanup: remove $Id's that crept back in, also osl style edits
2012-10-23 11:47:23 +00:00
Campbell Barton
13940cc78e
fix for issues in new decimator
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- when an edge exists across a quad, dont attempt to triangulate it. (such a case isn't so common anyway)
- silly mistake when checking if anything needed to be done in the modifier, percent was being checked for 1.0 even when not used.
2012-10-23 06:37:58 +00:00
Campbell Barton
a82af0d220
add option to planar decimator to collapse all verts that define face boundries (verts that 2 faces share and have 2 edge users).
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avoids ugly stepping between faces when applying on curves surfaces. (but less useful for architectural style models)
2012-10-23 06:13:56 +00:00
Campbell Barton
1ea210a8dc
add option for decimate-collapse to keep triangulated geometry (normally quads stay as quads when not collapsed).
2012-10-23 05:30:10 +00:00
Campbell Barton
bbe0deb8af
add limited dissolve as a decimation type to the decimate modifier.
2012-10-23 05:20:02 +00:00
Campbell Barton
0636886715
add un-subdivude as an optional method for the decimate modifier, gives more even geometry & nicer results in some cases.
2012-10-23 04:26:39 +00:00
Campbell Barton
1767b65846
style cleanup: also rename bmesh_decimate.c --> bmesh_decimate_collapse.c
2012-10-23 03:38:26 +00:00
Campbell Barton
3526ae9805
add vertex group option to decimate modifier, handy if you want to pin some parts of the geometry.
2012-10-22 15:39:06 +00:00
Campbell Barton
a4b2783169
small optimization for BLI_heap(), give some speedup in decimeter.
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- use unsigned ints only (where mixing signed/unsigned)
- turn heap_swap into an inline function, add SWAP_TVAL macro to swap values using a temp value as storage.
- added type checking SHIFT3/4 macros
also style cleanup for CTR_Map
2012-10-22 03:25:53 +00:00
Campbell Barton
226a5ee834
remove LOD_Decimator (c++ decimator), now replaced by bmesh decimator. also remove CTR c++ classes that are no longer used.
2012-10-22 02:39:26 +00:00
Campbell Barton
2342209c95
enable bmesh decimator by default.
2012-10-22 02:09:41 +00:00
Bastien Montagne
26d0492653
A final bunch of UI messages fixes and tweaks, and some BKE_report()<->BKE_reportf() fixes.
2012-10-21 14:02:30 +00:00
Campbell Barton
d599b643b7
style cleanup: bge, switch statements mostly.
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also left bmesh decimator on in previous commit.
2012-10-21 07:58:38 +00:00
Campbell Barton
f3ece5a108
style cleanup: trailing tabs & expand some non prefix tabs into spaces.
2012-10-21 05:46:41 +00:00
Campbell Barton
8944dab58a
bmesh decimator support for loop & edge customdata. (most importantly UVs and vertex colors).
2012-10-20 17:31:07 +00:00
Campbell Barton
e527ce552e
add option to initialize heap with a known number of elements, since this may be known in advance - it avoids re-allocing too much.
2012-10-19 10:40:32 +00:00
Bastien Montagne
318b44fe5d
Refactor of modifiers' apply function: now use a single bit-flag parameter to pass options, instead of having one parameter per boolean flag (i.e. replaces current useRenderParams and isFinalCalc by a single ModifierApplyFlag flag. ModifierApplyFlag is an enum defined in BKE_modifier.h). This way we won't anymore have to edit all modifier files when e.g. adding a new control flag!
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Should have no effect over modifier behavior.
2012-05-09 15:00:26 +00:00
Campbell Barton
3d8e58751c
style cleanup: modifiers
2012-05-06 13:38:33 +00:00
Campbell Barton
5da2135eef
code cleanup: double promotion & some style cleanup
2012-05-03 21:35:04 +00:00
Campbell Barton
5a90ea77bc
style cleanup: follow style guide for formatting of if/for/while loops, and else if's
2012-03-24 06:24:53 +00:00
Nicholas Bishop
9beef61199
Fix format string warnings (gcc) by using string literals.
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gcc 4.6 was giving warnings like this:
"warning: format not a string literal and no format arguments [-Wformat-security]"
2012-03-19 21:38:35 +00:00
Bastien Montagne
1f6ae5e4fb
Minor UI messages fixes, and enabling i18n for all modifier_setError() error messages.
2012-03-17 14:27:46 +00:00
Campbell Barton
2ea8a3b8ca
remove CDDM_copy second argument, added CDDM_copy_from_tessface instead.
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this function caused too many conflicts and in most cases was zero anyway.
2012-01-29 21:59:47 +00:00
Campbell Barton
be1bc0eb98
rename
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* CDDM_calc_edges --> CDDM_calc_edges_tessface
* CDDM_calc_edges_poly --> CDDM_calc_edges
2012-01-06 02:59:28 +00:00
Campbell Barton
7fd67392eb
added a function to ensure derived mesh has tessface's, in preparation for removal of tessface recalculation after each modifier runs.
2012-01-05 12:40:09 +00:00
Campbell Barton
8d8403c15e
for modifiers that are stull creating MFaces - call CDDM_tessfaces_to_faces rather then making an entire copy with CDDM_copy(result, 1)
2012-01-03 15:28:53 +00:00
Campbell Barton
2cd5436a81
svn merge ^/trunk/blender -r42839:42871
2011-12-25 21:31:19 +00:00
Campbell Barton
eb3beca8d4
replace u_int64_t with cc99's uint64_t as suggested by Nicholas Bishop.
2011-12-24 03:03:42 +00:00
Campbell Barton
15e6d6cd75
svn merge ^/trunk/blender -r41226:41227 .
2011-10-24 12:43:08 +00:00
Campbell Barton
4a04f72069
remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n
2011-10-23 17:52:20 +00:00
Campbell Barton
55a560c0c4
svn merge -r39286:39385 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2011-08-16 06:30:14 +00:00
Brecht Van Lommel
c265a686d8
Modifiers: add callback to loop over each texture assigned to a modifier.
2011-08-12 18:11:22 +00:00