Commit Graph

47594 Commits

Author SHA1 Message Date
Brecht Van Lommel
525f4e226e Fix for preview render, lamp and world now also get localized like material and texture. 2011-05-19 11:37:08 +00:00
Brecht Van Lommel
54b97c1d9d Code refactor: split code for render updates and opening render view into
separate files, no functional changes.
2011-05-19 11:34:11 +00:00
Brecht Van Lommel
ae0c552bd1 Fix crash when accessing mesh from python while a mesh with a subsurf modifier
is in editmode.
2011-05-19 11:24:56 +00:00
Brecht Van Lommel
3aaa03e1f8 Add localize_lamp and localize_world functions as already existed for materials
and textures, unused still.
2011-05-19 11:21:37 +00:00
Brecht Van Lommel
4c28693ae3 UI: fix direction properties not showing the right direction editing widget,
code was there but in the wrong location. This makes the opengl lights in
the user preferences show that widget again as in 2.4.
2011-05-19 11:18:09 +00:00
Campbell Barton
7603c8a2fb screenshot operator can now be executed directly.
so python can screenshot with: bpy.ops.screen.screenshot(filepath="some_image.png"):
2011-05-19 11:13:35 +00:00
Brecht Van Lommel
d77b9af609 UI: fix menus getting closed too quick when moving mouse not exactly towards
them, noticeable for the vertex groups or material slot utility menus.
2011-05-19 11:05:34 +00:00
Campbell Barton
1dad9bf0bc change window_to_3d to take screen coords as floats. 2011-05-19 07:55:48 +00:00
Campbell Barton
31d3e8d214 converting grease pencil now works in the camera view. 2011-05-19 07:43:10 +00:00
Campbell Barton
1ce0958369 fix [#27437] Appending armatures with custom bone shapes brings no custom objects into scene.. impossible to edit 2011-05-19 06:17:44 +00:00
Campbell Barton
32793a1395 add python access to mathutils.intersect_line_plane, update view3d_utils module to use it. 2011-05-19 04:28:09 +00:00
Campbell Barton
391dbde03d added math function isect_line_plane_v3(), use for window_to_3d rather then having it inline. 2011-05-19 03:49:57 +00:00
Tamito Kajiyama
dfcd015535 Merged changes in the trunk up to revision 36757. 2011-05-19 01:40:37 +00:00
Andrea Weikert
c04f9b779c fix [#27158] Appending crash with preview.
* fixed incorrect reading of PreviewImage struct from .blend 
* fixed memory leak, PreviewImage data wasn't correctly free'd
2011-05-18 19:42:30 +00:00
Brecht Van Lommel
74cccd1566 Cycles: get rid of (+) icon for region open, all regions already accesible
through shortcut key or view menu.
2011-05-18 19:34:17 +00:00
Brecht Van Lommel
a532b9fa3e Cycles: 3d view tool properties entry in view menu. 2011-05-18 19:30:28 +00:00
Campbell Barton
91bd739a09 use window_to_3d for armature_click_extrude operator. 2011-05-18 18:14:59 +00:00
Campbell Barton
7282f8cf98 window_to_3d() wasn't working at all (only used by grease pencil/path conversion), now works in ortho and perspective view, initgrabz() is no longer needs to be called first. 2011-05-18 18:01:01 +00:00
Campbell Barton
f4d8be977f there wasn't a good way to know if a RegionView3D was perspective or not (without having the View3D too and checking its camera values), added struct member 'is_persp', set with the view matrix. 2011-05-18 17:52:26 +00:00
Campbell Barton
6266e62170 python mathutils.Matrix.is_orthogonal readonly attribute. 2011-05-18 15:31:00 +00:00
Brecht Van Lommel
d2b0954b2a UI: fix access of freed memory in buttons handling code. 2011-05-18 15:23:40 +00:00
Brecht Van Lommel
88d9d89c97 Cycles: svn merge -r36495:36747 https://svn.blender.org/svnroot/bf-blender/trunk/blender/ 2011-05-18 13:56:20 +00:00
Brecht Van Lommel
a6fe2f1e18 RNA: some compile fixes for C/C++ api. 2011-05-18 12:56:58 +00:00
Brecht Van Lommel
66f51ba5d1 RNA: make mechanism used by operators to keep python instance alive more generic, to be used by render engine later. 2011-05-18 11:21:10 +00:00
Brecht Van Lommel
178ba76b09 RNA: pass Main rather than Context to register/unregister callbacks. 2011-05-18 10:56:26 +00:00
Brecht Van Lommel
a0ba4a771f Render API: some code refactoring related to errors and render view. 2011-05-18 10:01:41 +00:00
Campbell Barton
304ce06a5a fix remaining crash from [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS') 2011-05-18 09:58:17 +00:00
Campbell Barton
0454c817ef fix a crash when getting the value of an enum. 2011-05-18 09:26:07 +00:00
Campbell Barton
ebe47add08 fix for one of the issues in [#27035] 3 problems: crash and enum "REGION" not found in ('VERTS')
now constraint macro argument shows as 'NORMAL' rather then '<UNKNOWN ENUM>'
2011-05-18 09:07:15 +00:00
Campbell Barton
5f32094bce use ED_operator_screenactive rather then ED_operator_screenactive so transform works in background mode. 2011-05-18 08:36:06 +00:00
Campbell Barton
2fe3840780 2 minor glitches
- removing bone groups didnt set the next one active.
- removing poselib was using int for enum rna property.
2011-05-18 08:16:33 +00:00
M.G. Kishalmi
7e6520c080 additional bake modes
(refined patch #23430)

+ specular color
+ specular intensity
+ mirror color
+ mirror intensity
+ alpha (tranparency)
+ emission (glow)
2011-05-18 07:46:54 +00:00
Campbell Barton
c92c3758a8 - check paths are not empty strings before making blend file paths absolute or relative.
- when saving blend file with 'Remap Relative' enabled, don't try make paths absolute if the internal filename is invalid.
- use case insensitive path comparison on windows when checking if path remapping is needed & for comparing next/prev dirs in the file selector.
2011-05-18 06:48:52 +00:00
Campbell Barton
37178ab0fd cleanup only
- rename 'name', 'dir' --> 'filepath' where these actually represent a file path to avoid confusion.
- bugfix for possible (but unlikely) uninitialized string.
- remove commented script append function, now we have a python api for this.
2011-05-18 06:27:32 +00:00
Campbell Barton
edb9045824 fix [#27405] Append objects with linked materials they dissapears after save
when linking in files to an unsaved blend file, make all library paths absolute.
2011-05-18 05:21:44 +00:00
Peter Schlaile
dc50003824 This fixes:
[#27422] Strobe setting does not work with effect strip
[#27421] Some Settings of Adjustment Layers are not Functional.
2011-05-17 18:37:44 +00:00
Brecht Van Lommel
dd85722678 Render API: code cleanup. 2011-05-17 16:21:06 +00:00
Nathan Letwory
2eed2a7f58 fix for r36723 - putting extern Material inside code like that results in wrong linking. Move to proper place so that linking goes right. 2011-05-17 16:20:07 +00:00
Brecht Van Lommel
0365e38c06 Render API: RenderEngine.update_progress function to set progress percentage. 2011-05-17 15:39:40 +00:00
Brecht Van Lommel
0a1223c87e Render API: add self.report() function for RenderEngine, for reporting warnings and errors. 2011-05-17 15:20:12 +00:00
Brecht Van Lommel
8da594c861 Render API: first step in updating RenderEngine to work according to:
http://wiki.blender.org/index.php/Dev:2.5/Source/Render/RenderEngineAPI
2011-05-17 14:26:45 +00:00
Brecht Van Lommel
5f5e469110 Cycles: panel header drawing tweak. 2011-05-17 14:18:02 +00:00
Campbell Barton
4514be8f4f svn merge -r36672:36725 https://svn.blender.org/svnroot/bf-blender/trunk/blender 2011-05-17 07:03:12 +00:00
Campbell Barton
1294504603 fix for warning 2011-05-17 06:51:31 +00:00
Campbell Barton
0858904571 fix [#27414] no-material renders differently in View3D vs BGE
when a texface layer exists this still overrides the default material.
2011-05-17 02:44:52 +00:00
Joseph Eagar
2a12e8b7e4 =bmesh= fixed curve editmode crash 2011-05-16 20:55:15 +00:00
Janne Karhu
c4dca3890b RNA glitch: particle path step values had soft & hard limits the wrong way around. 2011-05-16 20:48:14 +00:00
Nick Samarin
a918040902 synched with trunk at revision 36569 2011-05-16 20:30:59 +00:00
Andrea Weikert
079caae727 code cleanup: icon creation
* changed stupid miplevel/MIPMAP naming in icon code, it was really the icon size (small icon or larger preview) that was meant there.
2011-05-16 18:37:54 +00:00
Campbell Barton
4023427fe0 set clip_start value minimum to 0.001, since 0.0 makes the viewport go very strange. 2011-05-16 18:04:19 +00:00