Daniel Genrich
2666ff7075
-== kdop ==-
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1. fix crash on collision
2008-05-25 14:34:03 +00:00
Martin Poirier
f680b56ebf
[ #11119 ] Tool tips correction
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Patch by Olivier Saraja
2008-05-25 14:32:59 +00:00
Andre Susano Pinto
cc98ef4012
Merge from trunk
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svn merge -r 14843:14954 https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-25 13:53:58 +00:00
Andre Susano Pinto
fd53876faf
Merge bvh tree from cloth branch
2008-05-25 13:44:55 +00:00
Daniel Genrich
fcea4573dd
-== Cloth / kdop ==-
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1. Bugfix for crash on enabling cloth on object
2. Correcting kdop nth element sorting function (fix provided by André Pinto)
2008-05-25 13:15:54 +00:00
Benoit Bolsee
e2a9590a15
BGE patch: rename rayCastToEx() to rayCast() - better name
2008-05-24 22:50:31 +00:00
Benoit Bolsee
cc6dac8c42
BGE patch: add rayCastToEx(), an extended version of rayCastTo() for use in game script
2008-05-24 18:06:58 +00:00
Benoit Bolsee
7f10f5f66f
fix BGE bug #8646 : unusable anaglyph settings
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The best rules for stereo rendering are now applied to Blender. Here is the new situation:
1) The focal distance is now settable through the GUI: select the camera (each camera can have a different setting) and go to the camera data (F9): the "Dof Dist" and "Dof Ob" can be used to set the focal distance for that camera. The "Dof Ob" is interesting because it sets the focal distance so that the center this object will appear at the surface of the screen when running the game.
2) The eye separation is automatically set to focal_distance/30, which is considered to be a reasonable value. If you need a different value, you can always use Python scripting.
Notes:
- If you switch camera during the game, the focal distance will also change unless you have set the focal distance by scripting, in which case it overwrites the focal distance setting of all cameras.
- If you don't set the focal distance in the camera data or by scripting, the default value will be used. The default value corresponds more of less to the near clipping plane which means that all the objects will be very far with little 3D effect.
- If you don't set the eye separation by scripting, it is automatically computed as focal_distance/30, regardless on how the focal distance was set.
2008-05-24 08:34:04 +00:00
Daniel Genrich
10dde9b7d7
Merging revisions 14838-14945 of https://svn.blender.org/svnroot/bf-blender/trunk/blender
2008-05-23 20:36:05 +00:00
Daniel Genrich
4bf01e8162
Commit of selfcollisions using new kdop design. Should result in nice speedup.
2008-05-23 20:20:14 +00:00
Willian Padovani Germano
5f70682f6a
== PyNodes ==
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Fixing bug #11737 reported by Daniel Salazar (Zanqdo, thanks!): assigning as pynode a text that failed to parse as a pynode script, then deleting that text would crash Blender.
http://projects.blender.org/tracker/?func=detail&atid=125&aid=11737&group_id=9
2008-05-23 16:31:02 +00:00
Joshua Leung
18abce25e5
Typos and whitespace tweaks
2008-05-23 11:12:03 +00:00
Brecht Van Lommel
02c4866d04
Fix for bug #12526 : object instancing didn't restore matrices
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correct for envmap, could give objects rendering in the wrong
position.
2008-05-23 10:06:06 +00:00
Campbell Barton
b46bdbcd0f
fix for "[ #11004 ] Adding ram sound and alt-U causes ram to look like HD sound and can lead to crash"
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Missing call sound_initialize_sounds, cant be added BKE_reset_undo since its in blenderkernel.
2008-05-23 09:58:33 +00:00
Brecht Van Lommel
b6ab784c12
Fix for bug #12473 : crash converting old particle system from
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a linked file.
2008-05-23 09:23:57 +00:00
Campbell Barton
f9e81a6f3a
fix for [ #12218 ] Impossible to exit meta strips with hotkey
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Only enter mesta's that are active and selected, inconsistent with editmode in the 3D view, but editmode dosnt deal with
nested data.
2008-05-23 08:58:44 +00:00
Joshua Leung
b4573a0c4b
Bugfix #12508 :
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Action Editor Border Select Channels no longer selects bones
2008-05-23 04:54:16 +00:00
Brecht Van Lommel
b7aeda4ff8
Fix for bug #11895 : databrowse for image painting clone image didn't work.
2008-05-22 17:32:15 +00:00
Brecht Van Lommel
7bae2af95c
Fix for bug #11698 : mesh deform modifier not working on extruded curves.
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The modifier work on the tesselated result rather than the curve itself.
2008-05-22 17:06:46 +00:00
Brecht Van Lommel
1b00877051
Fix for bug #12077 : tangent shading (which only affects specular) made
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bump mapping not work for diffuse.
2008-05-22 15:30:35 +00:00
Brecht Van Lommel
5463828bd2
Fix for part of bug #12075 : gamma node generated nan's on negative input.
2008-05-22 14:56:32 +00:00
Martin Poirier
99a2e7e92e
Comments!!1
2008-05-22 14:12:09 +00:00
Brecht Van Lommel
abb247ac35
Fix for bug #11743 : incorrect transformation for particle group
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visualization DupliGroup option.
2008-05-22 14:08:13 +00:00
Brecht Van Lommel
be1cb6e5e2
Fix for bug #11758 : crash cancelling hair softbody bake.
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Fix for bug #11966 : crash in hair softbody with hair amount 0.
2008-05-22 13:58:16 +00:00
Brecht Van Lommel
5cf41da316
Fix for bug #12334 : the Disable Tex option didn't disable
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textures for the Texface material option.
2008-05-22 13:46:05 +00:00
Martin Poirier
a4688b24dc
Transform Orientations
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Normal orientation for editbones (was previously missing)
2008-05-22 09:22:00 +00:00
Campbell Barton
02f34de2b9
add missing flags for NLA strips
2008-05-21 19:24:35 +00:00
Campbell Barton
e1b298cad8
scene frames scene.render.cFrame,sFrame and eFrame were being treated as shorts. (which clamped them to 37856)
2008-05-21 12:14:52 +00:00
Campbell Barton
adbbc314ba
testbreak was not working after the first use
2008-05-21 11:06:49 +00:00
Martin Poirier
fc56e8d432
Bone Extrusion Bug
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Extruding from root would incorrectly set the Connected flag when it wasn't needed.
2008-05-21 10:14:02 +00:00
Martin Poirier
780c971b53
[ #12103 ] Force field moves when strength changes
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Wind effects would modify the center vector, so the limit sphere was drawn from the position of the last "wind ring"
2008-05-21 10:11:10 +00:00
Martin Poirier
d432eccd14
[ #11892 ] track-to + "around selection" bug
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Transform conversion was resetting constraints when used to calculate orbit center.
This is a tentative fix, it fixes this particular case but maybe not all.
2008-05-21 10:07:38 +00:00
Martin Poirier
68708346de
[ #11748 ] Bevel tool not snapping when holding down ctrl and adjusting value
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Added proper gear support and fixed some misc errors in the setup of this transformation (negative values hav no effect, so use absolute value and other small things like that)
2008-05-21 10:02:07 +00:00
Peter Schlaile
38ffd41bf0
== Sequencer ==
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This fixes:
[#11745 ] Blender crashes when changing Scenes on Sequencer`s Strips
containing:
- last_seq was set to null by scene-render
- button handling wasn't very robust (didn't check for null)
- REDRAWBUTSSCENE was missing
2008-05-20 21:30:16 +00:00
Campbell Barton
92c9ae280c
replacing epydoc generation script with one copied from bpy docs
2008-05-20 05:55:12 +00:00
Campbell Barton
195abc755b
more updates to docs
2008-05-19 13:34:43 +00:00
Maxime Curioni
8ef2f1d524
soc-2008-mxcurioni: resolved uint issues (replaced with unsigned int). Still NOT linking
2008-05-19 13:15:07 +00:00
Campbell Barton
f32d99c322
some updates to epy docs
2008-05-19 09:54:38 +00:00
Peter Schlaile
591a478670
== Sequencer ==
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This fixes:
[11750] "Translate" stops working when offset > image size
2008-05-19 06:14:57 +00:00
Maxime Curioni
09b36970bb
soc-2008-mxcurioni: uploaded missing files. Still NOT linking so do not use this version yet :(
2008-05-19 05:34:31 +00:00
Campbell Barton
c526b1b2df
memory corruption error fix when changing orderU/Vs with curves, this could crash blender or make odd display lists.
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the problem was that the buttons would use the first nurb if there was no 'lastnu', but the makeknots function only checked for lastnu. this meant the knots would not get re-allocated on
values would be written outside the array.
2008-05-18 18:44:02 +00:00
Ton Roosendaal
055dc10c14
Last part of the svn release commit. It's now in freeze... unless?
2008-05-18 18:05:55 +00:00
Jean-Luc Peurière
24c8d15446
temptative fix for the ndof bug
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if vd.dist is null at a wrong time,
retore to last known good value
2008-05-18 16:00:13 +00:00
Maxime Curioni
32918e4523
corrected swig Sconscript to compile on unix-like machines
2008-05-18 14:10:44 +00:00
Ton Roosendaal
3effe8060d
Fix in mball last May 15th causes a hang (eternal loop) in mball.c,
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a division by zero was not handled
(weird though, only shows in OSX PPC. no optimize, debug build.)
2008-05-18 13:57:47 +00:00
Maxime Curioni
55655a0659
soc-2008-mxcurioni: towards Freestyle's first render: controller, config, appglwidget corrected. Freestyle is called but cannot be linked (ImBuf issues). This is an unstable commit.
2008-05-18 13:01:52 +00:00
Joshua Leung
54be27b40e
Bugfix #11738 :
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PoseLib Preview crashed when there was no active pose as there were no poses at all (i.e. on a newly created Pose Library) .
2008-05-18 10:41:42 +00:00
Ton Roosendaal
aba4f31086
Bugfix 11736
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CTRL+Click on "load" for image node crashed.
NULL pointer test missing...
2008-05-18 07:30:51 +00:00
Campbell Barton
d3f7fba472
fix for [ #11691 ] No checks in curve code for "Number of points <= Order U"
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added checks for a nurbes orderu being larger then pntsu.
This has the same effect as the curve having only 1 point. (its display list is not generated
but it is still added but a dummy displist with zero points is made)
memcpy was also being used where the memory overlaped (probably worked in most cases but this is incorrect and valgrind complained), use memmove
instead.
2008-05-17 22:37:34 +00:00
Brecht Van Lommel
81dee8e1dd
Fix for mistake in recent interface bugfix commit.
2008-05-17 13:41:34 +00:00