Bastien Montagne
0b07f9b717
Fix T78608: Memory leak in Material properties: "Data from SCE".
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Caused by recent own refactor of cache presevation handling in readfile,
EEVEE's lightcache are weird birds that can also be saved in .blend
files, need a special handling for those 'persistent' caches...
2020-07-06 15:09:39 +02:00
Bastien Montagne
c9975088a9
Move volume to new cache management system for undo.
2020-07-03 15:28:09 +02:00
Jacques Lucke
2633683b52
Clang-tidy: enable readability-container-size-empty warning
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Reviewers: sergey
Differential Revision: https://developer.blender.org/D8197
2020-07-03 14:59:27 +02:00
Bastien Montagne
ee44283393
Refactor: Move pointcloud and volume foreach_id to new IDTypeInfo structure.
2020-05-20 18:43:46 +02:00
Bastien Montagne
2059b30ee2
Cleanup: Keep common IDTypeInfo code separated from ID type specific API.
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Also remove useless IDTypeInfo callbacks.
2020-05-20 18:43:46 +02:00
Antonio Vazquez
2bb9a465e6
Fix T76498: Refactoring - Rename BKE modifiers funtions
2020-05-08 10:34:35 +02:00
Brecht Van Lommel
04c04b6f4d
Merge branch 'blender-v2.83-release'
2020-05-07 22:06:22 +02:00
Brecht Van Lommel
5473f0c49d
Fix T76468: volume sequence render not using correct frame in renders
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Render datablocks were copying state from original datablocks, where the frame
number and loaded volume grids were out of sync.
2020-05-07 21:14:30 +02:00
Brecht Van Lommel
aa09a46fd7
Objects: add infrastructure for hair, pointcloud, volume modifiers
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There is no user visible difference in standard builds, as there are no
volume modifiers yet. When using WITH_NEW_OBJECT_TYPES some deform only
modifiers are now available for hair and pointcloud objects.
Differential Revision: https://developer.blender.org/D7141
2020-04-22 14:20:31 +02:00
Brecht Van Lommel
9d4300b0c6
Volumes: add volume.grids.frame_filepath to get the current frame filepath
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This can be used by external renderers that can load OpenVDB files.
2020-04-05 21:27:30 +02:00
Sybren A. Stüvel
3208454aa8
Cleanup: Animation, move AnimData API to anim_data.c/BKE_anim_data.h
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The `BKE_animsys.h` and `anim_sys.c` files already had a an "AnimData
API" section. The code in that section has now been split off, and
placed into `BKE_anim_data.h` and `anim_data.c`.
All files that used to include `BKE_animsys.h` have been adjusted to
only include the animation headers they need (sometimes none).
No functional changes.
2020-04-03 16:46:48 +02:00
Campbell Barton
b2b6099666
Cleanup: redundant cast, unused arguments
2020-03-26 15:37:33 +11:00
Campbell Barton
1e4f6b231c
Cleanup: use static declaration
2020-03-22 11:51:15 +11:00
Brecht Van Lommel
0dbbb2eabf
Cleanup: compiler warnings
2020-03-21 14:40:51 +01:00
Campbell Barton
35e3abb912
Cleanup: remove old header conventions recently re-introduced
2020-03-20 12:19:09 +11:00
Stephan
da019efde9
Cleanup: silence warnign in volume grid code
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Differential Revision: https://developer.blender.org/D7175
2020-03-19 21:55:17 +01:00
Dalai Felinto
2d1cce8331
Cleanup: make format after SortedIncludes change
2020-03-19 09:33:58 +01:00
Brecht Van Lommel
b0a1cf2c9a
Objects: add Volume object type, and prototypes for Hair and PointCloud
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Only the volume object is exposed in the user interface. It is based on OpenVDB
internally. Drawing and rendering code will follow in another commit.
https://wiki.blender.org/wiki/Source/Objects/Volume
https://wiki.blender.org/wiki/Reference/Release_Notes/2.83/Volumes
Hair and PointCloud object types are hidden behind a WITH_NEW_OBJECT_TYPES
build option. These are unfinished, and included only to make it easier to
cooperate on development in the future and avoid tricky merges.
https://wiki.blender.org/wiki/Source/Objects/New_Object_Types
Ref T73201, T68981
Differential Revision: https://developer.blender.org/D6945
2020-03-18 11:23:05 +01:00