Commit Graph

57386 Commits

Author SHA1 Message Date
Campbell Barton
e3fe8128e4 Merge branch 'master' into blender2.8 2017-09-29 19:55:00 +10:00
Campbell Barton
5a1954a5cb Drop platform support for Solaris & AIX
These platforms didn't see maintenance in years.
This commit just removes ifdef's & cmake check.
2017-09-29 19:16:34 +10:00
Campbell Barton
9cba119051 Collada: export vertex-color alpha 2017-09-29 18:12:14 +10:00
Campbell Barton
823bcf1689 RNA: expose mesh vertex alpha
Note that some import/export scripts will need updating
2017-09-29 18:10:25 +10:00
Campbell Barton
288b2d0aa6 Vertex Paint: Alpha Support
GSOC 2017 by Darshan Kadu, see: D2859.

This is a partial merge of some of the features from
the soc-2017-vertex_paint branch.

- Alpha painting & drawing.
- 10 new color blending modes.
- Support for vertex select in vertex paint mode.
2017-09-29 18:06:52 +10:00
Clément Foucault
31be6fccf8 Eevee: Probe Grid: Clear Grid buffers with world diffuse coefs.
This make sure the values displayed by the "show data" sphere are initialized.

Also this make the bounce lighting progress more apparent.
2017-09-28 21:17:57 +02:00
Clément Foucault
12f650623e Eevee: Probe Grid: Add "progressive rendering"
This gives the user a more rapid preview of what the final result will be.

The grid cells are renderer in a series of powers of two offsets.
2017-09-28 21:16:02 +02:00
Brecht Van Lommel
c10ac1bb5c macOS: officially upgrade to 10.9 libraries from lib/darwin.
This removes a bunch of code that is no longer needed, and running
"make update" will now automatically download the new libraries.

Differential Revision: https://developer.blender.org/D2861
2017-09-28 20:53:06 +02:00
Sergey Sharybin
9ddee885ae Fix T52086: Graph editor "normalize" drag errors for integers 2017-09-28 17:08:43 +05:00
Sergey Sharybin
3801f76b7b Fix T52932: Driver with target of custom property from scene fails to update
Note that this is only supported in new depsgraph.
2017-09-28 16:13:28 +05:00
Sergey Sharybin
7fdb9e168d Merge branch 'master' into blender2.8 2017-09-28 16:13:09 +05:00
Sergey Sharybin
75e8e3779b Curves: Fix wrong bitset being checked against CYCLIC bit flag
Based on report from Talos Security Advisory.
2017-09-28 14:33:59 +05:00
Campbell Barton
1f18523edf Cleanup: switch fall-through warning 2017-09-28 13:41:54 +10:00
Campbell Barton
c133927bb8 Adding paint brushes crashes w/ linked libs
While we could skip this for linked files,
convention so far is to only update startup.
2017-09-28 13:41:53 +10:00
Campbell Barton
64de8c8f0d Missed in last merge from master
Local changes built, but merge-commit needed amending.
2017-09-28 07:35:06 +10:00
Clément Foucault
fcdc7acd8b Eevee : TAA : Fix conflict with outlines.
The previous view was incorrectly considered valid even if the persp matrix was different. So the history depth was mismatching.
2017-09-27 21:21:39 +02:00
Clément Foucault
b24ba9b174 Object Mode Engine: Small cleanup 2017-09-27 21:21:39 +02:00
Clément Foucault
40f5ac4977 Eevee : TAA : Change post process chain to allow more flexibility
This basically do not use hardware blending and do the blending in the shader.
This will allow neighborhood clamping if we ever implement that.
2017-09-27 21:21:39 +02:00
Clément Foucault
88a3323a47 Eevee: Use fmod instead of floor. 2017-09-27 21:21:39 +02:00
Germano
5c6e3ff497 bgl module: extend gl_buffer_type_from_py_format_char function to work with more string formats
Only basic types of character codes were being used
2017-09-27 16:07:06 -03:00
Campbell Barton
cc8c064f11 Merge branch 'master' into blender2.8 2017-09-28 03:05:46 +10:00
Campbell Barton
6c98859b77 Cleanup: warning 2017-09-28 02:04:58 +10:00
Dalai Felinto
16edfc516e --debug-gpu-shader: Dump GLSL shaders to disk
This is really convenient for development. Either for profiling the
generated shaders or to check if the generated code is correct.

It writes the shaders to the temporary blender session folder.
2017-09-27 18:03:00 +02:00
Campbell Barton
4f616c93f7 Vertex/Weight Paint: Use PBVH for painting
2016 GSOC project by @nathanvollmer, see D2150

- Mirrored painting and radial symmetry, like in sculpt mode.
- Volume based splash prevention,
  which avoids painting vertices far away from the 3D brush location.
- Normal based splash prevention,
  which avoids painting vertices with normals opposite the normal
  at the 3D brush location.
- Blur mode now uses a nearest neighbor average.
- Average mode, which averages the color/weight
  of the vertices within the brush
- Smudge mode, which pulls the colors/weights
  along the direction of the brush
- RGB^2 color blending, which gives a more accurate
  blend between two colors
- multithreading support. (PBVH leaves are painted in parallel.)
- Foreground/background color picker in vertex paint
2017-09-28 01:47:37 +10:00
Germano
2de5e14f53 bgl module: Interpret a buffer as a bgl.Buffer
Differential Revision: https://developer.blender.org/D2857
2017-09-27 11:20:00 -03:00
Joshua Leung
32e453b495 D2830 - 2.8: Fix crash when creating new action
Patch by: Marcelo Mutzbauer (1xundoredo)
2017-09-27 14:16:27 +13:00
Campbell Barton
9bd40cbce1 Merge branch 'master' into blender2.8 2017-09-27 11:18:23 +10:00
Campbell Barton
43b4913051 Math Lib: Add non-clamped round_* functions
Replace iroundf with round_fl_to_int, add other types
2017-09-27 11:13:03 +10:00
Clément Foucault
a24dd6eaba Eevee: Fix bug with cubemap shadows. 2017-09-26 22:30:48 +02:00
Clément Foucault
540ef7ee8e Eevee: Fix broken World probe. 2017-09-26 21:43:14 +02:00
Clément Foucault
c1aca25c3b Eevee: TAA: Remove 32 sample limit. 2017-09-26 21:39:25 +02:00
Clément Foucault
b96c70f9b2 BLI_rand : Make use of BLI_halton and BLI_hammersley 2017-09-26 21:38:23 +02:00
Clément Foucault
47e6d53c8a BLI_rand : Add new low-discrepency sequences generator 2017-09-26 20:54:27 +02:00
Clément Foucault
5c45fe2937 Eevee : Fix regression : Refraction not working 2017-09-26 16:48:07 +02:00
Campbell Barton
772944a6b4 Merge branch 'master' into blender2.8 2017-09-27 00:24:10 +10:00
Campbell Barton
870dfb1b5a Cleanup: indentation 2017-09-27 00:17:28 +10:00
Campbell Barton
51c87bbad0 Cleanup: indentation 2017-09-27 00:05:06 +10:00
Campbell Barton
7593ac2aff Transform: add manipulator aligned bounds
ifdef'd out for now
2017-09-26 23:16:20 +10:00
Campbell Barton
d6800c1a81 Merge branch 'master' into blender2.8 2017-09-26 22:45:42 +10:00
Campbell Barton
482b665e02 Cleanup: remove bounds runtime data from scene 2017-09-26 22:33:25 +10:00
Clément Foucault
30f9cd710b GPUFramebuffer: Enable multisample when binding a Multisample FBO
For some reason it was not working on intel but was working on Nvidia.
2017-09-26 14:01:50 +02:00
Clément Foucault
496a354d7f DRW : Fix Compiler Warning 2017-09-26 13:59:31 +02:00
Clément Foucault
f853e724de Eevee : Fix compilation warning on intel. 2017-09-26 13:58:59 +02:00
Campbell Barton
1eb49f8a2f GPU_immediate_util: add cube drawing function 2017-09-26 17:51:47 +10:00
Campbell Barton
63dfb5bb97 Cleanup: naming (GPU immediate util) 2017-09-26 15:21:01 +10:00
Campbell Barton
86b81d25ea Missed from merge commit 2017-09-26 14:57:14 +10:00
Campbell Barton
24b083c8f3 Merge branch 'master' into blender2.8 2017-09-26 14:52:21 +10:00
Campbell Barton
aba2f8ea67 Beauty fill was skipping small faces 2017-09-26 12:59:23 +10:00
Campbell Barton
e40e29cd38 Fix T52871: beauty fill error
Only lock tri's facing different directions.
Needed because scanfill creates zero area faces.
2017-09-26 12:14:46 +10:00
Campbell Barton
293dc4e084 Revert "Fix T52871: BLI_polyfill_beautify_quad_rotate_calc_ex was mistakenly considering the state as degenerated"
This reverts commit a8f11f5422.

Result is no longer symmetrical, will investigate a different fix.
2017-09-26 12:14:04 +10:00