Commit Graph

741 Commits

Author SHA1 Message Date
Sergey Sharybin
aa2904ea13 Cycles: Fix strict compiler warning
Pointer used for math arithmetics in assert().
CUDA device pointer is actually an integer type, not a pointer.
2019-11-07 11:06:41 +01:00
Ha Hyung-jin
9a9e93e804 Fix T71071: errors when using multiple CUDA/Optix GPUs and host mapped memory
The multi device code did not correctly handle cases where some GPUs store a
resource in device memory and others store it in host mapped memory.

Differential Revision: https://developer.blender.org/D6126
2019-11-05 16:40:55 +01:00
Patrick Mours
d0cba5caf4 Fix T70937: Cycles fails in viewport when rendering with OptiX
Was caused by D6068, which did not handle "MEM_PIXELS" memory
when not in background mode. Before that it always fell back to using
generic device memory, so restoring that behavior. In future this
should be changes to use OpenGL interop for optimal performance.
2019-10-21 14:23:45 +02:00
Patrick Mours
8378db40c7 Cycles: Fix out of memory when rendering some scenes with OptiX that work with CUDA
The OptiX implementation wasn't trying to allocate memory on the host if device allocation failed, while the CUDA implementation did. This copies the implementation over to OptiX to remedy that.

Differential Revision: https://developer.blender.org/D6068
2019-10-18 12:23:27 +02:00
Patrick Mours
0091b84df0 Fix T70268: Render failures with Vector pass active with OptiX in Cycles
Rendering would produce invalid results or crash if the Vector pass was active but motion blur was inactive. This caused the OptiX BVH to be built with motion (because objects reported motion available), but the pipeline to be built without motion support (since with disabled motion blur this is not in the list of requested features). The two are not compatible and therefore caused issues. This patch fixes that by not building the BVH with motion if motion blur is not active (which makes sense).

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5968
2019-10-02 13:23:29 +02:00
Patrick Mours
8dd9172aa2 Fix "motion_blur" tests with OptiX in Cycles
Curves with motion blur produced wrong results with OptiX (T69801). This is because the AABBs for the motion steps were calculated from incorrect attribute data because the offset into the attribute data array was incorrect.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5961
2019-10-01 20:01:51 +02:00
Patrick Mours
91f6aa6a57 Fix memory leak after using OptiX in Cycles
The "optix_devices" array was not freed on exit, which caused a memory leak (see T69801).

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5944
2019-09-30 14:05:40 +02:00
Brecht Van Lommel
1d1ef2e797 Revert part of "GPencil: Invert Paste operator and make Paste to Active default"
This commit accidentally undid a bunch of previous commits. Only the intended
changes are left now.
2019-09-23 11:09:00 +02:00
Patrick Mours
a2b52dc571 Cycles: add Optix device backend
This uses hardware-accelerated raytracing on NVIDIA RTX graphics cards.

It is still currently experimental. Most features are supported, but a few
are still missing like baking, branched path tracing and using CPU memory.
https://wiki.blender.org/wiki/Reference/Release_Notes/2.81/Cycles#NVIDIA_RTX

For building with Optix support, the Optix SDK must be installed. See here for
build instructions:
https://wiki.blender.org/wiki/Building_Blender/CUDA

Differential Revision: https://developer.blender.org/D5363
2019-09-13 11:50:11 +02:00
Jeroen Bakker
b9ed30c25c Cycles: OpenCL Separate Compilation Debug Flag
OpenCL Parallel compilation only works inside Blender. When using cycles in a different setup (standaline or other software) it failed compiling kernels as they don't have the appropriate Python API and command line arguments.

This change introduces a `running_inside_blender` debug flag, that triggers out of process compilation of the kernels. Compilation still happens in subthread that enabled the preview kernels and compilation of the kernels during BVH building

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5439
2019-08-30 13:53:23 +02:00
Patrick Mours
c32377da98 Cycles: support move semantics for device_memory
Ref D5363
2019-08-26 17:42:52 +02:00
Antonio Vazquez
51d9f56f87 GPencil: Invert Paste operator and make Paste to Active default
Before there were two options: Paste to original layer called "Paste" and Paste to active   layer called "Paste & Merge"

Now, by default the paste is in active layer and the "Paste & Merge" has been renamed "Paste".

For old "Paste", now is called "Paste by Layer" and it's not the default value anymore.

Note: Minor edits to add icons not present in Differential revision.

Differential Revision: https://developer.blender.org/D5591
2019-08-26 15:49:16 +02:00
Lazydodo
b9f61eb874 Cycles: Fix Architecture logging on x64.
x64 builds with WITH_CYCLES_OPTIMIZED_KERNEL_SSE2 not defined
since SSE2 is the lower bar for x64 cpus. Turning the architecture
logging related if into the last if in the architecture detection
chain, which will never execute unless you turn off all kernels
in de debug flags.

Reviewers: brecht

Differential Revision: https://developer.blender.org/D5579
2019-08-26 07:22:44 -06:00
Campbell Barton
2425401a59 Cleanup: spelling 2019-08-04 12:51:44 +10:00
Sergey Sharybin
7ad21c3876 Fix T66604: Cycles bake crash on specific scene with volume
The issue was caused by un-initialized local storage for volume
intersection hits which are supposed to be stored in per-thread
KernelGlobals.

Fix is to make thread_shader() be the same as thread_render() in
respect of KernelGlobals.

Reviewers: brecht

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D5230
2019-07-11 15:44:09 +02:00
Campbell Barton
cd6b49f995 Cleanup: spelling 2019-07-07 15:38:41 +10:00
Aaron Carlisle
fdcfc263e9 Use latest/version number for manual links
We want users to go to the current version for their current version 
when possible if not point to latest.

/dev should really only be for development related work. End users 
should not be browsing /dev unless they are reading about upcoming 
features ahead of time.
2019-07-04 18:24:36 -04:00
Brecht Van Lommel
b10921f0cc Fix Cycles CUDA suboptimal performance on Windows 10 with recent graphics cards
When compute preemption is available we schedule more work which is more
efficient. However the CUDA driver appears to be incorrectly reporting this as
unavailable, even though it should be supported starting with Windows 10 1803
and Pascal and Turing (10x0 and 20x0) graphics cards.

This reduces render time by about a 25% difference on our benchmark scenes. On
Linux compute preemption appears to be reported correctly.
2019-06-18 20:05:36 +02:00
Lukas Stockner
cc600de669 Cycles Denoising: Get rid of halos around bright edges
Previously, bright edges (e.g. caused by rim lighting) would sometimes get
halos around them after denoising.

This change introduces a log(1+x) highlight compression step that is performed
before denoising and reversed afterwards. That way, the denoising algorithm
itself operates in the compressed space and therefore bright edges cause less
numerical issues.
2019-06-01 00:45:03 +02:00
Sergey Sharybin
fced0f0437 Cycles: Don't advertise BVH8 being supported on 32bit platforms
The kernel does not use AVX2 vectorization, and trying to use BVH8 was
leading to an empty scenes.

Fixes T64624: Ctest : Win32 + AVX2 fails virtually all cycles tests
2019-05-16 11:51:25 +02:00
Brecht Van Lommel
b63ffa8919 Fix Cycles build error after recent changes
We need to do aligned alloc of the services instead of globals now since the
concurrent map moved there.
2019-05-14 15:06:23 +02:00
Brecht Van Lommel
a5c89574a3 Fix Cycles assert on exit after recent changes 2019-05-03 18:04:47 +02:00
Brecht Van Lommel
fadb6f3466 Cleanup: refactor Cycles OSL texture handling
This adds our own OSL texture handle, that has info for OIIO textures or our
own custom texture types. A filename to handle hash map is used for lookups.
This is efficient because it happens at OSL compile time, because the optimizer
can figure out constant strings and replace them with texture handles.
2019-05-03 15:36:20 +02:00
Campbell Barton
c47d669f24 Cleanup: comments (long lines) in cycles 2019-05-01 21:41:07 +10:00
Campbell Barton
9ade9d247d CMake: fix Cycles linking with OpenCL 2019-04-19 14:00:16 +02:00
Campbell Barton
108045faa0 ClangFormat: format '#if 0' code in intern/ 2019-04-17 08:17:13 +02:00
Campbell Barton
e12c08e8d1 ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211.

For details on usage and instructions for migrating branches
without conflicts, see:

https://wiki.blender.org/wiki/Tools/ClangFormat
2019-04-17 06:21:24 +02:00
Campbell Barton
5498e7f193 CMake: add library deps to CMakeLists.txt
Tested to work on Linux and macOS.

This will be enabled once all platforms are verified.

See D4684
2019-04-16 06:20:52 +02:00
Campbell Barton
813e470eac CMake: cleanup, arg rename, add definitions last 2019-04-16 06:15:18 +02:00
Brecht Van Lommel
c515ea2e93 Fix vertex array leak in Cycles viewport drawing. 2019-03-26 19:56:43 +01:00
Campbell Barton
5ef4b0438c Cleanup: trailing space 2019-03-19 15:08:16 +11:00
Brecht Van Lommel
e691929686 Merge branch 'blender2.7' 2019-03-17 12:54:19 +01:00
Brecht Van Lommel
9873005ecd Cleanup: simplify kernel features definition.
No functional changes, logic here got too complex after many changes over
the years.
2019-03-17 12:01:19 +01:00
Brecht Van Lommel
e17f7af0ce Cleanup: remove Cycles advanced shading features toggle.
It's effectively always enabled, only not on some unsupported OpenCL devices.
For testing those it's not useful to disable these features. This is replaced
by the more fine grained feature toggles that we have now.
2019-03-17 01:58:39 +01:00
Brecht Van Lommel
b9af4efe41 Cleanup: fix compiler warnings. 2019-03-16 20:21:16 +01:00
Brecht Van Lommel
bc8bd87dff Merge branch 'blender2.7' 2019-03-15 18:31:48 +01:00
Brecht Van Lommel
65d95879f7 Cycles: upgrade to CUDA 10.1 as the one officially supported version.
This version fixes various bugs, and there is no need anymore to use both
9.1 and 10.0 for different cards.

There is a bug related to WITH_CYCLES_CUBIN_COMPILER and bump mapping in the
regression tests, so that remains disabled same as it was for CUDA 10.0.

Fix T59286: CUDA bake failing on some cards.
Fix T56858: CUDA 9.2 and 10 issues.
2019-03-15 16:52:28 +01:00
Jeroen Bakker
5051e580e4 Merge branch 'blender2.7' 2019-03-15 16:28:33 +01:00
Jeroen Bakker
2f6257fd7f Cycles/OpenCL: Compile Kernels During Scene Update
The main goals of this change is faster starting when using foreground
rendering.

This patch will build kernels in parallel to the update process of
the scene. When these optimized kernels are not available (yet) an AO
kernel will be used.

These AO kernels are fast to compile (3-7 seconds) and can be
reused by all scenes. When the final kernels become available we
will switch to these kernels.

In background mode the AO kernels will not be used.
Some kernels are being used during Scene update (displace, background
light). When these kernels are being used the process can halt until
these become available.

Reviewed By: brecht, #cycles

Maniphest Tasks: T61752

Differential Revision: https://developer.blender.org/D4428
2019-03-15 16:18:21 +01:00
Jeroen Bakker
6237743111 Cycles/OpenCL: Added missing opencl programs
The functions that determine the program name + filename of kernels
were missing some base kernels like denoising and base. For completeness
I added those kernels so the function returns the correct results.
2019-03-15 08:11:28 +01:00
Brecht Van Lommel
645cc3e871 Merge branch 'blender2.7' 2019-03-12 14:22:53 +01:00
Jeroen Bakker
298dabc79b Cycles/OpenCL: Reduce How Often Kernel Recompilations Are Needed
This patch will reduce the number of times that we need to
recompile kernels. It does this by (en/dis)abling features
by default. So when the user needs them that the kernels are
already available.

Other features are enabled by default for background and foreground
rendering. When in background rendering the user wants the best
render performance. When in foreground rendering the user wants
the least amount of recompilations.

Enabling volumetrics or subdivision evaluation will still trigger
a recompilation during foreground rendering.

Reviewed By: #cycles, brecht

Differential Revision: https://developer.blender.org/D4485
2019-03-12 14:06:45 +01:00
Julian Eisel
4041249943 Merge branch 'blender2.7'
Conflicts:
	intern/cycles/blender/addon/properties.py
	intern/cycles/device/opencl/opencl_split.cpp
2019-03-09 17:19:52 +01:00
Jeroen Bakker
02a7e875d7 Cycles OpenCL: Remove single program
Part of the cleanup of the OpenCL codebase.
Single program is not effective when using OpenCL, it is slower
to compile and slower during rendering (when used in for example
`barbershop` or `victor`).

Reviewers: brecht, #cycles

Maniphest Tasks: T62267

Differential Revision: https://developer.blender.org/D4481
2019-03-08 16:31:35 +01:00
Jeroen Bakker
12a32d1bf1 Codestyle: comments 2019-03-08 07:19:48 -07:00
Jeroen Bakker
76442e676e Codestyle: comments 2019-03-08 08:56:16 +01:00
Brecht Van Lommel
ebcea3029d Merge branch 'blender2.7' 2019-03-06 13:45:21 +01:00
Brecht Van Lommel
f08191a459 Fix Cycles build error on non-x86 processors. 2019-03-06 13:37:06 +01:00
Brecht Van Lommel
4d9697a5a9 Merge branch 'blender2.7' 2019-02-26 20:07:36 +01:00
Brecht Van Lommel
564d252d60 Cleanup: remove unnecessary assert. 2019-02-26 20:01:20 +01:00