Commit Graph

11695 Commits

Author SHA1 Message Date
Campbell Barton
5d6e7df4a8 GHOST: initialize grab axis for windows
While this didn't cause any user visible bugs, ASAN would report
an error when passing it as an argument.
2022-07-07 21:44:48 +10:00
Campbell Barton
843ad51d18 Cleanup: use arguments for internal wayland cursor grabbing
Pass in arguments for internal grab logic instead of accessing
some values from the window and other values as arguments.
While more verbose it's simpler to reason about.
2022-07-07 16:36:46 +10:00
Xavier Hallade
190ad73590 Cycles oneAPI: Remove direct dependency on Level-Zero
We used it only to access device id for explicitly allowing Arc GPUs.
It made the backend require ze_loader.dll which could be problematic if
we end up using direct linking.
I've replaced filtering based on PCI device id by using other HW properties
instead (EUs, threads per EU), that are now available through Level-Zero.
2022-07-06 18:55:38 +02:00
Xavier Hallade
debb233787 Cleanup: fix comments in oneAPI kernel.cpp 2022-07-06 18:55:38 +02:00
Nikita Sirgienko
0df574b55e Cycles: Improve an occupancy for Intel GPUs
Initially oneAPI implementation have waited after each memory
operation, even if there was no need for this. Now, the implementation
will wait only if it is really necessary - it have improved
performance noticeble for some scenes and a bit for the rest of them.
2022-07-06 17:26:23 +02:00
Campbell Barton
e58e023e1a GHOST/Wayland: support dynamic loading libraries for Wayland
Add intern/wayland_dynload which is used when WITH_GHOST_WAYLAND_DYNLOAD
is enabled (off by default). When enabled, systems without Wayland
installed will fall back to X11.

This allows Blender to dynamically load:
- libwayland-client
- libwayland-cursor
- libwayland-egl
- libdecor-0 (when WITH_GHOST_WAYLAND_LIBDECOR is enabled).
2022-07-06 15:30:47 +10:00
Campbell Barton
d9505831a4 Cleanup: declare local variables static 2022-07-06 15:28:54 +10:00
Campbell Barton
db9e08a0d1 Cleanup: spelling in comments 2022-07-06 15:28:54 +10:00
Campbell Barton
da00d62c49 Fix crash with window decorations (libdecor) in Wayland
Surfaces from window decorations were passed into GHOST's listeners
since libdecor & GHOST share a connection.

This error introduced by recent changes that assumed surfaces passed to
GHOST's handler functions were owned by GHOST.

Tag GHOST surfaces & outputs to ensure GHOST only attempts to access
data it created.
2022-07-01 22:50:58 +10:00
Campbell Barton
5e5fe217ca Cleanup: rename internal cursor grabbing function
This function was named as if it was part of GHOST's API but was
in fact an internal utility.
2022-07-01 20:35:11 +10:00
Xavier Hallade
41c10ac84a Cycles: fix support for multiple Intel GPUs
Identical Intel GPUs ended up with the same id.
Added PCI BDF to the id to make it unique.
2022-07-01 11:20:00 +02:00
Xavier Hallade
0554537c3c Cleanup: add missing license headers in Cycles oneAPI implementation 2022-07-01 10:13:07 +02:00
Campbell Barton
bb8953ab49 GHOST/Wayland: map additional cursors from GHOST_TStandardCursor 2022-07-01 18:11:19 +10:00
Campbell Barton
ccbf9ee482 Fix un-grab cursor positioning failing for Wayland
UI elements such as sliders & color picker set an un-grab location
which GHOST/Wayland didn't implement.
2022-07-01 18:06:20 +10:00
Campbell Barton
b1d3b14711 Fix crash when creating an off-screen context fails in Wayland
This is very unlikely to happen but better not to crash.
2022-07-01 15:33:51 +10:00
Campbell Barton
650a15fb9b Fix accessing windows from surfaces in Wayland
This is a follow up to [0], where it was assumed flushing the output
would run the appropriate leave handlers & clear the keyboard & pointer
surfaces. While that's mostly true it's not guaranteed.

Resolve this by clearing the pointers when closing windows and add NULL
checks before accessing the windows.

Tested with Gnome, KDE & River compositors.

[0]: 58ccd8338e
2022-07-01 15:16:45 +10:00
Campbell Barton
3d3ba9ca8e Cleanup: group public utility functions for Wayland System/Window
GHOST methods were mixed in with Wayland specific utility functions,
making it difficult to navigate or know where to add new functions.
2022-07-01 11:19:01 +10:00
Brecht Van Lommel
fbcc00d10d Fix broken Cycles performance benchmark after recent logging changes
Ensure full render report is printed with default verbosity.
2022-06-30 19:51:50 +02:00
Brecht Van Lommel
34e04ccde2 Cleanup: fix compiler warnings
"override" should be used either for all methods or none, otherwise Clang gives
warnings. Adding it for all platforms is a bigger change.
2022-06-30 17:17:25 +02:00
Andrii Symkin
f00d9e80ae Cycles: add more math functions for float4
Add more math functions for float4 to make them on par with float3 ones. It
makes it possible to change the types of float3 variables to float4 without
additional work.

Differential Revision: https://developer.blender.org/D15318
2022-06-30 16:25:21 +02:00
Campbell Barton
58ccd8338e GHOST/Wayland: clarify window access from surfaces
It wasn't obvious when direct access or lookups should be used.

Add class methods for direct lookups as well as searching from known
windows when windows are accessed outside Wayland's handlers.

This avoids having to check if the window has been removed in some cases.
2022-06-30 23:46:57 +10:00
Campbell Barton
7c98632289 GHOST/Wayland: use flush instead of roundtrip
Using flush avoids handling new events which complicates logic here.
2022-06-30 23:46:57 +10:00
Campbell Barton
cfd087673d Fix key/dnd event handling accessing freed memory under Wayland
Closing a window could leave danging pointers which Wayland
callbacks are responsible for clearing.

However, any calls Blender makes that don't originate from Wayland's
handlers don't have that assurance (key-repeat in this case).

Resolve by using a window lookup on each key-repeat event.
2022-06-30 23:46:57 +10:00
Campbell Barton
1cf64434ed Fix accessing cursor position for GHOST/Wayland
GHOST_GetCursorPosition wasn't working properly under Wayland because
the last focused window didn't necessarily match the window used to call
wm_cursor_position_get(..).

Now the window passed into wm_cursor_position_get is passed to GHOST
so that window is used to access cursor coordinates.
2022-06-30 23:46:57 +10:00
Campbell Barton
6bd2c6789b GHOST: get/set cursor position now uses client instead of screen coords
Use client (window) relative coordinates for cursor position access,
this only moves the conversion from window-manager into GHOST,
(no functional changes).

This is needed for fix a bug in GHOST/Wayland which doesn't support
accessing absolute cursor coordinates & the window is needed to properly
access the cursor coordinates.

As it happens every caller to GHOST_GetCursorPosition was already making
the values window-relative, so there is little benefit in attempting to
workaround the problem on the Wayland side.

If needed the screen-space versions of functions can be exposed again.
2022-06-30 23:46:57 +10:00
Campbell Barton
df40e9d0aa Fix memory leak with off-screen buffers under Wayland
Each off-screen buffer created a surface and EGL window which was
only freed when Blender exited.

Resolve by freeing the associated data when disposing the off-screen
context.
2022-06-30 23:46:57 +10:00
Campbell Barton
e190b70946 Cleanup: declare GHOST/Wayland methods const
Needed when called by functions that are const too.
2022-06-30 23:46:57 +10:00
Campbell Barton
feeb8310c8 Cleanup: format 2022-06-30 12:14:23 +10:00
Campbell Barton
b6c28002ac Cleanup: spelling in comments 2022-06-30 12:14:22 +10:00
Xavier Hallade
a02992f131 Cycles: Add support for rendering on Intel GPUs using oneAPI
This patch adds a new Cycles device with similar functionality to the
existing GPU devices.  Kernel compilation and runtime interaction happen
via oneAPI DPC++ compiler and SYCL API.

This implementation is primarly focusing on Intel® Arc™ GPUs and other
future Intel GPUs.  The first supported drivers are 101.1660 on Windows
and 22.10.22597 on Linux.

The necessary tools for compilation are:
- A SYCL compiler such as oneAPI DPC++ compiler or
  https://github.com/intel/llvm
- Intel® oneAPI Level Zero which is used for low level device queries:
  https://github.com/oneapi-src/level-zero
- To optionally generate prebuilt graphics binaries: Intel® Graphics
  Compiler All are included in Linux precompiled libraries on svn:
  https://svn.blender.org/svnroot/bf-blender/trunk/lib The same goes for
  Windows precompiled binaries but for the graphics compiler, available
  as "Intel® Graphics Offline Compiler for OpenCL™ Code" from
  https://www.intel.com/content/www/us/en/developer/articles/tool/oneapi-standalone-components.html,
  for which path can be set as OCLOC_INSTALL_DIR.

Being based on the open SYCL standard, this implementation could also be
extended to run on other compatible non-Intel hardware in the future.

Reviewed By: sergey, brecht

Differential Revision: https://developer.blender.org/D15254

Co-authored-by: Nikita Sirgienko <nikita.sirgienko@intel.com>
Co-authored-by: Stefan Werner <stefan.werner@intel.com>
2022-06-29 12:58:04 +02:00
Campbell Barton
930398d5b1 GHOST/Wayland: quiet warning with empty title with libdecor
Set the title before showing the window.
2022-06-29 17:34:43 +10:00
Campbell Barton
6b2dd3e314 GHOST/Wayland: support older output manager (for Weston support)
Support zxdg_output_manager_v1 v2, as weston only supports this.

Even though it's a reference implementation it can be useful for testing.
2022-06-29 17:34:41 +10:00
Campbell Barton
b1163d2198 Mantaflow: disable call to MANTA::terminateMantaflow
Effectively revert [0] as it ran when freeing individual modifiers,
causing a crash on exit in one of the cycles_volume_cpu tests.

[0]: 6777c420db
2022-06-29 17:34:39 +10:00
Campbell Barton
6777c420db Mantaflow: call MANTA::terminateMantaflow on exit
terminateMantaflow was never called, this leak is more of a technicality
since it's only called on exit.

Also make Py_Initialize/Py_Finalize optional in Pd:setup/finalize
as it caused Blender to crash, finalizing Python twice.

Add a patch to extern/mantaflow to keep track of changes in Blender
from up-stream.
2022-06-29 10:11:01 +10:00
Campbell Barton
45645936e9 Cleanup: spelling in comments 2022-06-29 09:40:16 +10:00
Brecht Van Lommel
c257443192 Fix Cycles assert with mix weights outside of 0..1 range
This could result in wrong skipping of SVM nodes in the graph. Now make the
logic consistent with the clamping in the OSL implementation and constant
folding.

Thanks to Christophe Hery for finding the problem and providing the fix.
2022-06-28 19:13:57 +02:00
Sayak Biswas
abfa09752f Cycles: enable Vega GPU/APU support
Enables Vega and Vega II GPUs as well as Vega APU, using changes in HIP code
to support 64-bit waves and a new HIP SDK version.

Tested with Radeon WX9100, Radeon VII GPUs and Ryzen 7 PRO 5850U with Radeon
Graphics APU.

Ref T96740, T91571

Differential Revision: https://developer.blender.org/D15242
2022-06-28 18:35:43 +02:00
Campbell Barton
ca9e1f6391 Cleanup: replace magic number with define for scan-code/key-code offset 2022-06-28 14:43:37 +10:00
Campbell Barton
dd95deadf3 GHOST/Wayland: avoid creating a keyboard-state each key press/release
Instead, create keyboard two states when the keyboard layout is set
(one with & one without num-lock pressed).
This avoids key-press lookups having to check if num-lock exists and
setting the keyboard state for key press & release events.

No functional changes.
2022-06-28 14:35:14 +10:00
Campbell Barton
fd7c070861 Fix T96170: keys mis-mapped with NeoQwertz layout under Wayland
Accessing the symbols for keys with no modifiers & num-lock enabled
has unintended consequences for some keyboard layouts that use this
to switch layers.

Resolve by restricting num-locked lookups to keys typically toggled
with num-lock (key-pad home, page up/down ... etc).
2022-06-28 13:48:05 +10:00
Campbell Barton
40cd041f74 Cleanup: group wayland event codes in their own doxy section
Also don't pass typedef'd ints as references.
2022-06-28 12:01:29 +10:00
Campbell Barton
b8cc181808 Fix T99202: AccentGrave key doesn't work with Wayland
Implement scan-code fallback when the scan-code used for AccentGrave
on US keyboards doesn't map to a key known to GHOST.

Without this, shortcuts that use AccentGrave are inaccessible and the
key does nothing.

This matches functionality from X11, see [0].

[0]: f3427cbc98
2022-06-28 11:31:12 +10:00
Campbell Barton
381fe684e2 GHOST: only use GHOST_PRINT when WITH_GHOST_DEBUG is enabled
Revert part of [0] so only assert behavior is changed.

[0]: 9b5dda3b07
2022-06-28 10:16:28 +10:00
Brecht Van Lommel
a2b9b9d3c4 Fix broken build on macOS after recent changes 2022-06-27 17:29:24 +02:00
Campbell Barton
a617929683 Cleanup: rename misleading/inconsistent GHOST types
Remove mask suffix from:
- GHOST_TButtonMask
- GHOST_TModifierKeyMask
.. neither are used as bit-masks.

Remove 'Grab' from:
- GHOST_kGrabAxisNone
- GHOST_kGrabAxisY
.. matching the existing GHOST_TAxisFlag & GHOST_kAxisX.
2022-06-27 20:36:40 +10:00
Campbell Barton
7b6b740ace Cleanup: spelling in comments 2022-06-27 17:29:57 +10:00
Campbell Barton
3a8fa77c1f GHOST/Wayland: Add a build time option for DBUS, disable by default
Add WITH_GHOST_WAYLAND_DBUS option, so Blender can be built without
DBUS support. Currently it's only used to access the cursor theme.
Without this the "default" cursors are used instead.

Disabling this since it adds an additional dependency for a minor gain
in functionality, with the benefit of removing a library requirement.

There is also a problem where Blender hangs on startup for ~5 seconds
when DBUS isn't running. Eventually it would be good to be able to avoid
this problem without a build option.
2022-06-27 16:49:21 +10:00
Campbell Barton
2b6c633b63 GHOST/Wayland: set the minimum window size with libdecor 2022-06-27 16:09:23 +10:00
Campbell Barton
0e88c2fc59 GHOST/Wayland: split pointer/tablet state into separate structs
For Wayland the mouse & tablet are separate devices with their
own location, button-pressed state and focused window.
Split internal state storage so they're separate.

Also track mouse button press/release state without needing focused
windows.
2022-06-27 15:58:07 +10:00
Brecht Van Lommel
9b6e86ace1 Cycles: stop Metal rendering on command buffer error
If there is an error we should stop rendering, instead of finishing with a
wrong render result or reporting a wrong benchmark time.

Ref T96519

Differential Revision: https://developer.blender.org/D15287
2022-06-24 16:51:56 +02:00