Commit Graph

54226 Commits

Author SHA1 Message Date
Bastien Montagne
ebd51a022a 2.79 release: update version numbers & readfile versionning code. 2017-08-01 19:22:31 +02:00
Bastien Montagne
636289b755 Fix multi-units drawing re precision handling.
This is still far from prefect, but yet much better than what we had so
far (more consistent with inheritent precision available in floats).

Note that this fixes some (currently commented out) units unittests, and
requires adjusting some others, will be done in next commit.
2017-08-01 16:42:35 +02:00
Bastien Montagne
c1e177ad29 BLI_math: add simple helper to get amount of 'integer' digits in a float number. 2017-08-01 16:34:02 +02:00
Campbell Barton
702e9c556f Cleanup: warnings from last commit 2017-08-01 12:31:19 +10:00
Campbell Barton
a372638a76 Cleanup: use static vars where appropriate 2017-08-01 09:06:34 +10:00
Campbell Barton
2b7edb77c9 Fix fcurve color assignment 2017-08-01 08:27:35 +10:00
Brecht Van Lommel
becb413f29 Fix T52224: auto IK not respecting length, after recent bugfix. 2017-07-31 19:22:03 +02:00
Brecht Van Lommel
66110c6b98 Code cleanup: fix warning with clang. 2017-07-31 19:07:29 +02:00
Bastien Montagne
f815aa01eb Fix T52232: Crash in RNA_enum_from_value while inspecting compositor image node properties in outliner.
Bug was in RNA nodes code actually, itemf functions shall never, ever
return NULL!

Note that there were other itemf functions there that were potentially
buggy. Also harmonized a bit their code.
2017-07-31 16:51:43 +02:00
Bastien Montagne
b6cb7b2c92 Fix two issues with recent changes to number display while editing them.
* Numbers with units (especially, angles) where not handled correctly
regarding number of significant digits (spotted by @brecht in T52222
comment, thanks).
* Zero value has no valid log, need to take that into account!
2017-07-31 15:43:14 +02:00
Aleksandr Zinovev
09eac0159d Property path generation fixes 2017-07-29 15:23:01 +03:00
Campbell Barton
fb1cd7648f Cleanup: quiet picky ubsan warnings 2017-07-29 08:42:32 +10:00
Campbell Barton
393ba0cf16 Cleanup: multistatement-macros warning 2017-07-29 08:18:20 +10:00
Campbell Barton
214bbd4c02 Replace magic numbers with deprecated names
The names aren't meaningful but means it wont
accidentally use valid names.

Also remove textured-font setting
2017-07-29 06:27:40 +10:00
Campbell Barton
f3782c0a9e Fix T52195: Sculpt from Python fails
When calling sculpt from Python,
setting 3D 'location' but not 2D 'mouse' stopped working in 2.78.

Now check if the operator is running non-interactively and
skip the mouse-over check.
2017-07-29 06:05:43 +10:00
Campbell Barton
e2a7e1e494 WM: OP_IS_INVOKE was being incorrectly set
Calling an operator with EXEC_* context would still set the invoke flag.
2017-07-29 05:44:58 +10:00
Campbell Barton
87d5e34453 Fix T52213: Enum drivers no longer work
Regression in D1812: PyDriver variables as Objects

Taking the Python representation is nice in general
but for enums it would convert them into strings,
breaking some existing drivers.
2017-07-29 02:39:16 +10:00
Campbell Barton
e038830650 Resolve T45301 by adding option for old behavior
Some users really liked previous behavior,
so making it an option.

Cursor Lock Adjustment can be disabled to give something close to
2.4x behavior of cursor locking.

When lock-adjustment is disabled placing the cursor the view.
This avoids the issue reported in T40353
where the cursor could get *lost*.
2017-07-29 01:37:51 +10:00
Campbell Barton
2eb2655181 Cleanup: clear deprecated UI flags
Also adds cursor-lock flag, to be used in next commit.
2017-07-29 01:28:58 +10:00
Luca Rood
9b22dbcc0d Fix T52156: Hair dynamics broken with density texture
Even strands that were excluded by the density texture were being added
to the DM passed to cloth, but these ended up having some invalid data,
because they were not fully constructed.

This simply excludes `UNEXISTED` particles from the DM generation, as
would be expected.
2017-07-28 15:30:26 +02:00
Bastien Montagne
05f377805b Fix T52148: Point Density Texture ID User decrement error related to the Object field.
Note that fix is not perfect, systematically make refcounting of all IDs
assigned to node's id pointer, which breaks the 'do not refcount
scene/object/text datablocks' principle...

But besides that principle being far from ideal in general, it becomes
pretty much impossible to apply when using //generic// ID pointer,
unless we add some kind of type data to that pointer somehow.

So for now, better to live with that, than having broken usercount.
2017-07-28 12:43:06 +02:00
Sergey Sharybin
d41acacc61 Fix T52212: Vgroups doesn't work after Carve Boolean 2017-07-28 11:55:58 +02:00
Bastien Montagne
38eabcb858 Fix potential 'divide-by-zero' in our UI fitting code.
Reported by coverity, better fix even if highly unlikely to happen...
2017-07-28 10:56:41 +02:00
Bastien Montagne
304e5541cb Fix T52208: Using UI_BUT_REDALERT flag for UI_BTYPE_KEY_EVENT buttons crashes Blender.
but pointer was not assigned in that case...
2017-07-28 10:38:47 +02:00
Bastien Montagne
1bd9531fda Fix UI messages... 2017-07-27 15:20:44 +02:00
Jeff Knox
f1d6bad4b6 Fix T51776: Make sure button icons are updated on Ctrl-ScrollWheel 2017-07-27 12:55:17 +02:00
Julian Eisel
920bff5224 Fix button text overlapping with shortcut text in popups
The purpose of the keymap strings is probably for un-embossed menu items
like seen in most pulldowns. I can't see a reason for also adding that
string for regularly drawn buttons within popups, we don't add it
anywhere else in the UI either. So this commit makes sure shortcut
strings are only added to buttons that are drawn like pulldown-menu
items.
2017-07-27 11:49:41 +02:00
Julian Eisel
129c3ac7b3 Minor code style corrections 2017-07-27 11:44:51 +02:00
Aleksandr Zinovev
ec22809025 Fix Label colors in popups 2017-07-27 10:27:29 +03:00
Aleksandr Zinovev
3e8b2288f5 Fix: use click style if a pie was spawned by release or click event 2017-07-27 10:13:40 +03:00
Campbell Barton
5c963128ea Cleanup: remove check for old GCC&PPC 2017-07-27 07:29:16 +10:00
Campbell Barton
17230ec11f Cleanup: Py3.7x warning 2017-07-27 07:29:16 +10:00
Bastien Montagne
66e28a2827 Fix T52176: Bevel doesn't correctly work with default empty Vgroup.
`defvert_array_find_weight_safe()` was confusing 'invalid vgroup' and
'valid but totally empty vgroup' cases.

Note that this also affected at least ShrinkWrap and SimpleDeform
modifiers.
2017-07-26 16:23:24 +02:00
Campbell Barton
edc6bec9d6 PyAPI: Skip user scripts w/ factory-startup
Adds bpy.app.factory_startup,
used to check if user scripts should be loaded.
2017-07-25 20:52:08 +10:00
Jeff Knox
e93804318f Fix T51450: viewport render time keeps increasing after render is done.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D2747
2017-07-25 01:47:04 +02:00
Matheus de Sousa Faria
b7fb00f512 Fix compositor Glare node with Simpler Star resulting in uneven rays.
Reviewed By: brecht

Differential Revision: https://developer.blender.org/D1867
2017-07-25 00:48:34 +02:00
mano-wii
7fbd529fb5 Revert "ransform: fix unreported bug: geometry hidden by clipping border (alt + b) is not bypassed in snap to faces"
This reverts commit 7f09b55d01.
2017-07-24 12:08:23 -03:00
mano-wii
7f09b55d01 ransform: fix unreported bug: geometry hidden by clipping border (alt + b) is not bypassed in snap to faces
The geometry behind the farther clip_plane is not bypassed
2017-07-24 11:13:33 -03:00
Brecht Van Lommel
b379f02f20 Fix T50039: texture paint soften strength not working with float images. 2017-07-24 15:02:39 +02:00
Campbell Barton
f65a8bbdb7 Correct invalid assert use 2017-07-24 17:32:28 +10:00
mano-wii
a27b6ae4a9 Transform: remove unused argument 2017-07-21 18:04:05 -03:00
mano-wii
34f0250f32 Another solution to bug T38358 and related
Moving the ray_start_local to the new position does not lose as much precision as moving the ray_org_local to the corresponding position.

The problem of inaccuracy is within the functions: `bvhtree_ray_cast_data_precalc` and` fast_ray_nearest_hit`. And not directly in the values of the rays.
2017-07-21 14:02:16 -03:00
Sergey Sharybin
11204fce4e Fix strict compiler warning in BGE when linking directly to SDL 2017-07-21 16:07:59 +02:00
Sergey Sharybin
4d67034076 Fix T52134: New depsgraph crashes when evaluating several psys on from object 2017-07-21 11:12:34 +02:00
Sergey Sharybin
2200e5a280 Fix strict compiler error after recent UI changes 2017-07-21 10:52:36 +02:00
Bastien Montagne
8b17ec0c00 Fix T52136: Blender segfault (stack overflow most certainly) when converting to mesh.
Stupid mistake in own recent refactor.
2017-07-21 10:24:20 +02:00
Bastien Montagne
dc6fcb8ecf UI/floats: Reduce our UI_PRECISION_FLOAT_MAX by one to avoid most rounding issues.
The way we use it, UI_PRECISION_FLOAT_MAX is actually + 1 to get total
number of digits, and float only has 7 meaningful digits, so that define
shall be at 6.
2017-07-21 10:12:35 +02:00
Brecht Van Lommel
db8bc1d982 Fix a few harmless maybe uninitialized warnings with GCC 5.4.
GCC seems to detect uninitialized into function calls now, but then isn't
always smart enough to see that it is actually initialized. Disabling this
warning entirely seems a bit too much, so initialize a bit more now.
2017-07-21 00:54:58 +02:00
Brecht Van Lommel
0d4fd7528f Fix T46560: 2D paint smear and soften brushes not working with alpha.
Interpolate rather than do alpha over mix, matching projection paint.
2017-07-21 00:47:43 +02:00
Campbell Barton
6e90294e08 Fix topology mirror ignoring center verts
Caused select-mirror to fail with edges & faces.
2017-07-20 03:52:53 +10:00