This commit adds the download, extract, patch, build, and install of the
Universal Scene Description (USD) library to the `install_deps.sh`
script.
Reviewed By: mont29, LazyDodo
Differential Revision: https://developer.blender.org/D6478
The changes come from the `functions` branch, where I'm using
these structures a lot.
This also includes a new `BLI::Optional<T>` type, which is similar
to `std::Optional<T>` which can be used when Blender starts using
C++17.
Make the Graph Editor Cursor panel fit in and use the split layout.
Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu.
Update the theme to use correct hierarchy progression like in other editors.
Differential Revision: https://developer.blender.org/D6785
Reviewed by Brecht van Lommel
Don't use BKE_view_layer_context_active_PLACEHOLDER which is marked
as "never use this".
In fact, it isn't needed to lookup for camera in the tracking function
at all: camera object is always explicitly passed to it.
The user has preference to select the center point for alignment.
But in this case, it was not available for selection.
Also prioritizes selection of the middle point over the handles.
Reviewed By: #user_interface, brecht
Differential Revision: https://developer.blender.org/D6780
Patch adds an "Handle" option to the `SEQUENCER_OT_box_select` operator,
that allows to select the handles instead of whole strips.
Feature is mapped to Alt key modifier
A difference from the proposed design in T70730 is that covering the entire strip with the box actually selects both handles.
Reviewed By: iss
Differential Revision: https://developer.blender.org/D6372
Fluid guiding functionality was broken in the bake / read cache loop in fluid.c. Committing this to the release branch as otherwise fluid guiding would not have worked as expected (i.e. not at all).
Previously any of the named views could not have any roll,
this commit supports roll as long as it's axis-aligned (90,180,270 deg).
This is useful for snapping to views,
an improvement on cebd025e02.
This works on selected_editable_objects, so no active object mandatory.
After deletion of the active object and using slection tools such as
e.g. box select, the lack of an active object would prevent this
operator from being called without good reason.
Also cannot think of any other existing poll that would really make
sense (Editor type, ...).
ref T68975
Maniphest Tasks: T68975
Differential Revision: https://developer.blender.org/D6773
This turns error condition checks into precondition checks, grouping the
non-error functionality together towards the bottom of the function and
error-handling functionality towards the top.
No functional changes.
This is not 100% a bug but a design change. The old method used the object origin as pivot point for Scale a nd Rotation, so when you moved the stroke in edit mode, the whole array ittems where offset because the pivot point distance changed.
Now, before applying scale and rotation, the stroke is moved to object origin to keep the offset when scale or rotate, so these transformations are done in stroke local space.
Code was originally added to test a different approach to calculate the
irradiance buffer. The approach was just to slow so we never used it.
This change will remove it from the code base
Constraint stack similarly to modifier stack is fully operate on what
have been given to it, without requesting original or evaluated IDs.
Validness of datablocks passed to constraint stack are to be handled
on dependency graph/evaluation stream levels.
Mainly affects for() loops.
The reason why loop parameter was declared outside of the loop roots
back to the times when not all compilers supported C99.
This file was originally a placeholder for all the old functions that
have not yet been ported to the new draw system. Over time all the
functions that needed refactor were gone, and the functions here are
still needed.
While moving the functions around I removed dead code and made sure the
existent comments start with a capital letter and end with a full stop.
- Move handling of private ID data (nodetree and master_collection)
under generic ID code. This shortens code a bit, but mostly avoids having
to modify all type-specific callback functions if/when we have to add
generic processing to IDs there.
- Seriously factorize `expand_xxx` area, in the same way we were already
doing in `direct_link_xxx` and `lib_link_xxx` areas.
Note that this actually also fixes some bugs (at least, potential ones),
like e.g. missing call to expand_id() for our beloved 'private ID'
(nodetrees & co), in current master code...
Differential Revision: https://developer.blender.org/D6764