Germano Cavalcante
e77a1dc6b0
Fix name used when parsing arguments
2021-07-22 15:29:09 -03:00
Germano Cavalcante
1b44b47f69
PyGPU: new method 'GPUFrameBuffer.read_depth'
...
Method requested by users in order to port addons to new API.
2021-07-22 15:17:48 -03:00
Campbell Barton
c3a400b73f
Cleanup: use single back-tick quoting in comments
...
While doxygen supports both, conform to our style guide.
Note that single back-tick's are already used in a majority of comments.
2021-07-20 22:58:14 +10:00
Campbell Barton
6570159929
Cleanup: update clang-format so PyObject_HEAD indents properly
2021-06-24 17:12:04 +10:00
Campbell Barton
4b9ff3cd42
Cleanup: comment blocks, trailing space in comments
2021-06-24 15:59:34 +10:00
Germano Cavalcante
ea7b00c64f
Fix T88345: Blender crash on GPUFrameBuffer creation
...
Misuse of indexes.
`color_attachements` has only color ones while `config` has color and depth.
2021-05-18 09:39:31 -03:00
Campbell Barton
75536b5a61
Cleanup: compiler warnings
2021-05-01 00:49:55 +10:00
Germano Cavalcante
2bd9a28ff8
Cleanup: Rename #if GPU_USE_PY_REFERENCES to #ifndef GPU_NO_USE_PY_REFERENCES
...
This is safer for incremental build.
And there was already a macro `GPU_USE_PY_REFERENCES` used elsewhere.
2021-04-30 11:20:39 -03:00
Germano Cavalcante
a711aa5b3c
Fix accidental lines removed in the last commit
2021-04-30 11:03:39 -03:00
Germano Cavalcante
a35d33d520
Fix gross errors in previous commit
2021-04-30 11:00:57 -03:00
Germano Cavalcante
2510bd3a5f
Python GPU: Add new methods to port the code templates in the manual
...
This commit adds a new API tha allow to replace the bgl API in the exemples on:
https://docs.blender.org/api/current/gpu.html
**Overview (New API):**
```
gpu.state: active_framebuffer_get
GPUFramebuffer: read_color
GPUOffscreen: texture_color
```
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11031
2021-04-30 10:49:54 -03:00
Germano Cavalcante
04b6296e81
Python GPU: Add reference of PyObject GPU object to the GPU object itself
...
Instead of creating different python wrappers for the same GPU object,
return the same `PyObject` created earlier.
This also allows for more secure access to existing GPU objects.
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D11044
2021-04-30 10:42:13 -03:00
Germano Cavalcante
0f66dbea90
Fix wrong flag for 'GPUFrameBuffer.viewport_get'
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`GPUFrameBuffer.viewport_get` has no args.
2021-04-21 17:15:13 -03:00
Germano Cavalcante
b71b1ae384
Python GPU: Improve the Python GPU API documentation
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This fixes some errors of continuity and consistency of formatting on
https://docs.blender.org/api/current/gpu.html
This also details the description of some parameters.
Differential Revision: https://developer.blender.org/D10531
2021-03-16 12:48:39 -03:00
Germano Cavalcante
5be72125bf
Cleanup: Move some utilities to 'gpu_py.h'
2021-02-24 10:58:15 -03:00
Hans Goudey
73f4dfa3c5
Cleanup: Clang tidy else after return
2021-02-18 13:58:27 -06:00
Germano Cavalcante
4430e8a008
Python: gpu module: add new submodules and types
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This commit extends the gpu python API with:
```
gpu.types.Buffer #"__init__", "to_list"
gpu.types.GPUTexture #"__init__", "clear", "read", "format"
gpu.types.GPUFrameBuffer #"__init__", "bind", "clear", "is_bound", "viewport", ("__enter__", "__exit__" with "GPUFrameBufferStackContext")
gpu.types.GPUUniformBuf #"__init__", "update"
gpu.state #"blend_set", "blend_get", "depth_test_set", "depth_test_get", "depth_mask_set", "depth_mask_get", "viewport_set", "viewport_get", "line_width_set", "line_width_get", "point_size_set", "color_mask_set", "face_culling_set", "front_facing_set", "program_point_size_set"
```
Add these methods to existing objects:
```
gpu.types.GPUShader #"uniform_sample", "uniform_buffer"
```
Maniphest Tasks: T80481
Differential Revision: https://developer.blender.org/D8826
2021-02-17 12:27:19 -03:00
Germano Cavalcantemano-wii
af88d23ffa
Revert "Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask"
...
This reverts commit 9db3d1951d .
This was an accidental commit of the patch D8826
2021-01-10 21:07:04 -03:00
Germano Cavalcantemano-wii
9db3d1951d
Fix typo; Documentation; Expose layer for framebuffer attachament; Add framebuffer viewport setter; Remove framebuffer restore; Expose framebuffer push/pop stack API; Remove blend modes; Remove depth_range_set; Implement GPU_face_culling, GPU_front_facing, GPU_point_size, GPU_line_width, GPU_viewport, GPU_color_mask and GPU_depth_mask
2021-01-10 19:01:53 -03:00