Campbell Barton
ce36f9a189
fix for exporting OBJ, materials when no world was set. also use slicing to get tuples.
2010-12-24 04:21:05 +00:00
Campbell Barton
d43b55a200
fix for triangulate OBJ export option.
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reworked fix from Radu Danciu
2010-11-22 16:20:59 +00:00
Campbell Barton
8221ed36d0
patch [ #24496 ] Fix for exporting animations to OBJ format.
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from Keith Astoria (kastoria)
2010-11-02 04:12:00 +00:00
Campbell Barton
201fd16df9
[ #24250 ] wavefront import/export defaults
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match operator and internal default arg defaults.
2010-10-15 02:40:11 +00:00
Campbell Barton
01733ecd6e
[ #24243 ] wavefront animation export
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fix from dan grauer (kromar)
2010-10-14 09:09:41 +00:00
Campbell Barton
3dea67a3fd
bugfix [ #24065 ] obj export (mtl image path)
2010-10-01 05:19:40 +00:00
Campbell Barton
d135e63705
bugfix [ #23945 ] obj export problems
2010-09-22 13:24:21 +00:00
Campbell Barton
868fdd80a2
use is rather then == when comparing against None.
2010-09-18 10:43:32 +00:00
Campbell Barton
1a58c6af7e
revert 31916, while having the image name and the material name mixed, this is intentional else texface export breaks.
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ideally this would only happen in cases where there are more then 1 image so we could avoid ugly names in common cases.
svn merge -r31916:31915 release/scripts/op/io_scene_obj/export_obj.py
2010-09-14 01:10:20 +00:00
Nathan Letwory
a02e69064d
Fix [ #23761 ] OBJ exported materialname wrong
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Reported by Reiner Prokein.
Just use the material name instead of concatenating with any image names to it.
2010-09-14 00:45:37 +00:00
Campbell Barton
a89c526a92
finished moving importers and exporters into python packages (as proposed on the mailing list).
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- made operator dir's into python packages
- lazy loading of module which do the actual import and export (faster blender load times)
- general maintanance and small fixes.
- bugfix for exporting x3d materials
- leak fix for exporting 3ds
2010-09-01 12:11:34 +00:00
Campbell Barton
66a4de07e0
excuse the noise, adding type's in format package names.
2010-09-01 03:06:28 +00:00