Commit Graph

17456 Commits

Author SHA1 Message Date
Campbell Barton
6f3e498e7d Cleanup: use of 'unsigned'
- Replace 'unsigned' used on it's own with 'uint'.
- Replace 'unsigned const char' with 'const uchar'.
2020-02-08 01:02:18 +11:00
Jeroen Bakker
91c64b5ca3 CodeCleanup: Remove unused studiolight algorithm
Code was originally added to test a different approach to calculate the
irradiance buffer. The approach was just to slow so we never used it.

This change will remove it from the code base
2020-02-07 14:19:08 +01:00
Sybren A. Stüvel
ccda7ef996 Cleanup: Animation, match parameter names in declaration with implementation
The implementation had more descriptive parameter names, so I copied those
to the declarations.

No functional changes.
2020-02-07 13:56:04 +01:00
Sergey Sharybin
6dc9f89c6a Constraint: Fix forced request of evaluated camera
Constraint stack similarly to modifier stack is fully operate on what
have been given to it, without requesting original or evaluated IDs.
Validness of datablocks passed to constraint stack are to be handled
on dependency graph/evaluation stream levels.
2020-02-07 13:52:01 +01:00
Sergey Sharybin
f81fe8a3a0 Cleanup: Tracking, use LISTBASE_FOREACH
Makes loops declaration shorter and cleaner.
2020-02-07 13:15:54 +01:00
Sergey Sharybin
3e738a60d0 Cleanup: Tracking, reduce scope of variables 2020-02-07 13:15:54 +01:00
Sybren A. Stüvel
dfa7e1cd9f Cleanup: reduced indentations by returning/continuing early
No functional changes.
2020-02-07 12:58:01 +01:00
Sergey Sharybin
b1f1a1ca60 Cleanup: Tracking, reduce scope of more variables 2020-02-07 12:16:23 +01:00
Sergey Sharybin
28cd16ec44 Cleanup: Tracking, reduce scope of variables
Mainly affects for() loops.

The reason why loop parameter was declared outside of the loop roots
back to the times when not all compilers supported C99.
2020-02-07 12:01:50 +01:00
Dalai Felinto
0f7a90d4ad Cleanup: make format
Dear developers remember to set your coding environment to use clang-format.
2020-02-07 11:58:54 +01:00
Sebastián Barschkis
ffb94e88b0 Fluid: Hide Advanced cache options
The Manta script export should not be visible in the UI. At least not to normal users. The export feature is only useful for developers.
2020-02-06 19:06:22 +01:00
Bastien Montagne
921d74dd36 NodeTree: Add access to the address of an ID's nodetree pointer. 2020-02-06 18:55:20 +01:00
Nathan Letwory
49b66ad914 Merge branch 'blender-v2.82-release' into master 2020-02-06 18:57:36 +02:00
Sebastián Barschkis
e7d71ce9cf Fluid: Fixed slow cache loading for smoke data
Cache files are currently loaded via the Manta Python API. With very big caches this can slow down the viewport playback. Especially smoke simulations, which just load grids and no meshes, can suffer from this. This fix solves this problem by directly loading the cache files from disk (no Python). This fix has been in the works for some time. The developer of this patch is ready to handle any potential fall-out of this patch quickly.
2020-02-06 16:53:00 +01:00
Sebastián Barschkis
b088d1e996 Particle: Added sanity in particle system removal function
Added a NULL check since psys_get_modifier() might also return a NULL pointer.
2020-02-06 15:56:34 +01:00
Brecht Van Lommel
62ca9bcd0a Cleanup: refactor default materials and shader nodes 2020-02-06 13:36:39 +01:00
Cody Winchester
8768cd6a6a Curve Modifier add invert vgroup option
Adds the invert vertex group option to the Curve modifier.

Adds a short flag and char pad to the Curve modifier DNA. Passes the flag into the curve_deform_verts function as the weight values are found there and not in the modifiers .c file.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6746
2020-02-06 11:51:06 +01:00
Cody Winchester
efa2ffaa2d Lattice Modifier add invert vgroup option
Adds the invert vertex group option to the Lattice modifier.

Adds a short flag and modifies the existing char padding for the correct amount.
Adds a .invert_vgroup to the LatticeDeformUserdata.
Passes the flag into the lattice_deform_verts function where the weights around found and used.
For the other calls of lattice_deform_verts function they pass in NULL for the flag in the same way they pass NULL for the vgroup name.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6747
2020-02-06 11:29:59 +01:00
Antonio Vazquez
c35d6b1854 Cleanup: Remove unused function: give_node_material() 2020-02-05 15:56:50 +01:00
Antonio Vazquez
1bc2a98a9d T73589: Code Quality: Renaming on BKE_material.h
Old Name                             New Name
=========                            =========
init_def_material                    BKE_materials_init
BKE_material_gpencil_default_free    BKE_materials_exit
test_object_materials                BKE_object_materials_test
test_all_objects_materials           BKE_objects_materials_test_all
give_matarar                         BKE_object_material_array
give_totcolp                         BKE_object_material_num
give_current_material_p              BKE_object_material_get_p
give_current_material                BKE_object_material_get
assign_material                      BKE_object_material_assign
assign_matarar                       BKE_object_material_array_assign
give_matarar_id                      BKE_id_material_array
give_totcolp_id                      BKE_id_material_num
assign_material_id                   BKE_id_material_assign
clear_matcopybuf                     BKE_material_copybuf_clear
free_matcopybuf                      BKE_material_copybuf_free
copy_matcopybuf                      BKE_material_copybuf_copy
paste_matcopybuf                     BKE_material_copybuf_paste
BKE_material_init_gpencil_settings   BKE_gpencil_material_attr_init
BKE_material_add_gpencil             BKE_gpencil_material_add
BKE_material_gpencil_get             BKE_gpencil_material
BKE_material_gpencil_default_get     BKE_gpencil_material_default
BKE_material_gpencil_settings_get    BKE_gpencil_material_settings
2020-02-05 15:56:50 +01:00
Philipp Oeser
78ba097331 Merge branch 'blender-v2.82-release' 2020-02-04 21:24:48 +01:00
Philipp Oeser
559d01e129 Improve error message converting nurb to bezier
BKE_nurb_type_convert now takes r_err_msg and is more specific in the
error message...

ref T71672.

Maniphest Tasks: T71672

Differential Revision: https://developer.blender.org/D6275
2020-02-04 21:14:05 +01:00
Julian Eisel
e4605cb155 Merge branch 'blender-v2.82-release' 2020-02-04 20:09:03 +01:00
Julian Eisel
f7ca86369d Reports: Add utility to cancel displayed reports
Sebastián Barschkis needs something like this to fix an issue, so he
asked me to add this to the release branch. It's unused for now.
2020-02-04 19:54:06 +01:00
Campbell Barton
5c8f8a7403 Merge branch 'blender-v2.82-release' 2020-02-04 22:20:58 +11:00
Sebastián Barschkis
e3f8c887fb Fix T73567: Mantaflow adaptative domain takes objects with the flow turned off into account
This is a small optimization that makes sure the adaptive domain only considers active inflow objects. Ones with disabled fluid flow are skipped and thus the adaptive domain will not try to cover them.
2020-02-04 12:02:05 +01:00
Aaron Carlisle
c482e22f3f Merge branch 'blender-v2.82-release' 2020-02-03 22:39:28 -05:00
Sebastián Barschkis
e268fe6e64 Fix T73537: Particle system Crash
Added sanity check in the flow / obstacle object loops that check if the modifier data is valid. Ideally this should not be needed. However, in remove_particle_systems_from_object() the fluid modifier can get freed. It is not yet clear whether the modifier free call is really needed or not.
2020-02-03 22:04:07 +01:00
Yevgeny Makarov
03a29090b5 UI: invert toolbar icon colors for light toolbar button background
Fixes T64177.

Differential Revision: https://developer.blender.org/D6649
2020-02-03 18:41:49 +01:00
Clément Foucault
0936f2f52c Fix T73045 Crash entering edit mode for "Object Font" instance mesh
Font duplicator was not outputing dupli-objects using evaluated object
pointers, leading to crash because original object are not supposed to
be drawable.
2020-02-03 18:37:23 +01:00
Bastien Montagne
ed8e110b5a Merge branch 'blender-v2.82-release' 2020-02-03 14:32:45 +01:00
Bastien Montagne
f13940e883 Fix T73472: Crash in override code on dirty pose bone pointers.
Usual issue from those dear Bone pointers in pose data...

Note that this is more like minimal-risk, quick fix, it's nothing like
'nice to have' code. Think proper solution would be to refactor handling
of those kind of 'caches' to ensure they are valid/up-to-date in a much
easier way, at the very least.

Ideal solution being to get fully rid of those horrors, of course, but
let's not dream here. ;)
2020-02-03 14:32:16 +01:00
mano-wii
bf8a26b745 Fix T54292: CrazySpace transform calculation error
The function `modifiers_disable_subsurf_temporary` disables
temporarily only subsurf modifiers with the `On Cage` option enabled.

But a modifier can act on cage even with this option disabled.

Differential Revision: https://developer.blender.org/D6722
2020-01-31 23:58:32 -03:00
Brecht Van Lommel
f9d09a1209 Merge branch 'blender-v2.82-release' 2020-01-31 19:26:20 +01:00
Sebastián Barschkis
3601924acb Fluid: More stable flow emission
Reverting some changes that were made in 33317b4647
2020-01-31 13:50:33 +01:00
Sebastián Barschkis
a663ece5a3 Fluid: Better default values and cleanup
Use OpenVDB by default, smaller particle radius to avoid volume increase, and shorter names for combined fluid particle systems.
2020-01-31 13:50:33 +01:00
Sebastián Barschkis
9b308f27ad Fluid: Fixed deletion issue with secondary fluid particle systems
Manually deleting fluid particle systems had no effect in the fluid domain UI.
2020-01-31 13:50:33 +01:00
Brecht Van Lommel
53d805abcb Merge branch 'blender-v2.82-release' 2020-01-31 13:03:15 +01:00
Clément Foucault
bcacf47cbc Displist: Add mikktspace tangent space generation for DL_SURF
This should match mesh tangents form surfaces converted to mesh.
2020-01-31 02:55:19 +01:00
Campbell Barton
4c1b7f311d Merge branch 'blender-v2.82-release' 2020-01-30 13:31:39 +11:00
Campbell Barton
7a27f64ecb Cleanup: clang-format, unused variable 2020-01-30 13:28:17 +11:00
Clément Foucault
c27d30f3ea Displist: Add mikktspace tangent space generation for DL_INDEX3
This now matches the Mesh behavior. Surfaces and metaball implementation
are yet to be implemented.
2020-01-30 02:46:01 +01:00
Ray Molenkamp
89996da1f5 Merge remote-tracking branch 'origin/blender-v2.82-release' 2020-01-29 15:02:02 -07:00
Clément Foucault
6576148722 Fix T65146: Curve Texture Coordinates in Cycles and Eevee differ
Remove the use UV for mapping option.
2020-01-29 22:53:20 +01:00
Philipp Oeser
c3001812dc Merge branch 'blender-v2.82-release' 2020-01-29 20:38:12 +01:00
Sebastián Barschkis
33317b4647 Fluid: Fixes for flow objects and initial velocities
This commit cleans up the flow emission code (i.e. the code that determines where flow is generated). It also addresses an issue with initial velocities.

Related issues (that might be fixed through this commit) are: T73422, T72949
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
76489fbe7c Fix T73483: Mantaflow: Smoke inflow in liquid domain emits liquid
Added an extra check in the flow object loop that compares flow object type and domain type prior to writing to flow maps.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
745e356300 Fluid: More cleanup related to flow emission maps
In addition to 4670c68e3dd9544fe14656dacdff641fcabcd540 which removed the unused high-res emission maps.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
42318e358a Fluid: Cleanup in flow emission loops
- Initial velocities are no longer influenced by surface distance value.
- Added optimizations for different flow types (e.g. skip part of loop for liquid flow objects).
- Comments style cleanup and removed old todos.
2020-01-29 19:21:52 +01:00
Sebastián Barschkis
e782d35d34 Fluid: Removed the currently unused high-res smoke emission code
This code is currently not in use and so removing it based on the YAGNI principle. If there really is need for a high-res emission loop it could be easily added again. However, I believe for the smoke noise it is sufficient to upscale the base emission map. A high-res emission map can easily be achieved by increasing the base resolution. Note also that in the new fluid system base loop and noise loop are decoupled making the need for a high-res emission loop even more unneccessary.
2020-01-29 19:21:52 +01:00