This patch adds several tools and options to the weight paint mode of Grease Pencil.
* Blur tool: smooths out vertex weights, by calculating a gaussian blur of adjacent vertices.
* Average tool: painting the average weight from all weights under the brush.
* Smear tool: smudges weights by grabbing the weights under the brush and 'dragging' them.
* With the + and - icons in the toolbar, the user can easily switch between adding and subtracting weight while drawing weights.
* With shortcut `D` you can toggle between these two.
* The auto-normalize options ensures that all bone-deforming vertex groups add up to 1.0 while weight painting.
* With `Ctrl-F` a radial control for weight is invoked (in addition to the radial controls for brush size and strength).
* With `Ctrl-RMB` the user can sample the weight. This sets the brush Weight from the weight under the cursor.
* When painting weights in vertex groups for bones, the user can quickly switch to another vertex group by clicking on a bone with `Ctrl-LMB`.
For this to work, follow these steps:
* Select the armature and switch to Pose Mode.
* Select your Grease Pencil object and switch immediately to Weight Paint Mode.
* Select a bone in the armature with `Ctrl-LMB`. The corresponding vertex group is automatically activated.
Pull Request: https://projects.blender.org/blender/blender/pulls/106663
The built-in brush identifier didn't match the enum name causing
brush assignment not to update the tool-system (clearing the tool).
Resolve by using generate_from_enum_ex(..) to avoid each brush
definition having to manually duplicate enum definitions.
Also avoid using a dict as a default argument. While it didn't cause
problems - in general it's bad practice and worth avoiding as any
modifications produce strange behavior.
Use names:
- `tool_settings` instead of `ts`.
- `props` instead of `op` / `prop` / `op_props`
As Python may reference operators, don't confuse the operator
properties with an instance of the operator.
In both cases these names were already used for most scripts.
This tools allows to change strip playback speed by manipulating
retiming handles. More handles can be added to single strip to create
variable playback speed.
This tool replaces Speed Factor property in time panel, with exception
of sound strips. Support for sound strips is still in review.
Pull Request #104523
This commit implements described in the #104573.
The goal is to fix the confusion of the submodule hashes change, which are not
ideal for any of the supported git-module configuration (they are either always
visible causing confusion, or silently staged and committed, also causing
confusion).
This commit replaces submodules with a checkout of addons and addons_contrib,
covered by the .gitignore, and locale and developer tools are moved to the
main repository.
This also changes the paths:
- /release/scripts are moved to the /scripts
- /source/tools are moved to the /tools
- /release/datafiles/locale is moved to /locale
This is done to avoid conflicts when using bisect, and also allow buildbot to
automatically "recover" wgen building older or newer branches/patches.
Running `make update` will initialize the local checkout to the changed
repository configuration.
Another aspect of the change is that the make update will support Github style
of remote organization (origin remote pointing to thy fork, upstream remote
pointing to the upstream blender/blender.git).
Pull Request #104755