Updated Embree 4 library with GPU support is required for it to be
compiled - compatiblity with Embree 3 and Embree 4 without GPU support
is maintained.
Enabling hardware raytracing is an opt-in user setting for now.
Pull Request: https://projects.blender.org/blender/blender/pulls/106266
This reverts commit df096eab77.
There is a corner case for when WITH_CYCLES_ONEAPI_BINARIES is set to on
and later turned off during config, in case there is no ocloc.
Due to floating point differences between importance sampling and
texture evaluation, disagreeing on whether or not a ray lies within
the sun disc.
* Use the same input values for geographical_to_direction() in
sky_radiance_nishita() and kernel_data.background.sun.
* The mathematical operations in pdf_uniform_cone() were adjusted to
match sky_radiance_nishita().
Pull Request: https://projects.blender.org/blender/blender/pulls/106764
The OSL GPU services implementation of noise intrinsics was missing the
overloads for derivatives and therefore OptiX pipeline creation would fail if
those were referenced.
Barycentric coordinate convention was changed at some point, which is
reflected in `motion_triangle_shader.h` (1c2c468abc) but not in
`motion_triangle.h`, this is also fixed by sharing functions between the
two header files.
Pull Request: https://projects.blender.org/blender/blender/pulls/106629
This patch replaces `dispatchThreadgroups` with `dispatchThreads` which takes care of non-uniform threadgroup bounds. This allows us to remove the bounds guards in the integrator kernel entry points.
Pull Request: https://projects.blender.org/blender/blender/pulls/106217
This patch fixes a MetalRT issue where viable shadow hits are discounted based on the false assumption that hits are ordered by distance. With this patch, the following unit tests now pass:
- openvdb smoke
- shadow catcher pt transparent lamp only 0.8
- shadow catcher pt transparent lamp only 1.0
Pull Request: https://projects.blender.org/blender/blender/pulls/106276
For example
```
OIIOOutputDriver::~OIIOOutputDriver()
{
}
```
becomes
```
OIIOOutputDriver::~OIIOOutputDriver() {}
```
Saves quite some vertical space, which is especially handy for
constructors.
Pull Request: https://projects.blender.org/blender/blender/pulls/105594
This is a workaround fix for Open PGL 0.4.1 when the first volume
samples are collected in a later training iteration.
The problem is fixed in Open PGL > 0.5.0 and the workaround
can be removed after upgrading Open PGL.
The name #ensure_valid_reflection seems to indicate that the resulted
reflection must be valid, whereas in the reality it only ensure validity
for specular reflections. The new name matches the behavior better.
This function checks if the shading normal would result in an invalid reflection into the lower hemisphere; if it is the case, the function raises the shading normal just enough so that the specular reflection lies above the surface. This is a trick to prevent dark regions at grazing angles caused by normal/bump maps. However, the specular direction is not a good representation for a diffuse material, applying this function sometimes brightens the result too much and causes unexpected results. This patch applies the function to only glossy materials instead.
Pull Request: #105776
Actually both potential roots lie in the interval [0, 1], so the
function ended up checking both roots all the time.
The new implementation explains why only one of the roots is valid; it
saves two square roots and a bunch of other computations.
Archlinux faced an issue with AoT compilation: https://bugs.archlinux.org/task/77554
These were due to compiler flag strings handling going wrong when cmake
calls the custom command. It ended up moving quotes around, leading flags to
get passed to the main compiler instead of the graphics compiler and trigger
the following error: "Unrecognized build options: -ze-opt-regular-grf-kernel".
Pull Request: https://projects.blender.org/blender/blender/pulls/105615
This commit implements three OSL microfacet closures that are needed to support
MaterialX: dielectric_bsdf, conductor_bsdf and generalized_schlick_bsdf.
Internally these map to existing microfacet closures, only the Fresnel term is
different.