/* SPDX-FileCopyrightText: 2017 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup draw_engine */ #pragma once #include "DRW_render.hh" struct RenderEngineType; extern RenderEngineType DRW_engine_viewport_external_type; /* Check whether an external engine is to be used to draw content of an image editor. * If the drawing is possible, the render engine is "acquired" so that it is not freed by the * render engine for until drawing is finished. * * NOTE: Released by the draw engine when it is done drawing. */ bool DRW_engine_external_acquire_for_image_editor(const DRWContext *draw_ctx); namespace blender::draw::external { struct Engine : public DrawEngine::Pointer { DrawEngine *create_instance() final; }; } // namespace blender::draw::external