/* SPDX-FileCopyrightText: 2019 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup draw_engine */ #pragma once #include "DRW_render.hh" /* `select_engine.cc` */ #ifdef WITH_DRAW_DEBUG /* `select_debug_engine.cc` */ namespace blender::draw::edit_select_debug { struct Engine : public DrawEngine::Pointer { DrawEngine *create_instance() final; static void free_static(); }; } // namespace blender::draw::edit_select_debug #endif struct SELECTID_Context *DRW_select_engine_context_get(); struct GPUFrameBuffer *DRW_engine_select_framebuffer_get(); struct GPUTexture *DRW_engine_select_texture_get(); /* select_instance.cc */ namespace blender::draw::select { struct Engine : public DrawEngine::Pointer { DrawEngine *create_instance() final; }; } // namespace blender::draw::select namespace blender::draw::edit_select { struct Engine : public DrawEngine::Pointer { DrawEngine *create_instance() final; static void free_static(); }; } // namespace blender::draw::edit_select