/* SPDX-FileCopyrightText: 2011-2022 Blender Foundation * * SPDX-License-Identifier: Apache-2.0 */ #ifdef WITH_CUDA # include "device/cuda/kernel.h" # include "device/cuda/queue.h" # include "device/cuda/util.h" # include "device/device.h" # include "util/map.h" # ifdef WITH_CUDA_DYNLOAD # include "cuew.h" # else # include # include # endif CCL_NAMESPACE_BEGIN class DeviceQueue; class CUDADevice : public GPUDevice { friend class CUDAContextScope; public: CUdevice cuDevice; CUcontext cuContext; CUmodule cuModule; int pitch_alignment; int cuDevId; int cuDevArchitecture; bool first_error; CUDADeviceKernels kernels; static bool have_precompiled_kernels(); virtual BVHLayoutMask get_bvh_layout_mask(uint /*kernel_features*/) const override; void set_error(const string &error) override; CUDADevice(const DeviceInfo &info, Stats &stats, Profiler &profiler); virtual ~CUDADevice(); bool support_device(const uint /*kernel_features*/); bool check_peer_access(Device *peer_device) override; bool use_adaptive_compilation(); string compile_kernel_get_common_cflags(const uint kernel_features); string compile_kernel(const string &cflags, const char *name, const char *base = "cuda", bool force_ptx = false); virtual bool load_kernels(const uint kernel_features) override; void reserve_local_memory(const uint kernel_features); virtual void get_device_memory_info(size_t &total, size_t &free) override; virtual bool alloc_device(void *&device_pointer, size_t size) override; virtual void free_device(void *device_pointer) override; virtual bool alloc_host(void *&shared_pointer, size_t size) override; virtual void free_host(void *shared_pointer) override; virtual void transform_host_pointer(void *&device_pointer, void *&shared_pointer) override; virtual void copy_host_to_device(void *device_pointer, void *host_pointer, size_t size) override; void mem_alloc(device_memory &mem) override; void mem_copy_to(device_memory &mem) override; void mem_copy_from(device_memory &mem, size_t y, size_t w, size_t h, size_t elem) override; void mem_zero(device_memory &mem) override; void mem_free(device_memory &mem) override; device_ptr mem_alloc_sub_ptr(device_memory &mem, size_t offset, size_t /*size*/) override; virtual void const_copy_to(const char *name, void *host, size_t size) override; void global_alloc(device_memory &mem); void global_free(device_memory &mem); void tex_alloc(device_texture &mem); void tex_free(device_texture &mem); virtual bool should_use_graphics_interop() override; virtual unique_ptr gpu_queue_create() override; int get_num_multiprocessors(); int get_max_num_threads_per_multiprocessor(); protected: bool get_device_attribute(CUdevice_attribute attribute, int *value); int get_device_default_attribute(CUdevice_attribute attribute, int default_value); }; CCL_NAMESPACE_END #endif