/* SPDX-FileCopyrightText: 2011 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "COM_CPUDevice.h" #include "COM_WorkPackage.h" namespace blender::compositor { CPUDevice::CPUDevice(int thread_id) : thread_id_(thread_id) {} void CPUDevice::execute(WorkPackage *work_package) { work_package->execute_fn(); if (work_package->executed_fn) { work_package->executed_fn(); } } } // namespace blender::compositor