/* SPDX-FileCopyrightText: 2011 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #include "COM_RenderLayersProg.h" #include "BLI_math_interp.hh" #include "BLI_string.h" #include "BKE_image.h" namespace blender::compositor { /* ******** Render Layers Base Prog ******** */ RenderLayersProg::RenderLayersProg(const char *pass_name, DataType type, int elementsize) : pass_name_(pass_name) { this->set_scene(nullptr); input_buffer_ = nullptr; elementsize_ = elementsize; rd_ = nullptr; layer_buffer_ = nullptr; this->add_output_socket(type); } void RenderLayersProg::init_execution() { Scene *scene = this->get_scene(); Render *re = (scene) ? RE_GetSceneRender(scene) : nullptr; RenderResult *rr = nullptr; if (re) { rr = RE_AcquireResultRead(re); } if (rr) { ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, get_layer_id()); if (view_layer) { RenderLayer *rl = RE_GetRenderLayer(rr, view_layer->name); if (rl) { input_buffer_ = RE_RenderLayerGetPass(rl, pass_name_.c_str(), view_name_); if (input_buffer_) { layer_buffer_ = new MemoryBuffer(input_buffer_, elementsize_, get_width(), get_height()); } } } } if (re) { RE_ReleaseResult(re); re = nullptr; } } void RenderLayersProg::deinit_execution() { input_buffer_ = nullptr; if (layer_buffer_) { delete layer_buffer_; layer_buffer_ = nullptr; } } void RenderLayersProg::determine_canvas(const rcti & /*preferred_area*/, rcti &r_area) { Scene *sce = this->get_scene(); Render *re = (sce) ? RE_GetSceneRender(sce) : nullptr; RenderResult *rr = nullptr; r_area = COM_AREA_NONE; if (re) { rr = RE_AcquireResultRead(re); } if (rr) { ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&sce->view_layers, get_layer_id()); if (view_layer) { RenderLayer *rl = RE_GetRenderLayer(rr, view_layer->name); if (rl) { BLI_rcti_init(&r_area, 0, rl->rectx, 0, rl->recty); } } } if (re) { RE_ReleaseResult(re); } } std::unique_ptr RenderLayersProg::get_meta_data() { Scene *scene = this->get_scene(); Render *re = (scene) ? RE_GetSceneRender(scene) : nullptr; RenderResult *render_result = nullptr; MetaDataExtractCallbackData callback_data = {std::make_unique()}; if (re) { render_result = RE_AcquireResultRead(re); } if (render_result && render_result->stamp_data) { ViewLayer *view_layer = (ViewLayer *)BLI_findlink(&scene->view_layers, get_layer_id()); if (view_layer) { std::string full_layer_name = std::string( view_layer->name, BLI_strnlen(view_layer->name, sizeof(view_layer->name))) + "." + pass_name_; blender::StringRef cryptomatte_layer_name = blender::bke::cryptomatte::BKE_cryptomatte_extract_layer_name(full_layer_name); callback_data.set_cryptomatte_keys(cryptomatte_layer_name); BKE_stamp_info_callback(&callback_data, render_result->stamp_data, MetaDataExtractCallbackData::extract_cryptomatte_meta_data, false); RenderLayer *render_layer = RE_GetRenderLayer(render_result, view_layer->name); if (render_layer) { RenderPass *render_pass = RE_pass_find_by_name( render_layer, pass_name_.c_str(), view_name_); if (render_pass) { if (StringRef(render_pass->chan_id) == "XYZW") { callback_data.meta_data->is_4d_vector = true; } } } } } if (re) { RE_ReleaseResult(re); re = nullptr; } return std::move(callback_data.meta_data); } void RenderLayersProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { BLI_assert(output->get_num_channels() >= elementsize_); if (layer_buffer_) { output->copy_from(layer_buffer_, area, 0, elementsize_, 0); } else { std::unique_ptr zero_elem = std::make_unique(elementsize_); output->fill(area, 0, zero_elem.get(), elementsize_); } } /* ******** Render Layers AO Operation ******** */ void RenderLayersAOOperation::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_COLOR_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS); if (layer_buffer_) { output->copy_from(layer_buffer_, area, 0, COM_DATA_TYPE_VECTOR_CHANNELS, 0); } else { output->fill(area, 0, COM_VECTOR_ZERO, COM_DATA_TYPE_VECTOR_CHANNELS); } output->fill(area, 3, COM_VALUE_ONE, COM_DATA_TYPE_VALUE_CHANNELS); } /* ******** Render Layers Alpha Operation ******** */ void RenderLayersAlphaProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_COLOR_CHANNELS); if (layer_buffer_) { output->copy_from(layer_buffer_, area, 3, COM_DATA_TYPE_VALUE_CHANNELS, 0); } else { output->fill(area, COM_VALUE_ZERO); } } /* ******** Render Layers Depth Operation ******** */ void RenderLayersDepthProg::update_memory_buffer_partial(MemoryBuffer *output, const rcti &area, Span /*inputs*/) { BLI_assert(output->get_num_channels() == COM_DATA_TYPE_VALUE_CHANNELS); BLI_assert(elementsize_ == COM_DATA_TYPE_VALUE_CHANNELS); if (layer_buffer_) { output->copy_from(layer_buffer_, area); } else { const float default_depth = 10e10f; output->fill(area, &default_depth); } } } // namespace blender::compositor