/* SPDX-FileCopyrightText: 2009 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup editors */ #pragma once struct ARegion; struct SpaceText; struct Text; struct UndoStep; struct UndoType; struct bContext; /* `text_draw.cc` */ bool ED_text_activate_in_screen(bContext *C, Text *text); int ED_space_text_visible_lines_get(const SpaceText *st); /** * Moves the view to the cursor location, also used to make sure the view isn't outside the file. */ void ED_space_text_scroll_to_cursor(SpaceText *st, ARegion *region, bool center); /** * Takes a cursor (row, character) and returns x,y pixel coords. */ bool ED_space_text_region_location_from_cursor(const SpaceText *st, const ARegion *region, const int cursor_co[2], int r_pixel_co[2]); /* `text_undo.cc` */ /** Export for ED_undo_sys. */ void ED_text_undosys_type(UndoType *ut); /** Use operator system to finish the undo step. */ UndoStep *ED_text_undo_push_init(bContext *C); /* `text_format.cc` */ const char *ED_text_format_comment_line_prefix(Text *text); bool ED_text_is_syntax_highlight_supported(Text *text);