/* SPDX-FileCopyrightText: 2004 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once /** \file * \ingroup sequencer */ struct ListBase; struct Main; struct Scene; struct Sequence; bool SEQ_edit_sequence_swap(Scene *scene, Sequence *seq_a, Sequence *seq_b, const char **r_error_str); /** * Move sequence to seqbase. * * \param scene: Scene containing the editing * \param seqbase: seqbase where `seq` is located * \param seq: Sequence to move * \param dst_seqbase: Target seqbase */ bool SEQ_edit_move_strip_to_seqbase(Scene *scene, ListBase *seqbase, Sequence *seq, ListBase *dst_seqbase); /** * Move sequence to meta sequence. * * \param scene: Scene containing the editing * \param src_seq: Sequence to move * \param dst_seqm: Target Meta sequence * \param r_error_str: Error message */ bool SEQ_edit_move_strip_to_meta(Scene *scene, Sequence *src_seq, Sequence *dst_seqm, const char **r_error_str); /** * Flag seq and its users (effects) for removal. */ void SEQ_edit_flag_for_removal(Scene *scene, ListBase *seqbase, Sequence *seq); /** * Remove all flagged sequences, return true if sequence is removed. */ void SEQ_edit_remove_flagged_sequences(Scene *scene, ListBase *seqbase); void SEQ_edit_update_muting(Editing *ed); enum eSeqSplitMethod { SEQ_SPLIT_SOFT, SEQ_SPLIT_HARD, }; /** * Split Sequence at timeline_frame in two. * * \param bmain: Main in which Sequence is located * \param scene: Scene in which Sequence is located * \param seqbase: ListBase in which Sequence is located * \param seq: Sequence to be split * \param timeline_frame: frame at which seq is split. * \param method: affects type of offset to be applied to resize Sequence * \return The newly created sequence strip. This is always Sequence on right side. */ Sequence *SEQ_edit_strip_split(Main *bmain, Scene *scene, ListBase *seqbase, Sequence *seq, int timeline_frame, eSeqSplitMethod method, const char **r_error); /** * Find gap after initial_frame and move strips on right side to close the gap * * \param scene: Scene in which strips are located * \param seqbase: ListBase in which strips are located * \param initial_frame: frame on timeline from where gaps are searched for * \param remove_all_gaps: remove all gaps instead of one gap * \return true if gap is removed, otherwise false */ bool SEQ_edit_remove_gaps(Scene *scene, ListBase *seqbase, int initial_frame, bool remove_all_gaps); void SEQ_edit_sequence_name_set(Scene *scene, Sequence *seq, const char *new_name);