/* SPDX-FileCopyrightText: 2009 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ /** \file * \ingroup GHOST */ #pragma once #include #include #include "GHOST_Types.h" class GHOST_ISystemPaths { public: /** * Creates the one and only system. * \return An indication of success. */ static GHOST_TSuccess create(); /** * Disposes the one and only system. * \return An indication of success. */ static GHOST_TSuccess dispose(); /** * Returns a pointer to the one and only system (nil if it hasn't been created). * \return A pointer to the system. */ static GHOST_ISystemPaths *get(); protected: /** * Constructor. * Protected default constructor to force use of static createSystem member. */ GHOST_ISystemPaths() {} /** * Destructor. * Protected default constructor to force use of static dispose member. */ virtual ~GHOST_ISystemPaths() = default; public: /** * Determine the base directory in which shared resources are located. It will first try to use * "unpack and run" path, then look for properly installed path, including versioning. * \return Unsigned char string pointing to system directory (eg `/usr/share/blender/`). */ virtual const char *getSystemDir(int version, const char *versionstr) const = 0; /** * Determine the base directory in which user configuration is stored, including versioning. * If needed, it will create the base directory. * \return Unsigned char string pointing to user directory (eg `~/.blender/`). */ virtual const char *getUserDir(int version, const char *versionstr) const = 0; /** * Determine a special ("well known") and easy to reach user directory. * \return If successfull, a string containing the user directory path (eg `~/Documents/`). */ virtual std::optional getUserSpecialDir(GHOST_TUserSpecialDirTypes type) const = 0; /** * Determine the directory of the current binary * \return Unsigned char string pointing to the binary directory. */ virtual const char *getBinaryDir() const = 0; /** * Add the file to the operating system most recently used files */ virtual void addToSystemRecentFiles(const char *filepath) const = 0; private: /** The one and only system paths. */ static GHOST_ISystemPaths *m_systemPaths; MEM_CXX_CLASS_ALLOC_FUNCS("GHOST:GHOST_ISystemPaths") };