/* SPDX-FileCopyrightText: 2023 Blender Authors * * SPDX-License-Identifier: GPL-2.0-or-later */ #pragma once #include "COM_result.hh" namespace blender::compositor { /* ------------------------------------------------------------------------------------------------ * Input Realization Options * * A bit-field that specifies how the input should be realized before execution. See the discussion * in COM_domain.hh for more information on what realization mean. */ struct InputRealizationOptions { /* The input should be realized on the operation domain of the operation. */ bool realize_on_operation_domain : 1; }; /* ------------------------------------------------------------------------------------------------ * Input Descriptor * * A class that describes an input of an operation. */ class InputDescriptor { public: /* The type of input. This may be different that the type of result that the operation will * receive for the input, in which case, an implicit conversion operation will be added as an * input processor to convert it to the required type. */ ResultType type; /* The options that specify how the input should be realized. */ InputRealizationOptions realization_options = {true}; /* The priority of the input for determining the operation domain. The non-single value input * with the highest priority will be used to infer the operation domain, the highest priority * being zero. See the discussion in COM_domain.hh for more information. */ int domain_priority = 0; /* If true, the input expects a single value, and if a non-single value is provided, a default * single value will be used instead, see the get__value_default methods in the Result * class. It follows that this also implies no realization, because we don't need to realize a * result that will be discarded anyways. If false, the input can work with both single and * non-single values. */ bool expects_single_value = false; }; } // namespace blender::compositor