# SPDX-FileCopyrightText: 2016 Blender Authors # # SPDX-License-Identifier: BSD-3-Clause # - Find TBB library # Find the native TBB includes and library # This module defines # TBB_INCLUDE_DIRS, where to find tbb.h, Set when # TBB is found. # TBB_LIBRARIES, libraries to link against to use TBB. # TBB_ROOT_DIR, The base directory to search for TBB. # This can also be an environment variable. # TBB_FOUND, If false, do not try to use TBB. # # also defined, but not for general use are # TBB_LIBRARY, where to find the TBB library. # If `TBB_ROOT_DIR` was defined in the environment, use it. if(DEFINED TBB_ROOT_DIR) # Pass. elseif(DEFINED ENV{TBB_ROOT_DIR}) set(TBB_ROOT_DIR $ENV{TBB_ROOT_DIR}) else() set(TBB_ROOT_DIR "") endif() set(_tbb_SEARCH_DIRS ${TBB_ROOT_DIR} /opt/lib/tbb ) find_path(TBB_INCLUDE_DIR NAMES tbb/tbb.h HINTS ${_tbb_SEARCH_DIRS} PATH_SUFFIXES include ) find_library(TBB_LIBRARY NAMES tbb HINTS ${_tbb_SEARCH_DIRS} PATH_SUFFIXES lib64 lib ) # handle the QUIETLY and REQUIRED arguments and set TBB_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(TBB DEFAULT_MSG TBB_LIBRARY TBB_INCLUDE_DIR) if(TBB_FOUND) set(TBB_LIBRARIES ${TBB_LIBRARY}) set(TBB_INCLUDE_DIRS ${TBB_INCLUDE_DIR}) else() set(TBB_TBB_FOUND FALSE) endif() mark_as_advanced( TBB_INCLUDE_DIR TBB_LIBRARY ) unset(_tbb_SEARCH_DIRS)