/* SPDX-FileCopyrightText: 2021 Blender Foundation * * SPDX-License-Identifier: GPL-2.0-or-later * * Author: Sergey Sharybin. */ #include "internal/evaluator/eval_output.h" namespace blender::opensubdiv { bool is_adaptive(const CpuPatchTable *patch_table) { return patch_table->GetPatchArrayBuffer()[0].GetDescriptor().IsAdaptive(); } bool is_adaptive(const GLPatchTable *patch_table) { return patch_table->GetPatchArrays()[0].GetDescriptor().IsAdaptive(); } } // namespace blender::opensubdiv